Quando gli sviluppatori di giochi indie Alexey e Markus sono nei guai, la loro unica speranza viene dalla loro creazione.
Valutazione degli utenti: Molto positiva (507 recensioni)
Data di rilascio: 19 ago 2011
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Acquista Blocks That Matter

 

Consigliati dai curatori

"Very fun and challenging puzzle game about using blocks and their unique characteristics to advance in each level."

Recensioni

“If you like innovative 2D games that challenge you to actually use your noodle ever once in awhile like Braid and Limbo, then you have no excuse.”
5/5 – Armless Octopus
“(...) sometimes you find some gems that are truly worthwhile. Blocks That Matter is one of those.”
18/20 – http://www.jeuxvideo.com/articles/0001/00014999-blocks-that-matter-test.htm
“The game’s secret reason for being, though, is its deference to what came before. This is a block game in love with block games.”
Killscreen

Steam Workshop


Spread the love of Blocks!

Create and share your own levels, language files and custom BTM's so that Tetrobot keeps it's brain in working order.

Riguardo questo gioco

Quando gli sviluppatori di giochi indie Alexey e Markus sono nei guai, la loro unica speranza viene dalla loro creazione.
Tu sei il Tetrobot: un piccolo robot che può perforare blocchi di materiale uno ad uno, collezionarli, e riciclarli in nuovi pezzi da 4 blocchi. Hai inoltre la possibilità di distruggere linee di più di 8 blocchi in un vero stile di gioco «retrò russo». Sabbia, legno, pietra, ossidiana, ferro, diamante: ogni materiale ha un suo comportamento che dovrai usare in maniera saggia e sfruttarne vantaggi da essi. Quindi preparati ad usare il tuo cervello e combinare le tue abilità di risolvi-puzzle in questo incredibile mashup!

Caratteristiche Principali:

  • Un'unica esperienza di gioco che mixa puzzle e platform che sfiderà il tuo cervello
  • 40 livelli da giocare in Modalità Avventura, 20 livelli bonus da sbloccare e contenuti aggiuntivi in arrivo
  • Colleziona tutti i 40 "Blocks That Matter" e riscopri i videogiochi che hanno fatto o faranno Storia
  • Crea e condividi i tuoi puzzle usando un editor dei livelli facile da usare (presto disponibile)
  • Risultati Steam: Più di 30 risultati da sbloccare giocando il gioco ed essendo creativi.
  • Steam Cloud: Non importa se giochi su un PC o Mac, a casa o fuori, i tuoi progressi verranno salvati.

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Requisiti Minimi:
    • Sistema Operativo: WindowsXP
    • Processore: Pentium4
    • Memoria:1 GB RAM
    • Grafica:Compatibile con OpenGL, almeno 128MB VRAM
    • DirectX®:dx90c
    • Hard Disk:250 MB di spazio libero su HD
    • Suono:Chipset integrato compatibile con OpenAL
    Consigliati:
    • Sistema Operativo:Windows7
    • Processore:Core2
    • Memoria:2 GB RAM
    • Grafica:Compatibile OpenGL con 256 MB VRAM
    • DirectX®:dx90c
    • Hard Disk:400 MB su HD
    • Suono:Chipset integrato OpenAL compatibile
    • Altri Requisiti:Connessione Internet Broadband
    Minimum:
    • OS:Leopard
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Intel HD Graphics
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:SnowLeopard
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:AMD Radeon HD
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
Recensioni utili dai clienti
9 persone su 9 (100%) hanno trovato questa recensione utile
5.7 ore in totale
Pubblicata: 26 giugno
It's a really fun game.
The only thing that really sucks is that you have to start a level all over again, when you ♥♥♥♥ up. This is (especially in longer levels) really annoying.
Questa recensione ti è stata utile? No
4 persone su 4 (100%) hanno trovato questa recensione utile
18.5 ore in totale
Pubblicata: 20 luglio
This is a great game. I love the storyline and the lever creator, And i highly recomend it. Cant wait to play the sequel! Dying is REALLY annoying, espically in longer levels, but still great game
Questa recensione ti è stata utile? No
4 persone su 4 (100%) hanno trovato questa recensione utile
6.5 ore in totale
Pubblicata: 30 ottobre
This is a fun little puzzle platformer (although there are plenty of levels), with a good complexity/difficulty curve as you progress, and also a bit of replayability - as you gain skills by progressing through the levels, you also sometimes gain something that will get you access to extra sections of the earlier levels to get extra bonuses etc.

It generally has that good level of difficulty for a puzzle game - once you are out of the tutorial type early levels, you often initially think "this level is impossible", right up until you recognize the solution which then seems blatantly obvious and straightforward now that you know it.
Questa recensione ti è stata utile? No
5 persone su 6 (83%) hanno trovato questa recensione utile
12.0 ore in totale
Pubblicata: 6 settembre
Honestly, this is not a bad puzzle game. It can probably be even considered good for small kids.

