Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.
Gebruikersrecensies: Overweldigend positief (1,145 recensies)
Releasedatum: 11 okt 2013

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“Nuclear Throne was originally created during MOJAM 2013 as a tiny, two day prototype called 'Wasteland Kings'. We never stopped adding little things to the game, even as we moved on to other projects. We had livestreamed development during MOJAM, and decided to continue doing that while we worked on a full version of the game.”

Hoe lang blijft deze game ongeveer in vroegtijdige toegang?

“The game will be in Early Access until it is done, at which point it'll launch on PC, Mac, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. Until that point, we release weekly updates (each weekend) and livestream every Tuesday and Thursday frmo 1PM CET to 5PM CET on”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“Nuclear Throne will feature seven full worlds of procedural action, four main bosses, tons of secrets, more than 75 weapons, 10 mutants, dozens of powerful mutations and local multiplayer.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“The game is fully stable and playable, and has new additions made to it every weekend.”

Zal de game anders geprijsd worden tijdens en na vroegtijdige toegang?

“If you want to wait until the game is done, it'll be available for $11,99 after development is complete. We're not doing any sales or bundles until the game is out of Early Access - we want people that really care about the game to buy and play it now. If you're curious as to how a game like this evolves or grows, now is the time to jump in.”

Hoe zijn jullie van plan de community te betrekken in het ontwikkelproces?

“We livestream development every Tuesday and Thursday from 1PM CET to 5PM CET, are very active in our forums and upload a new build every single weekend.”
Meer informatie

Nuclear Throne kopen


Door curatoren aanbevolen

"Vlambeer makes fun games that I can play over and over again. Nuclear Throne is an adorably brutal shooter."

Recente updates Alles weergeven (79)

25 december

Update #57 - Mutant holidays and a happy new year! - Weekend of December 26th

I remember about a year ago, when we thought the game would be pretty much done... Well, that didn't happen, and we have something much more ambitious in our hands than we'd ever had hoped for! Nuclear Throne has really come a long way, and we want to thank you all for being there with us!

This week we've got some sweet balancing and fixes for you, mainly turning Horror into a way more fun character to play as, introducing the sixth Ultra Weapon, and hopefully making laser weapons something comparable to the rest of the arsenal again!

We also have a nice announcement for everyone that owns Nuclear Throne. Here are the closing statements of our last stream of the year, which concluded earlier today.

We also want to ask for your help. In the last year, the community has been amazing at giving us feedback as you all got better at playing Nuclear Throne. We've seen people achieve things we assumed impossible, sometimes within ten hours of starting the game, sometimes after playing for over 500 hours.

You've become really adept Nuclear Throne players, and we want to call upon you for your help. We need new players, people that are great players, that would love Nuclear Throne, and we need them to be part of our community. We're sure you know somebody like that, and if you do, we want to ask you to invite them to the Nuclear Throne community. We need fresh eyes on the game, people that will still get decimated by Big Bandit and that will complain about the ravens in the scrapyard. We need to know how they feel about Nuclear Throne, and we need your help to reach them.

So as a token of appreciation for your continued support, and as a way to grow the community for valuable feedback, we want to give every owner of Nuclear Throne by the end of the year (CET) a free, giftable copy of the game on January 1st. This is a one-time gift, and we're afraid we can't make any exceptions to that date, timezone or any other part of this due to logistics. Some terms and conditions apply because we had to have those logistically, and we'll spell those out in a blog post later. Either way, we hope you bring someone wonderful to the community for 2015.

Onto the changelog!

  • Horror's beam no longer gives you rads when it hits walls, but instead gives you back all rads dealt as damage to enemies upon that enemy's death.
  • Eyes A Ultra Mutation now makes all projectiles homing. We'd love to know how this impacts your performance, as it's quite some calculations going on when you go wild with a Double Minigun!
  • Rogue's Throne Butt now simply makes her strikes more powerful. Still needs some work probably.
  • Ultra Grenade Launcher!

  • Steroids Throne Butt now produces slightly less when firing both at the same time.
  • Damage for most cannons has been increased.
  • Messed around with lasers a bit, they're slightly different now.
  • Laser Brain has been nerfed a bit for laser weapons.
  • Energy Sword and Hammer have been nerfed a bit.
  • Recycle Gland has been nerfed a bit.

