Play the first game where the Mage is a total badass!
İncelemeler: Karışık (1,366 inceleme)
Çıkış Tarihi: 26 Ağu 2014

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Lichdom: Battlemage Satın Alın

 

Küratörler Tarafından Öneriliyor

"It certainly has some issues and can get repetitive, but if you are able to master the crafting system you can pull off some explosive results."
İncelemenin tamamını buradan okuyun.

İncelemeler

“... the combat in Lichdom sets a new gold standard.”
Paste Magazine

“Remarkably robust spell crafting system and spectacularly entertaining combat.”
The Escapist

“Never has magic felt as powerful as it does in Lichdom.”
GameSpot

Bu Oyun Hakkında



Lichdom: Battlemage is a first-person caster that gives the Mage the spotlight in a way never before seen in games. With limitless magical power at your disposal and brutal enemies around every corner, victory hinges on a combination of skill and strategy. You must carefully craft a vast array of spells and learn to cast them in the heat of combat.

You are your spells! The Lichdom: Battlemage spell crafting system offers an enormous range of customization. Every Mage is the product of crafted magic that reflects the individual's play style. Whether you prefer to target your foes from a safe distance, wade into combat and unleash your power at point-blank range, or pit your enemies against each other, endless spell customization lets you become the Mage you want to be.


About Xaviant
Lichdom: Battlemage was developed by a team of industry veterans at Atlanta-based studio Xaviant. The team embraced community involvement through the Early Access program to ensure that Lichdom: Battlemage reached its full potential as a truly unique and exciting experience for players.

Check out great crafting guides here!

Sistem Gereksinimleri

    Minimum:
    • OS: Windows 7 32-bit/64-bit, Windows 8, Windows 8.1
    • Processor: 3.0 GHz dual core or better (AMD FX 4100 or Intel Core 2 Duo)
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 compatible with 512 RAM or better (Radeon HD4870 or NVIDIA 8800 GT)
    • DirectX: Version 10
    • Hard Drive: 12 GB available space
    • Additional Notes: Minimum spec assumes user runs the game at 1280x720 resolution with "Low" graphics settings.
    Recommended:
    • OS: Windows 7 64-bit, Windows 8, Windows 8.1
    • Processor: 2.8 GHz quad core or better (AMD FX 8350 or Intel i7 860)
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 compatible with 2048MB RAM or better (Radeon HD 7950 or NVIDIA GTX 670)
    • DirectX: Version 11
    • Hard Drive: 12 GB available space
    • Additional Notes: Recommended spec assumes user runs game at 1920x1080 resolution with "Very High" graphics settings.
Yararlı müşteri incelemeleri
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 42.5 saat
Yayınlanma: 8 Mayıs
Öncelikle şunu söyleyim oyun ne kadar ilk başta Skyrim i hatırlatsada aslında oyunun alakası.. Oyun tam bir fps oyunu olmuş ve sadece büyü üzerine kurulmuş.. Oyunda bir çok büyünün olmasına rağmen bir o kadar da o büyülerle yapılan kombin var ama işin en zor kısmı ise onları ''craft'' lamak ki oyun bu geliştirme craftlama işini gerçekten çok zorlamış ve yüzüne gözüne bulaştırmış.. O kadar zor yapmışlar ki oyunun ortalarında neyin ne olduğunu anlayabildim anca ve kaldı ki oyunda nasıl yapıldıklarını anlatmalarına rağmen verimli olmamış.. Bunun haricinde oyun fazla iyi grafikler olsun, yaratıklar, büyüler sizi tatmin ediyor.. Ve oyunun hikayenin uzun olması bu da oyunu güzelleştiriyor.. Tavsiye ederim pişman olmazsın fazlasaıyla tatmin edici.. Puanım 79..
Bu inceleme yararlı oldu mu? Evet Hayır Komik
89 kişiden 70 tanesi (79%) bu incelemeyi yararlı buldu
kayıtlarda 28.0 saat
Yayınlanma: 11 Mart
Lichdom for a while was fun, finding new abilities and spells, creating new things, collecting tons of sygils. It was lovely fun to use new things to destroy every foe.

But a few chapters in, it became super annoying, repetitive, and even boring. eventually you settle on whatever best combo you have to take out enemies and constantly use it. sure you can make new moves with different powers but that takes time and more and more sygils, why bother when you have a set that already works? Even with a working killing combo (IE set fire to foes, levetate them, put them in stasis bubble then use killing blow for x20 damage) you still get smacked and pelted around by random guys all over the room who are out of your FOV. Some enemies put shields around the ones your killing, ruining the combo, which is fine thats gameplay but it constantly disrupts the flow, as does being knocked down, just feeling ♥♥♥♥♥♥ and aggrivating.

