NEO Scavenger is a game where you must survive in the wasteland long enough to figure out who you are. Each turn, you must decide where to go, how to scavenge for supplies, and how to deal with anything and anyone you encounter.
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Дата выхода: 15 дек, 2014

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"An obtuse interface hides a brutal, fascinating game of survival. Finding a plastic bag is cause for celebration and *everything* wants you deead."

Недавние обновления Просмотреть все (76)

19 июня

NEO Scavenger Update v1.11: Modding Updates and Bug Fixes

NEO Scavenger is now officially updated to v1.11! Since the test builds have been relatively stable, I've just finished updating the default builds to 1.11 on all sites. The "test" links are no longer necessary, and have been removed for now.

This updates the following builds:


New changes include:

  • Game now looks in /data subfolder for xml data, instead of root game folder.
  • Game now loads data from either a single neogame.xml file or separate xml data files for each data type.
  • Game will try neogame.xml first, then separate files.
  • Base game data has been moved into separate data files, for easier reading.
  • Loading screen log messages are copied to the clipboard upon reaching the title screen.
  • Fixed a null-pointer bug in wounding code that occurred if no valid wound chosen before modifying stats.
  • Fixed a null-pointer bug in HandleCombatResponse if player died in combat.
  • Fixed a bug that caused Ginny to never give reward if all questions answered.
  • Fixed a bug that incorrectly identified string ID request for sounds as item IDs, causing crashes.

The main updates here are improvements to modding and bug fixes.

As always, if there are any issues with the new build, let me know on the forums!

Комментариев: 7 Подробнее

10 июня

New Test Build 1.11: Null Pointer Bug Fixes

I've just finished uploading new test build 1.11, which includes a few important bug fixes.

The build is available to anyone who owns the game at http://bluebottlegames.com/main/, or on Desura and Steam. Desura (and therefore, Groupees) users can use Desura Connect to gain access here, or even get their Steam keys and try it on Steam.

To access the test build on the official site, simply visit the game page, and click any of the download links below the usual Windows, Mac, and Linux buttons (look for a red "Test" button).

Steam users can access the test build by opting into the beta for it.

Updates Included in the Test Build

Test build 1.11 includes the following changes:

  • Fixed a null-pointer bug in wounding code that occurred if no valid wound chosen before modifying stats.
  • Fixed a null-pointer bug in HandleCombatResponse if player died in combat.
  • Fixed a bug that caused Ginny to never give reward if all questions answered.
  • Fixed a bug that incorrectly identified string ID request for sounds as item IDs, causing crashes.

The first two null-pointer bugs are "silent," meaning the game would keep running after they happen. However, they may have caused strange game behavior later on. Part of me is suspicious that bugs like broken Scavenge buttons and magically appearing NPCs could be due to this. But we'll have to wait to see if they still happen.

The last two bugs above are more straightforward, and only affect those in that encounter branch and mod situation, respectively.

The likelihood that this version of NEO Scavenger will work with previous saves is: likely.
As usual, the older the save game version, the less likely it is to work.

As always, let me know what you think of the changes, and if you notice any issues with the new build!

Комментариев: 2 Подробнее

Рецензии

“one of the best single player turn-based RPGs I’ve played for a long time.”
Rock Paper Shotgun

“In short, this game is terrible...Buy it.”
TheMittani

“It may be a little hard to get into for some, but it's absolutely hard to put down.”
JayIsGames

Об этой игре

NEO Scavenger is a game where you must survive in the wasteland long enough to figure out who you are. Each turn, you must decide where to go, how to scavenge for supplies, and how to deal with anything and anyone you encounter. And with each passing minute, the pit in your stomach grows, your dehydration worsens, your muscles tire, and your body temperature drops in the cold autumn air. Choose your starting abilities carefully, because they and your wit are the only tools you have in the apocalypse!

