扮演一名職業狩魔獵人,進入動盪撩亂、道德淪喪的奇幻開放世界,追尋預言之子的下落。
使用者評論: 極度好評 (6,931 篇評論)
發售日: 2015 年 05 月 18 日

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"A big, beautiful, sprawling action RPG full of rich stories, and suffused with an oppressive darkness."
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最近更新 檢視全部(3)

05 月 25 日

Patch 1.04 for PC out now!

The patch 1.04 for PC is available for download now. Please find the list of changes below:

  • Rebinding of all keys is now available after switching on the ‘Unlock Bindings’ option in the Options\Key Bindings submenu.
  • Corrects an issue in the dialogue system that might have caused dialogue looping in certain scenes.
  • Fixes an issue with incorrect behavior of Wild Hunt warriors after they were affected by the Axii Sign.
  • Corrects a bug that caused spontaneous combustion of gas clouds.
  • 1280 x 720 resolution is now properly displayed as a valid resolution option.
  • Fixes boat stuttering in cutscenes.
  • Texture rendering quality for the high and ultra presets has been improved.
  • Further improvements made in NVIDIA Hairworks performance.
  • A few additional gwent cards are now available in the Prologue area.
  • Fixes an issue where users with usernames incorporating non-Latin characters were unable to import saves from The Witcher 2.
  • Includes a series of overall stability and performance improvements.
  • Fixes issues related to alt + tabbing and minimizing the game window.
  • Updates the game icon.
  • Enlarges the loot pop-up window in the UI.
  • Fixes an issue where, in certain circumstances, the comparison window could extend beyond the game borders in the UI.
  • Upgrading items included in gear sets no longer destroys rune sockets on said items.
  • Introduces small tweaks in the UI for gwent.
  • Corrects some missing translations in localized versions.

159 則回應 繼續閱讀

05 月 21 日

Patch 1.03 is now available!

This update introduces a range of stability and performances ehancements as well as allows users to take advantage of some additional graphics settings.

Please find the detailed list of fixes below:

  • Improves stability in gameplay and the UI
  • Improves performance especially in cutscenes and gameplay
  • Fixes grass and foliage popping that could occur after density parameters were changed
  • Improves Nvidia Hairworks performance
  • Boosted texture anisotropy sampling to 16x on Ultra preset
  • Sharpen Post-process settings extended from Off/On to Off/Low/High
  • Blood particles will now properly appear after killing enemies on the water
  • Corrects a bug where player was able to shoot bolts at friendly NPCs
  • Improves menu handling
  • Corrects an issue with Stamina regeneration while sprinting
  • Fixes a cursor lock issue that sometimes occcured when scrolling the map
  • Generally improves world map focus
  • Improves input responsiveness when using keyboard
  • Corrects some missing translations in the UI
  • Corrects an issue in dialogue selections
  • Rostan Muggs is back
  • Minor SFX improvements

217 則回應 繼續閱讀

關於此遊戲

《巫師:狂獵》是故事導向的次世代開放世界角色扮演遊戲,場景設在精緻絢麗的奇幻世界,玩家做的每一個決定都具有意義,將影響劇情走向。《巫師》玩家扮演的是專業狩魔獵人──利維亞的傑洛特,走遍商業都市、維京海盜島嶼、險峻山徑和祕境山洞,奉命在遼闊無窮的開放世界搜索預言之子的蹤影。

扮演受過嚴苛訓練的職業狩魔獵人
狩魔獵人自幼接受訓練,歷經變種,累積超乎常人的戰鬥技巧、力量和反應。當世界深受魔物侵擾之際,狩魔獵人是一股不被信任的反制力量。
  • 扮演專業受訓的殺手,裝備多種可升級武器、變種魔藥和格鬥法術,無情血洗對手。
  • 野蠻猛獸徘徊山徑,狡詐兇殘的魔獸潛伏城市鬧區的暗處,你必須奮力獵殺各式各樣的異種怪獸。
  • 獎賞可用於升級武器,購買訂製護甲,或參加賽馬、紙牌遊戲、格鬥挑戰和其他夜間娛樂。

