Cuando los desarrolladores de juegos indie Alexey y Markus están en apuros, su única esperanza proviene de su propia creación.
Análisis de usuarios: Muy positivos (522 análisis)
Fecha de lanzamiento: 19 de Ago, 2011

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Comprar Blocks That Matter

 

Recomendado por mentores

"Very fun and challenging puzzle game about using blocks and their unique characteristics to advance in each level."

Análisis

“Si te gustan los innovadores juegos en 2D que te incitan a usar el coco de vez en cuando como Braid y Limbo, entonces no tienes excusa.”
5/5 – Armless Octopus
“(...) algunas veces encuentras joyas que realmente valen la pena. Blocks That Matter es una de esas.”
18/20 – http://www.jeuxvideo.com/articles/0001/00014999-blocks-that-matter-test.htm
“La razón secreta de la existencia del juego es su diferencia con los juegos que vinieron antes. Este es un juego de bloques que ama los juegos de bloques.”
Killscreen

Steam Workshop


Spread the love of Blocks!

Create and share your own levels, language files and custom BTM's so that Tetrobot keeps it's brain in working order.

Acerca de este juego

Cuando los desarroladores de juegos indie Alexey y Markus están en apuros, su única esperanza proviene de su propia creación.
Eres el Tetrobot: un pequeño robot que puede perforar bloques de material uno a uno y reciclarlos para convertirlos en nuevas piezas de 4 bloques. También tendrás la posibilidad de destruir líneas de más de 8 bloques en un estilo de juego muy "retro ruso". Arena, madera, piedra, obsidiana, hierro, diamante: cada material tiene su comportamiento específico que tendrás que usar sabiamente para usarlo a tu favor. ¡Así que prepárate a usar tu cerebro y combina tus habilidades en resolución de rompecabezas y plataformas en este increíble mezcla!

Características principales:

  • Una experiencia de juego única que combina rompecabezas y plataformas que serán un desafío para tu cerebro
  • 40 niveles de juego en el Modo Aventura, 20 niveles adicionales para desbloquear y más contenido gratuito que está por llegar
  • Colecciona los 40 "Blocks That Matter" y redescubre videojuegos hechos de bloques que hicieron o harán historia
  • Crea y comparte tus propios rompecabezas usando el sencillo editor de niveles (disponible próximamente)
  • Logros de Steam: más de 30 logros para desbloquear por jugar al juego y ser creativo
  • Steam Cloud: Da igual que juegues en PC o Mac, en casa o en el exterior, tus progresos en el juego quedarán guardados

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows XP
    • Procesador: Pentium 4
    • Memoria: 1 GB de RAM
    • Gráficos: Gráfica con 128 MB de VRAM y compatible con OpenGL
    • Versión de DirectX®: 9.0c
    • Disco Duro: 250 MB de espacio libre
    • Sonido: Chipset integrado compatible con OpenAL
    Recomendado:
    • SO: Windows 7
    • Procesador: Core2
    • Memoria: 2 GB de RAM
    • Gráficos: Gráfica con 256 MB de VRAM y compatible con OpenGL
    • Versión de DirectX®: 9.0c
    • Disco Duro: 400 MB de espacio libre
    • Sonido: Chipset integrado compatible con OpenAL
    • Otros Requisitos: Conexión a Internet de banda ancha
    Mínimo:
    • SO: Leopard
    • Procesador: Core 2
    • Memoria: 1 GB de RAM
    • Gráficos: Intel HD Graphics
    • Disco Duro: 250 MB de espacio libre
    • Sonido: Chipset integrado compatible con OpenAL
    Recomendado:
    • SO: Snow Leopard
    • Procesador: Core 2
    • Memoria: 2 GB de RAM
    • Gráficos: AMD Radeon HD
    • Disco Duro: 400 MB de espacio libre
    • Sonido: Chipset integrado compatible con OpenAL
    • Otros Requisitos: Conexión a Internet de banda ancha
    Minimum:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
Análisis útiles de usuarios
A 1 de 1 personas (100%) les ha sido útil este análisis
10.0 h registradas
Publicado: 7 de agosto de 2014
Ahora que he terminado la campaña principal de Blocks That Matter creo que estoy en posición de poder valorar positivamente este videojuego. Pese a que los niveles finales carecen de la dificultad previa de otros, no ensombrecen el logro que supone crear 40 niveles llenos de puzzles y diversión, con una trama simple pero que a la vez entretiene y da mayor importancia a lo que hacemos con el protagonista, junto a una banda sonora lograda. En definitiva, que si te gustan los puzzles y una estética sencilla a la vez que bonita, te gustará Blocks That Matter.
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A 4 de 4 personas (100%) les ha sido útil este análisis
6.5 h registradas
Publicado: 30 de octubre de 2014
This is a fun little puzzle platformer (although there are plenty of levels), with a good complexity/difficulty curve as you progress, and also a bit of replayability - as you gain skills by progressing through the levels, you also sometimes gain something that will get you access to extra sections of the earlier levels to get extra bonuses etc.

