Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.
Uživatelské recenze: Až na výjimky kladné (2,036 recenzí)
Datum vydání: 11. říj. 2013

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Hra s předběžným přístupem

Získejte okamžitý přístup a začněte hrát. Zapojte se do této hry již během jejího vývoje.

Poznámka: Tato hra dosud není dokončená a během vývoje se může výrazně změnit. Pokud Vás hra nyní nezaujala, zkuste počkat, až bude v další fázi vývoje. Více informací zde.

Zpráva od vývojářů:

Proč předběžný přístup?

“Nuclear Throne was originally created during MOJAM 2013 as a tiny, two day prototype called 'Wasteland Kings'. We never stopped adding little things to the game, even as we moved on to other projects. We had livestreamed development during MOJAM, and decided to continue doing that while we worked on a full version of the game.”

Přibližně jak dlouho bude tato hra v předběžném přístupu?

“The game will be in Early Access until it is done, at which point it'll launch on PC, Mac, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. Until that point, we release weekly updates (each weekend) and livestream every Tuesday and Thursday frmo 1PM CET to 5PM CET on”

Jak se bude plná verze lišit od předběžného přístupu?

“Nuclear Throne will feature seven full worlds of procedural action, four main bosses, tons of secrets, more than 75 weapons, 10 mutants, dozens of powerful mutations and local multiplayer.”

V jaké fázi vývoje se hra nachází?

“The game is fully stable and playable, and has new additions made to it every weekend.”

Změní se cena hry po skončení předběžného přístupu?

“If you want to wait until the game is done, it'll be available for $11,99 after development is complete. We're not doing any sales or bundles until the game is out of Early Access - we want people that really care about the game to buy and play it now. If you're curious as to how a game like this evolves or grows, now is the time to jump in.”

Jak plánujete zapojit komunitu do vývoje této hry?

“We livestream development every Tuesday and Thursday from 1PM CET to 5PM CET, are very active in our forums and upload a new build every single weekend.”
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"Vlambeer makes fun games that I can play over and over again. Nuclear Throne is an adorably brutal shooter."

Nedávné aktualizace Zobrazit vše (94)

12. dubna

Update #68 - The Long Overhaul - Weekend of April 10th

This must've been the weirdest update we've ever done, as it's tiny, and both boring and super exciting at the same time!

We've started on our big interface overhaul, which is a ton of extremely detailed work intending to lift the overall game to a next level of polish. This is a lot of very detailed work, requiring us to rework and clean up a lot of the existing code while meticulously designing how and where every pixel has to move. In the long run, the new menu will allow us consistent behaviour across keyboard, mouse and controller. After that, a lot of other screens in the game are going to get the same treatment.

Basically, the update we've just thrown live contains a super-unfinished, half-broken start of where we're heading with the character select screen. It might not look like the most exciting thing, but it sure is a huge step towards getting the game ready for release. There's some (great) placeholder art by Paul and tons of tiny animations, and it sure is no indication of the final product!

This is one of these things you'd normally never even think about showing when working on a game, and it's almost so rough that we wanted to keep it behind the scenes. But, promise is promise, and we said we'd show you the ins and outs of game development. So for the sake of science, we present to you: the broken, half-finished new menu update! We'll hopefully be a lot further along next week, allowing us to get back to fixes, balancing and content, but we thought it'd be fun to give am extreme peek behind the scenes for now instead of an updateless week!

Be sure to jump into our streams next tuesday and thursday to get more insights in where all of this is heading!

  • A brand new, very broken, work in progress character select screen! Sorry if it breaks things.

  • Spiderwebs in [CLASSIFIED] now actually work!

Hopefully we'll have a slightly more complete interface for you next week, and a bit more actual substance!

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5. dubna

Update #67 - What dog? - Weekend of April 3rd

A smaller update this week, as the last hotfix took... a bit more work than usual.

We've been working hard on the plans and mockups for our interface overhaul, and we're proud to announce the very first signs of that are starting to appear in the game! We've now got support for colored text, meaning that for starters your tips now look more interesting! Words like HEALTH or AMMO will be color-coded, and we'll also highlight anything else we might deem important.

Do note that the current implementation is super early, so where and how we've applied it is probably still a bit inconsistent. We're figuring this thing out.

Other than that, we've got another big update to the mutation icons for you, a few small balances, some bug fixes, etc.

Dig in, and have fun! Hope nothing weird shows up this week.

  • Basic support for colored text.
  • A big update to the mutation icons!

  • Snowtanks now explode sooner.
  • Blood Cannon drops later.
  • Heavy Assault Rifle drops slightly later.

  • Fixed a minor glitch related to Big Dog.
  • Sewers loop boss projectiles no longer fly forever.
  • Steroids now gets a 4th weapon from Big Chests with his Ambidextrous.
  • Lil' Hunter flying around before death now has a smaller collision mask.

  • Saplings now animate faster.
  • Added an effect for getting +8HP.
  • Updated a bunch of tips.


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“It’s a rapid-fire, deliciously crunchy randomized romp starring a cavalcade of characters from Vlambeer’s past.”
Rock, Paper, Shotgun

“A brutal game that rewards patience, situational awareness and mastery of trial and error.”

“The shootiest of shooters.”

Join us on weekly development livestreams and updates!

Nuclear Throne development is livestreamed every Tuesday and Thursday from 1PM CET to 5PM CET on Updates happen every weekend between Friday and Sunday.

Informace o hře

Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.

Systémové požadavky

    • OS: Windows XP
    • Processor: 1.2Ghz+
    • Memory: 1024 MB RAM
    • Graphics: 256MB
    • Hard Drive: 200 MB available space
    • OS: Windows XP
    • Processor: 2Ghz
    • Memory: 2048 MB RAM
    • Graphics: 1GB
    • Hard Drive: 500 MB available space
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