Dying Light is an action survival game presented in first-person perspective. The game is set in a vast and dangerous open world. During the day, you roam an urban environment devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help you defeat the hordes of mindless, flesh-hungry enemies the plague has...
Käyttäjäarvostelut: Erittäin myönteinen (13,516 arvostelua)
Julkaisupäivä: 27. tammi, 2015

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Includes four copies of Dying Light- Send the extra copies to your friends!

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Osta Dying Light Ultimate Edition

Sisältää 2 kohdetta: Dying Light, Dying Light Season Pass


Kuraattoreiden suosittelema

"Incredibly satisfying ground based traversal and excellent sound overcomes rote combat and average writing to make for a game worth playing."

Uusimmat päivitykset Katso kaikki: (11)

30. huhtikuu

Patch 1.5.2 release notes - Crossfire performance fix

(Windows only)
- Fixed performance issues for Crossfire hardware setups

34 kommenttia Lue lisää

30. huhtikuu

'Beyond Dying Light' Contest

Dear Dying Light fan,

Now you have a chance to go “Beyond Dying Light” and win an ASUS GTX 980 Strix graphics card and exclusive Dying Light merch. In this very special contest we’ve prepared for you together with Nvidia, your task is to create your wildest map using our Dying Light Developer Tools.

Check the rules at our website, upload your work on Steam Workshop, and submit your entries at the contest website by May 11, 2015.

Feeling creative? Get started and get the prize!

8 kommenttia Lue lisää

Tietoja pelistä

Dying Light is an action survival game presented in first-person perspective. The game is set in a vast and dangerous open world. During the day, you roam an urban environment devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help you defeat the hordes of mindless, flesh-hungry enemies the plague has created. At night, the hunter becomes the prey as the infected grow in strength and aggression - but even more lethal are the nocturnal, inhuman predators that leave their hives to feed. You will need to make use of all your skills and any available means to survive till dawn.

Good Night. Good Luck.

  • Welcome to the Quarantine – Experience an original and intense story set in an infected city cut off from the outside world. Only the fittest have any hope of survival.

  • Vast Open World – Dying Light lets you traverse an extensive world plunged into chaos and destruction. In this diverse environment, you fight for survival against many kinds of enemies since the infected are not the only threat: facing down other desperate humans is often the only way to get precious supplies.

  • Night Changes the Rules – In daylight you explore the city searching for supplies and weapons. After nightfall, though, this infected world undergoes a dramatic transformation that gives the gameplay a new dimension. You, a hunter by day, become prey. The infected grow in strength, but something even more sinister looms in the darkness to begin its hunt.

  • Parkour-Style Movement – Whether you hunt or escape the hunters, you can move around the city with ease and speed. Jump between rooftops, climb walls, and attack your foes from above. Dying Light gives players a freedom of movement never seen in open world games before.

  • Brutal, Visceral Combat – Fight face to face using a diverse selection of melee weapons: knives, bats, axes, or more unusual tools of destruction. Strike down your enemies, cut off their limbs, save your own life!

  • Firearms – Powerful but noisy. Use pistols, shotguns, and rifles to gain an advantage over enemies, but remember that gunfire can and will attract unwanted attention.

  • Craft Your Weapons – Why use an ordinary cleaver when you can attach a lighter for burning damage? Or wrap a hammer in electrified barbed wire? Dying Light lets you create your own weapon upgrades and construct increasingly efficient tools of combat.

  • Be the Quarantine Hero – Dying Light features RPG elements that let you develop the protagonist and adjust him to your play style. It’s a long and difficult journey from rookie to badass.

  • Choose Your Play Style – Make use of weapons, your surroundings, and traps set by other survivors. Provoke groups of enemies to attack each other. Complete objectives by day or at night. Take advantage of darkness, fog, and storm to remain unseen. Turn the odds in your favor with offensive and defensive gadgets. It’s always your call!

  • Hours of Gameplay – Discover a thrilling story, complete more than a hundred side-quests, and put your skills to the test in special challenges.

  • Co-op Mode for 4 Players – Cooperate with other players in the extreme conditions of a zombie apocalypse. Show your individuality and customize your character.

