Dying Light is an action survival game presented in first-person perspective. The game is set in a vast and dangerous open world. During the day, you roam an urban environment devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help you defeat the hordes of mindless, flesh-hungry enemies the plague has...
사용자 평가: 매우 긍정적 (평가 4,905 개)
출시 날짜: 2015년 1월 27일

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Dying Light 구매

Dying Light 4-Pack 구매

Includes four copies of Dying Light- Send the extra copies to your friends!

이 게임이 포함된 패키지

Dying Light Ultimate Edition 구매

2개 아이템 포함: Dying Light, Dying Light Season Pass

이 게임의 다운로드할 수 있는 콘텐츠

 

큐레이터의 추천

"Dying Light is like Dead Island with a more serious tone with graphics of the year 2015 and addicting gameplay, a real open world zombie infestation."
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최신 업데이트 모두 보기 (2)

2015년 1월 30일

Patch 1.2.1 is now available



1.2.1 patch notes (Windows & Linux)


• numerous performance optimizations, both general and configuration-specific, that resolve many performance problems
• compatibility fixes – related to language and regional system settings
• fixes a number of crashes in various situations
• blocked cheating by changing game’s data files
• new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request)
• numerous audio compatibility fixes

Bug fixing:
o resolved disappearing inventory in a save game in specific circumstances
o resolved blocked using of items after breaking reloading of shooting weapon
o removed weapon duplication glitch of throwable weapons
o limited camera field of view on cutscenes when in-game FOV set to other than default
o lowered frequency of docket availability information

KNOWN ISSUES WE ARE WORKING ON:
• performance issues of systems based on the AMD processor
• freezes when using Nvidia DoF
• unsatisfactory performance on multi-GPU systems

1.2.1 Linux specific patch notes:


• added keyboard support for unicode characters
• fixed crashes (when unplugging game PAD controller, on landing movie)
• fixed primary weapon HUD selection via mouse controller
• fixed input system performance (along with mouse wheel)
• fixed v-sync in windowed mode
• fixed fullscreen support
• fixed game process priority
• fixed water reflection
• fixed in-game menu map background
• fixed characters faces morphing (chatters)
• fixed missing (yellow) materials, i.e. sense mode, bushes, rocks

KNOWN LINUX ISSUES WE ARE WORKING ON:
• the game does not launch on some systems (i.e. Linux Mint)
• the game does not work with Radeon cards
• some rendering/OpenGL performance issues
• too intense blur effect

댓글 313 개 더 읽어보기

2015년 1월 24일

Dying Light coming soon to SteamOS/Linux and Windows! / Pre-load available

Dying Light is coming soon to SteamOS/Linux and Windows! Pre-Purchase Now to receive the exclusive "Punk Queen" in-game weapon and start your pre-load now so you're ready to play right at launch!

Dying Light is an action survival game presented in first-person perspective. The game is set in a vast and dangerous open world. During the day, you roam an urban environment devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help you defeat the hordes of mindless, flesh-hungry enemies the plague has created. At night, the hunter becomes the prey as the infected grow in strength and aggression - but even more lethal are the nocturnal, inhuman predators that leave their hives to feed. You will need to make use of all your skills and any available means to survive till dawn.

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최신 업데이트



Take control of the Night Hunter and begin your hunt for human survivors. As the ultimate zombie predator, you can invade other players’ games and add even more terror to their quest for survival. Kill your prey and develop superhuman skills to become the worst nightmare Harran has ever seen. Experience intense asymmetric multiplayer as the horrifying force behind invasions.

This DLC is available for free

게임에 대해

Dying Light is an action survival game presented in first-person perspective. The game is set in a vast and dangerous open world. During the day, you roam an urban environment devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help you defeat the hordes of mindless, flesh-hungry enemies the plague has created. At night, the hunter becomes the prey as the infected grow in strength and aggression - but even more lethal are the nocturnal, inhuman predators that leave their hives to feed. You will need to make use of all your skills and any available means to survive till dawn.

Good Night. Good Luck.

  • Welcome to the Quarantine – Experience an original and intense story set in an infected city cut off from the outside world. Only the fittest have any hope of survival.

  • Vast Open World – Dying Light lets you traverse an extensive world plunged into chaos and destruction. In this diverse environment, you fight for survival against many kinds of enemies since the infected are not the only threat: facing down other desperate humans is often the only way to get precious supplies.

