Cuando los desarrolladores de juegos indie Alexey y Markus están en apuros, su única esperanza proviene de su propia creación.
Análisis de usuarios:
Global:
Mayormente positivos (638 análisis) - El 77% de los 638 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 19 ago. 2011

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Comprar Blocks That Matter

¡REBAJAS DE VERANO! La oferta termina el 4 de julio

-50%
$4.99
$2.49
 

Críticas

“Si te gustan los innovadores juegos en 2D que te incitan a usar el coco de vez en cuando como Braid y Limbo, entonces no tienes excusa.”
5/5 – Armless Octopus
“(...) algunas veces encuentras joyas que realmente valen la pena. Blocks That Matter es una de esas.”
18/20 – http://www.jeuxvideo.com/articles/0001/00014999-blocks-that-matter-test.htm
“La razón secreta de la existencia del juego es su diferencia con los juegos que vinieron antes. Este es un juego de bloques que ama los juegos de bloques.”
Killscreen

Steam Workshop


Spread the love of Blocks!

Create and share your own levels, language files and custom BTM's so that Tetrobot keeps it's brain in working order.

Acerca de este juego

Cuando los desarroladores de juegos indie Alexey y Markus están en apuros, su única esperanza proviene de su propia creación.
Eres el Tetrobot: un pequeño robot que puede perforar bloques de material uno a uno y reciclarlos para convertirlos en nuevas piezas de 4 bloques. También tendrás la posibilidad de destruir líneas de más de 8 bloques en un estilo de juego muy "retro ruso". Arena, madera, piedra, obsidiana, hierro, diamante: cada material tiene su comportamiento específico que tendrás que usar sabiamente para usarlo a tu favor. ¡Así que prepárate a usar tu cerebro y combina tus habilidades en resolución de rompecabezas y plataformas en este increíble mezcla!

Características principales:

  • Una experiencia de juego única que combina rompecabezas y plataformas que serán un desafío para tu cerebro
  • 40 niveles de juego en el Modo Aventura, 20 niveles adicionales para desbloquear y más contenido gratuito que está por llegar
  • Colecciona los 40 "Blocks That Matter" y redescubre videojuegos hechos de bloques que hicieron o harán historia
  • Crea y comparte tus propios rompecabezas usando el sencillo editor de niveles (disponible próximamente)
  • Logros de Steam: más de 30 logros para desbloquear por jugar al juego y ser creativo
  • Steam Cloud: Da igual que juegues en PC o Mac, en casa o en el exterior, tus progresos en el juego quedarán guardados

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows XP
    • Procesador: Pentium 4
    • Memoria: 1 GB de RAM
    • Gráficos: Gráfica con 128 MB de VRAM y compatible con OpenGL
    • Versión de DirectX®: 9.0c
    • Disco Duro: 250 MB de espacio libre
    • Sonido: Chipset integrado compatible con OpenAL
    Recomendado:
    • SO: Windows 7
    • Procesador: Core2
    • Memoria: 2 GB de RAM
    • Gráficos: Gráfica con 256 MB de VRAM y compatible con OpenGL
    • Versión de DirectX®: 9.0c
    • Disco Duro: 400 MB de espacio libre
    • Sonido: Chipset integrado compatible con OpenAL
    • Otros Requisitos: Conexión a Internet de banda ancha
    Mínimo:
    • SO: Leopard
    • Procesador: Core 2
    • Memoria: 1 GB de RAM
    • Gráficos: Intel HD Graphics
    • Disco Duro: 250 MB de espacio libre
    • Sonido: Chipset integrado compatible con OpenAL
    Recomendado:
    • SO: Snow Leopard
    • Procesador: Core 2
    • Memoria: 2 GB de RAM
    • Gráficos: AMD Radeon HD
    • Disco Duro: 400 MB de espacio libre
    • Sonido: Chipset integrado compatible con OpenAL
    • Otros Requisitos: Conexión a Internet de banda ancha
    Minimum:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Global:
Mayormente positivos (638 análisis)
Publicados recientemente
Scholar-at-Arms
( 2.1 h registradas )
Publicado el 16 de junio
Bland, boring gameplay, yawn-worthy in-jokes about indie gaming. Oh well, the price of Steam bundles is the occasional dud.
¿Es útil? No Divertido
👌TeenJackBauer👌
( 3.8 h registradas )
Publicado el 27 de mayo
7/10 TJBs
¿Es útil? No Divertido
Eduga
( 3.6 h registradas )
Publicado el 24 de mayo
Lo que he logrado jugar me ha gustado mucho, si eres amante de los puzzles este juego te gustará, a mi en lo personal me gusta porque soy amante de los puzzles y de los juegos de plataformas, así que este, como anillo al dedo
¿Es útil? No Divertido
Donald the Duck
( 2.1 h registradas )
Publicado el 7 de mayo
Alright. So this game straight up sucks ♥♥♥♥. I really liked it at first because the levels were short and I didn't need the "undo" button but after I've gotten a little further it's just unbearably ♥♥♥♥ing annoying. If you screw up a little at the end of a long level? ♥♥♥♥ off, you can do it again from the beginning. And worst of all are the blocks that fall down when you touch them, I would remove those and burn them. And also, why the ♥♥♥♥ isn't there a restart button, so when I ♥♥♥♥ up (which happens every twenty seconds), I can at least restart the ♥♥♥♥ing level?! Yeah why would you put that there, right? Just ♥♥♥♥ off, you're not gonna make this game any comfortable, obviously.

