June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Valutazione degli utenti: Perlopiù positiva (11,580 recensioni)
Data di rilascio: 15 ago 2013

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Acquista Gone Home

Acquista Gone Home + Original Soundtrack

Contenuti scaricabili per questo gioco

 

Consigliato dai curatori

"Approach neither from the position of hype or hatred for maximum effect. Well-observed storytelling in a highly atmospheric and unconventional setting."
Guarda la recensione completa qui.

Recensioni

“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

Riguardo questo gioco

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features


  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space
    Minimum:
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Recensioni utili dai clienti
11 persone su 14 (79%) hanno trovato questa recensione utile
2.9 ore in totale
Pubblicata: 18 giugno
Recensire e capire le recensioni di Gone Home è complesso quasi come per The Walking Dead.
Entrambi sono giochi che hanno spaccato la critica (ci sono quelli che li ritengono capolavori e quelli che li ritengono NON-giochi).

Ma in una recensione bisogna essere obiettivi.

Gone Home è un gioco breve, lo dico subito. Un playthrough può durare dalle 2 ore minime alle 3 massime.
E' un gioco di esplorazione, vi troverete in una casa a voi sconosciuta e dovrete arrivare a capire cosa è successo.
Perché comprarlo e giocarlo, se costa così tanto (20€ di listino) e dura così poco?
1) Perché è ricco di dettagli.
Ogni oggetto è ben "costruito" e la sua posizione all'interno della casa ha un suo senso.
Dietro la creazione di questa villa vi è stata molta cura, ed è un piacere esser trascinati dal gioco a scoprire ogni segreto che tale villa offre.
2) Perché racconta una bella storia.
Questa "storia" dietro i parenti della protagonista è ciò che vi terrà incollati allo schermo, ciò che vi spingerà a continuare l'esplorazione. Essa è narrata tramite - quelli che in altri giochi verrebbero chiamati - textlog e audiolog, i primi ben scritti/disegnati (sono effettivamente fogli di carta, disegni e simili, come si può vedere dagli screen che Steam propone), gli altri molto ben recitati, da una voce calda e piacevole da ascoltare.

Quindi, conviene comprarlo a prezzo pieno? Per la maggior parte dei giocatori, direi no.
Ma il gioco è stato tantissime volte in sconto (controllare su IsThereAnyDeal) ed in un bundle, quindi probabilmente lo troverete a 4-5€, il prezzo di una pizza!
Bhe, 4-5€ li vale sicuramente, è un'esperienza che dovrebbero provare tutti.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
1.6 ore in totale
Pubblicata: 30 giugno
Gone Home:
COSA E' POSITIVO:
- Trama commovente e intrigante
- Ambientazione confusionata che si spiegherà solo verso la fine del gioco se presterete attenzione a tutti gli indizi
- Il giocatore RICOSTRUISCE la storia e si fa una sua idea di come tutto ciò sia avvenuto
- La grafica è decente (il gioco non pesa per niente)
- Tasti basilari e meccanismi semplici da capire
- L'ambientazione nel senso di rumori, musica e voci.
- Vi sorprenderà.

COSA NON E' POSITIVO:
- Breve, infinitamente breve.
- Zero RI-giocabilità
- A tratti noioso
- RICHIEDE UNA BUONA CONOSCENZA DELL'INGLESE, cosa che per me non è un problema ma che potrebbe rovinare TUTTO a qualcuno che non capisce la trama.
- IL PREZZO DI 20 euro ... per 90 minuti di gioco 20 euro ?!? per fortuna l'ho comprato in saldo a 2.39 !

OVERALL VOTE: 8
Questa recensione ti è stata utile? No Divertente
4 persone su 7 (57%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
3.5 ore in totale
Pubblicata: 17 giugno
c'è nessunoooo??!!!
boh, torno a casa dopo un casino di tempo e niente festone, anzi, mi tocca girare per casa in cerca di indizi, leggendo storie varie quasi deprimenti/amarcord e scoprendo una marea di stanze nascoste e corridoi che mi pongono un quesito importante: neanche a gardaland si gira così tanto!

comunque bello, tanto da leggere, atmosfera, forse lento ma godibile.
Questa recensione ti è stata utile? No Divertente
1,470 persone su 1,985 (74%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
1.6 ore in totale
Pubblicata: 15 gennaio
*WARNING* This review contains spoilers

Oh boy, where do I start with this game? How about that it was an astronomically huge bait and switch?

