Play the first game where the Mage is a total badass!
用户评测:
最新:
多半差评 (15 篇评测) - 过去 30 天内的 15 篇用户评测中有 33% 为好评。
总体:
褒贬不一 (1,693 篇评测) - 1,693 篇用户的游戏评测中有 62% 为好评。
发行日期: 2014年8月26日

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购买 Lichdom: Battlemage

夏日特卖!7月4日 截止

-87%
$39.99
$5.19
 

评测

“... the combat in Lichdom sets a new gold standard.”
Paste Magazine

“Remarkably robust spell crafting system and spectacularly entertaining combat.”
The Escapist

“Never has magic felt as powerful as it does in Lichdom.”
GameSpot

关于这款游戏



Lichdom: Battlemage is a first-person caster that gives the Mage the spotlight in a way never before seen in games. With limitless magical power at your disposal and brutal enemies around every corner, victory hinges on a combination of skill and strategy. You must carefully craft a vast array of spells and learn to cast them in the heat of combat.

You are your spells! The Lichdom: Battlemage spell crafting system offers an enormous range of customization. Every Mage is the product of crafted magic that reflects the individual's play style. Whether you prefer to target your foes from a safe distance, wade into combat and unleash your power at point-blank range, or pit your enemies against each other, endless spell customization lets you become the Mage you want to be.


About Xaviant
Lichdom: Battlemage was developed by a team of industry veterans at Atlanta-based studio Xaviant. The team embraced community involvement through the Early Access program to ensure that Lichdom: Battlemage reached its full potential as a truly unique and exciting experience for players.

Check out great crafting guides here!

系统需求

    最低配置:
    • 操作系统: Windows 7 32-bit/64-bit, Windows 8, Windows 8.1
    • 处理器: 3.0 GHz dual core or better (AMD FX 4100 or Intel Core 2 Duo)
    • 内存: 4 GB RAM
    • 图形: DirectX 10 compatible with 512 RAM or better (Radeon HD4870 or NVIDIA 8800 GT)
    • DirectX 版本: 10
    • 存储空间: 需要 12 GB 可用空间
    • 附注事项: Minimum spec assumes user runs the game at 1280x720 resolution with "Low" graphics settings.
    推荐配置:
    • 操作系统: Windows 7 64-bit, Windows 8, Windows 8.1
    • 处理器: 2.8 GHz quad core or better (AMD FX 8350 or Intel i7 860)
    • 内存: 8 GB RAM
    • 图形: DirectX 11 compatible with 2048MB RAM or better (Radeon HD 7950 or NVIDIA GTX 670)
    • DirectX 版本: 11
    • 存储空间: 需要 12 GB 可用空间
    • 附注事项: Recommended spec assumes user runs game at 1920x1080 resolution with "Very High" graphics settings.
消费者评测
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最新:
多半差评 (15 篇评测)
总体:
褒贬不一 (1,693 篇评测)
最近发布
50 Shadows of Greyben.
( 7.4 小时(记录在案的) )
发布于:6月24日
Would be nice to have at least spanish interface and subtitles but It's still a good game that offers you a different option for a 1st person, with lots of crazy combination It's easy when you learn to craft and max your spell but you'll have hours and hours of a fantastic game.
是否有价值? 欢乐
McKeifus
( 2.1 小时(记录在案的) )
发布于:6月23日
+Cool magic stuff

-Still haven't crafted 1 spell
-Razor thin story
-Very slow movement
-Very little strategy

Still struggling to find "the game". Plays more like an Alpha or Beta or very polished and long tech demo. Needs more meat!
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ForTheEmperor!
( 14.0 小时(记录在案的) )
发布于:6月23日
Pretty good for what it is; and to differ with many players, I liked the story pretty well. Primarily because the townspeople have been drained of will and vigour with looming shadows overhead, it seems like an obscure metaphor for life at this time in history.
But I may be looking way into that.
If you are able to enjoy it as is, that's awesome- but I felt the lack of a loot system (robes/armour, weapons, a ♥♥♥♥ing magic ring even) makes advancement feel somewhat lacking. A short cast of monsters to battle with, and usually the same approach can be used again and again.. so unless you choose to change things up, fights can pretty much stay the same if you like. Also, the lack of even a slight open world feeling would have been beneficial, something I think Borderlands and games like it got just right.
Crafting is not quick to understand imo, and I spent 24 minutes watching a video on YouTube before I was able to feel moderately comfortable.