3/10. About 7/10 with undo and restart level buttons.
¿Es útil? No Divertido
^6Холокосби
( 1.0 h registradas )
Publicado el 28 de abril
save yourself
¿Es útil? No Divertido
Barkie_Mailman
( 2.6 h registradas )
Publicado el 25 de abril
Make 1 tiny mistake and you have to play the whole level again. Considering you can push a block by walking into it, this can get insanely frustrating. In a way I kind of admire the absolute perfection required....but in a stronger way I just can't recommend this headache of a game to anyone!
¿Es útil? No Divertido
Noble hsky CSGO2x.com
( 3.9 h registradas )
Publicado el 15 de abril
Amazing game, great artwork and soundtrack, lot's of funny references and overall great gameplay. The puzzles are unique and make you think. Graphics are amazing, 10/10.
¿Es útil? No Divertido
Auramancer
( 10.7 h registradas )
Publicado el 5 de abril
In Blocks That Matter, little Tetrobot must solve platforming block puzzles by gathering matter and placing it in tetronimoes in order to save Alexey Pajitnov, the creator of Tetris, and Markus Persson, he of Minecraft fame.

Tetrobot’s adventure through Sweden (the land of indie games) is full of difficult challenges and brain-bending puzzles. You’ll need to think out the entire level before making a move if you want to collect the Block That Matters, which contains an important historical video game where certain blocks… mattered.

The main adventure is a series of 40 levels where you must reach the exit portal. Collecting blocks and using them smartly is your only option. The Tetrobot can either drill into blocks from the side, or jump up and hit them from beneath to collect them. But beware, he can’t drill while he is jumping in the air, nor can he drill blocks beneath him. These simple limitations cause some seemingly simple situations to devolve into brain-frying problems.

The plinky-plunky soundtrack is cute and engaging, putting you into a puzzly mindset, though the over-reliance on deep bass meant I had to turn down my speakers whenever I started the game.
The cartoony graphics are great, and all the different blocks and terrains you will be exploring are interesting. The pseudo-isometric viewpoint you are given is helpful, and it is usually easy to count how many blocks a certain jump will be.

The difficulty ramps fairly quickly, and sometimes a single mistake can mean having to redo minutes of work. The sometimes open-ended nature of certain sections of puzzles can lead to later puzzles being unsolvable, though you never would have known that at the beginning of the level. This situation will rarely prevent you from finishing a level, though it often means you can’t get the Block That Matters.

This was a fun game, though some of the platforming sections got on my nerves a bit, especially when I had to redo some other simple puzzles over and over again to retry the difficult section. A bit more balancing or some sort of checkpoint system would have been really nice. Overall I enjoyed seeking out the Blocks That Matter, and saving Alexey and Markus from their abduction.

