June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Nutzerreviews: Größtenteils positiv (11,480 Reviews)
Veröffentlichung: 15. Aug. 2013

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"Approach neither from the position of hype or hatred for maximum effect. Well-observed storytelling in a highly atmospheric and unconventional setting."
Lesen Sie hier das vollständige Review.


“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

Über dieses Spiel

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features

  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.


Mac OS X
SteamOS + Linux
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Hilfreiche Kundenreviews
15 von 18 Personen (83%) fanden dieses Review hilfreich
3.5 Std. insgesamt
Verfasst: 31. Mai
Kurz. Langsam. Unglaublich Emotional.

Selten, dass ein Spiel ohne Gewalt, Jumpscares oder Schockmomente es vermag den Spieler zu packen und ihm emotionale Reaktionen abzuluchsen. Und Liebesgeschichten in Spielen sind auch eher selten gut erzählt.

Gone Home ist an sich vielleicht nur ein Anschau-und-Lese-Spiel die Rätsel beschränken sich auf ein paar Safe-Codes und Geheimgänge, aber die Geschichten die es nur durch Artefakte der Hausbewohner und des gesprochenen Tagebuchs der Schwester erzählen sind packend und bedrückend zu gleich.

Ein mutiges Spiel. Ein wichtiges Spiel. Ich ziehe meinen Hut.
War dieses Review hilfreich? Ja Nein Lustig
8 von 10 Personen (80%) fanden dieses Review hilfreich
2.2 Std. insgesamt
Verfasst: 5. Juni
Kurzweilig, nett inszeniert! Mit deutscher Übersetzung (Link unten) gibt es nichts negatives zu sagen.
Für "Story driven" Fans, die gerne erkunden, optimal! Von mir gibt es 120% :D
(Gone Home in deutsch - Download + Anleitung unter http://steamcommunity.com/app/232430/discussions/0/864977026170150390/)
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100%) fanden dieses Review hilfreich
2.1 Std. insgesamt
Verfasst: 30. Juni
Das Spiel ist wie es in der Beschreibung steht ein einfacher Lauf-Simulator. Gameplay ist sogut wie nicht vorhanden. Man läuft durch das Haus und hört sich die Geschichte an. Die Story wird zwar anfangs interessant gehalten doch die Spannung löst sich zum Ende hin vollkommen auf.

Das Spiel dauert wenn man wirklich alles durchliest vielleicht 2 Stunden. Als kleine Nebenbeschäftigung wäre das Spiel vielleicht ganz nett doch einen Preis von 20 Euro zu verlangen ist eine Unverschämtheit.
War dieses Review hilfreich? Ja Nein Lustig
1,428 von 1,925 Personen (74%) fanden dieses Review hilfreich
40 Personen fanden dieses Review lustig
1.6 Std. insgesamt
Verfasst: 15. Januar
Oh boy, where do I start with this game? How about that it was an astronomically huge bait and switch?

The beginning of this game was interesting, had a great atomosphere, and kept me invested enough to want to solve this "games" so-called mystery. Then the development team decide to do a complete 180 near the end of the game and throw everything straight out the window. The ending did not pay off, plain and simple.

So back in the year 2013 this game was getting an incredible amount of praise from various video game review sites, which was my inital reason for playing it and even knowing it existed. After having played it though, I found out how overhyped this game truly was. It didn't even come close to what some of these critics were claiming it was. They acted as if it was something truly revolutionary and worthy of game of the year. It is by no means worthy of such a prestigious title. It's actually an insult to the gaming industry for it to even be considered for game of the year.

The only thing you do in this so-called "game" is walk throughout house finding clues/specific items which when interacted with will then trigger voice recording from your "missing" sister. The voice recordings will give you a very small backstory on your sisters mindset and they will also give you a hint as to where you can find the next clue/item. This is what the entire game consists of and it became repetitious rather quickly. It got so repetitious to the point where the game became a chore to complete.

Before I go on to talk about what really bothered me with this game, let me give you a brief premise of the story. You play as Kaitlin Greenbriar who returns home to find her parents house empty. Her mom, dad, and sister are no where to be found. YOU and only YOU must find out what happened to her family.

Now that we're all caught up, let's talk about the games completely uninteresting uneventful ending. This is what really made me angry and is the reason I am writting this review. Obvious SPOILERS ahead. So it turns out Kaitlin's mom and dad happen to be on a camping trip while she decides to return home. So it's just a case of she's at the wrong place, at the wrong time. She probably should of called first before returning home unannounced, am I right?. Now what happened to her adorable little sister you may be wondering - Well, let's dive right into it. The entire reason her sister is no where to be found is because she decided to run away while your parents were on their camping trip due to a homosexual relationship in which they didn't approve of. Yes, she ran away with her girlfriend and decided to drop out of high school to live happily ever after in La La Land . What a great life descision.

I believe the ending is the entire reason the game got any recognition from the critics. It got the recognition because it tackles a controversial subject like homosexuality. Now I support equality to the fullest, that's not the problem here. The problem is the first half of this game hinted at paranormal themes and seemed as if it were going to go in a completely different direction then it acutally ended up going. It's pretty clear that the paranormal/mystery aspect of the game was used to bait consumers into buying this piece of trash. Had I known it was all a front for love story mumbo jumbo I wouldn't even touched this game. The game even had a damn Ouija board in it at one point for crying out loud. It not only had that but it also had a genuinely erie atmosphere with great ambient sounds that thickned it to the fullest extent. There were creeks, faint voices, and thunderstrkes that would all occur as you would walk throughout the house.

I'm just so disappointed about the direction the devolpers decided go because very few video games have as great of an atmosphere as this one did during the first half of the game. This game really could have turned out to be a truly great horror/mystery title. However, the developers decided to throw that great atmosphere out the window with this love story bullcrap. I would also like to point out that just because a game chooses to tackle a controversal subject does not make it revolutionary or something of good quality. I'm talking to you video game critics

I personally believe this game isn't worth buying by any means whatsoever. It definitly isn't worth the $20 price tag that's for damn sure. To be completely blunt, I'm not even sure something like this can even be considered a game. Walking simulator fits it better.

TL;DR (Contains spoilers): This game is extremely repetitious, the main characters mom and dad are not actually missing but are on a camping trip, and main characters sister is a full blown lesbian who dropped out of high school to run away and live happily ever after with her girlfriend while their parents were on said camping trip.
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486 von 707 Personen (69%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
0.7 Std. insgesamt
Verfasst: 3. Januar
I know this is a storyline-based game, so I'm going to review it as one (no ''omg there is no gameplay its just walking and listening to ur character 2/10'').

The ambiance is quite good. Also lots of nostalgic stuff for 90s kids, i guess.
The storyline, however, is thin, and not very interesting.
This game would maybe be an okay buy if it was cheaper (5 - 10 euro would be alright). But 20 euros for this? Especially considering the game can be finished in 2 hours, It's best if you skip this one.

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