This game looks good, and generally feels good to play; but I think it's just missing a few things, and lost my attention quickly. Nothing glaringly "wrong" with it, though. Give it a try if you're into this sort of thing.
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Jabobomb
( 2.1 小时(记录在案的) )
发布于:6月21日
I bought this game on sale a while back, was it a mega sale deal; heck no but i bought it. It looked so good when i looked at all of the vids and screen shots of the game, and then you play it and it all just starts to come to reality that i paid for a great steaming pile of turd in the form of magic. It had a nice enough concept, but the game itself is so repetitive and easy, even on hard mode this game is easier then my little pony.
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MethodMaemph™
( 5.6 小时(记录在案的) )
发布于:6月6日
I had to run this game about 5 hours, and still didnt get the 3rd collectible card, which i simply wanted to sell, before uninstalling....

read other reviews, if you are interested in this game
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JohnMiner
( 8.4 小时(记录在案的) )
发布于:6月3日
Recommend this only when in bundle or heavy sale
Pros:
+Nice graphic
+The crafting system is the best of this game. Never seen it before.
+Quite badass
Cons:
-Not very well optimized
-Repetitive
-Linear Dungeon
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Murderlol
( 1.9 小时(记录在案的) )
发布于:6月2日
Lichdom: Battlemage is a first person action game. I hesistate to call it story driven (even though it is) because the story is rather bland and uninspired, and just seems thrown together. The gameplay is decent enough, letting you use various elements in various ways to cast a bunch of different spells. The problem is that the spells are often too similar between elements, the crafting system is rather...bland and honestly isn't explained well. The enemies are uninspired and repetative and the levels are boring and drag on. The graphics are good however and the voice acting is actually pretty well done. Overall it's not a bad game by any means and it overall functions well. I didn't have any glitches or lag at all when I played it so I'll definitely give them credit for that. I just felt it was pretty uninspired, like they took a decent idea and tried to run with it, but didn't really go anywhere. If you get it cheap or in a bundle, give it a try for yourself. Otherwise I'd probably avoid it.
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DRAGANBOURNE
( 1.8 小时(记录在案的) )
发布于:6月1日
It is boring.
I didn't really want to go to the inventory, check all of those items, create spells and so on. Like, they are ALL THE ♥♥♥♥ SAME. Oh wait, they are not - look, here is +2 dmg and it is ADAPTABLE. Completely different.
You are like "come on, i don't give a ♥♥♥♥ and i want just play this game". BUT if you play this without crafting - it becomes boring and routine. And if you play with crafting - you waste your time and it still becomes a routine.
P.S. Of course not to mention that casting without cooldowns/manacost is cool only for 10 minutes after beginning.
是否有价值? 欢乐
Stewedpig
( 16.5 小时(记录在案的) )
发布于:5月27日
I feel bad, and like an ♥♥♥.
是否有价值? 欢乐
最有价值的评测  在过去的 30 天内
18 人中有 18 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
8.4 小时(记录在案的)
发布于:6月3日
Recommend this only when in bundle or heavy sale
Pros:
+Nice graphic
+The crafting system is the best of this game. Never seen it before.
+Quite badass
Cons:
-Not very well optimized
-Repetitive
-Linear Dungeon
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
推荐
14.0 小时(记录在案的)
发布于:6月23日
Pretty good for what it is; and to differ with many players, I liked the story pretty well. Primarily because the townspeople have been drained of will and vigour with looming shadows overhead, it seems like an obscure metaphor for life at this time in history.
But I may be looking way into that.
If you are able to enjoy it as is, that's awesome- but I felt the lack of a loot system (robes/armour, weapons, a ♥♥♥♥ing magic ring even) makes advancement feel somewhat lacking. A short cast of monsters to battle with, and usually the same approach can be used again and again.. so unless you choose to change things up, fights can pretty much stay the same if you like. Also, the lack of even a slight open world feeling would have been beneficial, something I think Borderlands and games like it got just right.
Crafting is not quick to understand imo, and I spent 24 minutes watching a video on YouTube before I was able to feel moderately comfortable.

This game looks good, and generally feels good to play; but I think it's just missing a few things, and lost my attention quickly. Nothing glaringly "wrong" with it, though. Give it a try if you're into this sort of thing.
这篇评测是否有价值? 欢乐
2 人中有 1 人(50%)觉得这篇评测有价值
推荐
7.4 小时(记录在案的)
发布于:6月24日
Would be nice to have at least spanish interface and subtitles but It's still a good game that offers you a different option for a 1st person, with lots of crazy combination It's easy when you learn to craft and max your spell but you'll have hours and hours of a fantastic game.
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最有价值的评测  总体
116 人中有 113 人(97%)觉得这篇评测有价值
推荐
45.4 小时(记录在案的)
抢先体验版本评测
发布于:2014年5月29日
在巫妖国度里,我们将以第一人称视角扮演战斗法师,在颇具特色的符文锻造与合成系统中,尽情享受魔法轰杀的快感。游戏虽然还在测试环节,但亮点颇多,下面简单为大家做下介绍:

