Quando os programadores de jogos indie Alexey e Markus estão em sarilhos, a sua única esperança vem da sua criação.
Análises de utilizadores: Praticamente positivas (570 análises)
Data de lançamento: 19 Ago, 2011

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Comprar Blocks That Matter

 

Recomendações de Curadores

"Very fun and challenging puzzle game about using blocks and their unique characteristics to advance in each level."

Análises

“Se gostas de jogos 2D inovadores que te desafiam a usar os teus neurónios por um instante como o Braid e o Limbo, então não tens desculpas.”
5/5 – Armless Octopus
“(...) às vezes encontramos algumas pérolas que definitivamente valem a pena. Blocks That Matter é uma delas.”
18/20 – http://www.jeuxvideo.com/articles/0001/00014999-blocks-that-matter-test.htm
“No entanto, o segredo da razão de ser do jogo, é a sua deferência ao que veio anteriormente. Este é um jogo de blocos apaixonado por jogos de blocos.”
Killscreen

Steam Workshop


Spread the love of Blocks!

Create and share your own levels, language files and custom BTM's so that Tetrobot keeps it's brain in working order.

Acerca deste jogo

Quando os programadores de jogos indie Alexey e Markus estão com problemas, a única esperança deles vem da criatividade.
Tu és o Tetrobot: um minúsculo robô que consegue furar blocos de matérias um por um, recuperá-los e reciclá-los em novas peças de 4 blocos. Também tens a possibilidade de destruir linhas de mais de 8 blocos num estilo de jogo «retro russo». Areia, madeira, pedra, obsidiana, ferro, diamante: cada material tem o seu comportamento específico que vais ter de usar sabiamente e aproveitar as respetivas vantagens. Então prepara-te para usar o teu cérebro e combinar as tuas habilidades de resolver puzzles e experiências em plataformas neste incrível mashup!

Características-chave:

  • Uma experiência de jogabilidade única ao juntar puzzles e plataformas que vão desafiar o teu cérebro.
  • 40 níveis para jogar no modo Aventura, 20 níveis bónus para desbloquear e ainda mais conteúdo grátis para vir.
  • Coleciona todos os 40 "Blocos Que Importam" (Blocks That Matter) e volta a descobrir os videojogos feitos de blocos que fizeram ou vão fazer História.
  • Cria e partilha os teus puzzles usando um editor fácil-de-usar (brevemente disponível).
  • Proezas Steam: mais de 30 proezas para desbloquear ao jogar e ao ser criativo.
  • Steam Cloud: Não interessa se jogas num PC ou Mac, em casa ou fora, o teu progresso vai ser guardado.

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: WindowsXP
    • Processador: Pentium4
    • Memória: 1 GB de RAM
    • Placa Gráfica: Compatível com OpenGL e com 128Mb de VRAM
    • DirectX®: dx90c
    • Disco Rígido: 250 MB de espaço livre
    • Som: Chipset integrado compatível com OpenAL
    Recomendado:
    • SO: Windows7
    • Processador: Core2
    • Memória: 2 GB de RAM
    • Placa Gráfica: Compatível com OpenGL e com 256Mb de VRAM
    • DirectX®: dx90c
    • Disco Rígido: 400 MB de espaço livre
    • Som: Chipset integrado compatível com OpenAL
    • Outros Requerimentos: Conexão à Internet por Banda Larga
    Minimum:
    • OS:Leopard
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Intel HD Graphics
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:SnowLeopard
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:AMD Radeon HD
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
Análises úteis de clientes
9 de 11 pessoas (82%) acharam esta análise útil
27.6 hrs em registo
Publicada: 1 Maio
Ingenious puzzle-game for everyone who's considering thinking as an entertainment.

It’s about:
  • Tetrobot - minirobot - who's trying to set free its captured designers;
  • collecting blocks of different kind (wooden, sand etc.) and building different shapes of them to reach level's extraction point or get another blocks;
  • interacting with blocks and level's enviroment: as an example, when you need to deliver ice block from one point of the map to another or when you need to burn wood blocks to clear a path;
  • upgrading your Tetrobot for ability to collect new types of blocks;
  • being precise and think fast on special "platformer"-levels.

