When indie game developers Alexey and Markus are in trouble, their only hope comes from their creation.
Κριτικές: Πολύ θετικές (508 κριτικές)
Ημερομηνία κυκλοφορίας: 19 Αυγ, 2011
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Αγορά Blocks That Matter

ΕΟΡΤΑΣΤΙΚΗ ΕΚΠΤΩΣΗ! Η προσφορά λήγει 2 Ιανουαρίου

 

Προτείνεται από επιμελητές

"Very fun and challenging puzzle game about using blocks and their unique characteristics to advance in each level."

Κριτικές

“If you like innovative 2D games that challenge you to actually use your noodle ever once in awhile like Braid and Limbo, then you have no excuse.”
5/5 – Armless Octopus
“(...) sometimes you find some gems that are truly worthwhile. Blocks That Matter is one of those.”
18/20 – http://www.jeuxvideo.com/articles/0001/00014999-blocks-that-matter-test.htm
“The game’s secret reason for being, though, is its deference to what came before. This is a block game in love with block games.”
Killscreen

Steam Workshop


Spread the love of Blocks!

Create and share your own levels, language files and custom BTM's so that Tetrobot keeps it's brain in working order.

Σχετικά με αυτό το παιχνίδι

Όταν οι ανεξάρτητοι δημιουργοί παιχνιδιών Alexey και Markus βρίσκονται σε μπελάδες, η μοναδική τους ελπίδα είναι το δημιούργημά τους.
Είστε το Tetrobot: ένα μικροσκοπικό ρομπότ που μπορεί να σκάψει μέσα από κομμάτια υλικών ένα προς ένα, να τα συλλέξει, και να τα μετατρέψει σε νέα κομμάτια των τεσσάρων κομματιών υλικών. Επίσης, έχετε τη δυνατότητα να καταστρέψετε γραμμές των 8 ή περισσότερων κομματιών, σε ένα πολύ «ρώσικο retro» τύπο παιχνιδιού. Άμμος, ξύλο, πέτρα, σίδερο και διαμάντι: κάθε υλικό έχει τη δικιά του ιδιαίτερη συμπεριφορά που εσείς θα πρέπει να τη χρησιμοποιήσετε σοφά και να την εκμεταλλευτείτε. Έτσι ετοιμαστείτε να χρησιμοποιήσετε το μυαλό σας και να συνδυάσετε τις platforming και τις δυνατότητές σας να επιλύετε γρίφους σε αυτόν τον εκπληκτικό συνδυασμό!

Βασικά χαρακτηριστικά:

  • Μία ιδιαίτερη εμπειρία παιχνιδιού που συνδυάζει γρίφους και platforming που θα προκαλέσουν το μυαλό σας
  • 40 επίπεδα παιχνιδιού στο Adventure Mode, 20 επιπλέον επίπεδα για να ξεκλειδώσετε και περισσότερο δωρεάν περιεχόμενο σύντομα
  • Μαζέψτε και τα 40 "σημαντικά κομματια ύλης" και ανακαλύψτε ξανά βιντεοπαιχνίδια στα οποία χρησιμοποιείτε κουτιά που έγραψαν ή θα γράψουν Ιστορία
  • Δημιουργήστε και μοιραστείτε τους δικούς σας γρίφους χρησιμοποιώντας έναν εύχρηστο level editor(διαθέσιμο σύντομα)
  • Επιτεύγματα Steam: Περισσότερα από 30 επιτεύγματα για να ξεκλειδώσετε παίζοντας αυτό το παιχνίδι και με το να είστε δημιουργικός.
  • Steam Cloud: Όπου και να παίζετε, σε PC ή Mac, στο σπίτι ή έξω, η πρόοδός σας θα αποθηκεύεται.