探索道德淪喪的奇幻開放世界
《巫師》為無盡冒險打造廣闊無邊的開放世界,讓玩家體驗空前的遊戲規模、深度和複雜度。
  • 橫越奇幻風格的開放世界,進入與世隔絕的廢墟洞穴和船隻殘骸探險,前往城市與商人和矮人族鐵匠交易,穿梭平原、山陵和海域一路狩獵。
  • 跟謀反元帥、邪惡女巫以及腐敗皇室打交道,替他們代勞危險的黑暗勾當。
  • 做出超越善惡的抉擇,面臨影響深遠的後果。

追尋預言之子的下落
接下事關重大的獵捕任務,追尋預言之子。世界將因此獲救或毀滅,沒人說得準。
  • 古老妖精傳說預言之子是強大的人間武器,你必須在戰火燎亂的時代搜出預言之子的行跡。
  • 面對心狠手辣的統治者、荒野生靈和神祕面紗背後的威脅,各方人馬為掌控世界不擇手段,你身陷其中,只能奮力掙扎。
  • 在這個或許不值得捨命拯救的世界,你得親手寫下自己的命運。

完全發揮次世代主機平台的優點
  • 使用專為次世代主機量身訂做的REDengine 3,打造逼真奇幻場景,細緻刻劃《巫師》的宏偉世界。
  • 搭配動態天氣系統和擬真日夜交替,可改變鄉鎮居民和荒野怪獸的行為模式。
  • 《巫師》準備了豐富的主支線劇情,以及許多影響故事走向的抉擇,玩家下的每一個決定都將左右開放國度的命運。

系統需求

    Minimum:
    • OS: 64-bit Windows 7 or 64-bit Windows 8 (8.1)
    • Processor: Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940
    • Memory: 6 GB RAM
    • Graphics: Nvidia GPU GeForce GTX 660 / AMD GPU Radeon HD 7870
    • Hard Drive: 35 GB available space
    Recommended:
    • OS: 64-bit Windows 7 or 64-bit Windows 8 (8.1)
    • Processor: Intel CPU Core i7 3770 3.4 GHz / AMD CPU AMD FX-8350 4 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GPU GeForce GTX 770 / AMD GPU Radeon R9 290
    • Hard Drive: 35 GB available space
值得參考的用戶評論
13 人之中有 13 人(100%)認為這篇評論值得參考
有 16 位使用者認為這則評論很有趣
50.1 記錄時數
張貼於:05 月 24 日
- 大白天在原野閒晃
- 聽見路人的慘叫聲
- 野生的日間妖靈出現了
- 一番苦戰後終於打贏
- 趕緊看看蹲一旁的村民有沒有事
- 村民緩緩站起接著叫我親他屁股
- 看來我打擾到別人拉屎
- 11/10
這篇評論值得參考嗎? 有趣
6 人之中有 6 人(100%)認為這篇評論值得參考
45.7 記錄時數
張貼於:05 月 23 日
【最後願望】這本書漏譯了最後一段話
這篇評論值得參考嗎? 有趣
5 人之中有 5 人(100%)認為這篇評論值得參考
30.1 記錄時數
張貼於:05 月 24 日
Great Game!
我不認為還需要其他評語
戰鬥有質感有難度,也不乏爽快感,高難度下驚險刺激堪比黑魂,然而煉金術、劍術、法印、格擋、招架、閃避、翻滾的配合使戰鬥的靈活性比黑魂要更高;次高難度下戰鬥的樂趣真是棒極了!妙不可言!
劇情依然是張力十足,敘事方式很新穎,過場鏡頭運用也十分棒,畫面感十分自然和諧;白狼的配音正戳吾等大叔控的少女心啊!!主角到配角到龍套的演出絲毫不見含糊或是敷衍,任務與對話給出的選項也十分全面,對於角色扮演遊戲迷來說真是極高的享受!相比老頭滾動條什麼的把你扔在一個空洞無趣還特別死板的世界裡面好不知多少倍了!
然後是任務和可探索地點也很多,而且都是無縫的!各種洞穴遺跡或是獵魔委託裡面有戰鬥有解謎,內涵滿滿,誠意滿滿;和孤島驚魂什麼的只能控制一個傻缺富二代拿著槍突突突好不知多少倍了!
音樂依然是恢弘大氣!戰鬥曲Commanding the Fury、Silver for Monsters...、...Steel for Humans、Widow-maker等都能令人熱血沸騰;跑路曲The Hunter's Path等則是靜謐,蒼涼,十分契合遊戲的大背景。OST真的十分值得聽!比進化什麼的那些毫無存在感的音樂好不知多少倍了
畫面無可挑剔啦,而且優化也很棒,咱家的渣渣660顯卡也能流暢跑中特效,相比狂戰士信條大嗶命什麼的簡直不知道好上多少層啦!!
反正,這絕對是我最近買過的3A大作裡面唯一一款沒有後悔的遊戲!
我愛死你們這群波蘭佬啦!謝謝CD Projekt RED!謝謝AndrzejSapkowski!
I Love Poland ! ! !
什麼時候能以蘭伯特或者艾斯凱爾的視角再做一款遊戲就好啦
哦?你想知道我後悔買了什麼遊戲?
像是某個法國公司出的某兩款遊戲啦,嗯,諸如此類的,你懂得