  • Be the Zombie – Unique online mode where you play as a zombie. If you ever dreamed of stalking other survivors, now is your chance. Let the hunt begin!

  • Breathtaking Visuals and Realism – Dying Light is the first game based on the Chrome Engine 6 – the latest revolutionary incarnation of Techland’s proprietary technology. Built from the ground up with next-generation consoles and advanced DirectX 11 graphics in mind, it delivers a new level of visual quality, special effects, and dynamic weather conditions, maintaining unparalleled efficiency at the same time.


SteamOS + Linux
    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
    • Memory: 4 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
    • DirectX®: Version 11
    • Sound: DirectX® compatible
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.

      Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
    • Memory: 8 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
    • DirectX®: Version 11
    • Sound: DirectX® compatible
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.

      Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
    • OS: Ubuntu 14.04 and newer recommended
    • Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
    • Memory: 4 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
    • Additional Notes: JFS and XFS file systems are not supported
    • OS: Ubuntu 14.04 and newer recommended
    • Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
    • Memory: 8 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
    • Additional Notes: JFS and XFS file systems are not supported
Hyödylliset arvostelut
916/978 (94%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
46.5 tuntia pelattu
Julkaistu 28. tammikuu.
Glad to see the misinformed reviews have been thrown out of from the top page. For those who have said that Dying Light's day/night mechanic is not what they thought and that time doesn't actually change in the game clearly haven't played past the intro missions. The first two missions are obviously there to get you started, so they're not going to thrust a timed day/night cycle before you get the hang of the environment and the mechanics, and thus in the intro missions, time does not change if you don't progress the quest. Past those two missions, day/night becomes very real, and incredibly terrifying. /endRant

I'm sure it's been said before, but this is what Dead Island should have been. Everything from the parkour to the combat just feels incredibly fluid. Running around is great fun, and jumping into abandoned houses and exploring/finding loot is constantly fun. And this is where I got caught in my first night phase. I was running towards my objective when "oh look another shelter, let me go secure it," then "oh look there's an air drop nearby, let me go grab it," then again another shelter nearby, on top of random houses and zombies (sorry, "biters") to loot, and before I knew it, I got my last radio call telling me I should get to a shelter quick (mind you, the Tower warns runners a few times before nightfall to get home, but I just have to keep scrounging for loot). I checked my map and realized I was pretty damn far from the closest shelter, so I just booked it. This is where freerunning gets exciting. With how seemless and smooth it is to run around/through buildings and across rooftops, the run to my shelter didn't feel annoying or like a chore, but more like a challenge to find the smoothest route (very similar to Mirror's Edge). Long story short, night fell, I ♥♥♥♥ my pants and crouched my way from rooftop to rooftop, listening to the horrifying screams of the nighttime biters as I eased my way into my little shelter. I've since tried to go out at night and see if I can tackle a nighttime bonus objective of a quest, and I can tell you, as of right now, I am definitely not prepared... but I'm damn excited to finally face the challenge.

+ Fluid, seemless parkour
+ Combat is fun
+ Enemy AI is surprisingly smart
+ Terrifying and exciting night cycle
+ Scavanging every nook and cranny for loot

Some characters are well-performed while others just aren't. Gazi's performance, in my opinion, is laughably bad, but I began to think that it may have been intentional? And Rahim... he must have played a lot of Jak and Daxter back in the day, all he needs to do is dye his hair yellow. Brecken, Jade and Lena are among my favorite so far, with Lena reminding me a lot of Cassandra from DA:Inquisition with her hair and accent. Overall, characters are decent, and that's all that really needs to be said, so far at least.

+ Some interesting characters
- Some poor performances

Graphics are gorgeous, and surprisingly undemanding even on my single GTX 970 with everything cranked to max and at 1920x1080. Though many report a huge framerate difference by changing the View Distance option, I can barely see much of a difference in-game with that option set to half or max. The only issue I've noticed is that very very rarely, when you're fighting biters with melee weapons, the game randomly hitches, then continues normally. It only happens in combat, but not often enough to be annoying and that might just be my system. Overall, everything looks great, and the graphics and effects are wonderful. For an ugly game, the visuals are surprisingly beautiful.

