Dungeon of the Endless (DoTE) is a strange mix of genres that works surpisingly well. Part tower defence, part squad management and part roguelike.
DoTE presents an interesting dilemma for the player; should I open this door? Ever door you open has the chance to make your escape to the next floor harder. Every room you don't run power too, and very rarely will you have enough power for every room, has a chance to spawn hordes of aleins who want you dead. You can slow their assault by building towers in powered rooms. You must also choose which resources to generate so you can afford more towers, tower upgrades or character levels. Everything in DoTE comes down to a simple choice: how hard do I want to make this for myself? All of this, with a helping of humour and increasing difficulty results in very rewarding risk/reward gameplay.
There is a wealth of characters in DoTE, all with their own strengths and weaknesses. Their combined flavour texts makes for an interesting narrative and the various interactions between the characters in the post level screen is a very nice touch and makes the world feel alive. You will rectuit additional squad members the deeping you dive into the dungeon, but you will have to decide who to sacrafice in order to create room for them as you can onyl have 4 squad members. Even unlocking new characters for future playthroughs has a risk/reward aspect to it as you must dive at least 3 floors into the dungeon with your new compainion before they are available to you for other playthroughs.
The only downsides to DoTE are in the multiplayer. At the time of writing this here are my issues:
You cannot create private multiplayer matches. This has resulted in me kicking many people (sorry!) when I only wanted to play with a friend.
You cannot trade items between player's characters outside of selling the items to the shop keeper and having them buy them.
The game tends to drop connections often and you cannot rejoin a game which effectively ends it.
You cannot save your progress in a multiplayer game and a game of DoTE can take a few hours so make sure you have nothing else you need to do before you start a game up.
I hope that the devs iron out the technical issues so that multiplayer can be a more enjoyable experience.
In conclusion, I would highly reccomend this game despite its flaws in multiplayer. If you like rogue-likes and tower defence games you should definitely try this one out. It is a steal at only $14 (CAD) and some of the most fun I have had with a game in recent memory!
TL;DR: Rogue-Like, Squad Management, Tower Defence. Very fun. Very cheap. Broken multiplayer. Go buy now.