The beginning of this game was interesting, had a great atomosphere, and kept me invested enough to want to solve this "games" so-called mystery. Then the development team decide to do a complete 180 near the end of the game and throw everything straight out the window. The ending did not pay off, plain and simple.

So back in the year 2013 this game was getting an incredible amount of praise from various video game review sites, which was my inital reason for playing it and even knowing it existed. After having played it though, I found out how overhyped this game truly was. It didn't even come close to what some of these critics were claiming it was. They acted as if it was something truly revolutionary and worthy of game of the year. It is by no means worthy of such a prestigious title. It's actually an insult to the gaming industry for it to even be considered for game of the year.

The only thing you do in this so-called "game" is walk throughout a house finding clues/specific items which when interacted with will then trigger voice recording from your "missing" sister. The voice recordings will give you a very small backstory on your sisters mindset and they will also give you a hint as to where you can find the next clue/item. This is what the entire game consists of and it became repetitious rather quickly. It got so repetitious to the point where the game became a chore to complete.

Before I go on to talk about what really bothered me with this game, let me give you a brief premise of the story. You play as Kaitlin Greenbriar who returns home to find her parents house empty. Her mom, dad, and sister are no where to be found. YOU and only YOU must find out what happened to her family.

Now that we're all caught up, let's talk about the games completely uninteresting uneventful ending. This is what really made me angry and is the reason I am writting this review. Obvious SPOILERS ahead. So it turns out Kaitlin's mom and dad happen to be on a camping trip while she decides to return home. So it's just a case of she's at the wrong place, at the wrong time. She probably should of called first before returning home unannounced, am I right?. Now what happened to her adorable little sister you may be wondering - Well, let's dive right into it. The entire reason her sister is no where to be found is because she decided to run away while your parents were on their camping trip due to a homosexual relationship in which they didn't approve of. Yes, she ran away with her girlfriend and decided to drop out of high school to live happily ever after in La La Land . What a great life descision.

I believe the ending is the entire reason the game got any recognition from the critics. It got the recognition because it tackles a controversial subject like homosexuality. Now I support equality to the fullest, that's not the problem here. The problem is the first half of this game hinted at paranormal themes and seemed as if it were going to go in a completely different direction then it acutally ended up going. It's pretty clear that the paranormal/mystery aspect of the game was used to bait consumers into buying this piece of trash. Had I known it was all a front for love story mumbo jumbo I wouldn't even touched this game. The game even had a damn Ouija board in it at one point for crying out loud. It not only had that but it also had a genuinely erie atmosphere with great ambient sounds that thickned it to the fullest extent. There were creeks, faint voices, and thunderstrkes that would all occur as you would walk throughout the house.

I'm just so disappointed about the direction the devolpers decided go because very few video games have as great of an atmosphere as this one did during the first half of the game. This game really could have turned out to be a truly great horror/mystery title. However, the developers decided to throw that great atmosphere out the window with this love story bullcrap. I would also like to point out that just because a game chooses to tackle a controversal subject does not make it revolutionary or something of good quality. I'm talking to you video game critics

I personally believe this game isn't worth buying by any means whatsoever. It definitly isn't worth the $20 price tag that's for damn sure. To be completely blunt, I'm not even sure something like this can even be considered a game. Walking simulator fits it better.

TL;DR (Contains spoilers): This game is extremely repetitious, the main characters mom and dad are not actually missing but are on a camping trip, and main characters sister is a full blown lesbian who dropped out of high school to run away and live happily ever after with her girlfriend while their parents were on said camping trip.
Questa recensione ti è stata utile? No Divertente
366 persone su 546 (67%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
1.3 ore in totale
Pubblicata: 22 febbraio
This game is the reason i don't trust games journalist review scores anymore
Questa recensione ti è stata utile? No Divertente