Music is great, but my only comment is that the music that plays when you're outside has one part where a random singer begins to chant, and I swear it scares the crap out of me every time. Bashing biters with blunt weapons sounds very satisfying, and you can tell when you've hit the right spot, while hitting the chest is usually a muffled thump. I've yet to get a gun though (I've spent a lot of time just wandering around so I'm not too far into the campaign) so I can't comment on that. Also, make a little bit more noise and you'll hear bone-chilling screams in the distance of the more agile biters coming to get you. Very satisfying sound work overall.

I haven't gotten far into the story so I'll hold off until I've completed it to fill this section.

I basically wanted to come out and say how much I'm enjoying this game and to tell people to ignore the false statements about this game and give it a try. If you liked Dead Island, you'll like this game. If you hated Dead Island, you'll like this game. If you're a fan of first person, open-world games, then I'd bet you'll like this game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1,267/1,383 (92%) arvioi tämän hyödylliseksi
11 käyttäjän mielestä tämä arvostelu oli hauska
23.5 tuntia pelattu
Julkaistu 31. tammikuu.
Imagine if Dead Island wasn't a wonky, glitch-filled mess. Imagine you could freerun, go anywhere, do anything, meet weird people, and occasionally judo throw a zombie off a roof. Imagine getting a running start and drop kicking a zombie so hard his body gets stuck in the geometry of the map. You don't have to imagine it, I've lived it. Follow me.

Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1,392/1,534 (91%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
25.0 tuntia pelattu
Julkaistu 7. helmikuu.
Dying Light

Note: Dying Light currently has known issues with AMD graphics cards. You may want to keep an eye on the forums and wait for a patch before purchasing.

Field Rating Review
A pretty game to look at for sure, though it suffers with some animations on the part of NPC humans, particularly when they are speaking. The environment is very well put together, and the general ambience of the game, especially at night, is fantastic.
I have never played a game that offered such satisfying zombie smashing. On top of that, you have a variety of ways to dispatch of the zombies. The sound design is incredibly well done (save for the voice-acting, it is average at best), every smack of a weapon against a zombie is satisfying and has some weight behind it. Also notable is the parkour system in place in the game; It is extremely well executed, and gives an incredible sense of freedom to go where you want, and do what you want. The weapon system is reminiscent of Dead Island's, though gathering parts feels much more intuitive now. Missions feel varied enough that they don't come across as just "fetching" quests. They even serve to push you out of your comfort zone and into the dreaded night.
A zombie game that calls zombies exactly that, for once. The story in Dying Light isn't anything spectacular, but it has enough interesting moments to keep you moving forward, wanting to know how things will turn out. Again though, this is a zombie game, so don't be expecting Shakespeare.
Easily join up with four friends for some co-op fun which allows you to play the entire game together, main quests and all. Though frustrating at times that you must have EVERY player in the vicinity to start a mission, or even have dialogue with an NPC, the frustration is quickly forgotten as you get back to bashing zombie's heads in. Occasional co-op competitive events show up as you travel around the map, challenging you to beat your friends at killing the most zombies, finding the most loot, saving survivors, or racing to an objective. An absolutely hilarious blast of a game to play with your buddies.

Note: I have not yet played "Be the Zombie" mode (5-players allowed, instead of just 4), so I will update this review when I have the chance to try it out.
I thought that perhaps I would get tired of bashing zombie's skulls in, and jumping around the world. I have found myself to be pleasantly wrong in both regards. Dying Light executes these two mechanics so fantastically that I find myself constantly drawn to it, especially when friends are able to hop in-game with me. Though I can see the missions becoming burdensome and tiring after having done them a few times.
Of all the zombie games out there, Dying Light is number one on my recommended list. A well polished, extremely fun game by yourself, throw some friends into the mix and you have a winner. If you enjoy zombie games in the slightest, or even if you don't, give this game a whirl. Thanks to Dying Light, I find myself bummed out when I play other games that I cannot jump and climb so freely. You know something has been executed well when you find yourself wishing it was in every other game you played.