  • Night Changes the Rules – In daylight you explore the city searching for supplies and weapons. After nightfall, though, this infected world undergoes a dramatic transformation that gives the gameplay a new dimension. You, a hunter by day, become prey. The infected grow in strength, but something even more sinister looms in the darkness to begin its hunt.

  • Parkour-Style Movement – Whether you hunt or escape the hunters, you can move around the city with ease and speed. Jump between rooftops, climb walls, and attack your foes from above. Dying Light gives players a freedom of movement never seen in open world games before.

  • Brutal, Visceral Combat – Fight face to face using a diverse selection of melee weapons: knives, bats, axes, or more unusual tools of destruction. Strike down your enemies, cut off their limbs, save your own life!

  • Firearms – Powerful but noisy. Use pistols, shotguns, and rifles to gain an advantage over enemies, but remember that gunfire can and will attract unwanted attention.

  • Craft Your Weapons – Why use an ordinary cleaver when you can attach a lighter for burning damage? Or wrap a hammer in electrified barbed wire? Dying Light lets you create your own weapon upgrades and construct increasingly efficient tools of combat.

  • Be the Quarantine Hero – Dying Light features RPG elements that let you develop the protagonist and adjust him to your play style. It’s a long and difficult journey from rookie to badass.

  • Choose Your Play Style – Make use of weapons, your surroundings, and traps set by other survivors. Provoke groups of enemies to attack each other. Complete objectives by day or at night. Take advantage of darkness, fog, and storm to remain unseen. Turn the odds in your favor with offensive and defensive gadgets. It’s always your call!

  • Hours of Gameplay – Discover a thrilling story, complete more than a hundred side-quests, and put your skills to the test in special challenges.

  • Co-op Mode for 4 Players – Cooperate with other players in the extreme conditions of a zombie apocalypse. Show your individuality and customize your character.

  • Be the Zombie – Unique online mode where you play as a zombie. If you ever dreamed of stalking other survivors, now is your chance. Let the hunt begin!

  • Breathtaking Visuals and Realism – Dying Light is the first game based on the Chrome Engine 6 – the latest revolutionary incarnation of Techland’s proprietary technology. Built from the ground up with next-generation consoles and advanced DirectX 11 graphics in mind, it delivers a new level of visual quality, special effects, and dynamic weather conditions, maintaining unparalleled efficiency at the same time.

시스템 요구 사항

Windows
SteamOS + Linux
    MINIMUM:
    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
    • Memory: 4 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
    • DirectX®: Version 11
    • Sound: DirectX® compatible
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.

      Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
    RECOMMENDED:
    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
    • Memory: 8 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
    • DirectX®: Version 11
    • Sound: DirectX® compatible
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.

      Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
    MINIMUM:
    • OS: Ubuntu 14.04 and newer recommended
    • Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
    • Memory: 4 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.
    RECOMMENDED:
    • OS: Ubuntu 14.04 and newer recommended
    • Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
    • Memory: 8 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.
유용한 고객 평가
10명 중 9명(90%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
17.2 시간 기록
게시 일시: 2015년 1월 30일
그럭저럭 할만한 게임이라고 생각됩니다.
좀비와의 사투가 가장 마음에 드는 부분입니다.
좀비 하나하나의 맷집이 강력하기 때문에 싸우다보면,
계속 어디선가 몰려드는 좀비들
덕분에 마음놓고 싸우기가 어렵습니다.

다만, 후반부에 총기류를 사용하기 시작하면,
총기류가 너무나 강력하기 때문에
크래프팅을 할 이유가 없고, 실제로 저는 무기업그레이드를
한번도 하지 않고 클리어한데다가
제작자체를 메디킷이외엔 거의 하질 않았습니다.

모든 무기가 소모품이기 때문에
차라리 총알을 사용하는게 나을때가 많았기 때문이기도 하고요.
좋은 무기는 아껴뒀다 정말 필요할때 쓴다고 생각하니
정말 필요할때가 안오더군요.

스킬을 올리면 이런저런 액션이 추가되서
근접격투가 매우 좋아지긴 합니다. 더불어 스피드가 빠른 좀비가
다수 등장하기 시작하면서 총기류도 만능은 아니게 되고,
맷집이 더 좋은 덩치들이 섞여 나오기 시작하면,
총알도 모자라기 시작하니... 마냥 나쁘진 않은 밸런스지요.