Απαιτήσεις συστήματος

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:WindowsXP
    • Processor:Pentium4
    • Memory:1 GB RAM
    • Graphics:OpenGL compatible 128Mo VRAM
    • DirectX®:dx90c
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Windows7
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:OpenGL compatible 256Mo VRAM
    • DirectX®:dx90c
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Leopard
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Intel HD Graphics
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:SnowLeopard
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:AMD Radeon HD
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
Χρήσιμες κριτικές χρηστών
4 από 4 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
18.5 ώρες στο μητρώο
Αναρτήθηκε: 20 Ιουλίου
This is a great game. I love the storyline and the lever creator, And i highly recomend it. Cant wait to play the sequel! Dying is REALLY annoying, espically in longer levels, but still great game
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
4 από 4 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
6.5 ώρες στο μητρώο
Αναρτήθηκε: 30 Οκτωβρίου
This is a fun little puzzle platformer (although there are plenty of levels), with a good complexity/difficulty curve as you progress, and also a bit of replayability - as you gain skills by progressing through the levels, you also sometimes gain something that will get you access to extra sections of the earlier levels to get extra bonuses etc.

It generally has that good level of difficulty for a puzzle game - once you are out of the tutorial type early levels, you often initially think "this level is impossible", right up until you recognize the solution which then seems blatantly obvious and straightforward now that you know it.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
6 από 8 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
12.0 ώρες στο μητρώο
Αναρτήθηκε: 6 Σεπτεμβρίου
Honestly, this is not a bad puzzle game. It can probably be even considered good for small kids.

- Gameplay is OK, nothing too exciting, but hey, it's a puzzle game :)
- Levels are easy at first, slowly getting harder, but never becoming really hard, unless you're after bonuses.
- Levels are not too long or short, there are 40 of them in main story. There are some additional levels, which are quite hard.
- I can't say anything good about storyline, graphics, music, etc. Can't say anything bad either.

Main reason why this is a negative review, is other competition. Compared to games like "The Swapper", "The Bridge", "Portal", etc. I've had very mediocre experience with this one and can't really recommend it.
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5 από 7 άτομα (71%) βρήκαν αυτή την κριτική χρήσιμη
1.6 ώρες στο μητρώο
Αναρτήθηκε: 25 Οκτωβρίου
Ehhhhh. Not a terrible game per se, but it failed to grab me. There just isn't anything compelling about it; there are plenty of better games out there.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
1.0 ώρες στο μητρώο
Αναρτήθηκε: 1 Οκτωβρίου
A fun and interesting puzzle platformer. It's not the most unique game in the world, but it is definitely an entertaining and colorful experience.
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
23.6 ώρες στο μητρώο
Αναρτήθηκε: 22 Νοεμβρίου
Can't go wrong with this game. This game is a perfect mix between platformer and puzzle. The platformer is easier than the puzzle, but by playing both perfectly you will get more out of the platforming. The puzzles require your drill bot to drill blocks of different materials, then use those materials to keep you moving past platforming obstacles. The puzzle solving at first is simple, but the difficulty ramps up quickly and eventually will have your brain sweating. Great game with a great premise.
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3 από 4 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
4.3 ώρες στο μητρώο
Αναρτήθηκε: 12 Δεκεμβρίου
The blocks don't really matter.
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3 από 4 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
0.2 ώρες στο μητρώο
Αναρτήθηκε: 19 Οκτωβρίου
Fun Game. Tough Puzzle Solving.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
28.1 ώρες στο μητρώο
Αναρτήθηκε: 6 Νοεμβρίου
I hesitantly recommend the game, considering the price. However, you should know what you are getting here. Despite being labeled as "Casual" by the developers, this is not a game where you sit around and think. Gameplay quickly transitions into precision platforming, requiring fast movements. The clunky controls and character that is literally a block makes things more difficult. Later levels rely heavily on guiding AI that will one-hit kill you, avoiding drops that will one-hit kill you, and traversing areas that allow no mistakes to slow you down. This is not a casual puzzler, and not a game about digging. It quickly expects precision and expects minimal mistakes.