哦哦,對了,吐槽一下,高難度下冥想不能回血我能理解……但是為毛不能加入一個在城鎮旅館休息的選項啦!!!
明明都回到城鎮了,旅館老闆還和我說吃住全免費……但是我還是要去花錢買水或是嗑燕子補充生命……這是整個遊戲唯一一個讓我不爽的地方了!
這篇評論值得參考嗎? 有趣
205 人之中有 188 人(92%)認為這篇評論值得參考
有 5 位使用者認為這則評論很有趣
35.0 記錄時數
張貼於:05 月 24 日
For me this is the best Single Player game, what I've ever played.

Storyline - 10/10
Story is presented in a very nice form. In most of the dialogue you can choose what to say. We have many ways to pass the mission. We can do it quietly or killing everyone. Each mission is interesting and different than earlier. The story is for 20h game without sidequests. We also have mini games like cards (Gwent).

Gameplay - 9/10
Beautiful world giving many opportunities for the player. We can explore caves, forests, mountains, helping peoples and doing much more things. The map is 30 times bigger than in the previous part. Crafting and Alchemy are more important, we also can upgrade swords, armors and signs. These sandbox gives many, many opportunities. Fight feeling is pleasant. Sometimes we are blocking on a small obstacle but in comparison to other games it is not very annoying.

Characters - 10/10
Each character has its own charm. Characters are well matched to the storyline and to the environment. We can decide who will be our enemy and who is our friend. We also can choose the path of the main character. Character (mainly Geralt's) and monsters doing really great feeling, details are amazing.

Graphics - 10/10
Graphics in this game is amazing. Even the smallest details are well refined, for example when we move the grass moves with us. Graphics capabilities used in 100%. The movement of water clouds are very well refined, falling leaves, changing weather make a huge impression.

Sounds - 10/10
Music and ambient sounds in this game is great fits. We can listen medieval music which is selected for each moment of the game. Animals noises are natural. The monsters sounds are really threatening. Character voices are well selected and fit into personalities.

Overall - 10/10
If you are thinking about purchase this game, if you like open world and action RPG games, I would recommend these game for you, and I guarantee a lot of fun comes from that game. These game is masterpiece.
這篇評論值得參考嗎? 有趣
111 人之中有 103 人(93%)認為這篇評論值得參考
有 8 位使用者認為這則評論很有趣
48.6 記錄時數
張貼於:05 月 23 日
The amount of content you get for your money is unbelievable. Every sidequest is interesting, something I have never seen in my entire gamerlife.

