特别好评 (123 篇评测) - 过去 30 天内的 123 篇用户评测中有 86% 为好评。
特别好评 (13,801 篇评测) - 13,801 篇用户的游戏评测中有 91% 为好评。
发行日期: 2012年2月16日


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购买 Alan Wake

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购买 Alan Wake Collector's Edition

包含 2 件物品: Alan Wake, Alan Wake Collector's Edition Extras

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购买 Alan Wake Franchise

包含 3 件物品: Alan Wake, Alan Wake's American Nightmare, Alan Wake Collector's Edition Extras

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“Remedy's done a great job of mixing elements of written work, television, and video games to create an experience full of scares, laughs, and thrills that's just as fun to play as it is to watch.”
9/10 – http://pc.ign.com/articles/121/1218682p1.html

Steam Big Picture




以美剧的手法呈现,艾伦韦克使用 Remedy 的招牌叙述方式以及紧张火爆的情节。当玩家陷得越深,越能体验其中的悬疑。他将面对各种事件,情节曲折,扑朔迷离。他必须和散发光芒的器械并肩作战,只有它们能抢先一步抑制笼罩在亮瀑镇的黑暗。


针对 PC 优化

  • 包含艾伦韦克的两部续集“信号”“作家”。
  • 体验艾伦韦克中比XBOX 360 版本更高更逼真的西部景象。
  • 完美支持鼠标键盘,如果你喜欢,也可以在电脑上接入微软XBOX 360手柄!
  • 大量可自定义的图形设置并且支持 4:3 16:9和16:10的宽高比!
  • 支持多线程的引擎,可充分利用4核心 CPU。
  • 根据粉丝反馈的意见增加一些特性,包含调整视野半径,隐藏界面。
  • 支持 AMD 宽域3D 3屏幕模式。


    • OS: Windows XP SP2
    • Processor: Dual Core 2GHz Intel or 2.8GHz AMD
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compatible with 512MB RAM
    • DirectX®: 9.0c
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
    • OS: Windows 7
    • Processor: Quad Core 2.66GHz Intel or 3.2GHz AMD
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 compatible or later with 1GB RAM
    • DirectX®: 10
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
特别好评 (123 篇评测)
特别好评 (13,801 篇评测)
( 1.0 小时(记录在案的) )
没有玩过的赶紧入 Alan Wake ,Alan 是主角的名字,同样是作品的名字,有wake up from the nightmare 的寓意,全故事围绕着light 和 darkness 展开,主作为一名作家卷入了自己的作品之中,为拯救妻子展开的故事...........事实上我现在只玩了第一章,好评(9.8/10)[之后继续玩,继续增加评论]
是否有价值? 欢乐
( 1.7 小时(记录在案的) )
0/10 i don't care about your wife
是否有价值? 欢乐
( 16.1 小时(记录在案的) )
Draw blood from The Twilight Zone, Twin Peaks, Stephen King, the first Silent Hill, and a teensy bit from Resident Evil 4. Add some original spice here, a little flair there, predate Shadows of the Damned by about a year, and you have Alan Wake. With so many clear inspirational elements at play, and they are clear, you might think this third-person shooter would be a disjointed mess, possibly too reliant on said inspirational properties to have its own voice. And yet, the voice of its titular writer shines through to bring a surprisingly unique and competent game to the table. Alan Wake pulls from horror/weird staples of all mediums to deliver an engaging, if schlocky, story, complemented by satisfying combat and light exploration.

Alan Wake is your player character, Stephen King analogue, and hero (?). A best-selling author with a hair-trigger temper, Wake has been faced with creative block for some time. He’s taken to beautiful Bright Falls, Washington by his wife, Alice, to take a breather and hopefully get back in the swing of things. But things take a turn when Alice is taken by a mysterious “dark presence,” and Wake is forced to fight through hordes of light-averse, undead-ish folk. Receiving help from a number of colorful characters along the way, Wake fights to get his wife back from the dark presence and unravel the entity’s mystery.
The writing is as cheesy as the acting, which is to say, very. It works, though, in the spirit of Twin Peaks or Silent Hill. Rather than generically scary or thrilling, the game feels more interestingly off-kilter, and certainly self-aware. That said, the writing is just plain bland in several spots, but it’s made up for by the wealth of it. Collectibles are largely dominated by writing pieces in the form of radio shows, short episodes of the Night Springs (*cough* The Twilight Zone *cough*), and mysterious manuscript pages that fill in much of the plot. Out of 100+ pages, a good handful understandably fall short. The radio and television shows, however, are always a treat, and spread out far enough that stopping to listen or watch feels like a nice break rather than a momentum-killer. It’s a game about a writer (*cough* Harry Mason *cough), and it does its best to play that up.