전체적으로 호러감각이 나쁘지 않아서 좋았습니다.
전투의 피로도와 쫓기는 감각 덕분에 소리에 예민해지고,
직감적으로 긴장하게 되는 그런 게임...
매우 실망스러운 그래픽이지만 분위기는 상당히 잘 살렸네요.

스토리는 매우 익숙한 느낌의 전개를 보이는 편이고,
개성은 없지만 개성이 없는 만큼 받아들이기엔 좋은 편입니다.
다소 진부하긴 하나 나쁠것 까진 없죠.

물론 다소 반복되는 요소들과
전투보다는 점프액션 위주의 구성이 취향에 따라서는
지루한 인상의 화면 만큼이나 지루할지도요.
이 평가가 유용한가요? 아니요 재미있음
10명 중 8명(80%)이 이 평가가 유용하다고 함
6명이 이 평가가 재미있다고 함
46.9 시간 기록
게시 일시: 2015년 1월 31일
밤에 집나가면 개 죽음을 깨닫게 해준 게임.

러너가 될 것인지 탐험가가 될 것인지는 당신의 선택에


밤에 괴물들한테 쫓기면서 앞에보이는 새 파란 형광빛이 존나 반갑더라..

형광빛 아래선 나도 무당처럼 개쌍놈 잡것들아 물러가라 시전가능


게임이 '나는 전설이다' 라는 영화의 모티브를 따온거같은 느낌받음

낮에는 어두운곳에 숨어사는 쫄보 괴물들이 밤되니까 미친개가 된 마냥 맵을 떠돌고있으니..


그 외 파쿠르라던가 크래프팅, 타격감이라던가 나를 매우 만족스럽게했다.

다 만, 아쉬운점은 총기류 종류가 매우 적다는것이고 (사실 상 데드 아일랜드랑 동일)

활이나 석궁같은 무기도 넣어줬으면 하는 바램이 있다..

그리고 쿱 할때 캐릭터도 다 동일인이더라.. 하다못해 생김새라도 다르게 해주던지


하지만 이런점을 떠나서 전체적으로 봤을때 꽤 잘 만든 게임인건 확실하다.

이 이상 적을려니 귀찮아서 패스
이 평가가 유용한가요? 아니요 재미있음
7명 중 5명(71%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
40.6 시간 기록
게시 일시: 2015년 1월 31일
밤에 학살 꿀잼
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
54.1 시간 기록
게시 일시: 2015년 2월 1일
굿
그냥 플레이 하세요
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
4.5 시간 기록
게시 일시: 2015년 1월 31일
게임은 다재밋다고 느껴지는데 ..개인적으로 문제는 개적화말곤 없다 .. 라데온이라 아직 최적화적용이;;
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
25.1 시간 기록
게시 일시: 2015년 1월 30일
본격 좀비 대가리꺠는게임 시작부터 끝까지 저녁만되면 분위기 압박과 사운드 압박 떄문인지 몰입이 너무 잘되는 게임, 여태껏 해본 좀비게임중엔 단연 최고가 아닐까 싶은데
파쿠르 진짜 너무 신선했고 , 사양 안되면 잇다 최적화다면 하는걸추천 항공기 뜨는소리 듣고싶으면 하세요
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
22.8 시간 기록
게시 일시: 2015년 2월 1일
후반으로 가면 갈수록 무쌍이 되어가지만 타격감이 제일 좋은게임
이 평가가 유용한가요? 아니요 재미있음
229명 중 203명(89%)이 이 평가가 유용하다고 함
129명이 이 평가가 재미있다고 함
6.3 시간 기록
게시 일시: 2015년 1월 31일
Imagine if Dead Island wasn't a wonky, glitch-filled mess. Imagine you could freerun, go anywhere, do anything, meet weird people, and occasionally judo throw a zombie off a roof. Imagine getting a running start and drop kicking a zombie so hard his body gets stuck in the geometry of the map. You don't have to imagine it, I've lived it. Follow me.