Why you should play this:
  • game appeals not to your reflexes or reaction, but to your logic and ability to preoritize your actions;
  • it incourages you to come back to finished levels with upgraded Tetrobot for getting special "Block That Matter" or beat the level with largest possible amount of blocks to get a "Star";
  • it teachs you to think few steps ahead.

Why you may not like it:
  • on some levels game suddenly cease to be medititative and transforms into cruel platformer when you need to reach the end of the level fast enough and continue collecting blocks and solve puzzles (easy ones) at the same time;
  • there's no "Undo" button - you have to start level again if you make a mistake: it is certainly irritating.

Logic is power - embrace it!
Achaste esta análise útil? Sim Não Engraçada
3 de 5 pessoas (60%) acharam esta análise útil
0.5 hrs em registo
Publicada: 12 Abril
If you read all the reviews on this game, you pretty much know what the general opinion is. I'll just state a few since I haven't clocked in those kinds of hours..
Pros:
+Great music
+Simple look
+Simple yet awesome perks.
+Fun achievements
+Once you unlock certain abilities, you can playback old levels to unlock more goodies.
Cons:
-Playing back the old levels wasn't all that fun, but I'm a guy with a schedule so yea.
-Got sucked in with that amazing price and abundant content.

9/10
Achaste esta análise útil? Sim Não Engraçada
1 de 2 pessoas (50%) acharam esta análise útil
2.9 hrs em registo
Publicada: 30 Maio
Cute graphics, challenging puzzles, good game.
Achaste esta análise útil? Sim Não Engraçada
1 de 2 pessoas (50%) acharam esta análise útil
1 pessoa achou esta análise engraçada
42.4 hrs em registo
Publicada: 13 Junho
Lovely game. You need both logic and skill to beat it, and it's a lot of fun to try to get all the achievements. Some levels made me want to throw my laptop through the window, but loved it anyway.
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31 de 36 pessoas (86%) acharam esta análise útil
19.6 hrs em registo
Publicada: 22 de Março de 2014
Alexey Pajitnov (designer of Tetris) and Markus Persson (designer of Minecraft) were kidnapped because they were supposedly collaborating on a new game. Instead they were working on a miniature robot that was a blend of their two computer games. Tetrobot was activated in their absence and had to go rescue them from "The Boss." Definitely cliche.

As Tetrobot, you start out only being able to jump but quickly get a drill attachment. With this drill you are able to drill and collect certain blocks in the level, similar to Minecraft. Throughout the game, a couple of upgrades are added to Tetrobot to allow it to drill and collect different types of materials. With this collected matter, Tetrobot can regurgitate the blocks onto the paying field following a couple of rules:
1) The first block must be anchored to the level. It cannot just be put into mid-air. Subsequent blocks must be attached to blocks currently being placed.
2) Groups of four blocks must be placed. No more - No less. This creates "Tetronimos" I-J-L-O-T-S-Z.

Collecting and building platforms to get through the level is the goal. There are couple other things such as undrillable blocks, falling blocks, slimes and TNT. Each level also contains a Treasure Chest. Collect this chest and bring it to the level and you collect the "Block That Matters" for the level. The blocks that matter all pay tribute to different games.

Finally, every level has a star available. If you finish the level with a set level of blocks in your inventory you get a star, i.e. finish using the minimal number of blocks left on the board. Finish at the minimum get a gold star. Finish below the minimum and get a green star.

Rescuing Alexey and Markus will probably only take 3-4 hours. One of the Steam achievements is to complete this part of the game in one session. However, to get 100% (all the BTM and stars) will take significantly longer. I have played about 15 hours and still have 16 stars to collect and 14 bonus levels to complete. This is a fun little puzzle game that can provide a casual distraction to full out rage quit.
Achaste esta análise útil? Sim Não Engraçada