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Een duistere aanwezigheid stalkt het kleine stadje Bright Falls, wat Alan Wake tot de rand van zijn verstand duwt in zijn gevecht om het mysterie op te lossen en zijn liefde te redden.
Releasedatum: 16 feb 2012
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Pakketten die deze game bevatten

Alan Wake Collector's Edition kopen

Bevat 2 items: Alan Wake, Alan Wake Collector's Edition Extras

Alan Wake Franchise kopen

Bevat 3 items: Alan Wake's American Nightmare, Alan Wake, Alan Wake Collector's Edition Extras

Recensies

“Remedy's done a great job of mixing elements of written work, television, and video games to create an experience full of scares, laughs, and thrills that's just as fun to play as it is to watch.”
9/10 – http://pc.ign.com/articles/121/1218682p1.html

Steam Big Picture

Info over het spel

Wanneer de vrouw van de best verkochte schrijver Alan Wake verdwijnt op hun vakantie, duiken pagina's in zijn zoektocht op van een thriller die hij niet eens meer herinnert geschreven te hebben. Een duistere aanwezigheid valt het kleine dorpje Bright Falls lastig, en duwt Wake tot het uiterste van zijn gezond verstand om het mysterie te ontrafelen en zijn liefde te redden.

Gepresenteerd in de stijl van een tv-serie, is Alan Wake voorzien van de bekende Remedy-verhalen en bloedstollende actiescènes. Als spelers dieper en dieper duiken in het mysterie, zullen ze geconfronteerd worden met overweldigende overmacht, plotwendingen en cliffhangers. Het is alleen door het beheersen van de Flight With Light-vechttechniek dat ze een stap voorblijven van de duisternis die zich verspreid over Bright Falls.

Met het lichaam van een actiespel en de gedachte van een psychologische thriller, de intense sfeer van Alan Wake, de diepe en vele lagen in het verhaal, en de uitzonderlijk spannende vechtscènes geven spelers een entertainende en originele game-ervaring.

Verbeterde versie voor de PC

  • Inclusief de Alan Wake Special Episodes “The Signal” en “The Writer”
  • Ervaar Alan Wake's Pacific Northwest in hogere resoluties en hogere kwaliteit dan de XBOX 360-versie.
  • Volledig configureerbare muis- en toetsenbordondersteuning, of als je liever met een Microsoft-gamepad wilt spelen op je PC, dan kan dat ook!
  • Veel aanpasbare grafische instellingen en ondersteuning voor 4:3-, 16:9- en 16:10-beeldverhoudingen!
  • Multithreaded engine die gebruik maakt van quad-core-processors.
  • Aanvullende functies die erg gewild zijn door onze fans, zoals Field of View-aanpassingen en ook de optie om de HUD te verbergen.
  • Werkt met AMD Eyefinity 3D 3-screen-modus.

Systeemeisen

    Minimum:
    • OS: Windows XP SP2
    • Processor: Dual Core 2GHz Intel or 2.8GHz AMD
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compatible with 512MB RAM
    • DirectX®: 9.0c
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
    Recommended:
    • OS: Windows 7
    • Processor: Quad Core 2.66GHz Intel or 3.2GHz AMD
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 compatible or later with 1GB RAM
    • DirectX®: 10
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
Nuttige klantrecensies
1 van de 1 mensen (100%) vonden deze recensie nuttig
119 producten op account
3 recensies
13.3 uur in totaal
Alan wake is een zeer goed spel, vooral als je houdt van een goed verhaal. Hou er wel rekening mee dat zonder het verhaal dit spel flauwe pap zou zijn. Het verhaal houdt je drijvend. Na enkele hoofdstukken begint de gameplay al af en toe repetief uit te vallen. Elk hoofdstuk kijk je wel uit naar het volgende, met vaak een grote cliffhanger. Verder is het besturen van voertuigen heel slordig afgewerkt, althans met een Xbox 360 controller, verder heeft het wel een fantastische Xbox 360 controller support. Hou er wel rekening mij dat je dit spel best niet te lang aan een stuk speelt, één hoofdstuk per dag en je zit al voor een goede week goed.
Hierbij raad ik dit spel zeker aan voor iedereen die van een goed verhaal houdt!
Geplaatst: 11 april 2014
Was deze recensie nuttig? Ja Nee
351 van de 384 mensen (91%) vonden deze recensie nuttig
999 producten op account
14 recensies
3.0 uur in totaal
Steam reports that I have only three hours in this game. Well, Steam and I are going to have to disagree on that. I own the physical collector's edition for the Xbox. I've beaten the game twice. I've bought multiple copies for friends. Alan Wake was the reason I purchased an Xbox 360 in the first place, and when it hit on PC, I bought the Digital Collector's Edition on Day one. I've sunk a lot of time into the game, and thought about it for a great deal more.

I love this game.

If you try to play it like the average person plays a shooter, you might not have a lot of fun. Alan Wake's not meant to be played 'normally,' it's meant to be played WELL. Shooters are games about controlling space; quite a few people have the mistaken impression that a shooter is about pointing at a thing on screen and clicking until it dies. With Alan Wake, it takes longer to click until something dies, so people get upset and think that Alan Wake is, in fact, a bad game. But that couldn't be further from the truth.

At its core, Alan Wake is a strategic action game. The point is to use the beam of light to manage the distance between enemies and yourself while taking them down. Light keeps them at a distance while burning off their armor. In the most desperate fights in the game, you've got to run a healthy balance between focusing on one guy to destroy his armor and keeping the light shined on everyone else to keep them at bay so you can take down one guy at a time. This strategic play ultimately slows down the pace of the game while ratcheting up the tension. It's super clever.