10/10
這篇評論值得參考嗎? 有趣
188 人之中有 157 人(84%)認為這篇評論值得參考
有 102 位使用者認為這則評論很有趣
33.1 記錄時數
張貼於:05 月 24 日
Witcher games are like adult movie with a good story. You went for the boobies, but stayed for the plot.

9.8/10
這篇評論值得參考嗎? 有趣
84 人之中有 76 人(90%)認為這篇評論值得參考
有 4 位使用者認為這則評論很有趣
11.0 記錄時數
張貼於:05 月 23 日
Dialogue/story, atmosphere, combat and graphics are all absolutely incredible.

This WILL go down as one of the best RPG's of all time.

10/10 for the witcher, Geralt of rivia!
這篇評論值得參考嗎? 有趣
59 人之中有 51 人(86%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
111.8 記錄時數
張貼於:05 月 24 日
If you want a something different from the elder scrolls series. this would be the game next in line. it has a much darker atmosphere, which fits the theme of the game. You can race, fistfight, play gwent, which that's a very easy card game, you can explore, and if you have hard time exploring you can buy maps or look at notice boards and they will pretty much just tell you where to go. I think if you want to maximise you're fun, you should play the side quests first, then do the main quests. One of the most funnest part of the game, is doing monster contracts. You negotiate your pay, gather evidence, track the monster, have an epic fight. Don't bad sad if you have hard time defeating some monsters. I'v been only playing on the hardest difficulty which is the "Death March" , and i think only at the start things are hard, but after lvl 15, things are generaly easy, but mabey that is just me.

Go buy.

11/10
eNjoy =^-^=
這篇評論值得參考嗎? 有趣
83 人之中有 66 人(80%)認為這篇評論值得參考
有 8 位使用者認為這則評論很有趣
63.2 記錄時數
張貼於:05 月 23 日
Best. Game. Ever. Made.
這篇評論值得參考嗎? 有趣
42 人之中有 39 人(93%)認為這篇評論值得參考
有 33 位使用者認為這則評論很有趣
56.9 記錄時數
張貼於:05 月 23 日
The cons of getting this game:
- Week's worth of lost wages from not showing up to work.
- Gaining 3 pounds from junk food to subsist during marathon play sessions
- Ire of friends for rejecting their social outing requests
- Muscle atrophy from ditching gym for a week.
-Dark circles under eyes
-

Pros:
-Getting to play this masterpiece.

10/10 would sacrifice again.
這篇評論值得參考嗎? 有趣
75 人之中有 57 人(76%)認為這篇評論值得參考
有 62 位使用者認為這則評論很有趣
19.4 記錄時數
張貼於:05 月 24 日
I seen two rabbits humping during a cutscene. 10/10
這篇評論值得參考嗎? 有趣
33 人之中有 30 人(91%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
74.9 記錄時數
張貼於:05 月 24 日
I've waited for this game since 2013. I just finished the game, right before writing this review, on the Blood and Broken Bones difficulty, and only now can I say that writing a review would do it any form of justice. I started playing on May 18th, around 6 PM (it had only been out for a few minutes then)

After sinking a significant amount of time into this game, I have only this to say: Its the most satisfying gaming experience I've had in a very long time. Probably since before 2010 (when gaming practices were far better IMO). In a day and age like this, this game gives me hope about the industry. Yes, it has managed to move me that much :P

An important note before going into this game:
Before you decide to pick this game up I STRONGLY recommend at least going over the entries of some of the characters on the Witcher wiki,
This will help you develop a better connection with them as the story progresses. Furthermore, make sure you finish the first 2 games for the best possible experience. All the better if you've read the books too (but the wiki sufficed for me :P )

Now to the meat of the matter: the game itself.
In my opinion, this game is well worth its full price. Every aspect of it literally reflects the amount of time and dedication the devs spent into it to make it what it is. For one, combat has been balanced greatly; its far from annoying, and you progress further in the storyline, you can't help but feel like a badass when you've mastered it all and see Geralt pulling off all those maneuvers that you could only imagine in the last 2 games.