It generally has that good level of difficulty for a puzzle game - once you are out of the tutorial type early levels, you often initially think "this level is impossible", right up until you recognize the solution which then seems blatantly obvious and straightforward now that you know it.
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A 4 de 4 personas (100%) les ha sido útil este análisis
23.6 h registradas
Publicado: 22 de noviembre de 2014
Can't go wrong with this game. This game is a perfect mix between platformer and puzzle. The platformer is easier than the puzzle, but by playing both perfectly you will get more out of the platforming. The puzzles require your drill bot to drill blocks of different materials, then use those materials to keep you moving past platforming obstacles. The puzzle solving at first is simple, but the difficulty ramps up quickly and eventually will have your brain sweating. Great game with a great premise.
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A 7 de 10 personas (70%) les ha sido útil este análisis
12.0 h registradas
Publicado: 6 de septiembre de 2014
Honestly, this is not a bad puzzle game. It can probably be even considered good for small kids.

- Gameplay is OK, nothing too exciting, but hey, it's a puzzle game :)
- Levels are easy at first, slowly getting harder, but never becoming really hard, unless you're after bonuses.
- Levels are not too long or short, there are 40 of them in main story. There are some additional levels, which are quite hard.
- I can't say anything good about storyline, graphics, music, etc. Can't say anything bad either.

Main reason why this is a negative review, is other competition. Compared to games like "The Swapper", "The Bridge", "Portal", etc. I've had very mediocre experience with this one and can't really recommend it.
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A 5 de 7 personas (71%) les ha sido útil este análisis
1.6 h registradas
Publicado: 25 de octubre de 2014
Ehhhhh. Not a terrible game per se, but it failed to grab me. There just isn't anything compelling about it; there are plenty of better games out there.
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A 2 de 2 personas (100%) les ha sido útil este análisis
1.0 h registradas
Publicado: 1 de octubre de 2014
A fun and interesting puzzle platformer. It's not the most unique game in the world, but it is definitely an entertaining and colorful experience.
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A 3 de 4 personas (75%) les ha sido útil este análisis
0.2 h registradas
Publicado: 19 de octubre de 2014
Fun Game. Tough Puzzle Solving.
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A 1 de 1 personas (100%) les ha sido útil este análisis
28.2 h registradas
Publicado: 6 de noviembre de 2014
I hesitantly recommend the game, considering the price. However, you should know what you are getting here. Despite being labeled as "Casual" by the developers, this is not a game where you sit around and think. Gameplay quickly transitions into precision platforming, requiring fast movements. The clunky controls and character that is literally a block makes things more difficult. Later levels rely heavily on guiding AI that will one-hit kill you, avoiding drops that will one-hit kill you, and traversing areas that allow no mistakes to slow you down. This is not a casual puzzler, and not a game about digging. It quickly expects precision and expects minimal mistakes.

As I reached the later levels, I grew disappointed that no new mechanics were introduced. Wood and Sponge were the only interesting blocks, as everything else effectively behaved the same. It seems the game ran out of ideas, and just turned up the precision difficulty in timing moves. There is an awkward level editor with very little information on how it works, and some extra levels that again rely on AI usage to solve puzzles. It's been some time since the game stumped me into an "Aha" moment. If you are looking for a relaxing game that will challenge your mind, I would look elsewhere. I've been enjoying Qbeh recently, as it has nice puzzles with a great atmosphere and a push for exploration. This game does not do anything impressively. Watch some videos or try the demo, and know that the game pushes heavily into platforming in the later half. If you are still interested, it's not a regretable purchase at base price. I'd still recommend waiting for a sale, if you haven't gotten the game already, you aren't missing anything by waiting. Yes, this isn't a positive review, but the game is very mediocre.
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A 2 de 3 personas (67%) les ha sido útil este análisis
1.3 h registradas
Publicado: 16 de diciembre de 2014
Blocks that Matter will appeal to a very specific audience, and - sadly - that audience is not me.

There's nothing fundamentally broken about the game, it's a sweet little action/puzzler affair and it's not a purchase I regret.

However the mechanics do feel somewhat contrived; at it's heart you must place blocks to progress: you may only place four blocks contiguously and you may only destroy eight blocks in a row. Certain blocks fall when placed, others when touched. Some blocks will catch fire, others will not. Some can be drilled whilst others cannot. It's a puzzle game and as such needs rules but I found myself asking why they are so arbitrary a lot.

Possibly the biggest problem is that there are no save points during a level and there is no ability to rewind an action you didn't mean to make. Some (most) of the levels are too long and if you make a mistake jumping and running you'll find yourself redoing solved puzzle elements. Also if you make a mistake near the end of a puzzle you'll need to restart and redo all the jumping and running and blocking that went before. I found myself getting bored quite fast.