There are 10 free bonus “chocolate” levels that were added as part of the Humble Voxatron Debut, so be sure to check those out!
¿Es útil? No Divertido
GrimKeep
( 2.8 h registradas )
Publicado el 4 de abril
Other then the problems that others have mentioned about no rewind or checkpoints, the game is pretty good. You just really need to think before you act, or else on mistake will case you restart the whole level. The game is really not for me, but I would still recommend it especially when it's on sale or in a bundle.
¿Es útil? No Divertido
_Demo_
( 33.3 h registradas )
Publicado el 28 de marzo
Great game, has a few annoyances but overall fun. The music is pretty good but their some issues with programs that run in the background, which may cause you to lose where you are in a level and have no choice but to start the level over. Also if you are on a laptop and you happen to use a game pad for input disable power management while playing as it will cause you to lose your place in a level if the laptop tries to go into suspend.



EDIT:

Playing this game second time and i have to change my stance, last time I was playing with the keyboard and the controls were okay, however playing this gme with a gamepad (of any type) just sucks!!! The run button always makes your guys drill into a wall when you dont want to, to the point where I want to bash the ♥♥♥♥ out of the controller because this game shouldnt be this hard on a gamepad, it just shouldn't I get everything from input lag to just ♥♥♥♥♥♥ controls,


I recommend this game if you want to play with a keyboard, if not... stay away from this game unless you hate your gamepad and want to bash it into a million pieces by the end of the game.
¿Es útil? No Divertido
Análisis más útiles  Global
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
2.9 h registradas
Publicado el 18 de mayo de 2014
A pesar de que se me estén haciendo imposibles los niveles del juego lo amo. 100% recomendable.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
11.8 h registradas
Publicado el 25 de febrero de 2014
Es un juego muy entretenido, si entiendes el ingles no veo ningun problema en que adquieras este juego, Si no entiendes el ingles igual es divertido pero no entenderas la historia.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
10.0 h registradas
Publicado el 7 de agosto de 2014
Ahora que he terminado la campaña principal de Blocks That Matter creo que estoy en posición de poder valorar positivamente este videojuego. Pese a que los niveles finales carecen de la dificultad previa de otros, no ensombrecen el logro que supone crear 40 niveles llenos de puzzles y diversión, con una trama simple pero que a la vez entretiene y da mayor importancia a lo que hacemos con el protagonista, junto a una banda sonora lograda. En definitiva, que si te gustan los puzzles y una estética sencilla a la vez que bonita, te gustará Blocks That Matter.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
15.1 h registradas
Publicado el 29 de mayo de 2014
Buen juego de puzzles para pasar el rato. Quizá no sea un gran juego, pero eso mismo es su clave, simplemente entretiene y esta bien hecho.
¿Te ha sido útil este análisis? No Divertido
A 3 de 14 personas (21%) les ha sido útil este análisis
Recomendado
20.9 h registradas
Publicado el 22 de enero de 2014
Ayyyyperoquecosinaaalotetrabotajifroejfrefrofjoerme va a rebentar la p*ta cabeza.
¿Te ha sido útil este análisis? No Divertido
A 9 de 44 personas (20%) les ha sido útil este análisis
Recomendado
17.3 h registradas
Publicado el 10 de junio de 2012
Muy buen juego de puzzles/plataformas, pone a prueba tu ingenio y habilidad. Es un excelente título que vale la pena jugarlo y desbloquear todos los logros. Además se pueden ir sacando unos pixel-artwork de varios juegos (hasta Mario aparece por ahí). Incluye un editor de niveles, lo que lo hace aún mejor (pues se pueden jugar niveles creados por otros usuarios). La historia es muy graciosa, y a la vez original. Le hace falta una secuela, o bien que los desarrolladores le pongan un poco mas de amor y actualicen con nuevos niveles, pero de todos modos es un juego recomendable.
¿Te ha sido útil este análisis? No Divertido
A 34 de 40 personas (85%) les ha sido útil este análisis
Recomendado
19.6 h registradas
Publicado el 22 de marzo de 2014
Alexey Pajitnov (designer of Tetris) and Markus Persson (designer of Minecraft) were kidnapped because they were supposedly collaborating on a new game. Instead they were working on a miniature robot that was a blend of their two computer games. Tetrobot was activated in their absence and had to go rescue them from "The Boss." Definitely cliche.