  • Fixed Fish's Throne Butt, making it way more usable!

  • Inspectors now also attract Rebel's Allies.
  • Lasers glow more, making them feel more powerful.
  • Fixed a typo in Horror's Throne Butt!

On behalf of the entire Nuclear Throne team - Vlambeer, Paul, Jukio, Joonas and Justin, we'd like to thank you for your support for Nuclear Throne, your enthusiasm and your feedback.

See you in 2015!


13 opmerkingen Meer informatie

20 december

Update #56 - Portals and bolts - Weekend of December 19th

Whoa, it seems like we only yesterday added those daily runs! We'll release public leaderboards soon, but for now: an average of 1,500 entries per day, a top score of 10,500 kills (loop 8!) and ster only won one of the dailies thus far. We've been enjoying the results, and we're happy you all seem to be liking the dailies.

This week's update focusses on some of the more pressing bugs we've been facing for the while, has some of the usual tinkering, and manages to squeeze in two cool bits of end-game content as well! First of all, there's now an Ultra Crossbow! This thing has a high rate of fire, great piercing, high damage, and shoots through walls! Well, 3 of em per shot. Those poor bandits won't know what hit 'm. Secondly, there's now a third Ultra Mutation for Horror, allowing it to basically become any build you've ever dreamt of!

Anyway, enjoy this smooth, new, closer-to-bugless Nuclear Throne, and keep telling us what you think! We'll soon be looking at some of the longer-standing issues such as Fish's Throne Butt and, ahem, Lil Hunter...

P.S. something huge for the community is happening soon, and you probably won't be able to guess what. :-)

  • Ultra Crossbow
  • Horror's third Ultra Mutation. Let's see how this works out! Basically we want to get all the Ultra's in before we start fixing and redesigning the ones that don't work as well!

  • Hostile Horror now gives you 15 more rads on death!
  • More Big Bandit spawn tweaking!
  • Snowbot hitbox has been made sliiightly larger.
  • Changed Hyper Crystal wall destruction and movement code a bit. This one still needs a ton of work though!

  • Portal on 3_3 won't spawn anymore when Big Dog's still sleeping.
  • Portals now appear again when killing the Crown Guardians on loop.
  • Daily Runs now always give you that character's default starting weapon. This will mess up your golden weapons for now, but we're changing the way those are handled soonish.
  • Hopefully fixed the bug where Labs could have a portal open from the start.
  • Fixed the Ultra Shovel icon.
  • Airhorn should no longer cause crashes.
  • Fixed Daily Run data being updated by normal runs.

  • Airhorn volume has been increased again, sorry for this one.
  • IDPD should no longer spawn in Crown Vaults, 7_3 and 0_1.
  • Crabs no longer destroy props.
  • You can now find streams and report bugs through

Good luck y'all! Stay tuned for some nice news later this week, and don't forget to tune in to the livestreams on Tuesday and Thursday!

19 opmerkingen Meer informatie
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“It’s a rapid-fire, deliciously crunchy randomized romp starring a cavalcade of characters from Vlambeer’s past.”
Rock, Paper, Shotgun

“A brutal game that rewards patience, situational awareness and mastery of trial and error.”

“The shootiest of shooters.”

Join us on weekly development livestreams and updates!

Nuclear Throne development is livestreamed every Tuesday and Thursday from 1PM CET to 5PM CET on Updates happen every weekend between Friday and Sunday.

Over dit spel

Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.


    • OS: Windows XP
    • Processor: 1.2Ghz+
    • Memory: 1024 MB RAM
    • Graphics: 256MB
    • Hard Drive: 200 MB available space
    • OS: Windows XP
    • Processor: 2Ghz
    • Memory: 2048 MB RAM
    • Graphics: 1GB
    • Hard Drive: 500 MB available space
Nuttige klantrecensies
24 van de 25 mensen (96%) vonden deze recensie nuttig
130.6 uur in totaal
Geplaatst: 1 december
Recensie tijdens vroegtijdige toegang
Nuclear throne (Early Access)

+ Fun, random gameplay: every run is different
+ Great weapons!
+ Interesting characters, each with a unique playstyle
+ Each mutation (i.e. perks or upgrades) makes a significant impact on your run
+ Intersting mechanics (crowns, short-cuts, randomly generated everything)
+ This game is, clearly, a labour of love. The amount of lore and detail is stunning.
+ So many more cool features to come! Every update has brought exciting new features/characters/weapons/mutations so far.
+ Probably the best fan-made wiki-page ever.

