Play the first game where the Mage is a total badass!
Datum vydání: 26 srp. 2014
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Lichdom: Battlemage, Full Game Available Now!

26 srpna 2014

Welcome To Lichdom: Battlemage!

Welcome to the first game where the the Mage is an unmitigated badass! With no mana pools or cool-downs, Lichdom: Battlemage throws out all of the classic tropes of playing a Mage. No longer is the character marginalized so that other classes can adventure through the same levels, and finally the true jaw-dropping potential of magic has been realized.

Lichdom: Battlemage is a first-person caster that focuses entirely on the Mage. With limitless magical power at your disposal and brutal enemies around every corner, victory hinges on a combination of skill and strategy. You must carefully craft a vast array of spells and learn to cast them in the heat of combat.

You are your spells!
The Lichdom: Battlemage spell crafting system offers an enormous range of customization.
Every Mage is the product of crafted magic that reflects the individual's play style. Whether you prefer to target your foes from a safe distance, wade into combat and unleash your power at point-blank range, or pit your enemies against each other, endless spell customization lets you become the Mage you want to be.

Key Features
  • The first game completely empower the mage – no mana or cool-downs.
  • The deepest spell crafting system in the world with literally thousands of possibilities.
  • Unprecedented character customization – you are your spells.
  • Brutal enemies relentlessly challenge you throughout the game.
  • Core game and New Game Plus provide hundreds of hours of gameplay.
  • CryENGINE® 3 provides a beautifully violent experience.
  • This story is only a small glimpse into a much greater universe.

Click here for more details.

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Lichdom: Battlemage Hotfix Now Live - Build 2014.08.64608-Beta

7 srpna 2014

We have released another hotfix to our latest build for the Lichdom: Battlemage Beta Early Access client. As we close in on our full release on August 26th, we want to test as many of these fixes as possible with as large of a group as possible. That means you, our early adopters!

Patch notes:

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Recenze

“... the combat in Lichdom sets a new gold standard”
Paste Magazine

“8/10”
Game Informer

“Never has magic felt as powerful as it does in Lichdom”
GameSpot

O hře



Lichdom: Battlemage is a first-person caster that gives the Mage the spotlight in a way never before seen in games. With limitless magical power at your disposal and brutal enemies around every corner, victory hinges on a combination of skill and strategy. You must carefully craft a vast array of spells and learn to cast them in the heat of combat.

You are your spells! The Lichdom: Battlemage spell crafting system offers an enormous range of customization. Every Mage is the product of crafted magic that reflects the individual's play style. Whether you prefer to target your foes from a safe distance, wade into combat and unleash your power at point-blank range, or pit your enemies against each other, endless spell customization lets you become the Mage you want to be.


About Xaviant
Lichdom: Battlemage was developed by a team of industry veterans at Atlanta-based studio Xaviant. The team embraced community involvement through the Early Access program to ensure that Lichdom: Battlemage reached its full potential as a truly unique and exciting experience for players.

Check out great crafting guides here!

Systémové požadavky

    Minimum:
    • OS: Windows 7 32-bit/64-bit, Windows 8, Windows 8.1
    • Processor: 3.0 GHz dual core or better (AMD FX 4100 or Intel Core 2 Duo)
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 compatible with 512 RAM or better (Radeon HD4870 or NVIDIA 8800 GT)
    • DirectX: Version 10
    • Hard Drive: 12 GB available space
    • Additional Notes: Minimum spec assumes user runs the game at 1280x720 resolution with "Low" graphics settings.
    Recommended:
    • OS: Windows 7 64-bit, Windows 8, Windows 8.1
    • Processor: 2.8 GHz quad core or better (AMD FX 8350 or Intel i7 860)
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 compatible with 2048MB RAM or better (Radeon HD 7950 or NVIDIA GTX 670)
    • DirectX: Version 11
    • Hard Drive: 12 GB available space
    • Additional Notes: Recommended spec assumes user runs game at 1920x1080 resolution with "Very High" graphics settings.
Užitečné recenze od zákazníků
3 z 4 osob (75%) ohodnotilo tuto recenzi jako užitečnou
74 titulů na účtu
24 recenzí
6.3 hodin celkem
I admire this concept. I was excited by it when I first read the description of Lichdom somewhere on the Internet. World certainly lacked a game where you could really feel like a mage, casting endless spells and wreaking mayhem around yourself.