Note: A lot of folks are confused by the 9.1 (since the normal math doesn't add up). There's a little more going on behind the scenes here. Each of the fields is weighted (with gameplay being the highest influence), thus why the score works out to be a 9.1, instead of an 8.6.)

If you liked this review, feel free to check out my curator page:
The Tipster

You are also welcome to join our group and play/discuss games together, here: The Tipster
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1,370/1,517 (90%) arvioi tämän hyödylliseksi
66 käyttäjän mielestä tämä arvostelu oli hauska
87.8 tuntia pelattu
Julkaistu 24. helmikuu.
It's like Far Cry and Mirrors Edge got married and then later had a divorce and Mirrors Edge married Dead Island. They had a baby but the baby actually belonged to Far Cry and Mirrors Edge knew that but Dead Island was all, "What the ♥♥♥♥ is this, where are the zombies?" And then they had another baby and this one belonged to Dead Island and Dead Island found out that Mirrors Edge was lying to him so Dead Island shot his wife and then himself. So then afterwards Far Cry's kid and Dead Island's kid had incest, and out popped Dying Light... So yeah Dying Light is pretty good.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
586/630 (93%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
47.4 tuntia pelattu
Julkaistu 9. helmikuu.
Lemme give it to y'all straight, who are on the fence;

- Yes, the game is very much worth it at full price.

- One of the first games in a long while, that has kept me up until 5 A.M. in the morning, because of how lost I get myself into it.

- Doesn't do dumb jump scares, save for a VERY FEW TIMES, and each one counted.

- The game is maybe one of the best zombie based games out there, so long as you do enjoy it with action.

- Parkour in the game is AMAZING. Sometimes I like just playing the game, so I can run
around, across roof tops, and attacking zombies while talking to friends.

- Co-op in story mode. Freaking amazing. No dumb lobby. Just click 'Join game' and bam,
you'll be thrown a few feet away from a friend without them sometimes even noticing you joined!

- Single play and Co-op have a huge impact; co-op feels fun, slightly safer, and adds a lot in the form of friendly rivals! Single player feels way more tense and everything you do counts, making you second guess some choices, for fear or death. Night time in either mode is fun as heck, though four co-op makes it pretty easy.

- Night and Day feel almost like two different modes. In the day, zombies shuffle around, falling off rooftops, being dumb, easy to avoid and kill. Night time? Get those UV Flares ready, and be ready to flee if they catch sight of you.

- Even after beating the story, I keep coming back for more, as it's super fun.

- Took me around 30 hours to do the story, which also included only HALF of the side missions. Still got a little over 50% left to go, and looking forward to it!

TL;DR - Get the game, find friends to play with, enjoy the hell out of one of the few games worth it at full price.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/8 (75%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
61.4 tuntia pelattu
Julkaistu 14. helmikuu.
Like many people have said, finally a zombie game that calls them zombies...
The irony is that they aren't zombies.

10/10 Wonder when they get it right
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
577/622 (93%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
16.9 tuntia pelattu
Julkaistu 31. tammikuu.
"The Walking Dead" by day, "I Am Legend" by night;

I can't tell you how beautiful this game looks without you just seeing it for yourself, but I will say this.

This is the first game, in a very long time, which has legitamately inspired a sense of fear in me.

At night time, this game becomes a heart pounding nightmare.

Like horror? Play this game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
77.1 tuntia pelattu
Julkaistu 27. tammikuu.
Mukavaa juoksentelua ja zombien mätkimistä. Grafiikka on hienoa joista ehkä ärsyttävin on "bloom" toivottavasti päivityksessä tai jollain purkkavirityksellä saisi pois. Päivisin olo on kuin puistossa kävelyä ja peli tuntuu helpolta kun keräilee roinaa kentästä ja pistää zombeja pakettiin kunnes saapuu se oikea yö niin vaikeusaste nousee tappiin kun yrittää selvitä hengissä vältellen astetta kovempia "laahustajia". Fysiikkamallinnus on hyvää ja zombeja on mukava potkia pitkin kenttää joskin välillä tekee omia temppuja mutta eipä se ole menoa haitannut. Aseita ja muita roinaa tuntuu löytyvän sopivasti vähän joka puolelta ja tarvittaessa saa ostettua paikallisilta myyjiltä (aika kovaan hintaan) tai tekemällä itse jos jonkinlaista zombien kaatoasetta kunhan ensin löydät blueprintit sekä tarvittavat osat.