Blocks that matter is ultimately tedious rather than bad.
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A 2 de 3 personas (67%) les ha sido útil este análisis
4.7 h registradas
Publicado: 3 de septiembre de 2014
Never could finish it, I guess that's good.

8/10.
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A 3 de 5 personas (60%) les ha sido útil este análisis
4.3 h registradas
Publicado: 12 de diciembre de 2014
The blocks don't really matter.
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A 4 de 8 personas (50%) les ha sido útil este análisis
18.2 h registradas
Publicado: 19 de octubre de 2014
seems fun, but controlling is the weakess point (at least on pc), moving around is ok but building is not, why make use of [w],[e],[d],[r],[f],[t]! that's the most uncomfortable place on keyboard to made key combination, why not just [w],[s],[a],[d],[q],[e]? (i knew that you can change it in game but the default is ♥♥♥♥♥♥♥♥).

also most puzzle you can't get bonus for the 1st play, until you go later stage and upgrade your equilpment. with new equilpment the bonus is too easy and made no challenge at all.
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A 2 de 4 personas (50%) les ha sido útil este análisis
14.9 h registradas
Publicado: 16 de octubre de 2014
A really good puzzle game that gets your brain working
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A 9 de 9 personas (100%) les ha sido útil este análisis
17.3 h registradas
Publicado: 10 de junio de 2012
Muy buen juego de puzzles/plataformas, pone a prueba tu ingenio y habilidad. Es un excelente título que vale la pena jugarlo y desbloquear todos los logros. Además se pueden ir sacando unos pixel-artwork de varios juegos (hasta Mario aparece por ahí). Incluye un editor de niveles, lo que lo hace aún mejor (pues se pueden jugar niveles creados por otros usuarios). La historia es muy graciosa, y a la vez original. Le hace falta una secuela, o bien que los desarrolladores le pongan un poco mas de amor y actualicen con nuevos niveles, pero de todos modos es un juego recomendable.
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A 2 de 2 personas (100%) les ha sido útil este análisis
11.4 h registradas
Publicado: 25 de febrero de 2014
Es un juego muy entretenido, si entiendes el ingles no veo ningun problema en que adquieras este juego, Si no entiendes el ingles igual es divertido pero no entenderas la historia.
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A 2 de 2 personas (100%) les ha sido útil este análisis
2.9 h registradas
Publicado: 18 de mayo de 2014
A pesar de que se me estén haciendo imposibles los niveles del juego lo amo. 100% recomendable.
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A 1 de 1 personas (100%) les ha sido útil este análisis
14.6 h registradas
Publicado: 29 de mayo de 2014
Buen juego de puzzles para pasar el rato. Quizá no sea un gran juego, pero eso mismo es su clave, simplemente entretiene y esta bien hecho.
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A 0 de 2 personas (0%) les ha sido útil este análisis
1.2 h registradas
Publicado: 27 de febrero de 2014
oh my god
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A 3 de 14 personas (21%) les ha sido útil este análisis
20.9 h registradas
Publicado: 22 de enero de 2014
Ayyyyperoquecosinaaalotetrabotajifroejfrefrofjoerme va a rebentar la p*ta cabeza.
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A 30 de 34 personas (88%) les ha sido útil este análisis
19.6 h registradas
Publicado: 22 de marzo de 2014
Alexey Pajitnov (designer of Tetris) and Markus Persson (designer of Minecraft) were kidnapped because they were supposedly collaborating on a new game. Instead they were working on a miniature robot that was a blend of their two computer games. Tetrobot was activated in their absence and had to go rescue them from "The Boss." Definitely cliche.

As Tetrobot, you start out only being able to jump but quickly get a drill attachment. With this drill you are able to drill and collect certain blocks in the level, similar to Minecraft. Throughout the game, a couple of upgrades are added to Tetrobot to allow it to drill and collect different types of materials. With this collected matter, Tetrobot can regurgitate the blocks onto the paying field following a couple of rules:
1) The first block must be anchored to the level. It cannot just be put into mid-air. Subsequent blocks must be attached to blocks currently being placed.
2) Groups of four blocks must be placed. No more - No less. This creates "Tetronimos" I-J-L-O-T-S-Z.

Collecting and building platforms to get through the level is the goal. There are couple other things such as undrillable blocks, falling blocks, slimes and TNT. Each level also contains a Treasure Chest. Collect this chest and bring it to the level and you collect the "Block That Matters" for the level. The blocks that matter all pay tribute to different games.

Finally, every level has a star available. If you finish the level with a set level of blocks in your inventory you get a star, i.e. finish using the minimal number of blocks left on the board. Finish at the minimum get a gold star. Finish below the minimum and get a green star.

Rescuing Alexey and Markus will probably only take 3-4 hours. One of the Steam achievements is to complete this part of the game in one session. However, to get 100% (all the BTM and stars) will take significantly longer. I have played about 15 hours and still have 16 stars to collect and 14 bonus levels to complete. This is a fun little puzzle game that can provide a casual distraction to full out rage quit.
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