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Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.
Releasedatum: 11 okt 2013
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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang kan mogelijk erg veranderen gedurende het ontwikkelingsproces. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je misschien beter wachten tot de ontwikkeling van de game is gevorderd. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“Nuclear Throne was originally created during MOJAM 2013 as a tiny, two day prototype called 'Wasteland Kings'. We never stopped adding little things to the game, even as we moved on to other projects. We had livestreamed development during MOJAM, and decided to continue doing that while we worked on a full version of the game.”

Hoe lang blijft deze game in vroegtijdige toegang?

“The game will be in Early Access until it is done, at which point it'll launch on PC, Mac, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. Until that point, we release weekly updates (each weekend) and livestream every Tuesday and Thursday frmo 1PM CET to 5PM CET on http://twitch.tv/Vlambeer.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“Nuclear Throne will feature seven full worlds of procedural action, four main bosses, tons of secrets, more than 75 weapons, 10 mutants, dozens of powerful mutations and local multiplayer.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“The game is fully stable and playable, and has new additions made to it every weekend.”

Will the game be priced differently during and after Early Access?

“If you want to wait until the game is done, it'll be available for $11,99 after development is complete. We're not doing any sales or bundles until the game is out of Early Access - we want people that really care about the game to buy and play it now. If you're curious as to how a game like this evolves or grows, now is the time to jump in.”

Hoe ben je van plan de Community te betrekken in je ontwikkelproces?

“We livestream development every Tuesday and Thursday from 1PM CET to 5PM CET, are very active in our forums and upload a new build every single weekend.”
Meer informatie
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Recente updates Alles weergeven (61)

Update #40 - Shells of Fire - Week of August 16th

20 augustus 2014

This update was a bit late (and this changelog even later), but please bear with us, it was literally made just after getting home from gamescom, in a night of frenzied coding by Jan Willem, then uploaded between arriving at gamescom while Rami was moving apartment in the spare day he had before flying towards the US for PAX Prime. It adds three fiery new weapons, and fixes some of the new coop bugs!

We honestly don't know how we got anything done this week at all.

    Features
  • Three brand new types of flame shotgun. Enjoy.

    Fixes
  • Coop should no longer skip levels!

    Misc
  • Some updates to 0_1 loop tiles.

We're going back to highlighting community stuff really soon, just need to survive PAX for now. We might end up skipping a single update as to not burn out. Thanks for your patience!

0 opmerkingen Meer informatie

Update #39 - Quality Time - Week of August 8th

10 augustus 2014



This week's update is all about quality over quantity. We'll keep it brief, partially because this build had to haphazardly uploaded from Vancouver airport: It features some significant bug fixes, a new B skin, some good tweaks, and oh, a whole new loop-exclusive bossfight. Yeah. Good luck!

Note: The Linux build did not build with the WiFi at Vancouver airport. Therefore, we're skipping a Linux build for this week. Next week, both Steam, Humble and Linux builds should all be at the same version again. Sorry about that!

    Features
  • A loop-exclusive bossfight, still very, very, very work in progress.
  • A new B-skin!

    Balancing
  • Assassins have been made about a millisecond faster with their attacks.
  • Dog Guardians have slightly less HP.
  • Dog Guardians now drop ammo or health.

    Fixes
  • Main menu now plays the complete track.
  • Fixed even more music errors.
  • Fixed some bugs regarding chicken getting revived by mutations.
  • Portal can no longer spawn outside the level.

    Misc
  • Some new tips.

From Vancouver Airport, enjoy playing! Hopeful to see quite a few of you at gamescom and PAX Prime in the next two weeks. Stay tuned for small but fun news!

20 opmerkingen Meer informatie
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Recensies

“It’s a rapid-fire, deliciously crunchy randomized romp starring a cavalcade of characters from Vlambeer’s past.”
Rock, Paper, Shotgun

“A brutal game that rewards patience, situational awareness and mastery of trial and error.”
Polygon

“The shootiest of shooters.”
Eurogamer

Join us on weekly development livestreams and updates!

Nuclear Throne development is livestreamed every Tuesday and Thursday from 1PM CET to 5PM CET on http://twitch.tv/Vlambeer. Updates happen every weekend between Friday and Sunday.

Info over het spel

Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.

Systeemeisen (PC)

    Minimum:
    • OS: Windows XP
    • Processor: 1.2Ghz+
    • Memory: 1024 MB RAM
    • Graphics: 256MB
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows XP
    • Processor: 2Ghz
    • Memory: 2048 MB RAM
    • Graphics: 1GB
    • Hard Drive: 500 MB available space
Nuttige klantrecensies
43 van de 50 mensen (86%) vonden deze recensie nuttig
294 producten op account
1 recensie
132.6 uur in totaal
Early Access Review
Do you know crunch? I mean, do you truly know the incredibly visceral, powerful and satisfying feedback that is crunch? Now go into Nuclear Throne and smack a maggots nest with a sledgehammer. Go on, I don't mind. Being inanimate text that a person typed and then abandoned, I have no sense of time. It'll be like kicking good vibes across a punch bowl (I'm also hit-and-miss with simile).