The gameplay’s core conceit is using light to disperse enemies’ darkness, rendering them vulnerable to lead-based weaponry. Your flashlight is your aiming reticle, which takes a bit of getting used to, but the slight, default, and appreciated auto-aim makes up for it. Flares, flare guns, and flash grenades are added to your repertoire over time, along rifles and shotguns to take down anything the dark presence throws at you. The one-two punch of light and lead remains satisfying throughout, largely due to the careful balance of resources. Generally, you have just enough for what need’s doing; tension builds when you’re stuck with a dinky pistol and a single clip, but I dare your confidence not to surge when you’re packing 30 shotgun rounds with flares to spare. Enemy variation is limited, unfortunately. There are five types, by my count, and honestly I hesitate to count one or two of those. Still, the majority of encounters are well-designed; I didn’t find combat stale till the final hour or so.

Alan Wake has its hiccups: certain major characters are entirely uninspired, the combat can be a slog if you don’t keep its nuances in mind at all times, and the story’s end is unfortunately cordoned off by two DLC episodes. The first episode is a drag, while the second episode makes very creative use of old assets, but through both it’s hard to shake the feeling that Wake has overstayed his welcome. This is to say nothing of Alan Wake’s American Nightmare, Remedy’s short standalone follow-up that is honestly better off watched on YouTube for all but the biggest fans of the series. With all of that in mind, the game is well worth playing. Whether your interest is in classic thrillers, campy horror, survival shooters, or just writing in the medium, Alan Wake has something to offer.
是否有价值? 欢乐
( 11.7 小时(记录在案的) )
Finally finished the game <Alan Wake>, which, is now 80% off on sale on the steam lol.
Typically Remedy game, share the same world setting with its newest successor <Quantum Break>(which literally a broken game) and <Max Payne> series, over simplified gameply, messy control(albeit it's third person shooting, the driving part is the only thing feels good while the rest is a pile of junk, such as, no aim circle, and the camera is set at the left side of the character while sometimes it suddenly jump to the right side), twisted but interesting plot, the main concept is kind of like the dark version of <Sophie's World>. Music is fair. Graphic, not bad for a 2012 game but the optimization is nonexistent, you need a GTX670 or better to run it, and still have to suffer from frame drop. Worth play, even just for the story and it's only $5.99 now.
IGN 9/10 Metacritic 83%
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( 2.2 小时(记录在案的) )
One of the games that, sadly, didn't get the recognition that it should have got, because it manages to get you immersed in a truly astonishing world with its atmosphere (one of the main features of the game's engine), sound design, believable characters (professionally played by each one of the voice actors) and beautiful scenery. And of course, all of this is driven by a unique story inspired by Stephen King, a mastermind of horror books, which is the main interest of the game. Even though all of the aforementioned parts of the game are very well done, it has a few annoyances, like the gameplay itself. It isn't bad at all, but it isn't something special either, like the developers s wanted you to believe, and once you get used to the idea of how it works, it can become just a little boring at the 4th episode or so. Don't get me wrong, it isn't bad in a way that it will distract you from the game - not at all! You won't even think about it because you will be too occupied to pay attention to actual important stuff – I promise you: it will be totally worth it!

As a conclusion, I would certainly pay the full price for such an experience because I consider this game to be one of the best games ever made and I will happily recommend this game to anyone looking for an amazing and unique adventure. Be sure to play this game with headphones and no light in your room to be fully immersed!

Also, please, please, please, and I beg you: after you finish the game, play its two DLCs (The Signal and The Writer) because they are the true end of the game - they are include for free in the Steam version of the game. Otherwise, you will remain with a bitter taste regarding the game's base game ending - a bad decision on behalf of the developers, but I'm glad that they continued the story with these two DLCs to fix this "problem".
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( 2.9 小时(记录在案的) )
是否有价值? 欢乐
( 7.5 小时(记录在案的) )
Story is really good and gameplay is unique. Only thing annoying about it is the repetitive gameplay in first few episodes in which all you do is spend most of the time outside in dark taking on the "tekken" which slowed down the story and was really annoying. Everything else was fine and last few episodes make up for the initial annoyance.
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Cocktopuss Prime
( 1.5 小时(记录在案的) )
I abosolutly hate this game.
是否有价值? 欢乐
( 23.1 小时(记录在案的) )
I'm a big fan of games with great storyline & there are just too many loop holes in this game. Some part of the story will make you go "What the fish? Where is the common sense in this?" Things get weird & the character just went along with it without any suspicion. It made me really frustrated.
是否有价值? 欢乐
( 14.2 小时(记录在案的) )
Just finished this game a few days ago. Has some slow points but over all this is a fun game with tons to do and explore even though your pretty much on a set path.
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最有价值的评测  在过去的 30 天内
12 人中有 12 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
18.8 小时(记录在案的)
剧情的出色 与 美剧化的设计 掩盖了其游戏性不足。