And to top off the feeling of battle, if you don't charge abilities (holding down a mouse button till it pings) you do little to no damage, elongating an already cumbersome fight. The only way to really take down enemies is fast and hard, comboing mastery stacks, then hitting at the end. but to do that you must charge EVERY SINGLE MOVE into a super critical, and holy crap its so boring to just charge over and over and over and then be sometimes knocked over during this by the enemy.

Flow is another thing, this game has awful pacing. its battle battle battle, listen to some guy talk for about 12 seconds, battle battle battle battle. I can't even finish the game I feel utterly bored and bothered.

Give it a looksie, its a pretty game, and it has some great ideas. I just personally am fed up enough to uninstall it right now. I'd rather go play almost anything else right now.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
61 kişiden 49 tanesi (80%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 18.1 saat
Yayınlanma: 18 Şubat
Some people say this game is overhelming and too hard. I have to agree and also disagree.

The gameplay highly depends on what 3 powers you use, and the combinations of them.
For me only 1 set of power really worked for me, making the game (too?) easy.
1-Fire (For main damage with missiles)
2-Frost (Crowd control with ray)
3-Necromancy (Helpful minions tanking foes)

I was struggleling a lot while not using those power, and I felt that I did not have the choice to use them.
So I had the same rotation over and over again, it gets repetitive.

Also, I found the blocking ability very annoying and decided to not use it at all.
Here are some of the main reasons:
1-Blocking time is excessively short. You have to predict attacks and time it to block perfectly which can be very hard with the following reason.
2-Ranger monsters can be hard to deal with, I felt that some projectiles are faster/slower/instant between some monsters.
3-Melee monsters are unpredictable, some are charging on me then slowly attack me making me block too early.

Blocking is a waste of time for me. When trying, I am focusing too much on a single monster, and ignore what is happening nearby. So I get hit by other monsters, can be deadly. Too often, I failed blocks, so all this in vain.

Tip that worked for me: Dodge and use pillars to your advantage! Dodging is amazing!
By the way: Pressing the <Shift> key actives run or walk. Holding it do not make you run! (Realized it after 10 mins lulz)

I would recommend it, but it is buggy and incomplete.
You can probably find better games.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
34 kişiden 30 tanesi (88%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 31.2 saat
Yayınlanma: 27 Nisan
This game is great. I bought it the moment it came out, and I don't regret it. If you read the negative comments, they mostly focus on 3 things, 1) Too hard, 2) Spell making isn't great, or 3) too repetitive.

Well, It's hard. There are boss fights and even mini boss fights which I will slam my head against for hours. If you don't like a challenge, don't play. This game wasn't meant to be a stroll through the park, it was meant to really challenge a mage-type character. I enjoy difficulty, so I enjoy this game.

The spell making is much more than what the negative comments would make you think. Yes, there are only three basic types of spells (Area, Target, Nova). However, there are multiple types of each spell. For example, targeted spells can be rays, missiles, a lobbed bomb, etc. Then, once you've chosen the type of spell, and it's category, you can choose modifiers. You can go for super fast, super destructive, crowd control, etc. AND that's not even all. Don't forget the sigils, each sigil is a different type of magic with different effects and usages. To top it off, when you're crafting spells, the most powerfull spells use two sigils, and that mixture brings epic destruction. There is plenty of spell variety if you're looking for it.

No, it is not repetitive. There is quite a bit of grinding, I won't deny that, but that is only due to how difficult the boss fights can get. The more you kill the more spell components you get, the better spells you can craft, the more powerful you become. When you get to boss fights, different bosses require different strategies. Some you have to cc and kill quickly, others you have to dodge and run and hit hard when you can. Some bosses you have to walk right up to them and just hit them non-stop until they slam into the ground and explode (It looks awesome).

p.s. I forgot to mention when it comes to spells, there are also sheilds.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
60 kişiden 36 tanesi (60%) bu incelemeyi yararlı buldu
kayıtlarda 4.2 saat
Yayınlanma: 7 Şubat
Note: It says I've only played 13 minutes of this game but I've played between 1 - 2 hours in offline mode.
I was very excited about this game because it seemed like a game I'd love to play. I love Fallout, Skyrim, and all thoose first person games, and Litchdom seemed to have a simmilar feel. I was even more excited with crafting your own spells and such but when I finnaly played it... I was very disapointed.

Was it fun? Yes
Was it as fun as I expected? No

It lacks story you see, I couldn't tell what was going on all the game truely told me was that I was a man and my wife was killed and now I have super powers and I need to kill things and there are these other charters who will repeat the same dialouge in fights until you finnaly just mute the damn game. And finnaly there's not much wiggle room, it's very linear and straight forward.

If you were like me and expecting something like Skyrim or Fallout just with spells as weapons think twice before buying it.

If you enjoy games that are quite linear and have a variety of spells and crafting then I suggest buying this.
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