Okay, you're back! How was it-- Ohhh, I know that look! Your eyes have the enlightened glint of one who has tried the good stuff, the real deal, the prime reserve. You can't go back, now. Now, you know crunch. The real crunch. This is Nuclear Throne, and it's appeal cannot be simply summed up in a few words. It's referred to as an "action roguelike-like(-like)" because it is difficult to put into a genre. Because it is its own genre. If I were to call it anything, it would probably be "Randomly-Generated Action Crunch with Permadeath", which I am predicting will be a cereal by 2019 (sans permadeath, unless we don't have randomly-generated cereals by then, in which case I WANT to die).

Everything about this game is crunchy. There's a power-up based leveling system (further referred to as they are in game, "mutations"), a charming and variant cast of playable characters, tons of weapons (about 73 as of this writing, but I was just in on a stream where they rather liked my suggestion of adding nunchuks), crazy enemies, b-skins, rule-altering pickups and even local 2-player! And the art and music-- Ohhh, the art and music! The beautiful and detailed pixel art, the energizing (sometimes haunting) tracks and impeccable sound design frankly shocked me. Such character and atmosphere I found myself immersed in!

The game is so easy to pick up, and yet the way you develop your character is incredibly deep. The developers waste none of their time (and consequently, your time) on anything that doesn't feel just awesome. Sure, "Mutation A" doesn't seem very good, at first. But once you learn more about "Characters D and E" and how they synergize splendidly with "Mutation A" when paired with "Mutation G", you get an "Aha" moment! Like a challenging, yet ultimately rewarding puzzle, Nuclear Throne holds a plethora of "Aha" moments for those willing to scratch past the surface and experiment with the MASSIVE number of possible character builds. And you need no mutation to love a samurai chicken! C'mon.

The developers are two guys, who comprise Vlambeer, and four others who handle the art, music and sound. They're the most down-to-earth, approachable and generally cool guys to ever make a game, probably (permission to put that on the back cover = granted). They generally update the game every Saturday with new characters, baddies, weapons, difficulty balancing and bug fixes. They even stream themselves developing said changes every Tuesday and Thursday on their Twitch channel (http://www.twitch.tv/vlambeer)! And they take feedback like pros! None of this "bleuuu, you don't like my game, banned and deleted" business. They're good people.

Oh, and you'll be dying a lot. I didn't "beat" the game until I had already logged around 100 hours (there's an end-boss, but you loop back to the beginning with higher difficulty upon defeating it), but that didn't stop me from thoroughly enjoying every minute up until that point and after! This is a fantasticly addictive game, with a fantastic community and fantastic developers that is already easy to recommend. The fact that it promises to only get better is just gravy!

And yes, I did a "let's play":
http://youtu.be/2c36sZuTyOM
Geplaatst: 30 juli 2014
Was deze recensie nuttig? Ja Nee
12 van de 14 mensen (86%) vonden deze recensie nuttig
238 producten op account
31 recensies
16.8 uur in totaal
Early Access Review
I love Vlambear, so this was definitely on my radar.

PROS
- Range of characters.
- Easy to get into.
- Regular updates.
- Fantastic developers.

CONS
- The perk system could use some work.

Other than the one con, which can easily be fixed, this game is a full recommendation from me.
(If you buy it off the humble store Vlambear get a cut off the sale and it supports the humble staff!)

Update (8/8/14): Seems the perk system has been improved so that complaint can be removed.
Geplaatst: 11 juni 2014
Was deze recensie nuttig? Ja Nee
8 van de 10 mensen (80%) vonden deze recensie nuttig
237 producten op account
1 recensie
8.5 uur in totaal
Early Access Review
While still under development, Nuclear Throne is a sublime game which will burn your hours. As challenging as it is fun, it harkens to older games. The different characters offer a wide variety of playstyles add to that the randomness of the drops and mutations and you'll get a great replay value. The soundtrack by kozilek is a great addition to this game, creating the adequate atmosphere for a post apocalyptic wasteland shootout.