- Gameplay is OK, nothing too exciting, but hey, it's a puzzle game :)
- Levels are easy at first, slowly getting harder, but never becoming really hard, unless you're after bonuses.
- Levels are not too long or short, there are 40 of them in main story. There are some additional levels, which are quite hard.
- I can't say anything good about storyline, graphics, music, etc. Can't say anything bad either.

Main reason why this is a negative review, is other competition. Compared to games like "The Swapper", "The Bridge", "Portal", etc. I've had very mediocre experience with this one and can't really recommend it.
Questa recensione ti è stata utile? No
4 persone su 5 (80%) hanno trovato questa recensione utile
1.6 ore in totale
Pubblicata: 25 ottobre
Ehhhhh. Not a terrible game per se, but it failed to grab me. There just isn't anything compelling about it; there are plenty of better games out there.
Questa recensione ti è stata utile? No
5 persone su 7 (71%) hanno trovato questa recensione utile
18.0 ore in totale
Pubblicata: 1 dicembre
All I can remember about this game is: using blocks to beat the level (you had to use 4 to make some shapes), escaping from big pink snot (Big Mamma?), collecting unique blocks (collectibles) and the most impotant thing - NO MID-LEVEL SAVE FEATURE OF ANY KIND. When I think "Blocks That Matter" I also think "!&*#%$@*!!!" because I was forced to replay certain levels severals times as a whole. It didn't matter I failed in the last part because I could not time something right or make a crucial jump or avoid something. Disappointment. I don't like when developers don't give more than one difficulty. I didn't get this game for challenge, but mechanics and fun. I wanted to relax and I received completely opposite sensation. I absolutely hate when they waste my time, money and patience. I associate this game with one feeling - frustration. Bog off. Take a block and drop it on your head before buying it.
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
0.2 ore in totale
Pubblicata: 19 ottobre
Fun Game. Tough Puzzle Solving.
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
1.0 ore in totale
Pubblicata: 1 ottobre
A fun and interesting puzzle platformer. It's not the most unique game in the world, but it is definitely an entertaining and colorful experience.
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
1.3 ore in totale
Pubblicata: 16 dicembre
Blocks that Matter will appeal to a very specific audience, and - sadly - that audience is not me.

There's nothing fundamentally broken about the game, it's a sweet little action/puzzler affair and it's not a purchase I regret.

However the mechanics do feel somewhat contrived; at it's heart you must place blocks to progress: you may only place four blocks contiguously and you may only destroy eight blocks in a row. Certain blocks fall when placed, others when touched. Some blocks will catch fire, others will not. Some can be drilled whilst others cannot. It's a puzzle game and as such needs rules but I found myself asking why they are so arbitrary a lot.

Possibly the biggest problem is that there are no save points during a level and there is no ability to rewind an action you didn't mean to make. Some (most) of the levels are too long and if you make a mistake jumping and running you'll find yourself redoing solved puzzle elements. Also if you make a mistake near the end of a puzzle you'll need to restart and redo all the jumping and running and blocking that went before. I found myself getting bored quite fast.

Blocks that matter is ultimately tedious rather than bad.
Questa recensione ti è stata utile? No
3 persone su 4 (75%) hanno trovato questa recensione utile
4.3 ore in totale
Pubblicata: 12 dicembre
The blocks don't really matter.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
28.1 ore in totale
Pubblicata: 6 novembre
I hesitantly recommend the game, considering the price. However, you should know what you are getting here. Despite being labeled as "Casual" by the developers, this is not a game where you sit around and think. Gameplay quickly transitions into precision platforming, requiring fast movements. The clunky controls and character that is literally a block makes things more difficult. Later levels rely heavily on guiding AI that will one-hit kill you, avoiding drops that will one-hit kill you, and traversing areas that allow no mistakes to slow you down. This is not a casual puzzler, and not a game about digging. It quickly expects precision and expects minimal mistakes.

As I reached the later levels, I grew disappointed that no new mechanics were introduced. Wood and Sponge were the only interesting blocks, as everything else effectively behaved the same. It seems the game ran out of ideas, and just turned up the precision difficulty in timing moves. There is an awkward level editor with very little information on how it works, and some extra levels that again rely on AI usage to solve puzzles. It's been some time since the game stumped me into an "Aha" moment. If you are looking for a relaxing game that will challenge your mind, I would look elsewhere. I've been enjoying Qbeh recently, as it has nice puzzles with a great atmosphere and a push for exploration. This game does not do anything impressively. Watch some videos or try the demo, and know that the game pushes heavily into platforming in the later half. If you are still interested, it's not a regretable purchase at base price. I'd still recommend waiting for a sale, if you haven't gotten the game already, you aren't missing anything by waiting. Yes, this isn't a positive review, but the game is very mediocre.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
23.6 ore in totale
Pubblicata: 22 novembre
Can't go wrong with this game. This game is a perfect mix between platformer and puzzle. The platformer is easier than the puzzle, but by playing both perfectly you will get more out of the platforming. The puzzles require your drill bot to drill blocks of different materials, then use those materials to keep you moving past platforming obstacles. The puzzle solving at first is simple, but the difficulty ramps up quickly and eventually will have your brain sweating. Great game with a great premise.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
1.5 ore in totale
Pubblicata: 4 luglio
This game is very boring. The puzzle aspect is a little awkward and able to make you frustrated. Not wroth playing really
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
0.3 ore in totale
Pubblicata: 17 settembre
Fun game I got a while back, but figured I'd review it and say, don't buy it because notch will get more money that he doesn't deserve... especially after signing over Mojang to the devil of the PC platform and hater of the open PC, Microsoft.