= Early access, not everything is fully implemented yet

- Far too addicting
Was deze recensie nuttig? Ja Nee
11 van de 11 mensen (100%) vonden deze recensie nuttig
92.0 uur in totaal
Geplaatst: 10 december
Recensie tijdens vroegtijdige toegang
Never written a review before. But this game is one of my all time favorites.
I've played games for a long time, and never before has one given me more frustration; driven me to insanity, and made me feel more accomplishment than this game.
if you like,
-arcade style games
-lots of guns and explosions
-high replayability
-insane boss fights
nuclear throne is for you. trust me.
Was deze recensie nuttig? Ja Nee
7 van de 8 mensen (88%) vonden deze recensie nuttig
47.5 uur in totaal
Geplaatst: 27 november
Recensie tijdens vroegtijdige toegang
I recently got this game (thanks to Star_ and his streamers) and I already have 25 hours on it. It is an amazing time killer though the game isn't complete so you may want to wait it out. Plus, I suck at these games (though I truly enjoy it) so it may not be for you for it can be unforgiving in places (which is only to be expected). If you like rouge-likes (something like Binding of Issac) then I'd say this may be for you
Was deze recensie nuttig? Ja Nee
5 van de 6 mensen (83%) vonden deze recensie nuttig
17.5 uur in totaal
Geplaatst: 5 december
Recensie tijdens vroegtijdige toegang
The mutant apocolypse is hard stuff. If you like dying, failing, and being reminded that you aren't very good at video games over and over again, this is an excellent game for that.
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
50.1 uur in totaal
Geplaatst: 3 december
Recensie tijdens vroegtijdige toegang
I first saw the game when they were developing Wasteland Kings for Mojam, needless to say, I fell in love with it. The game has come a long way since then, being far more stable and a lot of content has been added.
The game itself is a fast paced roguelike with great art and a soundtrack that matches it perfectly.
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
2.5 uur in totaal
Geplaatst: 23 december
Recensie tijdens vroegtijdige toegang
It is insanelly good, I can't even describe how much I like this, even after I think I've played enough I want to go back and play more, developers are cool too, many updates and new stuff. Can't even imagine how the full game is going to be but it will for sure be awesome :)
Was deze recensie nuttig? Ja Nee
8 van de 14 mensen (57%) vonden deze recensie nuttig
17.2 uur in totaal
Geplaatst: 6 december
Recensie tijdens vroegtijdige toegang
Its the most infuriating game in the world. I would 100% recommend this game.
Was deze recensie nuttig? Ja Nee
8 van de 14 mensen (57%) vonden deze recensie nuttig
14.2 uur in totaal
Geplaatst: 13 december
Recensie tijdens vroegtijdige toegang
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
5.9 uur in totaal
Geplaatst: 15 december
Recensie tijdens vroegtijdige toegang
This game is cool because you can play as the Illuminati triangle and his spawn noise is an airhorn while double shotting grenades at the teleporter police.
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
6.4 uur in totaal
Geplaatst: 20 december
Recensie tijdens vroegtijdige toegang
I have only clocked in about 5.1 hours of this game and so far, I'm really impressed. It's a great game that doesn't get all the recognition it deserves. It's a fast paced shooter that can put a player on the edged of his/her seat.
Anyhow here's my Pros/Cons

Players can easily adapt to game changes.
The game is exciting and fast paced.
Although hard at first it gets better with play time/experience with the game
Characters to pick through with different abilities to change up the game.
No two rooms are the same
With the "Mutations" your game will always be more diverse and interesting
A butt load of guns to discover and use
Nice music :D
Easy controls

Screen shake (You can turn it off though if you dislike it, so it's all good)
Graphics. (This one depends on the player. If you're like me you enjoy the pixel-like graphics it is, if you're a new ager((Or whatever)) then you probably wont enjoy the pixels as much.)
I honestly can't really think of anything else.