The story's great, by the way. You might think it's schlocky, but that's kinda the point: the game's aping the quirky, occasionally bad writing of psychological horror stories, and it does a superb job at it. Instead of trying to be great literature, Alan Wake tries to fit within its genre, and it does a fantastic job! You've got to be willing to be part of the game's peculiar quiddity, but if you do, it'll reward you.

Visually and aurally, it's a stunning experience. Even if the gameplay weren't top-notch, I'd still go back to Alan Wake time and time again. Simply being there, in its world, is fascinating. Remedy crafts its moments so well that some of them are ingrained in my head. Listening to Pat Maine on the radio, shooting monsters on a stage while The Old Guards of Asgod blast away on the speakers, getting your first flares... it's great.

Alan Wake is great.

Seriously, buy it. Play it. Have fun!
Geplaatst: 12 december 2013
Was deze recensie nuttig? Ja Nee
32 van de 39 mensen (82%) vonden deze recensie nuttig
1,102 producten op account
62 recensies
30.1 uur in totaal
Personal Rating: "Worth playing"
Traditional Rating: 7.5/10
Plaform: PC
Genre: Action Adventure Survival Horror

Alan Wake has been one of the thrill rides of the year. Originally planned to release on PC before it became an XBox exclusive, I simply just forgot about it until it surprisingly came to PC three years later. Billed as a return to the survival horror genre of gaming that dominated in the early 2000's with the likes of Resident Evil (not the new ones though) and Silent Hill - Alan Wake ensures that the genre is still alive and kicking even though its been almost abandoned by its fromer chaperones.

Whilst it certainly has its "boo" moments, most of those moments come from some of the very tense situations you will find yourself in. In my books when a game has one or two "What the ♥♥♥♥ just happend there" moments it elevates the game out of the ordinary making it something a little more special when most games these days are simply paint by the numbers of former successes.

Alan Wake has so many of them I've lost count. From the first moment I saw the birds by the thousand just flying ominously around the cabin I was approaching or to the incident on the cable car or where objects like an entire train cart been flung towards me when I least expected it. The fine hairs on my skin have literally fizzled with tension during these sequences and they truly must be seen to be believed. Never before have I feared the squack of birds as much since seeing Alfred Hitchkocks "The Birds" as a child and I am sure Stephen King, horror meister, would get a kick of delight out of playing this title as this is the first interactive experience to channel King so ardently. It helps that Remedy have always maintained that the game is a homage to the brilliance of King.

That doesn't mean the game is perfect however and much like most of Stephen Kings novels it gets weighed down by its own narrative with the developers trying to cram in too many things. It literally becomes a case of throw it at the wall to see if it sticks. This approach does have a detremental effect though as it increases the game by a good 1/3 making it one long and hard slog when you are pursued for the 1000th time by the spirit invaders after some outlandish plot twist that most of the time makes very little sense. There is a lot going on here with enough twists and turns to make Twin Peaks look almost normal in comparisson. Dialing it down a bit and chopping off some of the unnecessary fat would have made this game a classic for its generation.

I definitely urge any action or survival horror fan to give the game a go. The beginning may be a bit cumbersome and slow going but once the plot kicks into high gear you will want to see it through to the end even when it starts to become a rather tireless affair. Remedy also throws its PC gamers a bone by dishing up Alan Wake with an assortment of graphical options, a high resolution detail pack and a mouse and keyboard combo that works perfectly if you plan on playing without a controller. This should please even the most hardened, jaded, cynical gamers out there who associates console ports with the trash bin.
Geplaatst: 18 januari 2014
Was deze recensie nuttig? Ja Nee
24 van de 27 mensen (89%) vonden deze recensie nuttig
286 producten op account
34 recensies
7.1 uur in totaal
As a writer and a gamer, I can recommend Alan Wake as the crème de la crème of both worlds. The story's quality is that of a blockbuster movie narrated by Alan Wake himself, divided into several chapters. Gameplay-wise this game plays with light like few other horror games do. Revolvers and shotguns sure are handy, but your best friend and best weapon in this game is any lightsource you can find. The Taken are surrounded by a shield of darkness that deflects bullets, and only a concentrated beam of light can break their defenses. Focus your flashlight's lightcone on your enemies and finish them off with a couple of shots to see them explode and burst into little sparks. It may not offer tons of replayability, apart from collecting all the collectables and achievements, but it's a thrilling ride any lover of great storytelling should go through at least once.
Geplaatst: 1 februari 2014
Was deze recensie nuttig? Ja Nee
31 van de 41 mensen (76%) vonden deze recensie nuttig
1,069 producten op account
477 recensies
13.2 uur in totaal
I don't scare easily and while Alan Wake didn't scare me outright, it provided a constant state of creepiness that was continuously chilling. The characters and story along with the storytelling are awesome. The graphics, photography, and camera work are stunning. The one major blemish is the gameplay which isn't all that bad, it just isn't all that good either. However using a flashlight to fight off the darkness is a pretty cool concept and the execution comes off pretty nicely. Although I have to admit the game didn't draw me in to play non-stop from start to finish--ultimately starting the game in September and not actually finishing it until November.

So what is it about Alan Wake that makes it so standoffish? Well for starters, the gameplay starts to get repetitiously dull. Some of the forest paths are really long laying ground for more hordes of Taken than one person can deal with before it just becomes mundane. It is kind of broken up with some areas to explore in between, but it wasn't enough. The other aspect which may sound weird is that I never really felt like I took the role as Alan Wake. Instead it felt more like I was just moving the story forward and watching Alan unfold as opposed to being a part of critical decisions. Fortunately the chapters are broken up very nicely into roughly two hour segments with good musical intermissions allowing players whatever amount of time they need before jumping into the next chapter.

Overall, a fantastic game and a must play in my book.
Geplaatst: 13 november 2013
Was deze recensie nuttig? Ja Nee