You even feel wrong while playing it, because until now, in any other game, this kind of gameplay has only been available through cheating. You are basically immortal (in case of "death" you actually just despawn and spawn back at the nearest checkpoint), you have an abyss of magical energy that never exhausts, and you can just keep throwing orbs of fire at your enemy until it dies. Overall, it's all you could only dream of if you ever chose to be a mage in an RPG. Do you remember how you had to sleep in order to restore your mana after killing every_single_enemy in Morrowind? Feels like nightmare now.

Lichdom makes use of the old principle of making magic that you could find in certain games in the past. You need to 'craft' spells by means of combining certain elements: the basic source (like fire), shaper (like projectile) and effect caused (like damage). Shapers and effects have several levels of strength and can be upgraded to improve them. You can have 3 sets of spells at hand, each set consisting of a single-target spell, a multiple-target spell and a protective spell. Personally I could use more creativity and variability in the process (you can't have two single-target spells in one set, for example - it was so good to cast two lightnings, one from each hand, in Skyrim), but still it's fine the way it is.

CryEngine obviously is not designed for open-world games, so, as some of the reviewers have already noted, the game has a strong resemblance to a first-person shooter where you just follow a wide but still limited passageway. I would have preferred a greater freedom of exploration and probably some other things that might make Lichdom more Skyrimey as well; but maybe it's not that bad, because you have enough trouble dealing with all those shapers and augments to care about grabbing loot or running around with a map.

I won't be saying anything about graphics here, because again, it's CryEngine. You know what I mean.

You can choose whether you'll play with a male or a female, but there are no editing options for the character. That's not a big problem, because the game doesn't have a third-person view, so you won't really get a lot of chances to enjoy their exterior. I enjoy the female character's voice instead; it's quite nice, and it reminds me of Commander Shepard.

I've said about things I liked and things I'm fine with, now I'll say what troubles me.

The game is still slightly buggy. It's not critical, it won't crash, freeze, or make you lose your progress, but there might be minor issues like character starting to move automatically in one direction with no way to stop it except for exiting to game menu and loading the game again, or birds hanging in mid-air after they were supposed to fly away. It's a new release, though, and probably these things will be dealt with in future.

It also seems to me that spells and their effects are not that action-like. It's a common trouble in many games, and it partially exists in Lichdom too. What happens if a fireball impacts an enemy and explodes? Yes, your guess was right: the enemy continues to run at you without even losing a step. This is a fireball, after all; it should knock the enemy off its feet and bump it into the nearby wall. If you decide to use a lightning projectile, be ready that your character will cast a slowly flying orb of electricity instead of a flashing lightning bolt. I'd like to see a swifter and more explosive gameplay. Maybe it's a matter of personal taste, though.

So,
the primary positive feature of Lichdom is its concept to unshackle the mage,
and the primary negative feature of it is that I do not actually feel badass. I feel cool, but not badass.

In general, I like this game, and I support it. To me, its virtues outweigh its drawbacks. If you like the idea behind it as much as I do, if you ever dreamed of limitless magical power, then don't hesitate and get it - it won't disappoint you.
Přidáno: 28 srpna 2014
Byla tato recenze užitečná? Ano Ne
9 z 19 osob (47%) ohodnotilo tuto recenzi jako užitečnou
289 titulů na účtu
23 recenzí
0.8 hodin celkem
This is the game where YOU are the mage.

x No mana ( real mages didn't have that did they? ) ;)