There you have it. This game is highly recommended by me. 10/10 Lovely game.
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
16.1 uur in totaal
Geplaatst: 2 december
Recensie tijdens vroegtijdige toegang
An amazing game. The endless fast paced action and large amount of weapons keeps the gameplay fresh, with the "mutations" allowing you to change up your playstyle along with the large amount of different characters, each with its own unique abilities.
Was deze recensie nuttig? Ja Nee
2 van de 3 mensen (67%) vonden deze recensie nuttig
79.5 uur in totaal
Geplaatst: 27 november
Recensie tijdens vroegtijdige toegang
So....You are given the chance to run around as a creature made of pure radio-active waste weilding a laser gun and a double flame shotgun, you gunna turn that down?

Great game, great weapons, fun world/lore

get it.
Was deze recensie nuttig? Ja Nee
3 van de 5 mensen (60%) vonden deze recensie nuttig
11.9 uur in totaal
Geplaatst: 18 december
Recensie tijdens vroegtijdige toegang
SO GOOD ! love u Vlambeer :3
Was deze recensie nuttig? Ja Nee
1 van de 2 mensen (50%) vonden deze recensie nuttig
35.2 uur in totaal
Geplaatst: 21 december
Recensie tijdens vroegtijdige toegang
supper sexy
Was deze recensie nuttig? Ja Nee
1 van de 2 mensen (50%) vonden deze recensie nuttig
11.6 uur in totaal
Geplaatst: 17 december
Recensie tijdens vroegtijdige toegang
Action packed roguelike-like or whatever you want to call 'em.
Really good actually!
This game tends to use randomization to the point where every playthrough feels really different and still under your control.

There are several characters that, while they all share the same randomized skill tree each run, all posses unique active and passive abilites that make them play all different.
The skills you can choose on level up all feel significant, each one does a very specific thing that modifies the way you play.
There's a lot of wepons. There's a helluva lot of weapons from the simple to the practical to the weird to the cool to the please game dont drop me anymore screwdrivers.

The levels are separated into areas a la spelunky, with each area having specific enemies and a different way in which the map layout is generated.

The replayability is huge and the gameplay is really, really hectic. I love it.

There's also a ton of secret stuff and interesting endgame mechanics and whatnot.
The devs' been more than proactive when it comes to updates, community interaction and balance patches and bug fixes.

The game chooses to tell its story entirely through mechanics and environmental storytelling. A truly unique story about fugitive mercenaries in a post apocalyptic era. Oh yeah, and a witty loading screen that more or less becomes a character on its own.

The game looks gorgeous, that's if you don't mind pixel art, which I kinda love.
It looks incredible cute for its the theme. Sort of reminds of how Isaac plays the cute to balance the horribly morbid topic of the game out, but this one is in a totally different direction.

Regarding Early Access, the game is playable as it is right now and quite enjoyable. The main problems are the bugs that occasionaly come along, but the developers deliver new patches weekly that usually take care of any big problem that might happen.

The gamepad support is also currently really poor, same with multiplayer. Hopefully those issues will be fixed and dealed with approaching release. If you intend to use a gamepad to play the game, I'd wait a little longer. Even longer if you don't have an xbox controller, which is the one currently officially supported.

Still though, truly, one of the best Early Access games around.
Was deze recensie nuttig? Ja Nee
2 van de 4 mensen (50%) vonden deze recensie nuttig
36.3 uur in totaal
Geplaatst: 1 december
Recensie tijdens vroegtijdige toegang
Best. Game. Ever.

Well worth the money. Seriously. Buy this game.
Was deze recensie nuttig? Ja Nee
207 van de 238 mensen (87%) vonden deze recensie nuttig
213.4 uur in totaal
Geplaatst: 30 juli
Recensie tijdens vroegtijdige toegang
Do you know crunch? I mean, do you truly know the incredibly visceral, powerful and satisfying feedback that is crunch? Now go into Nuclear Throne and smack a maggots nest with a sledgehammer. Go on, I don't mind. Being inanimate text that a person typed and then abandoned, I have no sense of time. It'll be like kicking good vibes across a punch bowl (I'm also hit-and-miss with simile).

Okay, you're back! How was it-- Ohhh, I know that look! Your eyes have the enlightened glint of one who has tried the good stuff, the real deal, the prime reserve. You can't go back, now. Now, you know crunch. The real crunch. This is Nuclear Throne, and it's appeal cannot be simply summed up in a few words. It's referred to as an "action roguelike-like(-like)" because it is difficult to put into a genre. Because it is its own genre. If I were to call it anything, it would probably be "Randomly-Generated Action Crunch with Permadeath", which I am predicting will be a cereal by 2019 (sans permadeath, unless we don't have randomly-generated cereals by then, in which case I WANT to die).

