Wenn Indie-Spielentwickler Alexey und Markus in Schwierigkeiten sind, kommt ihre einzige Hoffnung von ihrer Kreation.
Nutzerreviews: Sehr positiv (521 Reviews)
Veröffentlichung: 19. Aug. 2011

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Blocks That Matter kaufen

 

Von Kuratoren empfohlen

"Very fun and challenging puzzle game about using blocks and their unique characteristics to advance in each level."

Reviews

“Wenn Sie innovative 2D Spiele wie Braid und Limbo, die Sie öfters dazu herausfordern Ihre grauen Zellen anzustrengen, mögen, dann haben Sie keine Entschuldigung.”
5/5 – Armless Octopus
“(...) manchmal findet man solche Edelsteine, die tatsächlich Qualität haben. Blocks That Matter is einer von solchen.”
18/20 – http://www.jeuxvideo.com/articles/0001/00014999-blocks-that-matter-test.htm
“Der geheime Grund für die Existenz des Spiels wiederum ist die Achtung dessen, was davor kam. Dies ist ein Block-Spiel, das Block-Spiele liebt.”
Killscreen

Steam Workshop


Verbreiten Sie Ihre Liebe zu Blöcken!

Erstellen Sie Ihre eigenen Level, Sprachfiles und BTM's und verteilen Sie sie, so das Tetrobot sein Gehirn lauffähig behält.

Über dieses Spiel

Wenn die beiden Indie-Spieleentwickler Alexey und Markus in Schwierigkeiten stecken sind ihre einzige Hoffnung ihre Schöpfungen.
Sie übernehmen die Rolle von Tetrobot: ein kleiner Roboter, der Blöcke nacheinander durchbohren, sie danach aufsammeln und daraufhin in neue Teile aus 4 Blöcken verarbeiten kann. Sie haben zusätzlich die Möglichkeit Serien aus 8+ Blöcken zu zerstören, wie in einem sehr retromäßigem russischen Spiel. Sand, Holz, Stein, Obsidian, Eisen, Diamant: jedes Material hat besondere Eigenschaften, die klug eingesetzt werden müssen, um aus ihnen profitieren zu können. Machen Sie sich bereit Ihr Gehirn einzusetzen und kombinieren Sie Ihre Jump'n'Run- und Rätsellösungs-Fähigkeiten um sie in diesem unglaublichen Mashup unter Beweis zu stellen!

Besondere Eigenschaften:

  • Eine einzigartige Spielerfahrung, die Rätsel und Jump'n'Run mischt, um Ihr Gehirn auf Hochtouren zu bringen
  • 40 spielbare Levels im Abenteuer-Modus, 20 freischaltbare Bonuslevel und zukünftig weitere kostenlose Inhalte
  • Sammeln Sie alle 40 "Blocks That Matter" und entdecken Sie Videospiele wieder, die Geschichte geschrieben haben oder schreiben werden
  • Erstellen und Tauschen Sie Ihre eigenen Rätsel aus, mithilfe eines leicht zu bedienenden Leveleditors (bald erhältlich)
  • Steam-Errungenschaften: 30+ Errungenschaften, freischaltbar durch Spielen und kreativ sein.
  • Steam Cloud: Egal, ob Sie gerade auf PC oder Mac, drinnen oder draußen spielen, Ihr Spielfortschritt wird abgespeichert werden.

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem:Windows XP
    • Prozessor:Pentium 4
    • Speicher:1 GB RAM
    • Grafik:OpenGL kompatibel 128 MB VRAM
    • DirectX®:dx90c
    • Festplatte:250 MB HD frei
    • Sound:integrierte OpenAL kompatible Chipset
    Empfohlen:
    • Betriebssystem:Windows 7
    • Prozessor:Core 2
    • Speicher:2 GB RAM
    • Grafik:OpenGL kompatibel, 256 MB VRAM
    • DirectX®:9.0c
    • Festplatte:400 MB freier Speicherplatz
    • Sound:integrierter, OpenAl kompatibler Chipsatz
    • Andere Anforderungen:Breitband-Internetverbindung
    Minimum:
    • Betriebssystem:Leopard
    • Prozessor:Core2
    • Speicher:1 GB RAM
    • Grafik:Intel HD Graphics
    • Festplatte:250 MB HD frei
    • Sound:integrierte Chipsets OpenAL kompatibel
    Empfohlen:
    • Betriebssystem:SnowLeopard
    • Prozessor:Core2
    • Speicher:2 GB RAM
    • Grafik:AMD Radeon HD
    • Festplatte:400 MB HD frei
    • Sound:integrierte Chipsets, die OpenAL kompatibel sind
    • Andere Anforderungen:Breitband Internetverbindung
    Minimum:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
Hilfreiche Kundenreviews
4 von 4 Personen (100%) fanden dieses Review hilfreich
6.5 Std. insgesamt
Verfasst: 30. Oktober 2014
This is a fun little puzzle platformer (although there are plenty of levels), with a good complexity/difficulty curve as you progress, and also a bit of replayability - as you gain skills by progressing through the levels, you also sometimes gain something that will get you access to extra sections of the earlier levels to get extra bonuses etc.

