When indie game developers Alexey and Markus are in trouble, their only hope comes from their creation.
User reviews: Very Positive (507 reviews)
Release Date: Aug 19, 2011

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Recommended By Curators

"Very fun and challenging puzzle game about using blocks and their unique characteristics to advance in each level."

Reviews

“If you like innovative 2D games that challenge you to actually use your noodle ever once in awhile like Braid and Limbo, then you have no excuse.”
5/5 – Armless Octopus
“(...) sometimes you find some gems that are truly worthwhile. Blocks That Matter is one of those.”
18/20 – http://www.jeuxvideo.com/articles/0001/00014999-blocks-that-matter-test.htm
“The game’s secret reason for being, though, is its deference to what came before. This is a block game in love with block games.”
Killscreen

Steam Workshop


Spread the love of Blocks!

Create and share your own levels, language files and custom BTM's so that Tetrobot keeps it's brain in working order.

About This Game

When indie game developers Alexey and Markus are in trouble, their only hope comes from their creation.
You are the Tetrobot: a tiny robot that can drill blocks of matter one by one, collect them, and recycle them into new pieces of 4 blocks. You also have the possibility to destroy lines of 8+ blocks in a very «retro russian» game style. Sand, wood, stone, obsidian, iron, diamond: each matter has its specific behaviour you'll have to use wisely and take advantage of them. So get ready to use your brain and combine your platforming and puzzle-solving skills in this incredible mashup!

Key features:

  • A unique gameplay experience mixing puzzle and platform that will challenge your brain
  • 40 levels to play in Adventure Mode, 20 bonus levels to unlock and more free content to come
  • Collect every 40 "Blocks That Matter" and rediscover videogames made of blocks that made or will make History
  • Create and share your own puzzles using an easy-to-use level editor
  • Steam achievements: 30+ achievements to unlock by playing the game and being creative.
  • Steam Cloud: No matter if you play on PC or Mac, at home or outside, your progression will be saved.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:WindowsXP
    • Processor:Pentium4
    • Memory:1 GB RAM
    • Graphics:OpenGL compatible 128Mo VRAM
    • DirectX®:dx90c
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Windows7
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:OpenGL compatible 256Mo VRAM
    • DirectX®:dx90c
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Leopard
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Intel HD Graphics
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:SnowLeopard
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:AMD Radeon HD
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
9 of 9 people (100%) found this review helpful
5.7 hrs on record
Posted: June 26
It's a really fun game.
The only thing that really sucks is that you have to start a level all over again, when you ♥♥♥♥ up. This is (especially in longer levels) really annoying.
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4 of 4 people (100%) found this review helpful
18.5 hrs on record
Posted: July 20
This is a great game. I love the storyline and the lever creator, And i highly recomend it. Cant wait to play the sequel! Dying is REALLY annoying, espically in longer levels, but still great game
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4 of 4 people (100%) found this review helpful
6.5 hrs on record
Posted: October 30
This is a fun little puzzle platformer (although there are plenty of levels), with a good complexity/difficulty curve as you progress, and also a bit of replayability - as you gain skills by progressing through the levels, you also sometimes gain something that will get you access to extra sections of the earlier levels to get extra bonuses etc.

It generally has that good level of difficulty for a puzzle game - once you are out of the tutorial type early levels, you often initially think "this level is impossible", right up until you recognize the solution which then seems blatantly obvious and straightforward now that you know it.
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5 of 6 people (83%) found this review helpful
12.0 hrs on record
Posted: September 6
Honestly, this is not a bad puzzle game. It can probably be even considered good for small kids.

- Gameplay is OK, nothing too exciting, but hey, it's a puzzle game :)
- Levels are easy at first, slowly getting harder, but never becoming really hard, unless you're after bonuses.
- Levels are not too long or short, there are 40 of them in main story. There are some additional levels, which are quite hard.
- I can't say anything good about storyline, graphics, music, etc. Can't say anything bad either.