Everything about this game is crunchy. There's a power-up based leveling system (further referred to as they are in game, "mutations"), a charming and variant cast of playable characters, tons of weapons (about 73 as of this writing, but I was just in on a stream where they rather liked my suggestion of adding nunchuks), crazy enemies, b-skins, rule-altering pickups and even local 2-player! And the art and music-- Ohhh, the art and music! The beautiful and detailed pixel art, the energizing (sometimes haunting) tracks and impeccable sound design frankly shocked me. Such character and atmosphere I found myself immersed in!

The game is so easy to pick up, and yet the way you develop your character is incredibly deep. The developers waste none of their time (and consequently, your time) on anything that doesn't feel just awesome. Sure, "Mutation A" doesn't seem very good, at first. But once you learn more about "Characters D and E" and how they synergize splendidly with "Mutation A" when paired with "Mutation G", you get an "Aha" moment! Like a challenging, yet ultimately rewarding puzzle, Nuclear Throne holds a plethora of "Aha" moments for those willing to scratch past the surface and experiment with the MASSIVE number of possible character builds. And you need no mutation to love a samurai chicken! C'mon.

The developers are two guys, who comprise Vlambeer, and four others who handle the art, music and sound. They're the most down-to-earth, approachable and generally cool guys to ever make a game, probably (permission to put that on the back cover = granted). They generally update the game every Saturday with new characters, baddies, weapons, difficulty balancing and bug fixes. They even stream themselves developing said changes every Tuesday and Thursday on their Twitch channel (! And they take feedback like pros! None of this "bleuuu, you don't like my game, banned and deleted" business. They're good people.

Oh, and you'll be dying a lot. I didn't "beat" the game until I had already logged around 100 hours (there's an end-boss, but you loop back to the beginning with higher difficulty upon defeating it), but that didn't stop me from thoroughly enjoying every minute up until that point and after! This is a fantasticly addictive game, with a fantastic community and fantastic developers that is already easy to recommend. The fact that it promises to only get better is just gravy!

And yes, I did a "let's play":
Was deze recensie nuttig? Ja Nee
68 van de 79 mensen (86%) vonden deze recensie nuttig
70.0 uur in totaal
Geplaatst: 20 oktober
Recensie tijdens vroegtijdige toegang
Yes, yes, yes, AH!
It's the
Dead body lootin', mutant shootin' Venus youthin',
Rootin' tootin', Luger totin' Ruger loadin',
Bullet throwin', way too long grenade holdin',
Triangle, I might mangle your weapon to rap,
Flash color coded clips and an RPG hat,
Baby baby blue ammo, turn red when it clap,
Shoot your face in the fat, give your cadaver a slap,
Where the level boss at?
I wanna click-click-clack cha-pow, click-click-click-clack that.
I see him, shoot him, skin him, wear him, mount him on the wall,
If completely armor plated, I'ma shoot it in the
maw, like a black hole, a vulture flock,
You violently challenge, your thangs don't ♥♥♥♥,
Your things get shot, your party stop,
When I roll up Teen Wolfin' on the ambulance top,
This ain't no game, ain't never been no show,
And I'll gladly gun down the oldest lady you know.

I don't need no friends, I don't need no phone,
Just a bag of severed heads and my Nuclear Throne,
I don't need no bread, I don't need no home,
Just everybody dead and my Nuclear Throne.
Was deze recensie nuttig? Ja Nee
64 van de 79 mensen (81%) vonden deze recensie nuttig
5.6 uur in totaal
Geplaatst: 4 oktober
Recensie tijdens vroegtijdige toegang
It's like Hotline Miami and Fallout had a baby that watched too much Mad Max.
Was deze recensie nuttig? Ja Nee
37 van de 41 mensen (90%) vonden deze recensie nuttig
150.8 uur in totaal
Geplaatst: 25 oktober
Recensie tijdens vroegtijdige toegang
If you take a look at my ever interested growing hours of a procedurally generated replay-value based shoot em up SNES graphic adventure game filled with randomly generated secrets and guns and textures.

Would you look at the underrated game that gets updates every week? That will keep on getting updates every week until early 2016?




Was deze recensie nuttig? Ja Nee