Features

  • Unique Setting - Near-future, post-apocalyptic Michigan with local cryptids and folklore. And something else beneath the surface...
  • Turn-Based Play - Take your time with each turn, and play at your own pace. Save and quit when you want, and resume later.
  • Permadeath - If you die, that's it. NEO Scavenger is balanced around a single difficulty level: permadeath. Your save will be deleted if you die. So choose every action carefully!
  • No Grinding - There is no XP in NEO Scavenger. No levelling-up. Instead, progress comes from learning how to play the game better, and using your strengths to your advantage.
  • Semi-Random - Much of the map is randomized each game, including the location of ruins, creatures, weather, and certain quest branches.
  • Sandbox or Story - Search for clues to your identity, what happened, and who's hunting you. Or simply test your mettle against man and nature alike. Play how you want!
  • Abilities and Flaws - Choose abilities and flaws each time you play. Different combos unlock different abilities and quest branches.
  • Crafting - Extensive crafting system which allows for substitutions of similar items. Make a rifle scope from half a pair of binoculars, or a noise trap from a pill bottle and pebbles.
  • Desperate Combat - Detailed combat with moves like "Tackle," "Lure," "Kick While Down," "Demand Surrender," and "Threaten."
  • Realistic Wounds - Creatures have complex wound simulation, with multiple wound locations, infection, bleeding, and pain management.
  • Realistic Metabolism - Hypothermia, fatigue, thirst, hunger, disease, intoxication, shelter...everything is tracked.
  • Realistic Inventory - Complex inventory system with slots for holding, wearing, containers, and more. Fit items in grid spaces, and manage encumbrance.
  • Hex-Based World Map - Navigate ruins, hills, forests, and plains in a hex-based map. Line-of-sight, elevation, and daylight matters.
  • Tracking - Creatures leave their tracks and spoor on the map, which can be followed by others. Players can also hide their tracks.
  • Hiding - Players can use hiding to avoid being seen while traveling the map, as well as during story encounters.
  • Hunting - Trap small game for food and fur, or track and kill larger prey on the map for butchering.
  • Hacking - Use hacking skills to unlock scavenged laptops, cellphones, smartphones, and tablets. Mine them for paydata, or snoop through personal files.
  • Foraging - Search for edible plants and water, and use special skills to identify what's safe to eat.
  • Haunting Soundtrack - Music composed by Josh Culler, specifically for NEO Scavenger, plays periodically, lending an atmosphere of loneliness and desperation. (Also accessible as mp3s outside game.)
  • Creature AI - Wandering creatures go about their own business, hunting, scavenging, and hoarding. Morale affects their choices, and some will gang-up and cause trouble.
  • Dynamic Weather - Temperature, rainfall, and night/day are based on real-world data for autumn in the area. If you live long enough, you may see snow fall.
  • Detroit - Take refuge from the wasteland in one of mankind's last bastions of safety. Buy supplies, get medical care, and seek clues in a cyberpunk-styled city.
  • Trading Cards - Collect NEO Scavenger trading cards, badges, emoticons, and profile backgrounds!

