Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.
Gebruikersrecensies: Overweldigend positief (926 recensies)
Releasedatum: 11 okt 2013

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang kan mogelijk erg veranderen gedurende het ontwikkelingsproces. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je misschien beter wachten tot de ontwikkeling van de game is gevorderd. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“Nuclear Throne was originally created during MOJAM 2013 as a tiny, two day prototype called 'Wasteland Kings'. We never stopped adding little things to the game, even as we moved on to other projects. We had livestreamed development during MOJAM, and decided to continue doing that while we worked on a full version of the game.”

Hoe lang blijft deze game in vroegtijdige toegang?

“The game will be in Early Access until it is done, at which point it'll launch on PC, Mac, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. Until that point, we release weekly updates (each weekend) and livestream every Tuesday and Thursday frmo 1PM CET to 5PM CET on http://twitch.tv/Vlambeer.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“Nuclear Throne will feature seven full worlds of procedural action, four main bosses, tons of secrets, more than 75 weapons, 10 mutants, dozens of powerful mutations and local multiplayer.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“The game is fully stable and playable, and has new additions made to it every weekend.”

Zal de game anders geprijsd worden tijdens en na vroegtijdige toegang?

“If you want to wait until the game is done, it'll be available for $11,99 after development is complete. We're not doing any sales or bundles until the game is out of Early Access - we want people that really care about the game to buy and play it now. If you're curious as to how a game like this evolves or grows, now is the time to jump in.”

Hoe zijn jullie van plan de community te betrekken in het ontwikkelproces?

“We livestream development every Tuesday and Thursday from 1PM CET to 5PM CET, are very active in our forums and upload a new build every single weekend.”
Meer informatie
 

Door curatoren aanbevolen

"Vlambeer makes fun games that I can play over and over again. Nuclear Throne is an adorably brutal shooter."

Recente updates Alles weergeven (68)

27 oktober

Update #48 - The same level over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over again - Week of October 24th


Ladies and gentlemen, we present to you the very first basics of seeding. That's right: the magic control over random numbers that will allow players to race eachother and challenges to be stranger, and that pave the way towards daily challenges and their leaderboards. This is a very big step, and also a very dangerous step. The following build might be filled with horrible mistakes and bugs! That is, if you go so far to check our detailed seeding explanation at the bottom of this bit of text!

Besides the seeding, there's some good stuff going on in audio and art land! We've got a voice for Horror, a bunch of new art for a secret area we totally didn't secretly introduce last week, and a bit more! Enjoy, and be sure to send us all the weird seeding problems you find!

    Features
  • Very first seeding tests! More information at the bottom.
  • Sounds for Horror!

    Balancing
  • Some tweaks to non-existing secret area.
  • Big Bandit can now spawn slightly earlier.

    Fixes
  • Fixed some bugs related to Big Bandit's spawn.
  • Fixed an error caused by Lil' Hunter.
  • Fixed an error caused by the Vault Guardian music.

    Misc
  • Some new tips.
  • Melting now looks a bit less healthy.
  • A bunch of new art related to a non-existing secret area.
  • Clams!

Seeding
As said before, we've got the first steps towards seeding now. It'll allow you to manually enter a seed, which should technically generate the same level over and over again. We don't really intend this to be used to get really good at one particular level, as Nuclear Throne is about improvisation and randomness, but it does allow for a couple of cool things, namely, playing the same level as your friends/enemies! Racing! In the future it'll also allow us to do cool things like Daily Challenges.

So how does this seeding work? Right now, it's pretty hacky. It requires you to put a file called seed.txt in your save folder (info below), and in the first line of that .txt you can put any number or text you like, which will then be used as the seed for your level. Delete seed.txt if you want to go back to random runs.

Save locations, might be hidden folders:
Windows user
users/yourname/appdata/local/nuclearthrone/

OSX user
Users/yourname/Library/Application/Support/com.vlambeer.nuclearthrone

Linux user
*home folder*/.config/nuclearthrone

We'll soon integrate this with the options menu, but just didn't have the time and energy left. You see, making seeding was HARD. Every time it was about 99% done, something else went and broke everything else completely. Let's just say JW suffered some migraine to get this working. Anyway, more user friendliness in the future!

