來自黑暗的威脅在亮瀑鎮內悄聲四伏,使 Wake 在揭開謎團、尋回愛妻的苦戰中,瀕臨理智的崩潰邊緣。
使用者評論: 極度好評 (11,836 篇評論)
發售日: 2012 年 02 月 16 日

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由多名鑑賞家所推薦

"Oozing style, with some lovely Twin Peaks inspiration and a smart story that doesn't take itself too seriously. Some really awesome setpieces, too."

評論

「Remedy 將寫作、電視影集和電玩遊戲的元素完美結合在一起,打造出充滿恐懼和歡笑卻又令人毛骨悚然的遊戲體驗,不只玩起來有趣,當影集看也很讚。」
9/10 – http://pc.ign.com/articles/121/1218682p1.html

Steam Big Picture

關於此遊戲

暢銷作家 Alan Wake 在與妻子同行度假之際,愛妻卻驟然失蹤;他展開搜索行動,卻逐步深陷於自己從未寫過的驚悚劇情當中。來自黑暗的威脅在亮瀑鎮內悄聲四伏,使 Wake 在揭開謎團、尋回愛妻的苦戰中,瀕臨理智的崩潰邊緣。

《心靈殺手》風格有如電視影集,同時承襲了 Remedy 的招牌敘事特色與血脈賁張的動作節奏。在玩家逐漸深入揭開謎團的過程裡,他們將面臨重重困難、曲折情節,以及扣人心弦的故事發展。玩家必須掌握善用光線的戰鬥機制,才能戰勝亮瀑鎮滿佈的黑暗勢力。

《心靈殺手》採動作遊戲架構,同時兼具心理驚悚的特質,其緊張氣氛、深沉而多層次的劇情,以及超緊湊的戰鬥節奏,絕對能讓玩家大呼過癮,體驗原創的遊戲感受。

PC 版專屬加強內容

  • 收錄《心靈殺手》特別篇:「信號篇」和「作家篇」。
  • 支援比 Xbox360 版更優異的高解析度畫面與高音質,讓玩家盡情體驗《心靈殺手》的太平洋西北地區。
  • 完全支援自訂滑鼠與鍵盤操作方式,您也可使用連接到電腦的 Microsoft 遊戲器進行遊戲!
  • 提供多項可自訂的畫面設定,並且支援 4:3、16:9 和 16:10 解析度!
  • 採用多執行緒引擎,徹底解放四核心 CPU 效能。
  • 廣納玩家建議而新增多項功能,包括景深調整與「隱藏抬頭顯示器」等功能。
  • 支援 AMD Eyefinity 3D 三螢幕模式。

系統需求

    最低配備:
    • 作業系統:Windows XP SP2
    • 處理器:雙核心的 Intel 2GHz 或 AMD 2.8GHz
    • 記憶體:2 GB RAM
    • 顯示卡:相容 DirectX 10 和 512MB RAM
    • DirectX®:9.0c
    • 硬碟空間:8 GB 可用硬碟空間
    • 音效裝置:相容 DirectX 9.0c
    建議配備:
    • 作業系統:Windows 7
    • 處理器:四核心的 Intel 2.66GHz 或 AMD 3.2GHz
    • 記憶體:4 GB RAM
    • 顯示卡:相容 DirectX 10 或更高版本和 1GB RAM
    • DirectX®:10
    • 硬碟空間:8 GB 可用硬碟空間
    • 音效裝置:相容 DirectX 9.0c
值得參考的用戶評論
14 人之中有 12 人(86%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
21.4 記錄時數
張貼於:04 月 13 日
新穎的戰鬥方式,懸疑錯亂的劇情,
再加上每一集結束時由真人演唱的各種片尾曲(歌詞還會配合當集內容)
強力推薦 = =+b
這篇評論值得參考嗎? 有趣
2 人之中有 2 人(100%)認為這篇評論值得參考
11.0 記錄時數
張貼於:05 月 24 日
這真是一款好遊戲
他結合射擊與電影,讓玩家玩出自己的故事
故事情節的話我就讓各位自己去品味
玩完後對結局蠻訝異的
這遊戲最大的賣點在於如何抓住玩家的焦點
會讓玩家無法停止玩這款遊戲 會想繼續了解劇情發展
如果你愛射擊 也愛看連續劇
那Alan Wake將是你最好的選擇
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
26.3 記錄時數
張貼於:07 月 23 日
這隻Alan Wake~我剛剛玩完了~射擊,恐怖遊戲~只有單人遊戲~用手電筒照著敵人開槍殺死他們~~~

1:]恐怖感-3/10分
2:]射擊感-6/10分
3:]音響-7/10分
4:]故事-6/10分
5:]有趣度-7/10分

總平分:7/10分
這篇評論值得參考嗎? 有趣
57 人之中有 48 人(84%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
112.9 記錄時數
張貼於:04 月 9 日
UNDER CONSTRUCTION.