10/10
이 평가가 유용한가요? 아니요 재미있음
207명 중 184명(89%)이 이 평가가 유용하다고 함
12명이 이 평가가 재미있다고 함
30.8 시간 기록
게시 일시: 2015년 1월 31일
Dying Light mixes elements from Dead island, Mirror's Edge and Far Cry efficiently. Crafting, action, exploration and free running are all well-implemented in this open-world survival game. And you can expect to be genuinely frightened when the night comes. With a lot of content and satisfying ways to play in multiplayer, this game can, indeed, please a wide audience, even if everything is not perfect.
이 평가가 유용한가요? 아니요 재미있음
118명 중 107명(91%)이 이 평가가 유용하다고 함
13명이 이 평가가 재미있다고 함
4.7 시간 기록
게시 일시: 2015년 1월 31일
"The Walking Dead" by day, "I Am Legend" by night;

I can't tell you how beautiful this game looks without you just seeing it for yourself, but I will say this.

This is the first game, in a very long time, which has legitamately inspired a sense of fear in me.

At night time, this game becomes a heart pounding nightmare.

Like horror? Play this game.
이 평가가 유용한가요? 아니요 재미있음
83명 중 73명(88%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
34.9 시간 기록
게시 일시: 2015년 1월 31일
It's a lot of fun. Boring? No, not at all. And I find most games boring, but not this one. If players are only doing the story mission, then I can maybe see why. The sidequests range from somewhat fun to damn cool. There are many different scenarios, and they are things that someone would do in a post-apocalyptic world. There are 44 side quests. While they may not all be worth doing, that is up to the player to check out, and they may be surprised by the adventures they bring.

Quests = different scenarios in the game world. They're worth completing.

The parkour is really great. It starts off slow, but once you get going on the agility skill tree, free-running is really fun. I highly recommend putting points in the fall damage mitigation, and forward roll. It's a must. Smooth, easy controls. For instance, parkour/free-running has three stages of upgrades. You start off as a novice freerunner, and as you progress through the skill tree, you become more athletic, therefore, traversing the world faster, with less stumbles. Fun times.

You can also combine abilities from different skill trees to perform combos. For example, you can use "vault" on a zombie, followed by a "drop attack" for a satisfying combo finisher.

I have been following this game since it was announced, and I had a good hunch about it. Techland put in a lot of effort into this. There's a immense level of detail in Dying Light. While I have vented some early-on frustrations with the game, the latest patch fixed the optimization issues for me. Notice I said for me. In general, the game was playable. Fifty percent of players reported issues, and the other half said it ran fine in addition to turning down some settings. The optimization patch came through and the game runs smooth for me. Mind you, the game world is pretty big, and it's seamless. It is pretty demanding so if you do not have newer hardware, well of course it is going to run poorly with all things considered.

But, we gotta give credit to Techland for responding quickly, while many other developers wouldn't consider patching a game, let alone give it the time of day to even address it. They're already moving on to the next game project, abandoning the customers. Not here. Techland came through.

This all coming from someone who didn't like Dead Island that much, but in co-op, it was fun in spurts. If you are trying to connect Dead Island and DI: Riptide to this game, it probably shares in common some visual art design, melee combat, without the campiness. But the melee combat has been greatly improved. The gameplay is where Dying Light shines. Gunplay is so much better too. Throw in free-running abilities, the three skill trees, and gameplay is a blast. Dying Light sports the best melee/parkour combat to date.

By no means should I be mistaken for an apologist. But Techland didn't do a lot damage as some people made it out to be. It's not like they released the game in 4:3, and locked the game to 30fps. And any worst case scenario you can think of. There are optimization issues, especially for AMD users, but Nvidia users too. I understand all that. But, Techland responded quickly. Keep that in mind. Some developers do not even care... and they just let their game run broken for months, and in some cases, they never fix it.

Like I said, some people that complain about the performance have some dated PC specs... and from what I have read (I have read many posts and jumped into many Dying Light threads), many people have video cards that sport 2GB vram. Well, that's your damn problem. Even at 1080p, it isn't cutting it any more. And in some cases, even 4GB video cards were running poorly with this game. But like I said above, the patch should have fixed most of the optimization issues.

Don't get me wrong, I have already seen things that I thought, "I think they could have done this differently. Or, I don't like this or that." Sure. It's normal to feel that way. I have high standards for video games. I don't like many games. I hate many games, but even I found enjoyment in Dying Light. There are more pros than cons. And while I feel the gameplay is the best part of the game, Dying Light does many other things right too.

It is one of those games that takes bits of concepts from other games like Mirror's Edge, Dead Island, Far Cry 3+4, and executes it well. It does not feel like you're playing those games per say, but it does remind you of them. If that makes any sense. I feels different, and more than enough to stand on its own.