It generally has that good level of difficulty for a puzzle game - once you are out of the tutorial type early levels, you often initially think "this level is impossible", right up until you recognize the solution which then seems blatantly obvious and straightforward now that you know it.
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4 von 4 Personen (100%) fanden dieses Review hilfreich
23.6 Std. insgesamt
Verfasst: 22. November 2014
Can't go wrong with this game. This game is a perfect mix between platformer and puzzle. The platformer is easier than the puzzle, but by playing both perfectly you will get more out of the platforming. The puzzles require your drill bot to drill blocks of different materials, then use those materials to keep you moving past platforming obstacles. The puzzle solving at first is simple, but the difficulty ramps up quickly and eventually will have your brain sweating. Great game with a great premise.
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7 von 10 Personen (70%) fanden dieses Review hilfreich
12.0 Std. insgesamt
Verfasst: 6. September 2014
Honestly, this is not a bad puzzle game. It can probably be even considered good for small kids.

- Gameplay is OK, nothing too exciting, but hey, it's a puzzle game :)
- Levels are easy at first, slowly getting harder, but never becoming really hard, unless you're after bonuses.
- Levels are not too long or short, there are 40 of them in main story. There are some additional levels, which are quite hard.
- I can't say anything good about storyline, graphics, music, etc. Can't say anything bad either.

Main reason why this is a negative review, is other competition. Compared to games like "The Swapper", "The Bridge", "Portal", etc. I've had very mediocre experience with this one and can't really recommend it.
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5 von 7 Personen (71%) fanden dieses Review hilfreich
1.6 Std. insgesamt
Verfasst: 25. Oktober 2014
Ehhhhh. Not a terrible game per se, but it failed to grab me. There just isn't anything compelling about it; there are plenty of better games out there.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
1.0 Std. insgesamt
Verfasst: 1. Oktober 2014
A fun and interesting puzzle platformer. It's not the most unique game in the world, but it is definitely an entertaining and colorful experience.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 19. Oktober 2014
Fun Game. Tough Puzzle Solving.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
28.1 Std. insgesamt
Verfasst: 6. November 2014
I hesitantly recommend the game, considering the price. However, you should know what you are getting here. Despite being labeled as "Casual" by the developers, this is not a game where you sit around and think. Gameplay quickly transitions into precision platforming, requiring fast movements. The clunky controls and character that is literally a block makes things more difficult. Later levels rely heavily on guiding AI that will one-hit kill you, avoiding drops that will one-hit kill you, and traversing areas that allow no mistakes to slow you down. This is not a casual puzzler, and not a game about digging. It quickly expects precision and expects minimal mistakes.

As I reached the later levels, I grew disappointed that no new mechanics were introduced. Wood and Sponge were the only interesting blocks, as everything else effectively behaved the same. It seems the game ran out of ideas, and just turned up the precision difficulty in timing moves. There is an awkward level editor with very little information on how it works, and some extra levels that again rely on AI usage to solve puzzles. It's been some time since the game stumped me into an "Aha" moment. If you are looking for a relaxing game that will challenge your mind, I would look elsewhere. I've been enjoying Qbeh recently, as it has nice puzzles with a great atmosphere and a push for exploration. This game does not do anything impressively. Watch some videos or try the demo, and know that the game pushes heavily into platforming in the later half. If you are still interested, it's not a regretable purchase at base price. I'd still recommend waiting for a sale, if you haven't gotten the game already, you aren't missing anything by waiting. Yes, this isn't a positive review, but the game is very mediocre.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
1.3 Std. insgesamt
Verfasst: 16. Dezember 2014
Blocks that Matter will appeal to a very specific audience, and - sadly - that audience is not me.