TL;DR: Vlambeer delivers again
Geplaatst: 14 juli 2014
Was deze recensie nuttig? Ja Nee
5 van de 5 mensen (100%) vonden deze recensie nuttig
170 producten op account
14 recensies
3.7 uur in totaal
Early Access Review
Very good. The Binding of Isaac + Crimsonland + Alien Shooter = Nuclear Throne
9/10
Geplaatst: 3 augustus 2014
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
64 producten op account
4 recensies
19.3 uur in totaal
Early Access Review
Hey, I have an idea! Let's select our favorite adorably creepy radioactive misfit and take the fight to a meddlesome group of rogues and abominations, all the while loading up on weapons and mutating to adapt to a dystopian hellscape! Sound good? Hell yeah, it does! Oldschool graphics, a soundtrack that inspires the ol' desperado frame of mind, a great variety of characters, weapons and enemies and the ability to mutate with each new level are some of the many perks of fighting your way through a post-apocalyptic wasteland, trying to get yourself a little farther than you got last time!

This is one of those rare games in which you die... A LOT... and yet, it never seems to get on your nerves when you do! It just makes you want to give it one more go! I can honestly say that I've been an exhausted wreck for work on more than one occasion due to wanting one more bid for the throne! ...Whether that's a positive criticism on the game or a negative one for my own sense of priority, I'll have to get back to you on. Point being, this game is highly addictive and an adrenaline rush!

Whether you're looking to spend a day at it, or just kill a few minutes before having to be somewhere, it's an all-around winner! I'd recommend this game like I'd recommend eating food on a regular basis: it just makes sense to do so, and you're ony hurting yourself to contradict! 10/10!
Geplaatst: 24 april 2014
Was deze recensie nuttig? Ja Nee
104 van de 111 mensen (94%) vonden deze recensie nuttig
93 producten op account
16 recensies
170.4 uur in totaal
Early Access Review
Ah, Early Access at it's finest. Vlambeer has really outdone themselves with this one. First of all, look at my hours. Do you think I'm gonna recommend this game or not? HELL YEAH I'M GONNA RECOMMEND IT, AND HERE'S WHY!

Nuclear Throne is a tough as nails roguelike-alike top down shooter with fast paced action and simple RPG elements with randomly generated levels. All of the different characters have unique abilities and playstyles, making them more than reskins, These unique abilities allow you to experiment different play styles with different weapons and mutations (perks). The punchy and crunchy sound effects make this game even better!
Here are the characters so far:

• Fish, a Creature from the Black Lagoon look-alike who can dodge roll and obtain more ammo. Last day before retirement.
• Crystal, a literal crystal with more HP and an ability to shield herself in a crystal shield. Family.
• Eyes, a walking ball of eyes who can pull enemies towards him and deflect enemy projectiles. All these thoughts.
• Melting, a sad melting man who only has 2 HP - but can blow up corpses, which can lead to some hilarious hijinks. Everything hurts.
• Plant, a bellsprout with lips who can run around with ease and plant vines to trap enemies and use it as a sense of direction. Kill kill kill.
• Yung Venuz (my fav), a hip-hop Venusian triangular guy who can shoot two bullets at the same time at half the firerate, and has a faster reload time. He's also a g. #verifyvenuz
• Steroids, a beefy meathead who starts packed with ammo and can dual-wield weapons. Time to flex.
• Robot, a cute machine who can find better weapons and eat weapons for ammo or HP. Kill all humans.
• Chicken, a rambo samurai thing who can enter a focus mode. She can also lose her head when she reaches 0 HP and grow her head back when she gets more health. Focus.
• Rebel, a female bandit who can summon ally bandits and shoot projectiles in a circle upon taking damage. A new generation.
• Horror, a sentient blob of rads who can pick from 5 mutations instead of the standard 4. He can also use his rads to create a powerful beam - but you'll lose your rads if you actually hit an enemy, which can mean you'll level up slower. The horror.

Everything about NT is interesting - the character designs, the enemy designs, the level designs, the music, sound effects, and even the lore that's up for interpretation. Another cool thing is that the devs stream development on Tuesdays and Thursdays, and they're cool dudes! I'm too shy to talk to them directly, but they're awesome and crazy people you NEED to pay attention to.
This game is just insane, and I love how you can be a Plant or a triangle with a gun. That's just... amazing...
I've been in love with this game ever since the MOJAM prototype "Wasteland Kings," so please Vlambeer... turn this into something AMAZING!
Even if it's not done, I'm pretty sure this will be my Indie Game of the Year.

I'll have to thank:
Jan Willem Nijman, Rami Ismail, Paul Veer, Jukio Kallio, Joonas Turner, and Justin Chan. (and Doseone for the YV voice)
Now, if you'll excuse me, I'm gonna play me some Nuclear Throne. #teamvenuz #poppop
Geplaatst: 6 februari 2014
Was deze recensie nuttig? Ja Nee

Prijzen

PAX East 2013, PAX Prime 2013, Eurogamer Expo 2013, PAX East 2014, E3 2014
INDIGO Showcase Gamescom 2013
Fantastic Arcade Nominee 2013