游戏系统新颖,总体就是光明与黑暗的斗争,设计了一个用光击退敌人的设计,延伸出了一堆 探照灯,闪光弹,信号枪,火炬的武器。

剧情方面,游戏的设计非常美剧化,有很多的转折,前呼后应。而且主人公在游戏中很多场景是做噩梦,而他的名字和游戏名称就叫做Alan Wake,一语双关,显示出remedy的创意之独特。为了让游戏显得电影化或电视剧化,游戏很多时候会插入一段动画或电影视角,用多了有点影响游戏进程流畅度。不多剧透

游戏之内一些特别内容,在游戏中能看见福特车,林肯车,劲量,Verizon的LOGO和广告,而且每集开始都会有前情提要,非常美剧化。在一些场景中,能看见二维码,用手机扫一扫真的能扫到东西,分别是Alan wake官网内容和Facebook主页还有游戏里电视节目的一个表情包(现在一个链接似乎上不去,内容被删除,这么多年了也正常)
游戏中的配乐插曲非常贴近主题,并且很风格化,请了一支小众的摇滚乐队 Poets of the fall 堕落诗人来制作大部分插曲,甚至还让乐队成员在游戏中出镜。堕落诗人为其创作的一些配乐总体也是非常贴近主题,光明与黑暗,war和children of the elder god这这两首歌真的超燃,有一种在黑暗深渊绝处逢生的力量感。








这篇评测是否有价值? 欢乐
7 人中有 7 人(100%)觉得这篇评测有价值
有 9 人觉得这篇评测很欢乐
2.9 小时(记录在案的)
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
13.8 小时(记录在案的)
这篇评测是否有价值? 欢乐
103 人中有 98 人(95%)觉得这篇评测有价值
有 7 人觉得这篇评测很欢乐
37.4 小时(记录在案的)
(Full review follows below)

  • Game Name: Alan Wake
  • Original Release: 2012
  • Genre Tags: Adventure; Horror; Third-Person; Story Rich; Atmospheric
  • My Overall Grade: A-
  • Estimated Playtime (Campaign): 12-20 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre; Aesthetes; Strong narrative advocates; Game atmosphere connoisseurs

”Nightmares exist outside of logic” – Stephen King

Alan Wake is an extremely enjoyable third person action-adventure/survival game with a very story-driven experience and the theme of a psychological thriller. It is a very cinematic game, with a lot of dialogue and cutscenes. So if you need constant action, you won’t find it here; but if you enjoy games that feel a lot like movies-you-control, this is a great pickup.

The backbone of this game is the excellent narrative, which is well-executed and well-acted. The main story arc is mysterious, intriguing, and suspenseful. And the voice acting is quite convincing, which is critical for a game this heavily story-driven. But my personal favorite aspect of Alan Wake is the development of the various characters. Video games sometimes have great stories, but often they lack the depth of character development one may find in other mediums of storytelling, like books, TV, or movies. The way this game was produced, though, it is easy to feel the connection with the characters and immerse yourself in their personalities.

The graphics, animations, effects, and soundscape all work in concert to create an extremely engaging atmosphere that reinforces the strong narrative. The gameworld looks great and you can feel the heavy atmosphere of the creepy little village that acts as the story’s setting. This vivid and intense setting allows the entirety of the game to be entertaining; even slow plot points remain amusing due to the immersive ambiance. If you are into immersion, Alan Wake is definitely the kind of game you want to play with headphones on, lights off, and no interruptions.

But looking past the engaging narrative and atmosphere, you will find that the actual gameplay is also pretty decent. The controls are mostly solid, albeit a little clunky— but it is the kind of clunky that is purposefully imposed to adhere to the paradigm of the scary/survival genre. And there is an interesting dynamic involving shadows and illumination from which all action/combat is derived and that affords the game a charming uniqueness. There are also a lot of collectibles that provide further lore/backstory and add an additional dynamic to the total gameplay. Be warned however: the collectibles system can break the immersion of the game at times because you’ll have to sidetrack to find them during intense moments in the storyline.

In short, Alan Wake is a great experience. It may not appeal to those who want constant action from their games, but for those who enjoy cinematic, narrative-driven games, then this will be great to consider trying if you haven’t yet. The dark psychological-thriller theme is easy to find intriguing and the gameplay, while not innovative, has a unique charm that is gratifying to experience.

