June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Data de lançamento: 15 Ago 2013
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$19.99

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$24.99

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Atualizações recentes Ver todas (3)

Chris Remo's GH:OST now available on Steam!

14 julho 2014

It's been a long time coming-- but the Gone Home Original Soundtrack (the GH:OST) by Chris Remo is now available on Steam! You can either buy it as a bundle with the base game, or as DLC if you already own Gone Home. And as always, it's available DRM-free on Chris's Bandcamp page. Thanks for playing, and listening!

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Gone Home Boxed Special Edition Now Available!

2 julho 2014

Exciting news! The Fullbright Company has partnered with Headup and Merge Games to create a boxed special edition of Gone Home, including a ton of rad extras along with the game!



More details can be found on our company blog. But, the long and short of it is:

Gone Home Boxed Special Edition includes:

  • Gone Home DRM-free for PC/Mac/Linux on DVD, as well as a free Steam key
  • The full Gone Home Original Soundtrack (The GH:OST) by Chris Remo, plus all of the audio diaries from Gone Home in MP3 format!
  • A Gone Home cassette tape logo sticker
  • The 40-page “Designer’s Notebook” filled with notes and sketches from the development of Gone Home
  • Fold-out poster of the cover of Sam & Lonnie’s zine!
You can grab the Special Editon from our TopatoCo storefront or from Merge Games' site for $29.99 plus shipping.

Thanks for playing, and hope you dig this new special edition!!

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Análises

“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

Acerca do Jogo

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features


  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

Requisitos de Sistema (PC)

    Minimum:
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space

Requisitos de Sistema (Mac)

    Minimum:
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space

Requisitos de Sistema (Linux)

    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Análises úteis de clientes
3 de 3 pessoas (100%) acharam esta análise útil
221 produtos na conta
66 análises
1.3 hrs em registo
Well was a good experience, a bit different and somewhat short, can be finsih in 1h, 2h or even 5 minutes, depends on your play style.

Gone Home is first-person exploration were we play with girl named Kaitlin, that just reaches their house after a year away. Our main goal is find what happen to our family while we were away, while we explore our house we will find lot of secrets about our family, like their tastes, their private stuff (like porn magazines inside boxes) and one big secret about Kaitlin sister Sam, she was having a relationship with another girl called Lonnie.

We will find many objects like, medals, photos, games and even a condom inside a wardrobe. Gone Home, has lot of easter eggs, personally is a thing i enjoy very much in video games.

Also this game is not scary at all, I personally didn't find this bad at all In fact, I felt that the night-time atmosphere without having to worry about any pop-ups helps me enjoy the game more, but there is a little weird/spooky thing but i won't spoil.

To finish, yes is good (i will consider this game yes) but is one of those games to play when you find it in promo because what offers is not enough to pay full price.

~ 7.5/10
Publicada: 2 julho 2014
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2 de 2 pessoas (100%) acharam esta análise útil
27 produtos na conta
1 análise
2.3 hrs em registo
A melhor descrição para esse jogo é: solidão.
Um sistema bem coeso de som, aliado a gráfico bem competentes. O enredo fica por conta dos textos e notas que você encontra por toda a casa. Um silêncio que te assusta, mas instiga. Jogos assim deviam ser mais frequentes!

Aproveitem a Summer Sale, comprem e percam uma noite nele. VALE A PENA!
Publicada: 27 junho 2014
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5 de 10 pessoas (50%) acharam esta análise útil
429 produtos na conta
1 análise
3.9 hrs em registo
Perfect story, lovely, i felt like crying, that was just perfect
Publicada: 9 março 2014
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547 de 875 pessoas (63%) acharam esta análise útil
206 produtos na conta
4 análises
2.7 hrs em registo
A big warning sign was how this game received universal praise from critics, but low scores from user reviews. I smelled "a game for the critics" art experiment.

I'm fine with short games. I'm fine with stories with little to no actual gameplay. I'm fine with short stories with no actual gameplay if the story is any good. This is not a good story.

The thing about this game is that it's built entirely on false dread. It tries very very hard to make you believe there's supernatural horror elements at work. The official blurb describes it as a mystery. Within the first minute of gameplay, you find a note on the front door begging you to not find the missing people and mysterious answering machine messages of some frantically sobbing girl. Written notes of mysterious shadows, possible ghost sightings, flickering lights, haunted house histories, and other stuff.

This all turns out to phoney red herrings. The ending is one big "LOL just kidding" and you feel ripped off. If you took away all the false dread, no one would finish the game because the actual story is just too boring. Stories can be very effective with red herrings, tone shifts, and subverting expectations, but in Gone Home's case it's all just so tacked on and phoney. The supernatural mystery elements desperately wave their arms around like a rodeo clown trying to distract you from the fact that it's all just a mundane story about dumb teenagers.

The one thing the game does well is recreating a house of the mid 90s. I think this is where a lot of the praise comes from as critics were suckered in by cheap nostalgia thrills of seeing Street FIghter II references, Super Nintendo games, VHS libraries, X-Files posters, and Riot Grrrl fliers. Maybe the game's creators have a bright future in retro interior decorating, but not in writing or game-making.

$20 is insane for this. $5 would have been about right if the ending didn't leave you feeling cheated. I can only recommend this game if you want to spend $5 (no more) for a virtual 90s household simulator.
Publicada: 15 fevereiro 2014
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148 de 228 pessoas (65%) acharam esta análise útil
83 produtos na conta
1 análise
5.4 hrs em registo
This is an interactive story, probably not for everyone. Most of my enjoyment came from exploring at my own pace and uncovering the different parts of the story. The plot of the story itself is neither amazing nor terrible, but it was very touching, very human. $20 seems a bit steep for the amount of content, so try to pick it up during a sale if possible.
Publicada: 23 junho 2014
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