Make no mistake, this is probably the only game of the trilogy where you'll TRULY feel like a Witcher. Every aspect of the game feels truly organic. Everything gels in well to form a beautiful picture: the music, the general ambience, Geralt, the supporting characters and the side activities - all of them contribute to making this a wonderful experience.

The key point being that in this game, whenever you do something- you actually feel like you've made a small difference in some way: destroy a monster nest by an abandoned village and it will get repopulated, finish side quests and people will respond to you differently.

Characters from all the previous games make an entrance in one way or another, some as a happy surprise, others not so much.

Now to gameplay mechanics:
You need only collect ingridients once to brew anything: after this, they replenish with the usage of strong alcohol. I like this, especially since its a pain in the ♥♥♥ to find specific ingridients in this large open world. Potions act as both preparatory measures, and reactionary ones. You can drink Black Blood to poison Vampires that feed on you, drink Cat to see in the dark, consume Killer Whale to dive to great depths and the list goes on and on.

Horse riding is fairly simple, did face a few hindrances about ~10 times in my 68 hour experience, but far from game-breaking.
You can equip your horse with various equipment: saddles for stamina, blinders for making it calmer in the face of adversity (monsters) and even saddlebags to increase the load you can carry. Any trophies you collect may also be featured on the horse for some paltry bonuses.

Combat is extremely satisfying. You still have light and strong attacks, but nothing as clunky as 2, or as boring as 1. Signs, bombs and potions still pay a significant role, but flesh out the combat tree and Geralt can whoop ♥♥♥ with just his sword (if you get that good, the difficulty I played on, I used everything). Chop something up well enough, and you can dismember it. Nothing more satisfying than watching a third of a drowner's body chopped off, or seeing Geralt behead a bandit in a brutal finisher.

Key being that you actually feel like a sword-wielding killer mutant, but you're still human in the end. Make no mistake, this game will punish you for stupidity, but not in an unfair manner.

The story itself is awesome: the locations range from your Northern Realm's Velen (no man's land), the free and beautiful city of Novigrad and my personal favourite: The Skellige Isles (very norse-like in several aspects, feels like you're in the land of the Vikings to an extent).

Side quests have just the right amount of weight associated with them. The choices you make matter right at the end, and you might have several outcomes depending on what you did on your playthrough.

The optimization's great. I played this beast on my Laptop, with only a GTX 850M, an 8GB RAM and a 2.3 GHz processor overclocked to about 3.4 GHz. The amazing thing is, that at 1920x1080, I could clock in 35+ fps with medium specs. Needless to say, I was very happy.

Sadly, there is no end-game content, but that would just be me acting spoiled :P
This game, is bloody amazing, and I like how I'll just be seeing ploughin' instead of "f*ckin'" simply because it will remind of the number of times I hear it in this game :P :P

All in all, if you've been a fan of the Witcher franchise, do not hesitate: pick this game up. Its well worth the price, and if you liked the first 2 games for only their story, well then, you'll be in for multiple pleasant surprises in this one. You'll clearly be able to tell that they put a substantial amount of effort into EVERYTHING.

If you are strictly new to the franchise, I'd recommend you get yourself familiar with the lore before investing yourself in this game. Read the wiki, play the games or read the books. Do at least two of the previous things, and you should be good to go.

All in all, I thoroughly recommend this game, because even after spending almost 3 days' worth of time on it, I can confidently say it was worth it. That's something I haven't been able to do in a very, very long time.

And finally, remember: steel for humans & silver for monsters, though you'll have a hard time distinguishing the two figuratively.
這篇評論值得參考嗎? 有趣
52 人之中有 38 人(73%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
9.9 記錄時數
張貼於:05 月 24 日
CDProjekt Red's most ambitious game to date...