If you guys have a chance, give it a try. And, if you do not like it, then fine. If you choose to focus too much on its flaws, you'll probably end up hating, and probably for the wrong reasons. I felt this way in the beginning, but this is one of those games that really grows on you. It isn't amazing, but it has some spectacular moments. It's an impressive game. It's great. Not exceptional, but great.

The visuals are great, atmospheric and immersive, slick and smooth controls--button mapping is great to accommodate for melee combat and free-running, extremely detailed game world, satisfying melee combat complimented by three skill trees that enhance gameplay incredibly, very good sound design with an excellent soundtrack (some 80s/90s music), many different zombie types--common, stronger common, special, and nighttime zombies all make for interesting enemy and A.I. The physics is pretty good too.

I highly recommend crafting and experimenting with every weapon, even if you feel like you will not like "throwing weapons" or "trap bombs." In this game, you're going to want to try everything. They're all fun to use, and they provide for cool gameplay scenarios you can come up with.

I don't like achievement hunting, but achievements in Dying Light are a whole lot of fun. Don't worry about spoilers in the achievements. Take a little time to read through them because they encourage you experiment and try different things. I'm glad I looked through them. Point being is, get creative. Use your imagination. Try, and do everything. Experiment.

Nighttime is really intense because that's when the more hellish zombies come out and stalk you. You have probably read that other players have reported that the game does not feature real-time day and night cycles, but there is one. Early on in the game, there are a few story missions that introduce you to nighttime. I think this confused players. After you have completed those, day and nighttime cycle kicks in. Day lasts several hours, and nighttime only last 7 minutes. And this occurs without story mission/side quests. You can fast-forward time by clicking on a bed (wait until night or morning), and go off on your adventure. I do take issue with the timer for nighttime. There could have been a setting to change how long nighttime lasted. Seven minutes isn't all that much, even though it can sometimes feel like "forever" with Volatiles chasing you across the highway bridge.

With all this said, I haven't even tried co-op yet, and I imagine for this type of game, it will be incredibly fun. All in all, there's a lot of meat in this game. I'm 21 hours in and I barely scratched the surface. In those 21 hours, I never felt like I was trying hard to get as much out of the game as I could by doing tedious, mundane tasks. It all felt very fun. Speaking of fun, I forgot to mention the mini-games spread throughout the world of Dying Light. There are "challenges" you can participate in like a free-running challenge, or a challenge scenario where you need to kill 40 zombies within a limited amount of time. It sounds simple on paper, but these challenges can be pretty satisfying.

I highly recommend, Dying Light. It is one of the better games that have been released in recent years, and it definitely stands out (for me, personally) from the crowd of new-gen games.

8.8 out of 10. Highly recommmended.
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51명 중 42명(82%)이 이 평가가 유용하다고 함
12명이 이 평가가 재미있다고 함
39.6 시간 기록
게시 일시: 2015년 1월 31일
So how is Dying light?

PC Specs:
I7-4790 @3.6ghz
16 gigs of DDR3
Nvidia GTX 770 2 gig
(Relevant cause it's a bit stuttery at times on max settings so reduction was required)

The game itself is amazing, the graphics are great (provided I have to run a bit lower graphical settings), and story is rather long in comparison to other games. The game also isn't linear which in its self is amazing and no need to feel rushed to do objectives.

Missions?
There are several types of competitions, missions and such. The missions types for example escort, quarantine zones, various collection requests/retrieval based quests, bounty hunting type of quest (Go kill so and so basically), and securing safe houses. There are also dynamic quests you can do such as hunt thugs, random crazy people attacking you at times, secure airdrops for loot, help survivors in trouble with infected, and even the miniboss fights with survivors.

Gameplay/physics?
The running, climbing, fighting, and surviving without dying as much benefits your character in levels. The levels are "Power" (fighting), "Agility" (running,climbing, jumping ect), and "Survival" (doing missions, surviving at night, turning in airdrops, and various side missions) are very intergrated in the game and are a must because they add features like ability to camoflage yourself among the infected sneak up behind them and break their neck. The leveling up and upgrading features also add a bit to the game. I mean like who doesn't want a sword that can electrocute and burn someone at the same time and be safe in your hands?