Tarina on ollut mielenkiintoinen tähän asti (6h) ja sivutehtäviä tekemällä saa kaikenlaista ylimääräistä kivaa eivätkä ole mitään erityisen pitkiä. Safehouseja on ripoteltu sopivasti pitkin karttaa joissa saa vaihettua vaatteet (jos ne likastuu) tai sitten varastoida tavaroita joita kerännyt ja haluaa saada reppua tyhjäksi sekä tarvittaessa nukkua yön yli jos ei tykkää pimeästä :D

4 pelaajan co-op löytyy myös mutta sitä en ole päässyt testaamaan. Be A Zombie mode tarjoaa näkymän toiselta puolelta jolloin pääsee "häiriköimään" toisten pelaajien peliä zombina. Oletuksena pelin näkyminen muille näyttää olevan "Singleplayer" joten voi olla hankalaa löytää paikkaa mihin pääsee mellastamaan.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
81.5 tuntia pelattu
Julkaistu 13. maaliskuu.
anto mitä lupas. tykkäsin
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
15.7 tuntia pelattu
Julkaistu 14. huhtikuu.
I never believd i never get this game and the ultimate edition too i got that buy selling special taunt on tf2 and now i have it but it lag but that does not stop me for playing this game
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
56.4 tuntia pelattu
Julkaistu 26. helmikuu.
Dying Light is a piece of art that is formed via smashing zombies and hardcore parkouring. The story in itself is amazing and has one of the best plotlines i've ever seen. Graphics are phenomenal for a first person game and I found myself just looking at the scenery at times. 15/10 would and will play again!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
394/448 (88%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
20.7 tuntia pelattu
Julkaistu 31. tammikuu.
I just finished the game, took about 20 hours

+A lot of weapons and weapon customization
+Smooth, simple parkour
+Great graphics
+Dropkicking zombies of from roofs
+Nice skilltree
+Lot of things to do (sidequests, collectibles)
+Some funny side characters
+Very exciting (at night)

-The story was pretty predictable and cliché
-Ending was a little dissapointing
-Not so many special zombies (would have been fun with more)

Best action zombie game in a long while. If the story would have been better and less predictable I would have given it 10/10 but i give a 9/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
339/381 (89%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
52.3 tuntia pelattu
Julkaistu 31. tammikuu.
Dying Light mixes elements from Dead island, Mirror's Edge and Far Cry efficiently. Crafting, action, exploration and free running are all well-implemented in this open-world survival game. And you can expect to be genuinely frightened when the night comes. With a lot of content and satisfying ways to play in multiplayer, this game can, indeed, please a wide audience, even if everything is not perfect.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
208/225 (92%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
40.2 tuntia pelattu
Julkaistu 15. helmikuu.
Dying Light is a zombie game that focuses on atmosphere and player movement. If you have played Dead Island you already know the basic mechanics; craft melee weapons and bash zombies while collecting supplies. But Dying Light employs numerous changes that improve on this.

Atmosphere is perhaps its best asset. The day-night cycle is a crucial component, as there are major changes to mood and gameplay as the sun sets behind the horizon. At night, the tension elevates as you experience reduced visibility and face zombies that are nimble, fast and deadly. You will be tempted to venture out at night for extra rewards. During the day, you battle hordes of shambling zombies that are fun to eviscerate with a broad selection of weaponry. The difference between night and day provides a genuine rollercoaster ride.

Parkour movement makes navigating the world immensely enjoyable. You are able to run, jump and climb over buildings with ease. You just look at a ledge and hold the jump button to climb. As you come upon zombie hordes you analyse the area quickly. Do you attack or use the environment to avoid danger? Various slides and kicks make dealing with zombies, and human foes, quite interesting. Traps placed around the world can be triggered to slow pursuers or distract zombies, giving you an edge as you learn the world around you.