The Witcher 3 : Wild Hunt is the conclusion in the trilogy of the Witcher IP series, and arguably represents CDPR's most ambitious project thus far, taking the lessons learned from the first two games and applying them to the Wild Hunt, creating a large, mostly open world role-playing experience where your choices both large and small will matter. Where morality and consequence will have a telling effect on your experience, and where no single choice is always seen as the "best" choice. Full playthroughs of the game clock in at 50-100 hours, and whilst time constraints mean if I wanted to do such a playthrough -and- review the game right the way through I'd not be able to write anything for a few weeks, what I've elected to do is a OCD clearout of the opening zone, which gives a good feeling of "what is to come", and also gives a good idea of what you can expect from the gameplay and graphics and the like.

The burning question...

Everyone has seen the VGX footage by now, the absolutely captivating scenery, the high detail, fantastically furnished terrain, the incidental artistry that made it look like we'd be getting an experience that in terms of art and design would blow the predecessor "Assassins of Kings" right out of the water. Then we get close to release, in game footage comes out and what we actually begin to see is that the textures have been substantially downgraded, the details and geometry have been altered, LOD has taken a massive hit in areas (including the use of the old graphic trick of distant fogging to reduce the render budget), and overall, the whole experience feels like it's lost a lot of the fidelity.

With the 1.0 release, the criticisms came out thick and fast, and CDPR initially denied that there was a "downgrade", opting instead to keep quiet and work on patches to deal with stability, recently they've finally come out and accepted it by way of mea culpa. Presumably because of the fact that there's a Digital Foundry article due soon that would pretty definitively mean they'd have no way to excuse themselves by that point. So now it's damage limitation. The question then is - How big a downgrade is it? First, let's deal with my system specs and my settings :

I run a core i5-4670 (haswell), 16 Gig of Corsair Vengeance ram at DDR3-1600, and an EVGA GTX 770, nothing overclocked, but this system is a good testbed for new games. As of 1.03 I can run the game at 1080p at 60fps, though not a lock at that framerate, at ultra for most settings EXCEPT for HairFX, which as expected wrecks framerates across the board.

The texturing as of 1.03 with sharpening set to max is a mixed bag, in places it's genuinely high quality, in others it reminds me of those crayola drawings you might have seen with "My first brick texture", with no bump or normal mapping. There's an inconsistency present that implies that either there's a serious chunk of work to do with fixing various elements, or that CDPR decided to skimp on texturing where they thought players would not pay serious attention to and just focussed on areas where players would likely be present. Grass and foliage is a mess, it's made of flat textures that can clip the geometry and other decals as well as other items, compared to the VGX footage it's a long, long way back from the highly detailed, low clip texturing that was present. Again, this is stuff that can likely be improved with future patches but right now it's a step down from what was expected.

"From a distance" the game does look genuinely impressive, but get up close and the details fall apart. This is an open world that's been created using watercolour brushes, and that's a problem for people used to the details of say GTA V, where you can go down onto ground level and there's a lot of incidental detail going on.

The life of Witchery, poverty, and brutishness...

The gameplay also, is something of a mixed bag, both in terms of combat and in terms of inventory manipulation. First and foremost you're now initially limited to three of a given potion, much like estus flasks in Dark Souls, and you can only refill them by meditating, more to the point, you tend to use these "on the fly" as opposed to preparing and using them up during meditation. Gone are a lot of the longer term things like using a mix of potions before a major fight and balancing your toxicity before engaging, now toxicity raises and lowers in a dynamic that is based more on consumable timing (in a bit like estus usage). This might be me donning my PC Master Race flag at this point but the game definitely feels like it's been blunted for the console crowd. A lot of the refined approaches in "Assassins of Kings" have been simplified to make it more accessible, and not in the good way.