As I reached the later levels, I grew disappointed that no new mechanics were introduced. Wood and Sponge were the only interesting blocks, as everything else effectively behaved the same. It seems the game ran out of ideas, and just turned up the precision difficulty in timing moves. There is an awkward level editor with very little information on how it works, and some extra levels that again rely on AI usage to solve puzzles. It's been some time since the game stumped me into an "Aha" moment. If you are looking for a relaxing game that will challenge your mind, I would look elsewhere. I've been enjoying Qbeh recently, as it has nice puzzles with a great atmosphere and a push for exploration. This game does not do anything impressively. Watch some videos or try the demo, and know that the game pushes heavily into platforming in the later half. If you are still interested, it's not a regretable purchase at base price. I'd still recommend waiting for a sale, if you haven't gotten the game already, you aren't missing anything by waiting. Yes, this isn't a positive review, but the game is very mediocre.
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
14.9 ώρες στο μητρώο
Αναρτήθηκε: 16 Οκτωβρίου
A really good puzzle game that gets your brain working
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
1.3 ώρες στο μητρώο
Αναρτήθηκε: 16 Δεκεμβρίου
Blocks that Matter will appeal to a very specific audience, and - sadly - that audience is not me.

There's nothing fundamentally broken about the game, it's a sweet little action/puzzler affair and it's not a purchase I regret.

However the mechanics do feel somewhat contrived; at it's heart you must place blocks to progress: you may only place four blocks contiguously and you may only destroy eight blocks in a row. Certain blocks fall when placed, others when touched. Some blocks will catch fire, others will not. Some can be drilled whilst others cannot. It's a puzzle game and as such needs rules but I found myself asking why they are so arbitrary a lot.

Possibly the biggest problem is that there are no save points during a level and there is no ability to rewind an action you didn't mean to make. Some (most) of the levels are too long and if you make a mistake jumping and running you'll find yourself redoing solved puzzle elements. Also if you make a mistake near the end of a puzzle you'll need to restart and redo all the jumping and running and blocking that went before. I found myself getting bored quite fast.

Blocks that matter is ultimately tedious rather than bad.
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5 από 9 άτομα (56%) βρήκαν αυτή την κριτική χρήσιμη
18.0 ώρες στο μητρώο
Αναρτήθηκε: 1 Δεκεμβρίου
All I can remember about this game is: using blocks to beat the level (you had to use 4 to make some shapes), escaping from big pink snot (Big Mamma?), collecting unique blocks (collectibles) and the most impotant thing - NO MID-LEVEL SAVE FEATURE OF ANY KIND. When I think "Blocks That Matter" I also think "!&*#%$@*!!!" because I was forced to replay certain levels severals times as a whole. It didn't matter I failed in the last part because I could not time something right or make a crucial jump or avoid something. Disappointment. I don't like when developers don't give more than one difficulty. I didn't get this game for challenge, but mechanics and fun. I wanted to relax and I received completely opposite sensation. I absolutely hate when they waste my time, money and patience. I associate this game with one feeling - frustration. Bog off. Take a block and drop it on your head before buying it.
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1 από 2 άτομα (50%) βρήκαν αυτή την κριτική χρήσιμη
2.2 ώρες στο μητρώο
Αναρτήθηκε: 27 Ιουλίου
this game has a great story but some levs can get hard REALY HARD so if yore patint and dont mined dieing alot i whoud recamend this game
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1 από 2 άτομα (50%) βρήκαν αυτή την κριτική χρήσιμη
0.3 ώρες στο μητρώο
Αναρτήθηκε: 7 Δεκεμβρίου
is this the new minecraft?
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1 από 2 άτομα (50%) βρήκαν αυτή την κριτική χρήσιμη
1.5 ώρες στο μητρώο
Αναρτήθηκε: 4 Ιουλίου
This game is very boring. The puzzle aspect is a little awkward and able to make you frustrated. Not wroth playing really
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4 από 8 άτομα (50%) βρήκαν αυτή την κριτική χρήσιμη
18.2 ώρες στο μητρώο
Αναρτήθηκε: 19 Οκτωβρίου
seems fun, but controlling is the weakess point (at least on pc), moving around is ok but building is not, why make use of [w],[e],[d],[r],[f],[t]! that's the most uncomfortable place on keyboard to made key combination, why not just [w],[s],[a],[d],[q],[e]? (i knew that you can change it in game but the default is ♥♥♥♥♥♥♥♥).

also most puzzle you can't get bonus for the 1st play, until you go later stage and upgrade your equilpment. with new equilpment the bonus is too easy and made no challenge at all.
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30 από 34 άτομα (88%) βρήκαν αυτή την κριτική χρήσιμη
19.6 ώρες στο μητρώο
Αναρτήθηκε: 22 Μαρτίου
Alexey Pajitnov (designer of Tetris) and Markus Persson (designer of Minecraft) were kidnapped because they were supposedly collaborating on a new game. Instead they were working on a miniature robot that was a blend of their two computer games. Tetrobot was activated in their absence and had to go rescue them from "The Boss." Definitely cliche.