Main reason why this is a negative review, is other competition. Compared to games like "The Swapper", "The Bridge", "Portal", etc. I've had very mediocre experience with this one and can't really recommend it.
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4 of 5 people (80%) found this review helpful
1.6 hrs on record
Posted: October 25
Ehhhhh. Not a terrible game per se, but it failed to grab me. There just isn't anything compelling about it; there are plenty of better games out there.
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5 of 7 people (71%) found this review helpful
18.0 hrs on record
Posted: December 1
All I can remember about this game is: using blocks to beat the level (you had to use 4 to make some shapes), escaping from big pink snot (Big Mamma?), collecting unique blocks (collectibles) and the most impotant thing - NO MID-LEVEL SAVE FEATURE OF ANY KIND. When I think "Blocks That Matter" I also think "!&*#%$@*!!!" because I was forced to replay certain levels severals times as a whole. It didn't matter I failed in the last part because I could not time something right or make a crucial jump or avoid something. Disappointment. I don't like when developers don't give more than one difficulty. I didn't get this game for challenge, but mechanics and fun. I wanted to relax and I received completely opposite sensation. I absolutely hate when they waste my time, money and patience. I associate this game with one feeling - frustration. Bog off. Take a block and drop it on your head before buying it.
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2 of 2 people (100%) found this review helpful
0.2 hrs on record
Posted: October 19
Fun Game. Tough Puzzle Solving.
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2 of 2 people (100%) found this review helpful
1.0 hrs on record
Posted: October 1
A fun and interesting puzzle platformer. It's not the most unique game in the world, but it is definitely an entertaining and colorful experience.
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2 of 2 people (100%) found this review helpful
1.3 hrs on record
Posted: December 16
Blocks that Matter will appeal to a very specific audience, and - sadly - that audience is not me.

There's nothing fundamentally broken about the game, it's a sweet little action/puzzler affair and it's not a purchase I regret.

However the mechanics do feel somewhat contrived; at it's heart you must place blocks to progress: you may only place four blocks contiguously and you may only destroy eight blocks in a row. Certain blocks fall when placed, others when touched. Some blocks will catch fire, others will not. Some can be drilled whilst others cannot. It's a puzzle game and as such needs rules but I found myself asking why they are so arbitrary a lot.

Possibly the biggest problem is that there are no save points during a level and there is no ability to rewind an action you didn't mean to make. Some (most) of the levels are too long and if you make a mistake jumping and running you'll find yourself redoing solved puzzle elements. Also if you make a mistake near the end of a puzzle you'll need to restart and redo all the jumping and running and blocking that went before. I found myself getting bored quite fast.

Blocks that matter is ultimately tedious rather than bad.
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3 of 4 people (75%) found this review helpful
4.3 hrs on record
Posted: December 12
The blocks don't really matter.
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1 of 1 people (100%) found this review helpful
28.1 hrs on record
Posted: November 6
I hesitantly recommend the game, considering the price. However, you should know what you are getting here. Despite being labeled as "Casual" by the developers, this is not a game where you sit around and think. Gameplay quickly transitions into precision platforming, requiring fast movements. The clunky controls and character that is literally a block makes things more difficult. Later levels rely heavily on guiding AI that will one-hit kill you, avoiding drops that will one-hit kill you, and traversing areas that allow no mistakes to slow you down. This is not a casual puzzler, and not a game about digging. It quickly expects precision and expects minimal mistakes.

As I reached the later levels, I grew disappointed that no new mechanics were introduced. Wood and Sponge were the only interesting blocks, as everything else effectively behaved the same. It seems the game ran out of ideas, and just turned up the precision difficulty in timing moves. There is an awkward level editor with very little information on how it works, and some extra levels that again rely on AI usage to solve puzzles. It's been some time since the game stumped me into an "Aha" moment. If you are looking for a relaxing game that will challenge your mind, I would look elsewhere. I've been enjoying Qbeh recently, as it has nice puzzles with a great atmosphere and a push for exploration. This game does not do anything impressively. Watch some videos or try the demo, and know that the game pushes heavily into platforming in the later half. If you are still interested, it's not a regretable purchase at base price. I'd still recommend waiting for a sale, if you haven't gotten the game already, you aren't missing anything by waiting. Yes, this isn't a positive review, but the game is very mediocre.
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1 of 1 people (100%) found this review helpful
23.6 hrs on record
Posted: November 22
Can't go wrong with this game. This game is a perfect mix between platformer and puzzle. The platformer is easier than the puzzle, but by playing both perfectly you will get more out of the platforming. The puzzles require your drill bot to drill blocks of different materials, then use those materials to keep you moving past platforming obstacles. The puzzle solving at first is simple, but the difficulty ramps up quickly and eventually will have your brain sweating. Great game with a great premise.
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1 of 1 people (100%) found this review helpful
1.5 hrs on record
Posted: July 4
This game is very boring. The puzzle aspect is a little awkward and able to make you frustrated. Not wroth playing really
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1 of 1 people (100%) found this review helpful
0.3 hrs on record
Posted: September 17
Fun game I got a while back, but figured I'd review it and say, don't buy it because notch will get more money that he doesn't deserve... especially after signing over Mojang to the devil of the PC platform and hater of the open PC, Microsoft.

