June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
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發售日: 2013 年 08 月 15 日

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由多名鑑賞家所推薦

"Approach neither from the position of hype or hatred for maximum effect. Well-observed storytelling in a highly atmospheric and unconventional setting."
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評論

“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

關於此遊戲

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features


  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

系統需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space
    Minimum:
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
值得參考的用戶評論
13 人之中有 13 人(100%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
2.9 記錄時數
張貼於:06 月 18 日
這遊戲1.3小時就破關了,steam改掉卡規則了...要兩個小時以上才會開始掉卡QQ
這不是恐怖遊戲,但不知為啥遊戲要刻意營造恐怖的氣氛?不喜歡這種感覺
每到一個新地方就要找電燈開關,不然根本就看不到路...覺得很煩
房子好大,垃圾好多都沒清...一大堆的字條
主角就是在亂翻自己家,趁家人不在,偷窺人家的秘密...
就找到一個東西再找下一個這樣,跟著劇情走就好,沒啥解謎的要素~
可等特價購入即可~就是一輪的作品吧~
這篇評論值得參考嗎? 有趣
4 人之中有 4 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
0.4 記錄時數
張貼於:07 月 7 日
一開始搞不懂我在玩什麼鬼

後來去網路上查才知道


還蠻無聊的,就在講一家人的故事巴拉巴拉

氣氛弄得像鬼故事,一直在等什麼東西衝出來

一堆門一堆燈,能互動的的也大多只是拿起來看一看就丟回去



我不喜歡
這篇評論值得參考嗎? 有趣
64 人之中有 47 人(73%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
3.5 記錄時數
張貼於:07 月 1 日
First of all, for those who are arguing this is supposed to be a horror game, it's not. The basic storyline is 'you come home and nobody is there, find out why' and not 'zombies have taken over the house and lurk in the basement'.

Yes, "Gone Home" is short, once you know where to find the information and the keys, you can play it in a little over 10 minutes ... but that means only going through the house and triggering the ending sequence, that kind of playing will not give you the complete story. The story, however, is not just about Sam (the sister). You can also find out about your father's troubles with writing, about his weird uncle, who owned the house before the family moved in, and other stuff. Basically, the game lets you catch up with the family history during the time you were in Europe.

It's an everyday story, not something great or heroic or scary. It's just the unease everyone would feel alone in a house they've never been in before, at after 1 a.m. on a night with a thunderstorm, not atmospheric horror like in "Amnesia."

$20 might indeed be a little much for the game... and 'game' a little too much of a word for "Gone Home" but it does not deserve all the bad reviews it has gotten. If you want an action game, this is not for you... but that should be obvious from the description. If you like uncovering a story for yourself, you might want to give it a chance.
這篇評論值得參考嗎? 有趣
773 人之中有 464 人(60%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
1.3 記錄時數
張貼於:02 月 22 日
This game is the reason i don't trust games journalist review scores anymore
這篇評論值得參考嗎? 有趣
87 人之中有 56 人(64%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
2.8 記錄時數
張貼於:07 月 7 日
Gone Home
Developer: The Fullbright Company
Publisher: The Fullbright Company


Introduction
==========
Gone Home is an excellent example of how amazing an exploratory story game can be. The story is told as you explore each room, and bits and pieces of the story are shown to you for you to put them together. When everything is said and done, you have a great overall picture of what's happened/happening in the game. Gone HOme does a very good job laying everything out before you.

Gameplay
==========
Played entirely in first person, Gone Home drops you off at the front door of your home after a trip abroad. A note on the door clues you in that your sister is gone and asks you not to try and find out where she went. As you go along, you find out what happened through little notes and pictures that you find hidden around the house. At certain points you need to find a key to open up a new section of the house, opening up new bits of story, clues, and notes to find to help you piece together the overall story. Not going to spoil anything, but the story is well written and you can totally see it as an event that could really happen.

There are sections where you might expect something to happen, or some baddie to jump out and get you (due to the ambience), but nothing of the sort is present in this game. So if you are expecting that, you will be disappointed. Gone Home is purely a story game.

Graphics
==========
The house you explore is very realistic. The layout is a bit weird and unconventional at places, but overall it works. Furniture and other props such as cups and cabinets all look great. Doors, windows, etc all have the same detail.
Lightning is questionable, where everything is almost completely dark until you turn on a light. Even then, some areas aren't very realistic when lit. It works though, I suppose. You will make a habit of looking fo rlight switches or lamps when you enter a new room.

If you look close enough, you will find a myriad of obscure references to the 80's and 90's, especially in a few of the bedrooms, on the cassette tapes you find near tape players, and on postes in various rooms. There are tons to find, try to find all you can!

Sound and Music
==========
The music is very calming, but as said above, there are points where it might make you think something will jump out at you. Gone Home is a very ambient game, with lots of backgrounds noise and weather effects to set the mood and atmosphere. It's all very fitting for the theme of the game, and well placed.

Performance
==========
I had absolutely no issues running this game. It ran at a constant 60FPS and had no stuttering or frame loss. It didn't crash at any point either. Most users should have no issues running this game, as it didn't seem to be very 'heavy' on my rig. No complaints here!


Final Thoughts
==========
A great story driven exploratory adventure, Gone Home is a nice, relaxing game that you can enjoy at your pace for a few hours. The only downside is that it is extremely short. It took me approximately 2-3 hours to complete the story. This included actually reading everything I found, taking screenshots, and picking up/looking at most of the objects scattered about. Regardless, it's worth the price of admission (on sale) because it tells a great, moving story.

Gameplay Demo
==========
https://youtu.be/7fTXyR69u0A

Nerd House Verdict:
==========
Highly Recommended


Be sure to check out Nerd House Gaming for more reviews!
這篇評論值得參考嗎? 有趣