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Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out... so what could go wrong... open the door!
Data wydania: 11 Gru 2013
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Gra z wczesnym dostępem

Uzyskaj natychmiastowy dostęp i zacznij grać; zaangażuj się w powstawanie gry.

Uwaga: Ta dostępna w formie Wczesnego dostępu gra może się znacznie zmienić do momentu wydania. Jeśli nie ekscytuje cię myśl o zagraniu w nią w jej obecnym stanie, sugerujemy zaczekać, aż prace nad nią zostaną ukończone. Dowiedz się więcej

Od twórców:

Czemu Wczesny Dostęp?

“Amplitude Studios thanks to the GAMES2GETHER platform wants to propose a brand new way for players around the world to participate in the creation of a video game! Early Access is just one mean, but a significant one, on how we want to interact with the community to make our games the best they can get. Let's create GAMES2GETHER!”

Ile czasu trwa faza Wczesnego dostępu?

“If everything goes well, the final release of the game should happen in Fall 2014.”

Czym różni się zaplanowana pełna wersja od tej z Wczesnego Dostępu?

“What can you expect from this Beta? A lot of fun! The game includes all single player gameplay features and it looks, plays and feels like a final game.

In addition to a final polishing and balancing round, we are still working on a couple of additional elements until the release of the game such as:
  • a beta version of the awaited 4 player coop mode
  • a visual log that the player will be able to complete game after game, revealing more on each hero
  • a tactical map giving you a global view of the dungeon floor
  • more interaction between heroes
  • Steam achievements and trading cards
  • a better tutorial
  • 2 final floors with a brand new environment
  • 2 heroes, one from the G2G votes (Mizi Curtiz) and one for the Endless Legend Founder Pack (Kreyang)
  • 3 spaceships including the one for the Founder Pack (The Library) and the one for the Endless Legend Founder Pack (The Refreezerator)
  • and other little surprises!

Jaki jest obecny stan wersji z Wczesnego Dostępu?

“The game has now hit Beta stage, we are getting closer to the final release of the game.”

Czy cena gry ulegnie zmianie podczas i po Wczesnym Dostępie?

“During the Beta stage, the game can be acquired with a 10% discount to thank people for jumping into this adventure early on.”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

“Acquiring Dungeon of the Endless in "Early Access" will help us make the game the best it can get. Come and discuss with the dev team the upcoming art and game design elements via our GAMES2GETHER platform! If you want to support even more the development of the game, go for the Founder Pack! The more supporters we have during the Early Access, the better we'll be able to make the game for release! ...so what could go wrong... open the door!”
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Kup Dungeon of the Endless - Pixel Pack

-10%
$12.99
$11.69

Kup Dungeon of the Endless - Founder Pack

-10%
$19.99
$17.99

Kup Dungeon of the Endless - Pixel to Founder Upgrade

-10%
$7.99
$7.19

Najnowsze aktualizacje Wyświetl wszystkie (35)

Progress Report

6 Sierpień 2014



Hey everyone,


We wanted to share with you the latest progress report with the development of Dungeon of the Endless. Indeed, we have been super proud to reach the Beta recently and would like to reassure some of you, longing for the next update!

We have been rather quiet for mainly two simple reasons: some of us have been away or will be soon going on holiday, but also to show and talk about our games at Gamescom (Germany) and Unite (USA). This requires a lot of organisation on our side and we're just working really hard to get a game build ready (it's always nice to show a new version of the game at an event!). Secondly, as you all know, we've recently reached the Beta and have started the implementation of some heavy features:

  • Co-op multiplayer mode: after several gameplay iterations, we're starting to have something that is quite enjoyable! We're currently fixing several bugs before we can release it in a public update. We still have several improvements we'd like to implement as well but yeah, we're getting there
  • Tactical map: AT LAST. And it's working too, but we're still working on the visuals
  • Improved Crystal phase: we're testing several changes with the VIPs
  • A score journal: work in progress
  • Several improvements: we've implemented several small improvements requested by the community (but we'll let you know in due time!)
  • The remaining promised game content: we're not going to shed a tear, but we've added the last heroes and environment for the release
  • Balancing: singleplayer and multiplayer, but also spaceship wise (we should be working on that in the long run, until the release)

Tl;dr: there's still a lot to come but you'll have to wait a little before you can try out the new additions/changes.