IMPORTANT NOTICE
Seeding isn't working perfectly yet. There's at least a couple of things that'll totally break it. First of all, the seeding doesn't know how to handle different routes yet. If you go to a secret level/crown vault, it'll most probably change the levels you'll get. If you absolutely want the same levels as someone else, agree on the route taken towards the Throne. Secondly, enemy drops are not seeded, but random. This means that an enemy might drop different weapons on different runs. We're still looking into how we'll handle this!

If you decide to play with seeds, please let us know your experiences in as much detail as possible. Are you getting different results on different runs? We'd love to know what you did different this time. Thanks!

I guess it's time to get playing. Have fun y'all!

30 opmerkingen Meer informatie

19 oktober

Update #47 - Week of Sound - Week of October 17th



If there's any week where you'll really notice that we're back working on the sound effects, let this be the one! There are so many new weapon sound effects in the game now, we're super excited to hear what y'all think! To make our job easier and pretend we wrote a long introduction here, let's just list them all. New sound effects for: Chicken Sword, Energy Sword, Energy Screwdriver, Hyper Launcher, Rusty Revolver, Smartgun, Sawed-off Shotgun, Double Shotgun, Super Slugger, Flak Cannon, Flak Explosion, Super Flak Cannon, Super Flak Explosion, Wave Gun, Grenade Launcher, all Golden weapons, Heavy Crossbow, Super Crossbow, Flame Cannon, Blood Hammer, Blood Launcher, all Lightning Weapons and the Rogue rifle.

Other than that, there's some proper bug fixing and preparations for future updates going on. Heck yes! Have fun!

    Features
  • A million new sound effects.

    Balancing
  • More range for Allies, making Rebel's Throne Butt even more overpowered!

    Fixes
  • Patience now works as it should again.
  • Inspector slugs can no longer damage you when you're in a Portal.
  • Fixed various little audio problems.
  • Named the Double Minigun "Double Minigun" instead of "Minigun", because we're dumb.
  • Fixed a crash caused by Nukes when the player died.
  • Fire Salamanders should no longer blow up cars by touching them.

    Misc
  • Updated the post-boss music.
  • New art for the light beams.
  • A cool new prop in the desert.
  • All cannons (except the laser cannon) now break walls on impact.
  • Lightning Hammer now plays a lightning sound on impact.
  • Mutation picking now sounds a bit more powerful.

This brings us to a very exciting point in Nuclear Throne! We're getting very close to implementing some of the last big systems before we can start wrapping this baby up!

19 opmerkingen Meer informatie
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Recensies

“It’s a rapid-fire, deliciously crunchy randomized romp starring a cavalcade of characters from Vlambeer’s past.”
Rock, Paper, Shotgun

“A brutal game that rewards patience, situational awareness and mastery of trial and error.”
Polygon

“The shootiest of shooters.”
Eurogamer

Join us on weekly development livestreams and updates!

Nuclear Throne development is livestreamed every Tuesday and Thursday from 1PM CET to 5PM CET on http://twitch.tv/Vlambeer. Updates happen every weekend between Friday and Sunday.

Over dit spel

Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.

