Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out... so what could go wrong... open the door!
출시 날짜: 2013년 12월 11일
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앞서 해보는 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

알림: 앞서 해보기 게임은 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보나요?

“Amplitude Studios thanks to the GAMES2GETHER platform wants to propose a brand new way for players around the world to participate in the creation of a video game! Early Access is just one mean, but a significant one, on how we want to interact with the community to make our games the best they can get. Let's create GAMES2GETHER!”

이 게임은 언제까지 앞서 해볼 수 있나요?

“If everything goes well, the final release of the game should happen in Fall 2014.”

정식 버전은 앞서 해보는 것과 어떻게 달라지나요?

“What can you expect from this Beta? A lot of fun! The game includes all single player gameplay features and it looks, plays and feels like a final game.

In addition to a final polishing and balancing round, we are still working on a couple of additional elements until the release of the game such as:
  • a beta version of the awaited 4 player coop mode
  • a visual log that the player will be able to complete game after game, revealing more on each hero
  • a tactical map giving you a global view of the dungeon floor
  • more interaction between heroes
  • Steam achievements and trading cards
  • a better tutorial
  • 2 final floors with a brand new environment
  • 2 heroes, one from the G2G votes (Mizi Curtiz) and one for the Endless Legend Founder Pack (Kreyang)
  • 3 spaceships including the one for the Founder Pack (The Library) and the one for the Endless Legend Founder Pack (The Refreezerator)
  • and other little surprises!

지금 앞서 해보기 버전은 어떤 상태인가요?

“The game has now hit Beta stage, we are getting closer to the final release of the game.”

앞서 해보는 동안, 또는 앞서 해본 이후 게임 가격이 다르게 매겨지나요?

“During the Beta stage, the game can be acquired with a 10% discount to thank people for jumping into this adventure early on.”

개발 과정에 어떻게 커뮤니티를 참여시킬 건가요?

“Acquiring Dungeon of the Endless in "Early Access" will help us make the game the best it can get. Come and discuss with the dev team the upcoming art and game design elements via our GAMES2GETHER platform! If you want to support even more the development of the game, go for the Founder Pack! The more supporters we have during the Early Access, the better we'll be able to make the game for release! ...so what could go wrong... open the door!”
더 읽어보기

Dungeon of the Endless - Pixel Pack 구매

-10%
$12.99
$11.69

Dungeon of the Endless - Founder Pack 구매

-10%
$19.99
$17.99

Dungeon of the Endless - Pixel to Founder Upgrade 구매

-10%
$7.99
$7.19

최신 업데이트 모두 보기 (35)

Progress Report

2014년 8월 6일



Hey everyone,


We wanted to share with you the latest progress report with the development of Dungeon of the Endless. Indeed, we have been super proud to reach the Beta recently and would like to reassure some of you, longing for the next update!

We have been rather quiet for mainly two simple reasons: some of us have been away or will be soon going on holiday, but also to show and talk about our games at Gamescom (Germany) and Unite (USA). This requires a lot of organisation on our side and we're just working really hard to get a game build ready (it's always nice to show a new version of the game at an event!). Secondly, as you all know, we've recently reached the Beta and have started the implementation of some heavy features:

  • Co-op multiplayer mode: after several gameplay iterations, we're starting to have something that is quite enjoyable! We're currently fixing several bugs before we can release it in a public update. We still have several improvements we'd like to implement as well but yeah, we're getting there
  • Tactical map: AT LAST. And it's working too, but we're still working on the visuals
  • Improved Crystal phase: we're testing several changes with the VIPs
  • A score journal: work in progress
  • Several improvements: we've implemented several small improvements requested by the community (but we'll let you know in due time!)
  • The remaining promised game content: we're not going to shed a tear, but we've added the last heroes and environment for the release
  • Balancing: singleplayer and multiplayer, but also spaceship wise (we should be working on that in the long run, until the release)

Tl;dr: there's still a lot to come but you'll have to wait a little before you can try out the new additions/changes.

Stay tuned however: we might have cool surprises for you. :)


~Amplitude Studios

댓글 11 개 더 읽어보기

Spaceship Creation Competition

2014년 7월 7일



Hi everyone,

Are you ready for a new creation competition? In the latest update, we implemented a new game option: spaceships that you can actually unlock! They bring new game modes with special gameplay effects, new starting configuration and visuals for even more diversity and more fun of course.