Stay tuned however: we might have cool surprises for you. :)


~Amplitude Studios

Komentarzy: 9 Więcej

Spaceship Creation Competition

7 Lipiec 2014



Hi everyone,

Are you ready for a new creation competition? In the latest update, we implemented a new game option: spaceships that you can actually unlock! They bring new game modes with special gameplay effects, new starting configuration and visuals for even more diversity and more fun of course.

Today, we want to call on your creativity to create an extraordinary new spaceship for Dungeon of the Endless!

The creation contest will be divided in 2 parts:

  • The gameplay (rules, stats, etc.)
  • The packaging (visual, name, description, etc.)



PART 1 - GAMEPLAY

The Brief
In order to propose an interesting variety of challenge for the player, here is a quick reminder of the spaceship in game and a glimpse of the others which are planned for the release [spoiler alert!]. The aim is to find ideas not too similar to the already existing ones:
  • The Infirmary: no end turn auto heal, more HP, drugs
  • The Armoury: 4 heroes at start, no free hero, no offence module
  • The Drill: no production module at start, endless floors
  • The Library: focus on research / modules, heroes "lethal as canaries"
  • The Refreezerator: 1 hero in the entire game, but undying… or nearly!


The Entries
There are different properties to define in the gameplay aspect of your spaceship:
  • Code name: the final name will be given in Part 2
  • Special gameplay rules: see below
  • Number of heroes at start (1 to 4)
If it's relevant:
  • Global statistics modifiers (attack power, health, defence, etc. of heroes / mobs / modules)
  • Starting modules (and unavailable modules)
  • Starting items (and unavailable modules)
  • Starting FIDS and FIS incomes

The special gameplay rules are obviously the most important part of the entry. The idea is to find a way to use the current features and elements already available in the game and rearranged them to create a new way to play it. Try to keep it simple! A good concept can be summarised in one sentence.


IMPORTANT
/!\ Entries need to be posted in this thread: http://forums.amplitude-studios.com/showthread.php?33511-Spaceship-Creation-Contest

We will select 3 of your proposals then organise a GAMES2GETHER vote! You may submit several entries but are limited to three! Also make sure you keep all your entries in one post!

Please note however that Amplitude reserves the right to modify the 3 proposals and will work with the winner to finalise the design and adapt it to development constraints.


Deadline
We will be closing the thread on July 15th, at midday (Paris time!).


Prize
Winners of Part 1 et Part 2 will:
  • Get their names in the game credits
  • Win a cool Dungeon of the Endless T-shirt and buttons
  • Three Steam copies of the Dungeon of the Endless - Founder Pack: so you can play with your friends once the multiplayer is released!


Best of luck to all of you!
~Amplitude Studios

Komentarzy: 7 Więcej
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DUNGEON OF THE ENDLESS

Informacje o grze

Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out... so what could go wrong... open the door!

BACKGROUND STORY
A few hundred condemned criminals were being shipped to the Auriga system on board the prison hulk “Success”. While this was presented as a chance to earn back their place in society by working hard for the common good, they understood that in fact they would be slave labour, sent to colonize an unexplored planet. All they knew about Auriga Prime was what the probes told them: it had water, temperate zones, plant life, and plenty of metals in the crust.

In fact, the planet Auriga once hosted a major settlement of the galaxy-travelling ancestors known as the Endless. In addition, the planet was still orbited by a functioning (and well cloaked) defensive system, which sprang eagerly to life upon the arrival of the Success. Within a few minutes, the ship was nothing but a few large chunks of metal falling toward the planet.

Every set of holding cells also functioned as an escape pod, so the ship let itself disintegrate and the surviving prisoners fell bruised but (temporarily) alive and (momentarily) safe to the planet below. Safe, that is, until they realized that they had crashed through some sort of facility of the Endless, down to a sub-basement so deep and ancient it might as well be called a dungeon…

FEATURES... or "How to survive in an Endless dungeon"

Gather A Team.
  • Form a team of heroes, each with their own strengths (and psychoses)… or die
  • Equip them, deploy them, and earn powerful abilities… or die
  • Manage the balance between ex-prison inmates and guards*… or die
  • Discover the hidden secrets and goals* of the survivors… or die

Build Your Defenses.
  • Use the Dust you gather to power the rooms… or die
  • Use scarce resources to help your team survive… or die
  • Build minor and major modules to hold off waves of monsters… or die
  • Decode Endless ruins to discover life-saving technologies… or die

Open the Door.
  • Each door is a danger; prepare yourself and your team for anything… or die
  • Explore and discover an infinity of levels and layouts… or die
  • Carry your crystal through waves of monsters to the exit of each level… or die
  • Fight your way to the surface to discover the truth about Auriga*… or die

*These features, and others that will be discussed with the community via the GAMES2GETHER² platform, are not yet available. This Alpha Version is incomplete and will be replaced by a complete version when the final game is released.