My review of Alan Wake will be based on 4 categories: Performance, Gameplay, Graphics, and Story. Please note that any underlined word will get its own section which will be reviewed based on its strengths and weaknesses.

Performance
An excellent port with lots of PC exclusive features. Performance on a FX-6300 processor, R9 270 GPU, and 8 GB of RAM in a 1080p resolution, ultra settings, V-Sync on yields an average of 59 FPS and a lowest of 39 FPS.

Graphics options available
http://steamcommunity.com/sharedfiles/filedetails/?id=421007311
Game comes with support for controllers and rebindable keys as well as subtitles, HUD toggle on/off, and an FOV slider. Note that the pre-rendered cutscenes are locked at 720p, running at 30 FPS with black bars at the top and bottom. Also note that for the added immersion, Remedy used vector blur instead of the more traditionally used motion blur which will probably annoy some players. Starting the game with -noblur parameter will remove the effect. No bugs or crashes experienced during playthroughs but be wary that no game is bug-free. If by chance, you do encounter some bugs and crashes, you can visit this site for a list of possible fixes.

Gameplay
Alan Wake's gameplay consists of exploration and combat with a very huge emphasis on the usage of light sources to defeat enemies and solve various puzzles. As players traverse the huge sprawling forests of Bright Falls and its various establishments, they'll come across various obstacles that will stop our protagonist, Alan Wake, from ever reaching his destination. The goal for each level that you come through is simple; reach the designated location and survive to further advance the story.

EXPLORATION
The Pacific Northwest town of Bright Falls is big and huge and the past remnants of its supposed to be open world shows everywhere. For those of you who may not know, Alan Wake was supposed to be an open world game until they changed it to a more linear path. Because of this, the only goal for the game is to traverse from point A to point B. But while it may be linear in nature, the levels are designed to be long and big with huge boundaries. Think of hallway shooters with the levels


Graphics
Fact: Alan Wake is one of the most atmospheric games to ever exist. It's also a far cry from the industrial-focused level design that's so typical of modern games. It's gorgeous and peaceful at daytime, beautiful yet deadly at nighttime. The combination of industrial and natural settings paired with the amazing lighting and particle effects make it stand out from others. Character design is also praiseworthy as the cast of characters is very consistent and in-tone with the pacific northwest setting. If you've seen the Twin Peaks' cast, then more or less, you'll find the inspirations and similarities a bit too close to each other.

Fact: Alan Wake is one of the lowest in the AAA games section when it comes to the beauty and immersion factor of the game being constantly broken when you let the protagonist face the camera. The emotionless stares of the characters along with the bad lip-sync and the wooden animations make the game look like a horror show where robots are cast as actors. Normally, this wouldn't be a problem for other games but this is a freaking horror game! A genre which requires genuine and believable emotions from the cast! Sure, you may say that other survival-horror games had the problem too but what do you think is the difference between those games and this one? They conveyed the story through cutscenes! Alan Wake rarely uses cutscenes for the game and you'll always witness them talking to each other like neanderthals expressing their love to a rock.

Story
The protagonist must be a descendant of Max Payne because he comments on every situation and everything that he sees. Anyways, Alan Wake's story is really good! Especially if you're a literature buff who likes to read stories of horror and terror or tales from the deep. You'll quickly pick up on how the story is structured like a novel and how the characters talk like they're a cast in a thriller. You'll also notice as you progress in the game the love that Sam Lake has for Stephen King and his works as well as others like Lovecraftian horror, Kubrick and Hitchcock films The Shining and The Birds respectively, and more obvious ones like Twin Peaks. Special mention for the first game that I've seen where product placement plays a very heavy and prominent role as cutscenes focus on the products first rather than the actual scene, everything that you use is branded, and Energizer is always there to save the day.

And there you have it.
這篇評論值得參考嗎? 有趣
61 人之中有 44 人(72%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
26.4 記錄時數
張貼於:02 月 3 日
Stephen King´s Life 10/10
這篇評論值得參考嗎? 有趣