x Badass skills

x Great graphics

x Do you want to be THE mage ? Buy this.
Přidáno: 28 srpna 2014
Byla tato recenze užitečná? Ano Ne
1 z 3 osob (33%) ohodnotilo tuto recenzi jako užitečnou
593 titulů na účtu
6 recenzí
12.0 hodin celkem
This game is magnificent! Its magic system is without equal. Its visuals are stunning. If you haven’t played it yet – you’re missing out.
Přidáno: 28 srpna 2014
Byla tato recenze užitečná? Ano Ne
1 z 3 osob (33%) ohodnotilo tuto recenzi jako užitečnou
147 titulů na účtu
1 recenze
6.9 hodin celkem
Beautiful graphics and textures, amazing gameplay, overall amazing. I can hardly run it, but the amazing spell casting is worth it. If you enjoy blasting the hell out of baddies with an infinite supply of magic, then this is the game for you.
Přidáno: 27 srpna 2014
Byla tato recenze užitečná? Ano Ne
5 z 14 osob (36%) ohodnotilo tuto recenzi jako užitečnou
323 titulů na účtu
21 recenzí
2.5 hodin celkem
Amazing game , I enjoy it so far and I'll update the review when I finish the game :D
Přidáno: 28 srpna 2014
Byla tato recenze užitečná? Ano Ne
17 z 25 osob (68%) ohodnotilo tuto recenzi jako užitečnou
262 titulů na účtu
36 recenzí
6.9 hodin celkem
Recenze předběžného přístupu
Hahahaha! … „Sééééém čaroděěěěj“ … nebo Mág? … nebo jsem si jen vzal příliš mnoho pilulí a teď vidím toho draka v kuchyni co mě nepustí k mému mrkvovému koláči … hold vždy se to nevydaří a o dracích je známo že vyžírají ledničky … avšak nejsme ve známém Skyrimu kde jsme prolezli snad i taková zákoutí jak v našem milém South Parku … tohle je totiž Lichdome a je to o tom že tu nemáte nic na výběr krom pohlaví a ihned vám vecpou do rukou kouzla a ŠMANKOTE BABIČKO/DĚDEČKU ČARUJ … ovšem zde nevaříte lektvary … oči z mloka ani myší ocásky nýbrž si tu tak trošku „Craftíte“ spelly … chcete mít Firebolt co nepřítele upálí či rovnou zabije? … nebo ledový co ho zmrazí nebo zase rovnou zabije? … možnosti zatím není dost ale možnost teleportu blocku a uhýbaní je velkolepá a funguje dost dobře … příběh je i na alfu dost rozvinutý i když ne asi tolik zajímavý ale i tak je to sranda … za zkoušku bych rozhodně nic nedal tady vás „neomezuje“ balanc tady jste prostě mág a tak se to tu řeší Insta-Kill atd. tu není nic překvapivého protože jste prostě Badass a draka v kuchyni se nebojíte.

Hahahaha! … „Sééééém čaroděěěěj“ … nebo Mág? … nebo jsem si jen vzal příliš mnoho pilulí a teď vidím toho draka v kuchyni co mě nepustí k mému mrkvovému koláči … hold vždy se to nevydaří a o dracích je známo že vyžírají ledničky … avšak nejsme ve známém Skyrimu kde jsme prolezli snad i taková zákoutí jak v našem milém South Parku … tohle je totiž Lichdome a je to o tom že tu nemáte nic na výběr krom pohlaví a ihned vám vecpou do rukou kouzla a ŠMANKOTE BABIČKO/DĚDEČKU ČARUJ … ovšem zde nevaříte lektvary … oči z mloka ani myší ocásky nýbrž si tu tak trošku „Craftíte“ spelly … A tím myslím doslova. Chcete ohniví paprsek? Žádný problém. Co takhle ohnivá „Zeď“? Samo že jo! Nebo Bleskovou reakci? PIKA PIKA! Tady vás to fakt neomezuje a je to jen dobře, možností od první pre-alphy přibily a je jich teď požehnaně a myslím že jich bude i víc … těším se! … příběh je i na alfu dost rozvinutý i když ne asi tolik zajímavý ale i tak je to sranda … za zkoušku bych rozhodně nic nedal tady vás „neomezuje“ balanc tady jste prostě mág a tak se to tu řeší Insta-Kill atd. tu není nic překvapivého protože jste prostě Badass a draka v kuchyni se nebojíte.

Překvapení.
+Úpravy spellů.
+Dobře se to ovládá.
+Různé elementy.

Zklamaní.
-Optimalizace (alfa)
-Trošku složitější bossfighty ( balanc se určitě dořeší )
-Místy lehčí a naopak těžší.

9/10 – Vývojáři si rady berou k srdci a to si zaslouží pochvalu! Věřím že fanoušci mágu konečně dostanou pořádný fireball.

Verdikt – Tak hoši on to nebyl drak ale kostlivec.

Koupit? – Na podporu hry ano .. na plnohodnotnou hru bych určitě počkal ale mělo by to stát za to.

Můj Web - http://bohuslavj.wix.com/outplayed
Přidáno: 15 května 2014
Byla tato recenze užitečná? Ano Ne