There's nothing fundamentally broken about the game, it's a sweet little action/puzzler affair and it's not a purchase I regret.

However the mechanics do feel somewhat contrived; at it's heart you must place blocks to progress: you may only place four blocks contiguously and you may only destroy eight blocks in a row. Certain blocks fall when placed, others when touched. Some blocks will catch fire, others will not. Some can be drilled whilst others cannot. It's a puzzle game and as such needs rules but I found myself asking why they are so arbitrary a lot.

Possibly the biggest problem is that there are no save points during a level and there is no ability to rewind an action you didn't mean to make. Some (most) of the levels are too long and if you make a mistake jumping and running you'll find yourself redoing solved puzzle elements. Also if you make a mistake near the end of a puzzle you'll need to restart and redo all the jumping and running and blocking that went before. I found myself getting bored quite fast.

Blocks that matter is ultimately tedious rather than bad.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
4.7 Std. insgesamt
Verfasst: 3. September 2014
Never could finish it, I guess that's good.

8/10.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
4.3 Std. insgesamt
Verfasst: 12. Dezember 2014
The blocks don't really matter.
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4 von 8 Personen (50%) fanden dieses Review hilfreich
18.2 Std. insgesamt
Verfasst: 19. Oktober 2014
seems fun, but controlling is the weakess point (at least on pc), moving around is ok but building is not, why make use of [w],[e],[d],[r],[f],[t]! that's the most uncomfortable place on keyboard to made key combination, why not just [w],[s],[a],[d],[q],[e]? (i knew that you can change it in game but the default is ♥♥♥♥♥♥♥♥).

also most puzzle you can't get bonus for the 1st play, until you go later stage and upgrade your equilpment. with new equilpment the bonus is too easy and made no challenge at all.
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2 von 4 Personen (50%) fanden dieses Review hilfreich
14.9 Std. insgesamt
Verfasst: 16. Oktober 2014
A really good puzzle game that gets your brain working
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2 von 2 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
19.8 Std. insgesamt
Verfasst: 19. August 2013
Da erfinden die Schweden einen automatischen Nasenbohrer, der mir als mega praktisch erscheint, und was machen sie daraus? Ein Spiel...... (-_-) Na toll, also weiter die Finger schmutzig machen.

Aber trotz der Talentfehleinschätzung, ein tolles Spiel mit vielen classischen Elementen.

Rätselspaß für alle garatiert.

Bin dann mal wieder mit dem Finger in der Nase....!
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2 von 6 Personen (33%) fanden dieses Review hilfreich
1.3 Std. insgesamt
Verfasst: 14. Juni 2014
Liebevoll gemachtes Rätsel-Spiel, das auf der "Minecraft-Blöcke-Idee" basiert.
Man steuert einen kleinen Roboter durch gleich aussehende Level und schließlich in ein Portal hinein, das zum nächsten Level führt.
Die Story kann man eigentlich direkt vergessen. Hier und da ploppt mal ein Textfenster auf und das war'S auch schon.
Fazit: Es gibt deutlich schlechtere Indie-Spiele, aber eben auch deutlich bessere. Das ganze wird einfach zu schnell langweilig und monoton, allein der Steam Workshop macht das ganze evtl. interessant.
Keine Kaufempfehlung. 4/10
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1 von 6 Personen (17%) fanden dieses Review hilfreich
1.1 Std. insgesamt
Verfasst: 14. März 2014
Mir hatte das Spiel vom Prinzip her gut gefallen, da die Puzzle sehr schön gemacht sind und die Grafik auch toll ist.

Jedoch... bereits im 4. oder 5. Level scheitere ich, nicht an den Puzzle, aber an dem verfolgenden Monster.
Somit ist das Spiel für mich kein gutes Puzzlespiel, da es nicht um Logik, sondern um Jump and Run geht.