The overall feel is a game that seems more 'hurried' in all aspects, there's more speed in the combat, there's more "rush rush rush" when you're fighting, and a lot of the thoughtful elements in the moment to moment play have been pared back because the console crowd might find it a bit too hard figuring out why you'd want Cat for a specific area and Tawny Owl for another and preparing accordingly.

Yet despite this, there's still hope...

The big redeeming feature of the Wild Hunt is the roleplay, I can forgive a lot when the writing and the voice acting and the story is as good as the Witcher has become. Assassins of Kings was one of my top picks at the time for it's brilliant story depth and flexibility, and the Wild Hunt definitely shows off the heritage proudly, allowing you to continue in that vein, with choices that already seem to hint at consequences down the line, even in what is supposed to be the "tutorial" area.

But then there's the price...

Fifty Quid. Nope. So much nope. If you didn't pre-order it and manage to save on it. Or you've got a friend who can source it cheaper through the global markets, so much nope. It's good, but it's not Fifty Quid good. I know there's a push by AAA developers and publishers to raise the price of big budget games up to the level of PS4 and Xbox console prices but get real, this is the internet, and we're not going to pay that for a game that's still not bug free, that -did- suffer the downgrade, and ultimately is a mixed bag overall compared to Assassins of Kings.

Verdict : Recommended, but not at £50, wait for it to come down to a more reasonable price

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這篇評論值得參考嗎? 有趣
25 人之中有 21 人(84%)認為這篇評論值得參考
80.0 記錄時數
張貼於:05 月 23 日
I've played this game non-stop since I got this, it's absolutely amazing.
It has stunningly good graphics, smooth gameplay and an amazing story line.
I've played for this many hours and I haven't even got far 1 bit it seems like.
It is really a skill-based game though, it takes a lot of time to learn the fighting mechanics properly.
If you're willing to stand a chance against higher leveled monsters, you need to learn their attack patterns, learn their weaknesses and so on.

However, you do need a fairely good PC to run this game smoothly. I've got a beast build but even I have times where I run at 30-40 fps. (For example, in the main city at certain places).

You should really buy this game, it's a must have!
~ It's nice to see a fully released game for once, instead of all those ♥♥♥♥♥♥♥♥ty alpha / beta games that are on the market now.
這篇評論值得參考嗎? 有趣
25 人之中有 20 人(80%)認為這篇評論值得參考
有 3 位使用者認為這則評論很有趣
83.2 記錄時數
張貼於:05 月 24 日
Aside from robbing people blind while everyone (expect for guards) can see you and do nothing about it, sometimes npcs appearing out of no where, sometimes (rarely) difficulty controlling underwater and horseback riding, and the beard growing faster than the current gas prices; the game is a masterpiece, it is my favorite RPG of all time, best story etc etc.

10/10

5 stars
這篇評論值得參考嗎? 有趣
20 人之中有 16 人(80%)認為這篇評論值得參考
20.8 記錄時數
張貼於:05 月 23 日
Amazing game.

Kill amazing looking monsters, romance women, awesome story, great graphics, improved combat. What's not to like?

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15 人之中有 13 人(87%)認為這篇評論值得參考
84.7 記錄時數
張貼於:05 月 24 日
The final piece of this trilogy that didn't disappointed me in any way, the story is well written and marvelously intriguing, characters are well made and supported by good voice actors, which together makes you care about them, I even cared about a sidequest character and that's a rare thing lately. I have spent 83 hours on the first playthrough with 65% sidequests done, Through the quest-line your choice will form the different 3 endings(+36 variations from the sidequests) that should show you how big is the game. And talking about big, the map is quite enormous. you have places to explore, villages to save from monsters, treasures deep hidden in the oceans, etc.. And there is no loading time ever in these big maps, the only load time is when you fast travel and when you change region.
Enough said, don't think words are enough to describe the grandeur of this game.