The single player is surprisingly entertaining and lengthy, with side quests that are often better than those in the story. Characters are well-defined and memorable, with more effort given to justify the game world. You run between areas, clear safe zones, rescue people and collect items. Story missions might even feature shootouts in indoor levels. Progression comes via a skill tree that unlocks significant character upgrades. You will also learn to craft items like Molotovs and flares to make you more formidable against the various zombie types.

Dying Light is also a cooperative game and playing with others is easy. The basic cooperative action works well, aside from rigid animations, and you can undertake just about every quest from the campaign. You can even open your game to a 'zombie invasion' where another player joins and takes the role of a dangerous night-hunter zombie that can instantly kill survivors with a pounce. Your goal is to destroy zombie nests before you lose a certain number of lives. Whether playing alone, or with a group of four, this versus mode is actually good despite its relative simplicity. It gets hectic when four players are battling tougher zombies and running all over the open map while being pursued by a night-hunter that can summon exploding zombies.

Dying Light is a terrific zombie game that greatly improves the core mechanics from Dead Island. It emphasizes the world and how you move around in it. The changes between day and night are refreshing and memorable. There is a healthy amount of content that will provide dozens of hours of entertainment in solo or cooperative play. Dying Light mixes intriguing elements to craft a zombie experience that is entertaining, atmospheric, visceral, and frenzied.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1,564/2,002 (78%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
33.6 tuntia pelattu
Julkaistu 27. tammikuu.
60 FPS
No Crashing
Very pretty graphics.
Not clunky
Guns actually work like guns (looking at you Dead Island)
Zombies are satisfying to kill.

Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
223/262 (85%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
29.3 tuntia pelattu
Julkaistu 28. tammikuu.
Great game. Not like the typical survival game that you usually see.
- Awesome graphics
- Night time makes the game completely insane. You would probably never expect to be chased by zombies in such an extreme way.
- Parkour is amazing, I don't think there are any games out there besides this one with parkour like this.

To sum things up... This is just a badass game and you all should look into buying it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
301/369 (82%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
21.2 tuntia pelattu
Julkaistu 28. tammikuu.
A zombie game that actually calls them zombies.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
120/128 (94%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
44.5 tuntia pelattu
Julkaistu 28. helmikuu.
I don't often sit down and write game reviews, but I had to make an exception for Dying Light. It has been a very long time since I dropped $60 on a game and felt this good about it. I am a zombie game junkie, I play as many as I can. This one is hands down the most satisfying experience I've ever had. These are a few of the ways this game stands out to me as head and shoulders above the rest:

Combat- The combat feels amazing in this game. From jabbing at things with pipes and wooden boards in the early game, to a slow motion decap later on, it just feels amazing to kill the zombies. They're an actual threat to you, and you can quickly find yourself overwhelmed if you linger in the streets. There are so many ways to dispose of them. About 23 hours into the game, I have several different guns, swords, axes, throwing weapons, molotovs, and a variety of combat moves that let me stomp on their heads when I knock them down. That's another thing I love so much. This game isn't just another start game, grab a gun, shoot everything game. You don't even SEE a gun till you've done quite a bit of getting your hands dirty. Guns also present their own danger. If you shoot a gun, or set off an alarm, you bring the attention of the masses of zombies in the streets. Not just one or two, they swarm you and it happens fast. The decision to pick off an enemy with a firearm is one you make very very carefully. There are genuine consequences to how you choose to confront your enemies.

Progression - I can't say enough good about it. They have done an absolutely brilliant job with the balance and overall gameplay in Dying Light. In the beginning, the first time you poke your head out of the building you start in, you are terrified by the strength of the zombies, and they are everywhere. The entire game grows with your character. Searching boxes early on you get low end gear, but the stronger you get, the stronger the enemies get across the entire city. New zombie types start to appear, even in the daytime. Night time is just a NOPE! Unless of course you rock the stealth thing. I myself am too prone to running in wth my machete swinging. Eventually you are driven by the story and quests to HAVE to complete missions at night, and it's a rush from beginning to end. Loot gets progressively better based on your own progress, there are no "junk" areas of the game where the mobs become laughable and the loot even worse.