1.战斗系统:操作流畅,节奏快并富有策略性。区别于传统RPG游戏,Lichdom中的法师没有Mana值和技能冷却时间的限制,可以随意施放各种魔法(强力魔法需要吟唱时间)。但无限制并不意味着可以无脑“突突突”,游戏中怪物移动速度快并有不同的技能,如果被近身,就面临多种策略的选择,既可以原地盾反(把握时机)引发元素爆炸,也可以连续闪烁传送到安全位置来远程施法,还可以施放控制魔法来解决危机。

2.魔法系统:特效华丽,打击感很强。游戏一开始只有火与冰两系魔法可供使用,但随着剧情发展可以解锁更多的派系。每个派系的魔法都可以通过不断使用达成精通条件来进行升级,从而选择伤害,暴击,暴伤等不同属性为自己的法师提升战斗力。除了必备的基础防御魔法,玩家可以同时装备三系魔法,使用鼠标滚轮或键盘1,2,3便可以方便的进行切换。每系魔法分为单体攻击(鼠标左键)、魔法盾防御(鼠标右键)、范围攻击(双键一起或tab键蓄力)和闪烁(空格键)。看似简单,但通过不同的符文合成和combo组合,可以产生千变万化的效果。比如可以先用冰系魔法冻住敌人,再从容的吟唱强力的火焰魔法;也可以用精神魔法控制敌人,躲在远处看其自相残杀;还可以大胆的用黑洞魔法蓄力传送到敌群中造成大面积浮空,再使用范围魔法进行轰杀。

3.符文系统:游戏中打死怪物,开启宝箱,完成任务,并不会像传统RPG一样奖励装备和物品,取而代之的是各种魔法符文。符文分为2大类,基础魔法符文和增效符文:
基础魔法符文为各个派系的魔法符文,可以直接装备,按其攻击类型可以分为某系单体符文,某系范围符文,某系魔法盾符文和通用的防御符文。
增效符文主要用于合成和魔法创造,分为毁灭De;控制Co;大师Ma三大类。
同时Lichdom采用随机掉落系统,不同类型的符文均有五个级别的品质,对应着不同的颜色:
白色-普通品质;绿色-魔法品质;蓝色-稀有品质;紫色-史诗品质;橙色-传奇品质;
品质越高的符文对应着越强力的前缀名称和后缀名称,融合三个同样品质的符文可以生成高一级别的符文:
3x 普通品质 => 1x 魔法品质
3x 魔法品质 => 1x 稀有品质
3x 稀有品质 => 1x 史诗品质
3x 史诗品质 => 1x 传奇品质

4.锻造系统:通过组合基础魔法符文和不同数量的增效符文可以创造全新的魔法,不同的增效符文配合不同的魔法派系会产生截然不同的特效:
组合毁灭符文De可以有效的提高各系魔法的基础伤害,高品质的毁灭符文可以提高暴击和施法速度等重要属性;
组合控制符文Co虽然会降低魔法的伤害,但可以提供额外的控场效果,比如和黑洞单体魔法组合可以增加击退敌人的几率;
组合大师符文Ma可以提升各种buff和debuff的效果,如点燃几率,减速时间等;
具体的魔法创造全看个人战斗策略,比如为精神系魔法组合大师符文增加debuff时间,再为冰系魔法组合控制符文提供冻结效果,最后再为火焰魔法组合毁灭符文提供致命一击。游戏后期会解锁多个锻造槽位,使用更多的增效符文,玩家可以随心搭配打造合适自己的魔法。

5.画面和音乐:游戏采用Cryengine3引擎,照片级的精美画面让人忍不住处处截图留念,过场剧情则采用别具特色的2D动态技术,哥特风格的手绘让这部游戏更加充满了魔幻色彩。游戏音乐比较一般,但配音方面却是群星荟萃。很难想到一个独立制作游戏,竟然请到了给生化奇兵无限和最后生还者主角配音的Troy Baker,给暗黑破坏神3莉亚和质量效应3女斜坡配音的Jennifer Hale,还有著名演员Gina Torres和Clancy Brown。。。

6.价格因素:给肯花时间看到最后的朋友们一个提示,虽然steam商店没有注明打折,但其实这款游戏目前相当于半价,只花20刀就可以买到,再过半个月就会涨价到25刀;7月21号会以30刀的价格进行Beta测试;最终8月26号正式版的价格是40刀。
最后感谢好友Fantastic baby推荐此游戏~~
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15 人中有 13 人(87%)觉得这篇评测有价值
不推荐
6.7 小时(记录在案的)
发布于:2015年12月11日
千万别手贱点安装游戏,repetitive!!!
开始:卧槽,第一人称魔法好炫酷——>几个小时后:卧槽,咋还没结束,好无聊呀——>最后:删除本地内容...