The physics can lead to some pretty funny and fun situations like climbing to top of a tower and finding a random zombie there and spartan kicking him off. It feels pretty satisfying watching the zombie spiraling to the ground and well of course dying. Then there are timeings where adding a impact blueprint to your baseball bat can lead to you slinging the zombie as if it was a homerun.


Best moment of game
Dodged zombie on top of a tower
Fell from tower
Landed luckily in garbage bag pile
Looked up to see the zombie falling at me.
Panicked, swung my sword, halved him in mid air.

10/10 would slash falling zombies in half again.
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43명 중 37명(86%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
7.8 시간 기록
게시 일시: 2015년 2월 1일
Dying Light
~~~~~~~~~

What an exquisite cut scene at the start of the game.

Jumping out of a cargo plane, the sun glare in your eyes and this sensational feeling of free falling toward the nice coastral city of Harram. Unfortunately you miss your landing and you find yourself stranded, should I say hanging on the side of a building wall. In any case you manage to cut the strings of your parachute and drop awkwardly onto the street, where your tourist guides welcome you with open arms.

This game has the essence of Dead Island and Mirror Edge combined with the in-depth character options from Far Cry 3 and 4. Levelling up skills and crafting well needed weapons and other items the likes of lock picks to Molotov cocktails, and if you feel a bit festive just light up some fire crackers!

The controls are very easy especially if you have already played games like Dead Island or Far Cry 4.

In terms of combat, it is well done and depending where you hit the zombies you might trigger the slow motion (very briefly). Scavenging Zombies will be one source of finding useful items. Plenty of cigarettes and bottles of alcohol; after all, it is party time in Zombieland!

What I find the most thrilling so far is night time. You really have to sneak around and make sure you are not being seen, otherwise you are going to have to make a run for your life - jumping from building to building and running as fast as you can to avoid DYING!

Good graphics as you would expect.

Oh, one thing I find quiet funny is when you launch the game. During the loading process you will get the following comment:

“All characters and locations used in this game are fiction. Any resemblance to real persons and places is purely coincidental”

I am just wondering how they know Bob, my local Zombie who runs our corner shop!

Now to the frustrating part of the equation – I experienced a lot of crashes to my desktop. Actually every 20 minutes or so before I did the following:

1) Put my resolution down to 1920 X1200 (I am running a GTX 980)
2) Disable Nvidia control panel
3) Turn off Vertical Synchronization, Nvida HBAO+, and Motion Blur

Now, it seems to run better but I do have the occasional crash. For $70, I did not expect this to be truly honest. And just for comparison, I can run Far Cry 4 on 3840 X 2160 with everything turn on without a problem.

It seems to me this game was rushed.

Positves:
~~~~~~~

- Great idea (combining Mirror Edge, Dead Island)
- Nice graphics (could be better in higher resolution)
- Co-op or single player
- Play the Zombie
- Good cut scenes
- Plenty to do
- Achievements
- Trading cards