As Tetrobot, you start out only being able to jump but quickly get a drill attachment. With this drill you are able to drill and collect certain blocks in the level, similar to Minecraft. Throughout the game, a couple of upgrades are added to Tetrobot to allow it to drill and collect different types of materials. With this collected matter, Tetrobot can regurgitate the blocks onto the paying field following a couple of rules:
1) The first block must be anchored to the level. It cannot just be put into mid-air. Subsequent blocks must be attached to blocks currently being placed.
2) Groups of four blocks must be placed. No more - No less. This creates "Tetronimos" I-J-L-O-T-S-Z.

Collecting and building platforms to get through the level is the goal. There are couple other things such as undrillable blocks, falling blocks, slimes and TNT. Each level also contains a Treasure Chest. Collect this chest and bring it to the level and you collect the "Block That Matters" for the level. The blocks that matter all pay tribute to different games.

Finally, every level has a star available. If you finish the level with a set level of blocks in your inventory you get a star, i.e. finish using the minimal number of blocks left on the board. Finish at the minimum get a gold star. Finish below the minimum and get a green star.

Rescuing Alexey and Markus will probably only take 3-4 hours. One of the Steam achievements is to complete this part of the game in one session. However, to get 100% (all the BTM and stars) will take significantly longer. I have played about 15 hours and still have 16 stars to collect and 14 bonus levels to complete. This is a fun little puzzle game that can provide a casual distraction to full out rage quit.
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23 από 25 άτομα (92%) βρήκαν αυτή την κριτική χρήσιμη
28.0 ώρες στο μητρώο
Αναρτήθηκε: 29 Νοεμβρίου, 2013
While the story and themes aren't necessarily super exciting, Blocks That Matters makes a lot up in the gameplay department. The object of the game is to control a little drilling robot and solve a slew of increasingly mind-bending puzzles. Your Drillbot can drill certain blocks (dependent on the quality of its drill) and then use those blocks to create platforms. Different blocks have different ways of behaving with certain situations and objects. You are also going to need quick fingers and lightning fast reflexes if you want to solve the puzzles in the "most efficient way" to earn a Gold or even the Green star!

The game is notably short if you don't have a obsession for completing everything and gaining every little golden star in the game, but at the same time it doesn't drag things endlessly and spread itself too thin. Almost every new puzzle requires different kind thinking. In the casual category, this game shines!
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32 από 42 άτομα (76%) βρήκαν αυτή την κριτική χρήσιμη
1.6 ώρες στο μητρώο
Αναρτήθηκε: 25 Νοεμβρίου, 2013
I can't say how much of that is personal preference or not, but I can just say that this was very boring for me.

I think it has to do with being able too easily to screw things up and having to redo a long passage of the game, which often needs you to be careful and progress slowly.

The thing is, you have to make mistakes to understand how to play, right from the start, and the game punishes you for that in a way that impedes progress completely.

I mean, you might want to try it, it might be more your cup of tea, but you're warned.
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20 από 26 άτομα (77%) βρήκαν αυτή την κριτική χρήσιμη
5.9 ώρες στο μητρώο
Αναρτήθηκε: 1 Μαρτίου
Blocks that matter tries to be a puzzle and platformer game and is mediocre at both.

The primary puzzle aspect involves collecting blocks and placing them again. This simple concept is ruined by needlessly convoluted rules about how you must place and pickup blocks. The most basic moves take too long, its not fun and place one wrong block and you have to reset the whole level, redoing sections you've already done.

The potential of this game might be better realised if the levels were shorter or there was a rewind button.

The story is boring, irrelevant to the gameplay and relentlessly unfunny.

I would not call this game casual as indicated in its 'tag'. It is too fiddly and unforgiving.

Only buy when on special and if you're desperate for a puzzle game.
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