Questa recensione ti è stata utile? No
4 persone su 7 (57%) hanno trovato questa recensione utile
18.2 ore in totale
Pubblicata: 19 ottobre
seems fun, but controlling is the weakess point (at least on pc), moving around is ok but building is not, why make use of [w],[e],[d],[r],[f],[t]! that's the most uncomfortable place on keyboard to made key combination, why not just [w],[s],[a],[d],[q],[e]? (i knew that you can change it in game but the default is ♥♥♥♥♥♥♥♥).

also most puzzle you can't get bonus for the 1st play, until you go later stage and upgrade your equilpment. with new equilpment the bonus is too easy and made no challenge at all.
Questa recensione ti è stata utile? No
1 persone su 2 (50%) hanno trovato questa recensione utile
14.9 ore in totale
Pubblicata: 16 ottobre
A really good puzzle game that gets your brain working
Questa recensione ti è stata utile? No
1 persone su 2 (50%) hanno trovato questa recensione utile
2.2 ore in totale
Pubblicata: 27 luglio
this game has a great story but some levs can get hard REALY HARD so if yore patint and dont mined dieing alot i whoud recamend this game
Questa recensione ti è stata utile? No
1 persone su 2 (50%) hanno trovato questa recensione utile
0.3 ore in totale
Pubblicata: 7 dicembre
is this the new minecraft?
Questa recensione ti è stata utile? No
7 persone su 7 (100%) hanno trovato questa recensione utile
1.6 ore in totale
Pubblicata: 27 novembre 2013
Come Super Mario aveva Peach, il Tetrobot (questo il nome del protagonista) ha Alexey e Markus, i quali non sono altro che i suoi poveri creatori rapiti da un supermegacattivone che li tiene prigionieri nel mezzo della foresta dimenticata… insomma, un espediente narrativo per giustificare la missione. I due umani faranno le loro apparizioni durante il gioco suggerendo al Tetrobot cosa fare per potersi potenziare e, quindi, guadagnare delle nuove abilità che gli permetteranno di sopravvivere e completare i nuovi quadri. Ma non solo: una volta sbloccata un’abilità, questa sarà retroattiva, il che significa che in qualsiasi momento sarà possibile rigiocare un livello precedente per poter recuperarne il “blocco importante“: per ogni livello di gioco, infatti, è nascosto un mattone da raggiungere e trivellare, così da sbloccarne l’icona nel menu di selezione livello e il simpatico tributo a cui fa riferimento.

Vieni a leggere la recensione completa su TheShelterNetwork.com:
http://theshelternetwork.com/blocks-matter-wave-super-mario/
Questa recensione ti è stata utile? No
30 persone su 34 (88%) hanno trovato questa recensione utile
19.6 ore in totale
Pubblicata: 22 marzo
Alexey Pajitnov (designer of Tetris) and Markus Persson (designer of Minecraft) were kidnapped because they were supposedly collaborating on a new game. Instead they were working on a miniature robot that was a blend of their two computer games. Tetrobot was activated in their absence and had to go rescue them from "The Boss." Definitely cliche.

As Tetrobot, you start out only being able to jump but quickly get a drill attachment. With this drill you are able to drill and collect certain blocks in the level, similar to Minecraft. Throughout the game, a couple of upgrades are added to Tetrobot to allow it to drill and collect different types of materials. With this collected matter, Tetrobot can regurgitate the blocks onto the paying field following a couple of rules:
1) The first block must be anchored to the level. It cannot just be put into mid-air. Subsequent blocks must be attached to blocks currently being placed.
2) Groups of four blocks must be placed. No more - No less. This creates "Tetronimos" I-J-L-O-T-S-Z.

Collecting and building platforms to get through the level is the goal. There are couple other things such as undrillable blocks, falling blocks, slimes and TNT. Each level also contains a Treasure Chest. Collect this chest and bring it to the level and you collect the "Block That Matters" for the level. The blocks that matter all pay tribute to different games.

Finally, every level has a star available. If you finish the level with a set level of blocks in your inventory you get a star, i.e. finish using the minimal number of blocks left on the board. Finish at the minimum get a gold star. Finish below the minimum and get a green star.

Rescuing Alexey and Markus will probably only take 3-4 hours. One of the Steam achievements is to complete this part of the game in one session. However, to get 100% (all the BTM and stars) will take significantly longer. I have played about 15 hours and still have 16 stars to collect and 14 bonus levels to complete. This is a fun little puzzle game that can provide a casual distraction to full out rage quit.
Questa recensione ti è stata utile? No