Systeemeisen

    Minimum:
    • OS: Windows XP
    • Processor: 1.2Ghz+
    • Memory: 1024 MB RAM
    • Graphics: 256MB
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows XP
    • Processor: 2Ghz
    • Memory: 2048 MB RAM
    • Graphics: 1GB
    • Hard Drive: 500 MB available space
Nuttige klantrecensies
31 van de 37 mensen (84%) vonden deze recensie nuttig
4.5 uur in totaal
Geplaatst: 4 oktober
Recensie tijdens vroegtijdige toegang
It's like Hotline Miami and Fallout had a baby that watched too much Mad Max.
Was deze recensie nuttig? Ja Nee
16 van de 17 mensen (94%) vonden deze recensie nuttig
11.9 uur in totaal
Geplaatst: 14 oktober
Recensie tijdens vroegtijdige toegang
After playing a bit more of this, I can honestly say that this game is fun. It's a run-and-gun rpg bullet hell roguelike shoot-em-up from my own backyard (because Holland is about the size of a typical backyard). There are many aspects to making a game, and all of those (or at least most) have to be met in order for a game to be truly good. This game does just that. It takes every single one of my conditions for a good game and fills them in. Twice. Actually, I have two sets of conditions for the only two types of games that can ever be truly amazing: story-driven open world and hard-core skill & reflex fest. And it must also not be Call of Duty because that game ♥♥♥♥ing sucks balls. Anyway, this game falls into the second category, and let me explain what my criteria are and how it completely shreks the hell outta them. Unlike Call of Duty.

Enemies. Any self-respecting game needs tons of varied enemies to keep things interesting and to make a natural transition to more difficult gameplay. Don't just add lvl. 44 to your opponent and give him more health and damage, make a new one! With different attack plans, weapons, health and speed. That's how you justify harder enemies, not by giving him a higer number. This game gets that, and every stage has it's own set of mortifying enemies that are designed especially to work on every nerve in your body. It's annoying to have to get to learn every opponent by dying from them first, but that's how it works. Nothing in life ever goes well on the first try. Except Call of Duty that stupid half-♥♥♥♥♥ piece of ♥♥♥♥! Ah that game is really getting on my nerves hrrrrrgghhh...

Difficulty. In order for a game to actually be satisfying it has to be hard. Have you ever felt proud after you have eaten a banana? No? Wanna know why not? Because even a monkey could do it. It's not hard, it's not special, anyone could do it. Just like beating Call of Duty. It's not rewarding to do something anyone could do, it's only rewarding when you put time and effort into it. When you have thought about that glorious moment of opening a banana every second for the past 4 months of pure struggling. When you have longed for the taste of a banana for all that time. That's when eating a banana feels good, and that's what REAL men go for. And that struggle is exactly what makes Nuclear Throne rewarding to loop. That's right, Nuclear Throne is in fact unbeatable, for it has no end.

Weapons. Preferrably of varied rarerity. A good selection of guns, of which at least a few hard to get, makes any game more enjoyable. It is necessary in games that are intended for replay, since playing the same game over and over again requires at least some aspect of variety. Hence the perks, random levels and tons of weapons. It's all there to keep you, the paying consumer, indulged in the game so that you'll tell your friends how cool it is and they would buy it too. Variety is the spice of life, they say, and I think the best example of that is having lots of guns in a run-and-gun rpg bullet hell roguelike shoot-em-up type of game.

A good game also requires some type of milestones to help players remember that they ARE making progress! In this game that is done with levels and bosses. Anytime you beat one, you will know again that you have become better, encouraging you to play some more (and tell your friends about it)!

Furthermore, under no circumstance should a good game ever be Call of Duty. Fortunately, this game is in fact NOT Call of Duty, and therefore meets this condition.

I would have a few more criteria, but I think those speak for themselves. Anyway, there you have it, a great game and the reasons why! I do encourage you to go out and buy this game, even though it is not finished yet. It is already immense fun and more than worth your while and money.
Was deze recensie nuttig? Ja Nee
37 van de 60 mensen (62%) vonden deze recensie nuttig
162.0 uur in totaal
Geplaatst: 3 oktober
Recensie tijdens vroegtijdige toegang
I like the part where airhorn
Was deze recensie nuttig? Ja Nee
11 van de 17 mensen (65%) vonden deze recensie nuttig
6.4 uur in totaal
Geplaatst: 14 oktober
Recensie tijdens vroegtijdige toegang
Im playing as a samurai-wielding, gun-toting, time-controlling, scorpion-killing post apocalyptic headless badass ninja chicken with extra feet and 2 stomach