Negatives:
~~~~~~~~

- Frustrating crash issues

Look, if you can make this game runs smoothly it is fun and I am happy to recommend it. But I am also happy to recommend waiting until the bugs are fixed or the price is lowered. Sorry, I call it as I see it.

7/10
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39명 중 31명(79%)이 이 평가가 유용하다고 함
21명이 이 평가가 재미있다고 함
38.9 시간 기록
게시 일시: 2015년 2월 1일
[8.2/10]

in case of zombie apocalypse, do not use stairs. KEEP CALM AND LEARN ABOUT PARKOUR.
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39명 중 27명(69%)이 이 평가가 유용하다고 함
42명이 이 평가가 재미있다고 함
12.1 시간 기록
게시 일시: 2015년 1월 31일
Found bakery named Left4Bread. Killed zombie baker with fire.
nuff said
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578명 중 322명(56%)이 이 평가가 유용하다고 함
38명이 이 평가가 재미있다고 함
11.7 시간 기록
게시 일시: 2015년 1월 31일
I was happy with this game until Techland started serving DMCA notices to modders. Not people pirating the game but people with legitimate copies. A large part of the reason I play on PC is mods. Mods can do so much for a game. Just look at minecraft or skyrim.

Techland is abusing the DMCA to prevent modding. Don't buy a game that gives an inferior product to people who pay.

EDIT:

Some people are saying don't play or don't buy if that's how you feel. Obviously that is the point of the review.

A large part of why I'm unhappy about this is that I purchased the game before they started serving these notices and patched the game to prevent modding. I spent 80$ and Techland is taking an adversarial attitude towards it's player base.

The game is excellent but developer/publisher behavior like this makes me regret purchasing the game. People who pirate the game will at least be able to remove film grain if they don't like it, while I a paying customer don't get that benefit.

As far as mods, first of all of course this game could be made to look better by mods but that isn't what I'm primarily concernced with. I just want the game to be enriched by user content. I know not every game needs to be moddable and I don't expect every developer to actively support modding. However actively preventing modding seems pretty stupid to me.
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29명 중 18명(62%)이 이 평가가 유용하다고 함
35.0 시간 기록
게시 일시: 2015년 1월 31일
I see a lot of the reviews for "Dying Light" on Steam praising the multitudes of monsters, or the fluidity and realism of the parkour or even the graphics but honestly? These aren't all that great. They're good, don't get me wrong. Just not great,

For the monsters there's maybe about nine different things to kill. There's your run-of-the-mill zombies, slightly faster run-of-the-mill zombies, exploding things that can kill you in one hit, spitting things (because we can't have a zombie game without something spitting some noxious green goop at us), big guys with concrete clubs, bigger guys that like to throw rocks at you, screaming children (zombified of course) and faster, stronger run-of-the-mill zombies that only appear during the night time. On top of that there's also desperate survivors that you're supposed to feel bad about carving up (but I didn't) and about an entire national army's worth of armed thugs for you to kill. Maybe with my lack of remorse when carving up other humans I'm supposed to feel like I'm the monster? I dunno.

The parkour is what most people were looking forward to this game for and honestly? It's good. You're able to make your way across the city any way you want to. On foot of course as Crane seems to be the only person in the city that doesn't hold a valid driver's licence. I did have a few minor problems where I couldn't grab a ledge similar to others I had grabbed hundreds of times because I was looking a millimetre more downwards than what was considered by the game to be acceptable. Then the game suffers from a virus (Haha, get it?) that I like to call Assassin's Creed Virus (I'm not great with names) where I can leap off as tall a building as I like so long as I land in something considered to be soft. In ♥♥♥-Creed this would be the wagons of hay, in this it would be a pile of trash bags that could be full of dirty, hepatitis-infested needles for all I know. These things are rather minor I admit, but it does break the flow of the game a bit I feel.

Graphically the game is sound... At bits. I've seen a few things in game that would have been embarresed to be seen in even a PlayStation 2 game (Take a look at the crate of... onions? I guess? When you're in The Tower.) It seems designed for consoles too I feel. The menus have a nasty habit of returning to the very top after you press enter or click on something which caused me to craft the wrong thing a few times and it also seems to be poorly optimised for PC. I bought my computer back in September 2014 and it was top of the line at the time and I had to lower the graphics and view distance just to play the game.

Night Time was hyped up to be some sort of terrifying ordeal that you'd be extremely lucky to be able to survive if you decided to ignore the screaming voices of protest in your head and venture outside in the dark but from the moment you get the grappling hook night time just isn't scary. It's like when you were afraid of the monsters under your bed as a child but when you finally get brave enough to look you find that it's just an old T-shirt, a dinosaur toy and your mum's old vibrator that had been left on the "on" position. Okay, that metaphor wasn't clear. Night starts off as being genuinely scary, not as terrifying as other reviews say or as terrifying as it was hyped up to be, but that was only because these scary old T-shirt, dinosaur, mum's old vibrator monsters seemed to have no weakness. By about mid-game night is no scarier than day time. You can have strong weapons to fight if you need to and the grappling hook lets you escape from most chases with ease.