As Tetrobot, you start out only being able to jump but quickly get a drill attachment. With this drill you are able to drill and collect certain blocks in the level, similar to Minecraft. Throughout the game, a couple of upgrades are added to Tetrobot to allow it to drill and collect different types of materials. With this collected matter, Tetrobot can regurgitate the blocks onto the paying field following a couple of rules:
1) The first block must be anchored to the level. It cannot just be put into mid-air. Subsequent blocks must be attached to blocks currently being placed.
2) Groups of four blocks must be placed. No more - No less. This creates "Tetronimos" I-J-L-O-T-S-Z.

Collecting and building platforms to get through the level is the goal. There are couple other things such as undrillable blocks, falling blocks, slimes and TNT. Each level also contains a Treasure Chest. Collect this chest and bring it to the level and you collect the "Block That Matters" for the level. The blocks that matter all pay tribute to different games.

Finally, every level has a star available. If you finish the level with a set level of blocks in your inventory you get a star, i.e. finish using the minimal number of blocks left on the board. Finish at the minimum get a gold star. Finish below the minimum and get a green star.

Rescuing Alexey and Markus will probably only take 3-4 hours. One of the Steam achievements is to complete this part of the game in one session. However, to get 100% (all the BTM and stars) will take significantly longer. I have played about 15 hours and still have 16 stars to collect and 14 bonus levels to complete. This is a fun little puzzle game that can provide a casual distraction to full out rage quit.
¿Te ha sido útil este análisis? No Divertido
A 27 de 31 personas (87%) les ha sido útil este análisis
Recomendado
28.0 h registradas
Publicado el 29 de noviembre de 2013
While the story and themes aren't necessarily super exciting, Blocks That Matters makes a lot up in the gameplay department. The object of the game is to control a little drilling robot and solve a slew of increasingly mind-bending puzzles. Your Drillbot can drill certain blocks (dependent on the quality of its drill) and then use those blocks to create platforms. Different blocks have different ways of behaving with certain situations and objects. You are also going to need quick fingers and lightning fast reflexes if you want to solve the puzzles in the "most efficient way" to earn a Gold or even the Green star!

The game is notably short if you don't have a obsession for completing everything and gaining every little golden star in the game, but at the same time it doesn't drag things endlessly and spread itself too thin. Almost every new puzzle requires different kind thinking. In the casual category, this game shines!
¿Te ha sido útil este análisis? No Divertido
A 37 de 49 personas (76%) les ha sido útil este análisis
No recomendado
1.6 h registradas
Publicado el 25 de noviembre de 2013
I can't say how much of that is personal preference or not, but I can just say that this was very boring for me.

I think it has to do with being able too easily to screw things up and having to redo a long passage of the game, which often needs you to be careful and progress slowly.

The thing is, you have to make mistakes to understand how to play, right from the start, and the game punishes you for that in a way that impedes progress completely.

I mean, you might want to try it, it might be more your cup of tea, but you're warned.
¿Te ha sido útil este análisis? No Divertido
A 25 de 33 personas (76%) les ha sido útil este análisis
No recomendado
5.9 h registradas
Publicado el 1 de marzo de 2014
Blocks that matter tries to be a puzzle and platformer game and is mediocre at both.

The primary puzzle aspect involves collecting blocks and placing them again. This simple concept is ruined by needlessly convoluted rules about how you must place and pickup blocks. The most basic moves take too long, its not fun and place one wrong block and you have to reset the whole level, redoing sections you've already done.

The potential of this game might be better realised if the levels were shorter or there was a rewind button.

The story is boring, irrelevant to the gameplay and relentlessly unfunny.

I would not call this game casual as indicated in its 'tag'. It is too fiddly and unforgiving.

Only buy when on special and if you're desperate for a puzzle game.
¿Te ha sido útil este análisis? No Divertido