Follow my curation page to see more of my recommendations!
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14 人中有 13 人(93%)觉得这篇评测有价值
62.7 小时(记录在案的)
Alan Wake is a linear third-person shooter whose atmosphere and story attempt to redeem the frankly clunky combat. The game proceeds in six episodes (with two additional DLC episodes that are now included for free). Worth a purchase on sale if you enjoy a combat-driven interactive movie, but there's not much replayability (unless you're a collectibles and achievements fanatic).
You can view the opening of the game here.
Installed size on hard drive (all DLC and extras): 11.2 GB

Alan's wife, Alice, gets “taken” by a mysterious “dark presence.” The entire game is spent trying to release her from its power. Alan is frequently lost, operating on whim, and not really sure of how to proceed. A writer himself, he begins researching old legends of Cauldron Lake and the power that words written there seem to possess. This is really the best part of the game, as the labyrinth of creation and created and how to balance what is desired with what is needed leads Alan down an increasingly dark path (pun intended). As he discovers, he is not alone in his knowledge of the lake's mysterious power, nor the first to suffer from it. The supporting cast are varied and colorful characters, several of whom have their own history with Cauldron Lake.

The atmosphere is suitably dark and fog-swept at times. Most of the game happens at night, so turn down your room lights and crank the audio to catch the ambiance (the sound design is superb). The setting is a unique one: the woods and small town atmosphere of the Pacific Northwest. The ambiance is captured nicely, and the woods have thick foliage and dark shadows. Old logging and mining gear abounds, providing just the right touch of historical nostalgia and rusty menace. The buildings and architecture are a mix of rustic, country-style structures (built sturdy to withstand the harsh winters) other more attractive, modern structures designed to impress tourists (Cauldron Lake Lodge). The superb music score is the icing on the atmospheric cake: moody but melodic, it catches the feeling of solitude at night-time haunted by the supernatural.

A supernatural that is made perhaps more terrifying by the clunky combat. Shine a light at enemies to burn away the darkness, then shoot them with whatever weapon you have to hand. It works well enough, but feels loose and sloppy. The weapons are few, but do feel different: revolver, shotgun (regular and pump-action), flare gun, hunting rifle, flares, and flash-bangs. That's it. They're not all available at the same time, and at the beginning of each episode, Alan only has a flashlight and a revolver. So, no matter how good you were with saving up your gear, thinking there might be a big battle coming up, once the episode ends, you'll lose it all anyway. The enemies offer little variety. You've got the standard hatchet-throwing “taken”, the big “taken”, the fast “taken”, and random flocks of crows that fly out of the sky and attack Alan. Sometimes random objects (like cars, tires, dumpsters) will become possessed and attack Alan. With so many creatures that dwell in the woods of the Pacific Northwest, I expected there might be a boss fight with a bear or a pack of coyotes, but no.

None of these drawbacks would matter if the total experience offered by Alan Wake were more than the sum of its parts. Unfortunately, it isn't. I enjoy it because when I first played it years ago I had no idea that video games could handle narrative in this fashion. I'll always have a nostalgic appreciation for it and it just kills me to provide a mixed recommendation. But if you want more than story and atmosphere, look elsewhere, because you'll be sorely disappointed by everything else. If story and atmosphere suffice, though, get Alan Wake right away.
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11 人中有 11 人(100%)觉得这篇评测有价值
31.5 小时(记录在案的)
TL;DR: Alan Wake is a well-constructed and interesting game, with great atmospheric environments that work well with an interesting combat mechanic. With this is a clever story line and charming but somewhat poorly animated characters; this game is great for anyone looking for a solid thriller game.

In Alan wake there is a dark and twisted world where light and dark are prominent in both environment and tone. The graphics still hold up today and work beautifully with the lighting mechanics to build an intense experience. The atmosphere in Alan Wake is excellent; walking through dark woods in the night with your flashlight and weapon is rather creepy and with the light based combat mechanic manages to scare and reward. While at times the environment may seem repetitive the game does break up its action with puzzle sections and slightly dodgy driving segments.

Positive features:
-Fantastic atmosphere
-Different combat mechanic with array of weapons
-Beautiful graphics and lighting
-A well put together story line
-DLC comes included

Negative features:
-Occasionally repetitive areas
-Cut scenes are dated with poor character models and lip syncing
-Sudden physics related glitches on more than one occasion

To conclude Alan Wake is a solid all-round game; while not perfect and debatable in terms of its "horror" tag the whole experience is one that is well worth your time with replay ability for completionsists and DLC that adds to the game and story.
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7 人中有 7 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.1 小时(记录在案的)
P.S. If you play with "Direct Aiming" disabled the camera movement sensitivity is tied to (varies with) the frame-rate.
To avoid this behavior, you'll need to either enable "Direct Aiming" or make sure your FPS never drops below 60 and enable V-Sync. (Thanks 80TCS)
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9 人中有 8 人(89%)觉得这篇评测有价值
38.3 小时(记录在案的)
A classic with a really good story. You should have played this at least once in your life.
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7 人中有 6 人(86%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
8.9 小时(记录在案的)
Energizer & Verizon
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