The overall experience- If you're an adrenaline junkie, you WANT this game. You learn very quickly that your life depends on mastering not only the weapons and combat, but also the parkour. You don't ever stop running and jumping, leaping to and from rooftops, over fences, cars and other obstacles. If you miss a jump, the horde will be right on you, grabbing and clawing and biting, and bringing plenty of their friends along for the snack. I would highly recommend this game to people looking for a truly action packed experience, this one is not for the faint of heart!!
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191/224 (85%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
57.4 tuntia pelattu
Julkaistu 1. huhtikuu.
Best zombie game before release Dead Island 2

- More zombies.
- Day / Night zombies.
- Clock system.
- Nice leveling system.
- Parkour and acrobatic abilities.
- Combat system.
- Open world.
- Storyline is fine.
- More missions.
- Great graphics.
- Great skills and items.
- Crafting system.
- Nice co-op with a friends.

Great work. Rate: 10/10.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
199/239 (83%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
12.7 tuntia pelattu
Julkaistu 1. helmikuu.
I liked this game from the first few minutes, but I decided I would finish the main story before writing a review, so here it is...

Super short review:

A superior Dead Island.


I like many things about this game and as I went forward in the story, it proved to deserve it more and more.

Graphics and sound:

For those who like graphics, this game offers beautiful graphics and great visual effects. I didn't pay that much attention to it, but I did like the music and the sounds - they bring you in the atmosphere that you would want in this type of games.


The combat is okay. At the beginning you rely on small one-handed weapons that don't deal much damage, but as you progress through the game, you get very good knives, machetes, and you can even customize your weapons and add things like poison, shock effects, extra bleed damage, and all that. Later on you get your hands dirty with a pistol and 2 rifles (there are more, but I didn't really use them), but they won't be used that much because of the scarcity of ammo. To be honest, I prefer it that way.
After you progress through your levels, you can get good hand-to-hand skills like grappling, drop kick, kicking while sliding, stomping, and other, which almost remove the need of having any weapons at all if used correctly (I still use my old school baseball bat with shock effects just to be a boss).
What I do not like about the combat is the AI. Some AI, especially the humans, retreat very often. They run against you, then they stop, then they just retreat slowly and you have to go chase them, which may take some time.
Don't start thinking you will go rambo style at the beginning. It will be hard to face more than one enemy at the time at first, but when you get good skills, you will be able to fight waves easily if you use them right.


Jumping from one building to another, climbing towers, or jumping over obstables will make you feel like you're playing a mix of Assassin's Creed and Far Cry. It is very well done even though sometimes you can make jumps that are really over the bounds of reality.


The best part for me was the story. I love playing single player games, so I played the story all the way through by myself and I have to say it was fairly addicting. Even though it is very easy to predict, in fact I knew what was going to happen at the end in the first 30 minutes, there are some things in the middle of the story, or the way the things you thought actually happen, that will surprise you. You will not want to take a break because you want to know what happens next.

Unfortunately I cannot talk about game optimization. I'm running a GTX 980 SLI, an i7 4790k 4.8 GHz and an SSD, so the game runs smooth for me at max, but I can't tell about about mid range specs. One thing I did not like is that I cannot (or at least didn't find a way to) use DSR (dynamic super resolution); when I switch my res to 4k, unfortunately the game doesn't really make it 4k but something lower. I'll have to look into that.


You'll probably find a few bugs, nothing really serious. The worst in my experience was getting stuck once, but I went back into the main menu, I pressed continue and I was 5 seconds away from where I got stuck and ready to go.


Overall the game is very, very good. If you wanted a great Dead Island, here it is. Great story, beautiful graphics and good gameplay. Is it worth $60? Depends on how much $60 is for you (doesn't mean you have to buy it at $60 anyway...). You can simply wait for a sale and grab your copy. It will be worth it. The main story is a good 15-20 hours (to me it says less because I played it a lot while my connection was down). Then you have many side quests that will probably take a lot of time. I do not regret my purchase and I recommend this game to my friends.
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