Wymagania systemowe

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz or equivalent
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
Pomocne recenzje klientów
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 314
Recenzji: 4
2.1 godz. łącznie
Recenzja Wczesnego Dostępu
Dopiero zacząłem w to grać i BARDZO mi się podoba. Co za klimatyczna oprawa! Co za klimatyczna ścieżka dźwiękowa! Po prostu trzeba się zmusić by przestać grać :-D! (BTW: UWIELBIAM ROUGLIKE!!! No i lubię Towe Defensy ;-)).
Zamieszczono: 31 Marzec 2014
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 89
Recenzji: 7
3.0 godz. łącznie
Recenzja Wczesnego Dostępu
Jak na wczesny dostęp? Super :) Gra jest mocno wciągająca przez swoją unikatową mechanikę i świetny styl.

http://youtu.be/2GZMPLHrDR8
Zamieszczono: 26 Kwiecień 2014
Czy ta recenzja była pomocna? Tak Nie
100 z 104 osób (96%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 98
Recenzji: 8
72.6 godz. łącznie
Recenzja Wczesnego Dostępu
This is what happens when your FTL crew crashes into Binding of Issac's basement.
It's pretty pretty and painfully punishing, Endless is entertaining to say the least.
Zamieszczono: 16 Maj 2014
Czy ta recenzja była pomocna? Tak Nie
20 z 22 osób (91%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 346
Recenzji: 96
10.9 godz. łącznie
Recenzja Wczesnego Dostępu
General synopsis of the game:

This game is actually surprisingly deep once you figure it out. It tricks you into thinking its just a roguelike dungeon crawler. And if thats how you treat it, you will not last past the first floor. It centers around exploring each level room by room, and once you locate the exit to the level, moving your power source to the exit. You have to place your heroes tactically (at choke points basically), and build defenses around those heroes to harden their key positions around your power source. This usually leaves only one hero remaining to explore. Enemies spawn in random unpowered rooms you have discovered. So, sometimes one of your heroes may get overwhelmed, and you will have to take advantage of the handy pause feature to make sure one of that hero is not getting totally butt-r***ed. And, if he is, then you need to figure out which hero you can send to reinforce him. Or, you can activate one of his, unique to each hero, cooldown skills. Which will give him a temporary boost in combat. Or, you could order him to run away. Fleeing is always a viable option in this game. The in-game currency revolves around entering new rooms. For each new door you open you get a set amount of resources and/or currency which allows you to build extra defenses, hire another hero, level up your existing heroes, research better defenses, heal your heroes in combat, power new rooms (to set up new defenses), or buy new gear for your heroes. Once you have opened a door, you cannot close it. So, you have to be careful not to expose a flank route to your power source by brainlessly opening doors.

Thats kind of it in a nutshell. I obviously recommend it, even in its alpha stage. It has not crashed once for me, and is pretty content rich. I can't wait for the game to be content complete.
Zamieszczono: 25 Kwiecień 2014
Czy ta recenzja była pomocna? Tak Nie
19 z 21 osób (90%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 187
Recenzji: 11
10.9 godz. łącznie
Recenzja Wczesnego Dostępu
Although I've only spent a small number of hours exploring Dungeon of the Endless, I can honestly say that I am both impressed with the state of the game already and eager to see what's in store for future updates. The visuals are already quite pleasing and polished. I love the music and the sounds fit very well with the visual atmosphere. Gameplay is frustrating at first but picks up quickly as you get the hang of the controls and figure out clever ways to survive for longer periods of time.

Unfortunately, this game is still in progress. As an Early Access title, there is much left to be done with the game before the official release. Although compared to other Early Access games, this one shows a higher level of Dev-Love than most. If you have been considering buying early but haven't decided yet: get it.

Nurse Deena Ratchet has been killed. Let the tears flow.
Zamieszczono: 24 Marzec 2014
Czy ta recenzja była pomocna? Tak Nie