So if you played past Witcher games, like RPGs, this one is a lifetime must play.
這篇評論值得參考嗎? 有趣
16 人之中有 13 人(81%)認為這篇評論值得參考
19.5 記錄時數
張貼於:05 月 24 日
Fantastic, amazing, superb, excellent, outstanding - these are the words that describe this game, although non the less they have (pretty much) the same meaning.

The world itself is alive and fresh - unlike many bland and monotonous open worlds I have ventured.

The story is intriguing, lore-filled, dark and gripping. Every character has their little in-depth background story just enough to create sympathy/empathy to them, giving them a unique characteristic which make them somewhat memorable.

Side-quests also contain a plot of its own, some are connected to the main story line, and some are a little adventure of its own. They have a sense of progression and is entertaining to accomplish each quest, unlike most other RPG games that I have experienced.

The combat, however can be a bit infuriating at times as Geralt can be quite unresponsive, for example: Geralt can sometimes dodge into the undesired location (which often ends up dodging into the enemy's attacks) or going into combat unarmed against say, a wyvern, which requires a silver sword for effectiveness. They are not huge issues but can be a bit of a nuisance. Overall, the combat is a massive improvement as it is more fluid and engaging with the addition of crossbows that can counter certain types of enemies; and signs which now have more crowd control - isolating multiple enemies for more opportunities to counter-attack or evade.

So far, the Witcher 3 exceeds my expectations and is an RPG to experience.
這篇評論值得參考嗎? 有趣
15 人之中有 12 人(80%)認為這篇評論值得參考
36.7 記錄時數
張貼於:05 月 23 日
So far the majority of negative reviews are coming from people with older machines that have some difficulties running the game. My computer is very new still and I too occassionally get a crash. I have confidence performance tweaks are on the way though.

Now, The Witcher 3 is absolutely a great game. I haven't been this invested in a single player game since Skyrim, and that's coming from someone who just now got into the series. The story is very accessible.

In short: you are playing as Geralt of Rivia, a witcher. Witchers are people who have undergone all sorts of mutations to make them more efficient at their job: killing monsters for a living. They have feline eyes, faster metabolisms, and even have limited knowledge of magic. Because of that though, witchers are looked down upon in the same way as other non-humans (such as dwarves) are, despite them making the world a safer place. The story takes place in a medieval dark fantasy setting and is filled with intrigue, drama, and sex. All of this is sprinkled throughout a huge world with a staggering amount of sidequests.

The soundtrack is great. I'm the kind of guy who will not hesitate to turn off a game's sound and blast some metal over it, but this game really gets it right.

Finally, combat and getting around. Movement feels kind of sluggish at first, and especially if you want to loot that one body just 2 feet in front of you the controls are sometimes a tad too sensitive. You get used to it though. The combat is best compared to Dark Souls and Monster Hunter in my opinion, as long as you're not overlevelled or playing a low difficulty setting. Every enemy and monster has one or multiple weaknesses. Maybe you'll have to equip a bomb or lure him into your magic trap. If you're a traditionalist, applying a variety of oils to your weapons will increase their effectiveness versus a specific type of enemy.

But most importantly, every monster has distinct attack patterns. You'll see an attack coming and you will be able to dodge or parry it. Kiting and not being greedy with your hits is essential or these monsters WILL take half your life in a matter of seconds. And if you're playing on hard or very hard, meditation will not restore your health. Only food will do that, and a witcher's pockets aren't exactly jingling with coin as it is... Combat is difficult and has its intricacies, and that's just what makes it feel rewarding.

All in all I really think there's something to be found here for everyone. Players who are in it for an immersive experience and don't really care can breeze through the gameplay on the easy setting, yet not miss out on the great atmosphere the story brings. Die-hard gamers can test themselves on the third and fourth difficulty settings. The second difficulty is where most, as well as myself, will feel right at home.
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7 人之中有 7 人(100%)認為這篇評論值得參考
有 6 位使用者認為這則評論很有趣
57.5 記錄時數
張貼於:05 月 24 日
I was so close to a threesome.
這篇評論值得參考嗎? 有趣