"Best chicken ever 10/10" - IGN
Was deze recensie nuttig? Ja Nee
4 van de 4 mensen (100%) vonden deze recensie nuttig
14.7 uur in totaal
Geplaatst: 16 oktober
Recensie tijdens vroegtijdige toegang
TL;DR: The Binding of Isaac + pixel graphics + guns + a bit of bullet hell = Nuclear Throne. Tons of fun and replayablility, even in the early access stage. Has more fun in such a small, cheap package than a lot of $60 titles have to offer. Buy it. ALSO IF YOU CAN'T HAVE FUN SHOOTING THINGS WITH A GATTLING BAZOOKA THEN YOU NEED TO REEVALUATE YOUR LIFE.

Now, the long version.
I haven't played for very long, so this is mostly a preliminary review. But honestly, I could see myself pouring hours into this game like I did with Binding of Isaac. It has the same sort of permadeath mechanics (rouge-like) with random drops, and everything can kill you. If you enjoyed Binding of Isaac, you will most likely love this game. And let me tell you, it's even harder than BoI. Crazy, right? But the hardness doesn't make you frustrated like, say, Super Meat Boy or Dark Souls, the difficulty actually makes you want to play more because each life you do is different from the last and is just as fun. I haven't used all the weapons and I know I haven't played with the coolest ones yet, but the 10ish that I've found thus far have been fun to use. But everything this game has to offer right now in this build (version 46 is the current version as of this review) is not half-♥♥♥♥♥ like most other early access titles. The developers don't waste any of their time (and therefore, your time) rushing things out just to get an update to people.

My personal recommendation: $13 IS A STEAL FOR THIS GAME. You'll get WAY more than $13 out of this title if you like rouge-like games. Even if you don't like rouge-like games (or don't know what they are), I'd still pick this one up. It's just a blast.
I can't give this a score out of 10 because it's not finished, but as it stands right now, I'm thinking about a 9 out of 10.
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
66.3 uur in totaal
Geplaatst: 12 oktober
Recensie tijdens vroegtijdige toegang
Hands down the best early access/ indie game I've ever played. As my first experience with a rogue-like, it's done more than live up to my expectations of the genre, but put hope into my heart for oustanding developers such as Vlambeer. I've had hours of fun with this game consistantly and I've never been disapointed since every time I play it's a new experience, while still containing keeping key elements that made me fall in love with this game from the start. With the addition of weekly updates, this game always keeps my attention. 11/10
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
11.9 uur in totaal
Geplaatst: 13 oktober
Recensie tijdens vroegtijdige toegang
Nuclear Throne is an addictive and hard Rogue-Like, which is still in Early Access. At first the game may not look like a really good game but once you progress and find new weapons it starts to grow on you. The idea behind the game is simple; Kill everything on the map and continue to the next level. You pick one of the (currently) 12 characters, each character got his own perks and abilities. When you level up you may choose a new perk. Your character can hold 2 weapons at the time so you have to make decisions which to hold.

The game is hard so each time you progress feels like a victory, also there are portals which lead you to special vaults and locations.

Anyone that doesn't mind a hard game and enjoys rogue-likes should pick this up.
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
80.8 uur in totaal
Geplaatst: 26 oktober
Recensie tijdens vroegtijdige toegang
one of my favorite roguelikes of all time, and it gets better every week. my only real complaint is how weird co op feels, though i'm not sure what they could do about it.
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
72.0 uur in totaal
Geplaatst: 12 oktober
Recensie tijdens vroegtijdige toegang
Guns Made Of Pure Hype
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
32.7 uur in totaal
Geplaatst: 10 oktober
Recensie tijdens vroegtijdige toegang
One of the most insanely fun and difficult games I've played in a long time, I'll probably be playing this longer than I've played most games.

Long live the Chicken!
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
39.7 uur in totaal
Geplaatst: 17 oktober
Recensie tijdens vroegtijdige toegang
A great rougelike indie game that deserves more attention. Stunning art style. Definitely recommend you pick it up if you're a fan of the genre... but be warned, it can feel unfair at times. Even if you've been having a great run, three hits might kill you in an instant. That's only a small criticism, though.