Schade eigentlich.
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30 von 34 Personen (88%) fanden dieses Review hilfreich
19.6 Std. insgesamt
Verfasst: 22. März 2014
Alexey Pajitnov (designer of Tetris) and Markus Persson (designer of Minecraft) were kidnapped because they were supposedly collaborating on a new game. Instead they were working on a miniature robot that was a blend of their two computer games. Tetrobot was activated in their absence and had to go rescue them from "The Boss." Definitely cliche.

As Tetrobot, you start out only being able to jump but quickly get a drill attachment. With this drill you are able to drill and collect certain blocks in the level, similar to Minecraft. Throughout the game, a couple of upgrades are added to Tetrobot to allow it to drill and collect different types of materials. With this collected matter, Tetrobot can regurgitate the blocks onto the paying field following a couple of rules:
1) The first block must be anchored to the level. It cannot just be put into mid-air. Subsequent blocks must be attached to blocks currently being placed.
2) Groups of four blocks must be placed. No more - No less. This creates "Tetronimos" I-J-L-O-T-S-Z.

Collecting and building platforms to get through the level is the goal. There are couple other things such as undrillable blocks, falling blocks, slimes and TNT. Each level also contains a Treasure Chest. Collect this chest and bring it to the level and you collect the "Block That Matters" for the level. The blocks that matter all pay tribute to different games.

Finally, every level has a star available. If you finish the level with a set level of blocks in your inventory you get a star, i.e. finish using the minimal number of blocks left on the board. Finish at the minimum get a gold star. Finish below the minimum and get a green star.

Rescuing Alexey and Markus will probably only take 3-4 hours. One of the Steam achievements is to complete this part of the game in one session. However, to get 100% (all the BTM and stars) will take significantly longer. I have played about 15 hours and still have 16 stars to collect and 14 bonus levels to complete. This is a fun little puzzle game that can provide a casual distraction to full out rage quit.
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23 von 25 Personen (92%) fanden dieses Review hilfreich
28.0 Std. insgesamt
Verfasst: 29. November 2013
While the story and themes aren't necessarily super exciting, Blocks That Matters makes a lot up in the gameplay department. The object of the game is to control a little drilling robot and solve a slew of increasingly mind-bending puzzles. Your Drillbot can drill certain blocks (dependent on the quality of its drill) and then use those blocks to create platforms. Different blocks have different ways of behaving with certain situations and objects. You are also going to need quick fingers and lightning fast reflexes if you want to solve the puzzles in the "most efficient way" to earn a Gold or even the Green star!

The game is notably short if you don't have a obsession for completing everything and gaining every little golden star in the game, but at the same time it doesn't drag things endlessly and spread itself too thin. Almost every new puzzle requires different kind thinking. In the casual category, this game shines!
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32 von 42 Personen (76%) fanden dieses Review hilfreich
1.6 Std. insgesamt
Verfasst: 25. November 2013
I can't say how much of that is personal preference or not, but I can just say that this was very boring for me.

I think it has to do with being able too easily to screw things up and having to redo a long passage of the game, which often needs you to be careful and progress slowly.

The thing is, you have to make mistakes to understand how to play, right from the start, and the game punishes you for that in a way that impedes progress completely.

I mean, you might want to try it, it might be more your cup of tea, but you're warned.
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20 von 26 Personen (77%) fanden dieses Review hilfreich
5.9 Std. insgesamt
Verfasst: 1. März 2014
Blocks that matter tries to be a puzzle and platformer game and is mediocre at both.

The primary puzzle aspect involves collecting blocks and placing them again. This simple concept is ruined by needlessly convoluted rules about how you must place and pickup blocks. The most basic moves take too long, its not fun and place one wrong block and you have to reset the whole level, redoing sections you've already done.

The potential of this game might be better realised if the levels were shorter or there was a rewind button.

The story is boring, irrelevant to the gameplay and relentlessly unfunny.

I would not call this game casual as indicated in its 'tag'. It is too fiddly and unforgiving.

Only buy when on special and if you're desperate for a puzzle game.
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15 von 18 Personen (83%) fanden dieses Review hilfreich
6.0 Std. insgesamt
Verfasst: 18. Juni 2013
It's... not a great game. It's not bad, but it's not good either. The puzzles are just too simple, and it's frustrating when you make a mistake because levels are long and without checkpoints (and they really need checkpoints). So yeah, even I - the puzzle fanatic - wouldn't approve this.
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