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4 of 7 people (57%) found this review helpful
18.2 hrs on record
Posted: October 19
seems fun, but controlling is the weakess point (at least on pc), moving around is ok but building is not, why make use of [w],[e],[d],[r],[f],[t]! that's the most uncomfortable place on keyboard to made key combination, why not just [w],[s],[a],[d],[q],[e]? (i knew that you can change it in game but the default is ♥♥♥♥♥♥♥♥).

also most puzzle you can't get bonus for the 1st play, until you go later stage and upgrade your equilpment. with new equilpment the bonus is too easy and made no challenge at all.
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1 of 2 people (50%) found this review helpful
14.9 hrs on record
Posted: October 16
A really good puzzle game that gets your brain working
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1 of 2 people (50%) found this review helpful
2.2 hrs on record
Posted: July 27
this game has a great story but some levs can get hard REALY HARD so if yore patint and dont mined dieing alot i whoud recamend this game
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1 of 2 people (50%) found this review helpful
0.3 hrs on record
Posted: December 7
is this the new minecraft?
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30 of 34 people (88%) found this review helpful
19.6 hrs on record
Posted: March 22
Alexey Pajitnov (designer of Tetris) and Markus Persson (designer of Minecraft) were kidnapped because they were supposedly collaborating on a new game. Instead they were working on a miniature robot that was a blend of their two computer games. Tetrobot was activated in their absence and had to go rescue them from "The Boss." Definitely cliche.

As Tetrobot, you start out only being able to jump but quickly get a drill attachment. With this drill you are able to drill and collect certain blocks in the level, similar to Minecraft. Throughout the game, a couple of upgrades are added to Tetrobot to allow it to drill and collect different types of materials. With this collected matter, Tetrobot can regurgitate the blocks onto the paying field following a couple of rules:
1) The first block must be anchored to the level. It cannot just be put into mid-air. Subsequent blocks must be attached to blocks currently being placed.
2) Groups of four blocks must be placed. No more - No less. This creates "Tetronimos" I-J-L-O-T-S-Z.

Collecting and building platforms to get through the level is the goal. There are couple other things such as undrillable blocks, falling blocks, slimes and TNT. Each level also contains a Treasure Chest. Collect this chest and bring it to the level and you collect the "Block That Matters" for the level. The blocks that matter all pay tribute to different games.

Finally, every level has a star available. If you finish the level with a set level of blocks in your inventory you get a star, i.e. finish using the minimal number of blocks left on the board. Finish at the minimum get a gold star. Finish below the minimum and get a green star.

Rescuing Alexey and Markus will probably only take 3-4 hours. One of the Steam achievements is to complete this part of the game in one session. However, to get 100% (all the BTM and stars) will take significantly longer. I have played about 15 hours and still have 16 stars to collect and 14 bonus levels to complete. This is a fun little puzzle game that can provide a casual distraction to full out rage quit.
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23 of 25 people (92%) found this review helpful
28.0 hrs on record
Posted: November 29, 2013
While the story and themes aren't necessarily super exciting, Blocks That Matters makes a lot up in the gameplay department. The object of the game is to control a little drilling robot and solve a slew of increasingly mind-bending puzzles. Your Drillbot can drill certain blocks (dependent on the quality of its drill) and then use those blocks to create platforms. Different blocks have different ways of behaving with certain situations and objects. You are also going to need quick fingers and lightning fast reflexes if you want to solve the puzzles in the "most efficient way" to earn a Gold or even the Green star!

The game is notably short if you don't have a obsession for completing everything and gaining every little golden star in the game, but at the same time it doesn't drag things endlessly and spread itself too thin. Almost every new puzzle requires different kind thinking. In the casual category, this game shines!
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