第一 无装备系统 只掉所谓的魔法元素组件

第二 魔法组合就这么几种 很快就玩腻了

第三 小怪简单 BOSS 就是地狱难度 法师本身属于远程皮薄型 BOSS N多小怪围殴 基本上打不过去的

第四 线性剧情 单一流程 剧情毫无亮点 无隐藏元素

第五 主角无等级,魔法可升级,其实升级意义不大,决定伤害的是魔法元素组件

第六 画面华丽,和圣域3有的一拼 无脑,快餐游戏

总结,是一个快餐节奏的游戏,但是穿插着不和谐的BOSS战,毫无PRG元素,只适合沿路看看风景,虐虐小怪
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19 人中有 14 人(74%)觉得这篇评测有价值
推荐
62.2 小时(记录在案的)
发布于:2014年8月31日
炒鸡好玩,符文组合相当多,现在努力刷符文把各种魔法协同搞出来看看有什么组合比较炫酷,目前合成组合出了召唤hulk丧尸暴龙兽和召唤爆炸骷髅的召唤类魔法协同已经非常掉渣天了。
符文取代了一般RPG游戏的装备,数据上不会说膨胀得厉害(想起了范海辛那恶心的装备从白装到传奇都一个鸟样只有数字变化),中期的好符文魔法可以直接打通关。
一个debuff魔法配合一个输出魔法吃遍天下,拿到死灵魔法之后召唤死灵大军作debuff类肉盾基本就是横行了。
本以为独立作品会有各种BUG结果从头到通关只遇到一次一只怪自己传送到门后面打不到重新回检查点的。
非常可惜没有多人。
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11 人中有 9 人(82%)觉得这篇评测有价值
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8.3 小时(记录在案的)
抢先体验版本评测
发布于:2014年6月19日
可能是因为Early Acess的关系,游戏优化的不是很好,very high特效下660M卡的厉害,另外转移视角的时候非常的不流畅,不过这游戏画质是一大亮点,个人感觉非常好,比老滚也差不多了,不过和老滚不同,没有那么多分支也没有那么开放,玩到第二关,一直强调的只有一样,那就是魔法,总而言之23刀的价位还是蛮值得的
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10 人中有 7 人(70%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
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6.9 小时(记录在案的)
发布于:2015年2月18日
这游戏完全是我中意的类型啊!(我先写个测评来表达下我的感受!

这游戏用魔法攻击很华丽,至少不会像黑魂那样动作很慢很2b。你的人可以瞬移来闪避技能,也可以跑步来走位,进入战斗后节奏感比较强,怪物会从各种地方跑过来,远程近战搭配比较不错,AI我感觉也是蛮高的,比如你追一个弓箭手,他会知道往后跑,躲开你有些技能的范围你没有血了躲起来,弓箭手会位移来找你不会就光呆在原位。怪的攻击不会很慢也不会很快,但是伤害还是蛮高的(我护盾什么都没有升级)所以说这个游戏还是有点难度的我感觉。

这个游戏无法捏人的,男主我感觉很丑,女主我只能说一般,不过你一直都是在看着两只手这都无所谓了,剧情由于我还没怎么打就不多说了,还没有怎么深入,由于是英文我也只知道大概。反正就是拯救世界就对了。

你拥有3个能用的主魔法,最开始的是,火,冰,然后剩下慢慢随着剧情的推动会解锁新的魔法。每个魔法有防御,攻击,AOE这三种。每种魔法都有三种不同的攻击形式,分别是攻击,控制,debuff。开始给的火的攻击都是偏重攻击,冰呢就是控制。

你杀死怪,剧情,boss,都会几率掉符文。你如果不死的话,每当你到达一个储存点,你掉高阶符文的几率会变大。意思是让你不死通关 每个符文都可以升级,三个同等级的合成一个新的,如果你打的符文效果不同的话,就会变成不同的魔法。总之非常想让你合成新的东西来看看。

在给你的魔法打上符文增强攻击或者改变攻击特性的时候会有三个步骤。
1,先把你想强化的魔法拉到右边的大圈圈里。
2,比如你想合AOE技能,那就点上面的AOE,选择出合适的,想用的,拉进中间的小圆圈里。
3,第三个步较重要,第三个可以改变你的魔法方式。
按ctrl可以看和之前符文的对比

我的经验大概就是这么多,用上的感觉也这么多。要说这游戏的缺点就是没有中文,密密麻麻的英文,各种加成,英文比较差的比如我就要好好研究研究了。
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7 人中有 5 人(71%)觉得这篇评测有价值
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8 人中有 5 人(63%)觉得这篇评测有价值
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8.0 小时(记录在案的)
发布于:2015年12月10日
这游戏 挺不错的,使用冰属性时,我喜欢不停的按鼠标左键,看到女主那堪比单身狗30年的手速,我就必须给好评!!!
这篇评测是否有价值? 欢乐