Today, we want to call on your creativity to create an extraordinary new spaceship for Dungeon of the Endless!

The creation contest will be divided in 2 parts:

  • The gameplay (rules, stats, etc.)
  • The packaging (visual, name, description, etc.)



PART 1 - GAMEPLAY

The Brief
In order to propose an interesting variety of challenge for the player, here is a quick reminder of the spaceship in game and a glimpse of the others which are planned for the release [spoiler alert!]. The aim is to find ideas not too similar to the already existing ones:
  • The Infirmary: no end turn auto heal, more HP, drugs
  • The Armoury: 4 heroes at start, no free hero, no offence module
  • The Drill: no production module at start, endless floors
  • The Library: focus on research / modules, heroes "lethal as canaries"
  • The Refreezerator: 1 hero in the entire game, but undying… or nearly!


The Entries
There are different properties to define in the gameplay aspect of your spaceship:
  • Code name: the final name will be given in Part 2
  • Special gameplay rules: see below
  • Number of heroes at start (1 to 4)
If it's relevant:
  • Global statistics modifiers (attack power, health, defence, etc. of heroes / mobs / modules)
  • Starting modules (and unavailable modules)
  • Starting items (and unavailable modules)
  • Starting FIDS and FIS incomes

The special gameplay rules are obviously the most important part of the entry. The idea is to find a way to use the current features and elements already available in the game and rearranged them to create a new way to play it. Try to keep it simple! A good concept can be summarised in one sentence.


IMPORTANT
/!\ Entries need to be posted in this thread: http://forums.amplitude-studios.com/showthread.php?33511-Spaceship-Creation-Contest

We will select 3 of your proposals then organise a GAMES2GETHER vote! You may submit several entries but are limited to three! Also make sure you keep all your entries in one post!

Please note however that Amplitude reserves the right to modify the 3 proposals and will work with the winner to finalise the design and adapt it to development constraints.


Deadline
We will be closing the thread on July 15th, at midday (Paris time!).


Prize
Winners of Part 1 et Part 2 will:
  • Get their names in the game credits
  • Win a cool Dungeon of the Endless T-shirt and buttons
  • Three Steam copies of the Dungeon of the Endless - Founder Pack: so you can play with your friends once the multiplayer is released!


Best of luck to all of you!
~Amplitude Studios

댓글 7 개 더 읽어보기
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버그를 신고하고 게임 토론에 피드백을 남기세요.

DUNGEON OF THE ENDLESS

게임 정보

Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out... so what could go wrong... open the door!

BACKGROUND STORY
A few hundred condemned criminals were being shipped to the Auriga system on board the prison hulk “Success”. While this was presented as a chance to earn back their place in society by working hard for the common good, they understood that in fact they would be slave labour, sent to colonize an unexplored planet. All they knew about Auriga Prime was what the probes told them: it had water, temperate zones, plant life, and plenty of metals in the crust.

In fact, the planet Auriga once hosted a major settlement of the galaxy-travelling ancestors known as the Endless. In addition, the planet was still orbited by a functioning (and well cloaked) defensive system, which sprang eagerly to life upon the arrival of the Success. Within a few minutes, the ship was nothing but a few large chunks of metal falling toward the planet.

Every set of holding cells also functioned as an escape pod, so the ship let itself disintegrate and the surviving prisoners fell bruised but (temporarily) alive and (momentarily) safe to the planet below. Safe, that is, until they realized that they had crashed through some sort of facility of the Endless, down to a sub-basement so deep and ancient it might as well be called a dungeon…

FEATURES... or "How to survive in an Endless dungeon"

Gather A Team.
  • Form a team of heroes, each with their own strengths (and psychoses)… or die
  • Equip them, deploy them, and earn powerful abilities… or die
  • Manage the balance between ex-prison inmates and guards*… or die
  • Discover the hidden secrets and goals* of the survivors… or die

Build Your Defenses.
  • Use the Dust you gather to power the rooms… or die
  • Use scarce resources to help your team survive… or die
  • Build minor and major modules to hold off waves of monsters… or die
  • Decode Endless ruins to discover life-saving technologies… or die

Open the Door.
  • Each door is a danger; prepare yourself and your team for anything… or die
  • Explore and discover an infinity of levels and layouts… or die
  • Carry your crystal through waves of monsters to the exit of each level… or die
  • Fight your way to the surface to discover the truth about Auriga*… or die

*These features, and others that will be discussed with the community via the GAMES2GETHER² platform, are not yet available. This Alpha Version is incomplete and will be replaced by a complete version when the final game is released.