9/10
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
139.2 uur in totaal
Geplaatst: 25 oktober
Recensie tijdens vroegtijdige toegang
If you take a look at my ever interested growing hours of a procedurally generated replay-value based shoot em up SNES graphic adventure game filled with randomly generated secrets and guns and textures.

Would you look at the underrated game that gets updates every week? That will keep on getting updates every week until early 2016?

WILL YOU LOOK AT IT?

WILL YOU TAKE YOUR MONEY
AND THROW IT AT THE BEST 10 BUCKS YOU'VE EVER SPENT? OF COURSE YOU WILL

BUY IT NOW. I SWEAR TO GOD, THE BEST ROGUELIKE ON STEAM.


GAME OF THE YEAR? WHAT YEAR? EVERY YEAR
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
55.7 uur in totaal
Geplaatst: 15 oktober
Recensie tijdens vroegtijdige toegang
Think back to the old days of the insert coin and play
now remove the insert coin
add many iconic characters
add a ever growing rack of guns
add very balanced randomly generated gameplay

and add in the fact we get updates like every week
And you got your self this wonderfull fast Action bullet hell game Nuclear Throne
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
99.6 uur in totaal
Geplaatst: 12 oktober
Recensie tijdens vroegtijdige toegang
Wait 6 months to purchase Nuclear Throne over Summer Sale.
Read @Vlambeer announcement: "We need people that care about Nuclear Throne, not about sales, or having the game in a library."
Full respect earned.
Purchase game at full price over Summer Sale.
Soundtrack rocks.
Gameplay amazing.
Beautiful Visuals.
Blink.
80+ hours later.
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
23.9 uur in totaal
Geplaatst: 25 oktober
Recensie tijdens vroegtijdige toegang
Preety good game have recomended it to friends you should buy it
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
3.1 uur in totaal
Geplaatst: 30 oktober
Recensie tijdens vroegtijdige toegang
Another addicting rogue-lite variation, this time combining it along with bullet hell / overhead shooter mechanics. Very fun! Considering this is early access, it seems polished and a solid game. Probably not much replay value after it is beaten, but it is well worth the price tag.

For reference, at 3 hours played, I have gotten halfway through the game exactly one time. And a lot of that was luck! This game is challenging, but gets better with practice. It's (usually) not unfair :)
Was deze recensie nuttig? Ja Nee
2 van de 3 mensen (67%) vonden deze recensie nuttig
18.3 uur in totaal
Geplaatst: 13 oktober
Recensie tijdens vroegtijdige toegang
You can play as mutated things.
Main character is a green fishy who looks like a duck.
10/10 would bang
Was deze recensie nuttig? Ja Nee
2 van de 3 mensen (67%) vonden deze recensie nuttig
25.7 uur in totaal
Geplaatst: 15 oktober
Recensie tijdens vroegtijdige toegang
It's like the Binding of Issac and Borderlands had a baby.

10/10, would mutate again.
Was deze recensie nuttig? Ja Nee
2 van de 3 mensen (67%) vonden deze recensie nuttig
1.9 uur in totaal
Geplaatst: 13 oktober
Recensie tijdens vroegtijdige toegang
I don't know about you but I miss the days of simple games. Don't get me wrong I love all sorts of games including complex ones but sometimes you just wanna veg. Nuclear Throne, pick up a gun and shoot stuff, LOTS of stuff. Hear the crunch of every hit, the pounding soundtrack, and the cries of anguish from your enemies. A modern classic :)
Was deze recensie nuttig? Ja Nee
5 van de 9 mensen (56%) vonden deze recensie nuttig
93.9 uur in totaal
Geplaatst: 28 oktober
Recensie tijdens vroegtijdige toegang
Fish have more ammo.
Plant is faster.
Chicken can survive after losing its head.

Just like in real life! 10/10
Was deze recensie nuttig? Ja Nee