That's another part where the game breaks down a bit. When you unlock the grappling hook. Most of the enjoyment in the game is deciding which route you should take to get from point A, through point B, up point C and to point D. But with the grappling hook you pretty much just zip from A to B with no real thought or sense of danger and as said before it lets you break pursuit with ease. The grappling hook also takes away from the satisfaction of solving a climbing puzzle by yourself because you can just skip most of them. (Puzzle is used very loosely there!)

Combat seems to be another huge sticking point in other reviews. People keep mentioning how most fights are better avoided or how it's dangerous to fight your way through to a different area but to be honest it's really not. There's this massive bridge swarming with infected and I was able to clear the entire thing using a few molotoves, a handful of home-made exploding shuriken and a couple of machetes, and then there was enough loot left lying around afterwards for me to enjoy being king of the dirty survivors for a few weeks.


My review does seem to be very negative, and that's because it is mostly. The developers really let themselves down in certain aspects but at the same time I can't help but enjoy myself while playing. Despite the flow sometimes being broken, the sense of real freedom you get while running from A to D is something that I've never experienced before in any other video game. The combat is fun at times and honestly pretty funny at others. The graphical issues were sorted by just changing my settings a bit and night time was genuinely scary. But only for the first few nights.

"Dying Light" is a fun enough game to play on your own but I feel that the game really comes into it's own when you play co-operatively with some friends. My friends and I were able to pull off some amazing team-work that just wouldn't be possible during single player. Everyone you play with has a slightly different play style, you might be working with someone who likes to stealthily sneak past all of the infected, or you could be playing with a gung-ho gun-nut who shoots everything that moves and then some things that don't move just for good measure. One of the coolest parts of the multiplayer is just watching your friends get from point A to point D. While running you could see one of your friends on the streets below you sliding into an impossibly small gap to evade a fast zombie while at the same time you could say a black rope appear just above you and see another friend use it to grapple their way to the next building.

I've given the game a lot of flack and deservedly so, it is the game we all expected it to be, just not as good as we had hoped. Given time I hope they update the game to iron out some of the more minor inconveniences.

Maybe I've been overly harsh? Maybe not. Overall I'd give it 7/10. 7.5 at a push. It's a really fun game, just don't go into it thinking that it's going to be the best game you've ever played.



THIS LAST PART DOES CONTAIN SPOILERS ABOUT THE LAST MISSION OF THE GAME!


My last gripe is put at the end, and appropriately so. The last mission has an exhilirating, genuinely fun chase followed by tedious climbing rigged with lots of insta-death scenarios which I was able to get over. The last fight however is something I am not able to get over! A quick time event is not something that should replace a last boss battle! You've spent the entire game building up hatred between these two characters and genuinely making the player feel like he/she should hate the villain, but you don't let us kill him ourselves! Quick time events do not count as boss battles! The ending itself was kinda lazy too in my opinion.
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12명 중 9명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
46.0 시간 기록
게시 일시: 2015년 1월 31일
A hell of a lot of fun, if you can get it to run with decent performance. Started getting a little repetitive ~40 hours in, but it still feels great when I decapitate zombies. Definitely better if played co-op.

Pros:
+Smooth movement/parkour
+Fluid combat
+Nice gore system
+Purdy graphics
+Funny side-quests
+Pretty long game, at least 40+ hours, if you do sidequests and challenges (still haven't beaten it yet)
+New Game Plus
+Weapon durability visuals are cool
+Cool areas to explore

Cons:
-Few gun models
-Shops sell the best loot + ammo
-Weapon damage scaling could be better, high level weapons can one-shot the hardest enemies
-Poor performance for some people who meet or exceed the requirements
-Pretty much impossible to find a random "Be the Zombie" match
-"Be the Zombie" is easy as runners if you have flares
-Flares make night very easy (flares need cooldown or a smaller stack size, same with medkits)
-Loot is everywhere and easy to find, doesn't feel like scavenging

TL;DR - Dying Light is a great game, if your PC can run it smoothly. And while there are some things that can be changed to improve the survival aspect of the game, it's still a lot a fun and I highly recommend playing it with your friends!!
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16명 중 11명(69%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
40.5 시간 기록
게시 일시: 2015년 1월 31일
A mixture of AssCreed, Mirrors Edge, Far Cry 4 and Dead Island. All rolled up in one airtight zombie slaying terrain flying package. 50% of story in one map, the other 50% in another. Plus night time gameplay (scary as ♥♥♥♥) makes it feel like 3 different game modes in one. This is by far better than DI. And very fun to play. Even "be the zombie" multiplayer is fun. 9/10
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37명 중 22명(59%)이 이 평가가 유용하다고 함
4명이 이 평가가 재미있다고 함
9.9 시간 기록
게시 일시: 2015년 1월 31일
Wow, just wow..
a great port, great gameplay, great story, great graphics.
well seems like they kept their promises, a must buy if you love zombies or parkour

10/10 I LOVE ZOMBIES AND PARKOUR !!!!!!
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