시스템 요구 사항

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz or equivalent
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
유용한 고객 평가
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앞서 해보기 리뷰
너머엔 무엇이 여러분을 기다리고 있을까요?
같이 열어보시지 않겠습니까? :)

특징 ;
- 로그라이크.
- 타워디펜스.
- RTS 및 RPG적인 요소도 첨가되어있어요.

What's Behind the Door?
게시 일시: 2014년 6월 27일
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1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
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나쁘진 않고
그냥 시간죽이기식 게임이라면 높은 평점을 줄수는 있겠지만
아직 주된 스토리라인이 부실해서 금방 질린다는점이 흠
게시 일시: 2014년 5월 14일
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1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
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0.8.7

[언어]
영어 쉬워여. 게임에서 흔히 보는 단어들이라 아주 쉬워여.

[인터페이스]
비쥬얼은 상당히 괜찮아요 깔끔하게 중요정보만 보여줍니다. 다만 단축키가 애매한데요, 파티원을 1,2,3,4 로 선택하는데 도중에 한명이 죽고 새로 고용하면 그 순서가 꼬입니다. 순서를 바꿀 수 없는게 좀 불편해여. 그리고 인벤토리 단축키는 있는데 상태창 단축키와 스킬사용 단축키는 없어서 마우스로 클릭해야되는 것도 조금 불편하네요. 하지만 그외에는 이미 개발경험이 있어서 그런지 유저편의적인 느낌이에요.

[운영]
방식이 독특해여. 두번 죽으니 어떻게 돌아가는지 알았으요. 전기(더스트) 사용도 효율적으로 해야하고 그렇기 때문에 문을 열때도 조금 생각을 하고 열어야해요. 운영은 아직 겉만 파악한 것 같아서 말하기가 어렵네여.

[전투]
전투는 리얼타임이지만 게임의 큰 틀은 턴 방식이에요. 공격은 자동공격이며 플레이어가 할 수 있는 컨트롤은 이동과 액티브스킬 사용, 유료치료 입니다. 다만 소수vs다수의 전투고 몬스터가 겹치기때문에 항상 많아보여서 이게 위험한 전투인지 아닌지가 피닳는걸 보고 파악해야되서 ㅋㅋㅋ 전투는 정말 난이도가 폭이 너무 커서 조금만 운영을 꼬여도 난도가 높아짐. 하지만 그렇다고 운영에 스트레스 받는 게임은 아니니 안심하세여.

[그래픽]
크 말이 필요없는 픽셀 그래픽 짱짱맨. 픽셀 넘 좋당...픽셀찡...

[추가]
얼리 액세스라서 그런지 1. 템 종류가 적고 도구아이템 외엔 특징이 없음. 2. 방 종류도 적고 이벤트도 한정적. 3. 1~2번만 고쳐지면 개꿀.


[기타]
최근 한 게임중에 젤 재밌음. 엔들리스 스페이스도 재밌게했으면 더 꿀잼이었을텐데 아쉽게도 엔들리스 스페이스는 내 취향이 아니라서... 그런데 이 게임때문에 엔스를 해보는걸 고려할 정도로 재밌음여.
게시 일시: 2014년 7월 8일
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ㄹㅇ 정말 재밌습니다.
1시간 정도밖엔 안했지만 꽤나 중독성 있는 게임입니다.

타워디펜스+던전형식 인데
각 방에 어떤 모듈을 넣고 어떤 타워를 짓느냐에 따라서 빌드가 갈리고
어떻게 해야 가장 효율적으로 게임을 진행할수있는지 생각하게 만듭니다

이게 또 나름 매력이에요. 방을 한칸씩 열때마다 웨이브와 자원이 나오고
이때 영웅들과 타워들을 이용해서 크리스탈을 보호합니다.
그리고 출구를 찾으면 존나게 몰려오는 적들을 피해서 크리스탈을 출구까지 들고가면 레벨클리어.

각 자원들의 중요도가 다들 비슷비슷 해서 자신이 가장 편한 빌드를 만들어보는게 좋을거같습니다
ㄹㅇ 예스잼
게시 일시: 2014년 3월 9일
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This is what happens when your FTL crew crashes into Binding of Issac's basement.
It's pretty pretty and painfully punishing, Endless is entertaining to say the least.
게시 일시: 2014년 5월 16일
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