Системные требования

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft® Windows® XP (32 bit), Windows Server 2008 (32 bit), Windows Vista® (32 bit), Windows 7 (32 bit and 64 bit), Windows 8 (32 bit and 64 bit), or Windows Server 2012 (64 bit)
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom 1.6GHz or faster processor for netbooks
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Hard Drive: 75 MB available space
    • Sound Card: Any
    • Additional Notes: Please try the free demo to verify that it works for you!
    Minimum:
    • OS: Mac OS X v10.6, v10.7, v10.8, or v10.9
    • Processor: Intel Core™ Duo 1.83GHz or faster processor
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Hard Drive: 75 MB available space
    • Sound Card: Any
    • Additional Notes: Please try the free demo to verify that it works for you!
    Minimum:
    • OS: Red Hat® Enterprise Linux® (RHEL) 5.6 or later (32 bit and 64 bit), openSUSE® 11.3 or later (32 bit and 64 bit), or Ubuntu 10.04 or later (32 bit and 64 bit)
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom 1.6GHz or faster processor for netbooks
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Hard Drive: 75 MB available space
    • Sound Card: Any
    • Additional Notes: Please try the free demo to verify that it works for you!
Полезные обзоры покупателей
23 из 28 пользователей (82%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
21.5 ч. в игре
Опубликовано: 25 апреля
Текстовый квест по типажу похожий на дарксоулс, тут столько способов умереть, что вам не будет скучно:
1.Быть сожженым
2.Быть сожженым дронами
3.Умереть от "Синей Хвори"
4.Умереть от Ангины
5.Быть убитым мутантом
6.Быть убитым бандитом
7.Быть убитым бандитом который потом еще сделает из вас бургер(Да да, вы не ошиблись)
8.Умереть от переедания человечины
9.Умереть от удушения ♥♥♥♥♥♥♥♥ого пакета который на вас посадил дух
10.Умереть от страшного ♥♥♥♥♥♥лана который появляется если снять амулет
11.Умереть от снайпера DMC который находится в другой реальности и все равно умудряется попадать с первого раза
12.Умереть от "Короля" Синей Хвори
13.Попробывать "Испытание Светом" у Короля и быть сожженым на стуле
14.Замерзнуть во время сна.
15.Быть убитым во время сна.
16.Быть убитым спасая людей из под завала
17.Быть убитым спасая ♥♥♥♥♥♥♥♥у с ребенком
18.Быть убитым во время драки из-за того что ты споткнулся, СПОТКНУЛСЯ БЛЯТЬ!
19.Быть убитым от стрелы в колене
20.Быть убитым от того, что вытащил стрелу из колена и занес инфекцию
21.Умереть от того, что съел гриб под названием "Смертельная шляпка"
22.Умереть от ядовитых ягод
23.Умереть от грязных бинтов занесших инфекцию
24.Умереть от "Испытания Огнем"
25.Умереть на Арене Людоедов


10 DMC снайперов из 10.
Был ли этот обзор полезен? Да Нет Забавный
11 из 12 пользователей (92%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
4.2 ч. в игре
Опубликовано: 29 апреля
Тебя убьет не военный с топ - лутом, а бомж с палкой.
Это просто ОХРЕНЕННЫЙ симулятор аппокалипсиса. Реальный. Если во всяких Dayz и Rust пушки валяются в каждом городе, в каждом доме есть еда, то тут - если надо еды - охоться. Надо оружие? ищи 20000000000000 лет или иди купи у торговцев. Эта игра вызывает привыкание.
Был ли этот обзор полезен? Да Нет Забавный
1 из 1 пользователей (100%) посчитали этот обзор полезным
10.0 ч. в игре
Опубликовано: 1 июля
В неё стоит поиграть даже в демку, благо разработчик позаботился о покупателях.

Здесь нет ни графона, нет анимаций. Играем как будто бы в настольную игру.
Всё расписывать нет смысла, любой может скачать демку или в конце концов запиратить.

На форуме разработчика есть категория, где выкладывают моды для игры.
Есть улучшающий внешний вид предметов, HD типа.

К сожалению не нашел какого либо сообщества, где следят за игрой, делают переводы(переводы модов).

100500 смертей/10
Был ли этот обзор полезен? Да Нет Забавный
199 из 216 пользователей (92%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
56.9 ч. в игре
Опубликовано: 13 января
Neo Scavenger is like leaving school. You are thrust into the real world, with no idea what to do. Everything is strange, but you learn. You Survive. You thrive. Then you die of hypothermia.
Был ли этот обзор полезен? Да Нет Забавный
151 из 163 пользователей (93%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
79.3 ч. в игре
Опубликовано: 22 января
+++SPOILER WARNING+++

Wanted to play the good guy, and tried to solve any potential conflict with a nice and warm greeting.
After a while I couldn't find food.
Decided to eat the crazy ♥♥♥♥♥♥♥ that attacked me in the afternoon.
Realized that a human corpse gives a ♥♥♥♥♥♥♥♥ of meat.
Realized that - thanks to my trapping skills - I can cure meat and that I have enough durable food for the next ~7 days. Great! I will do that more often.
After 7 days I realized that something changed...where is that ravenous appetite coming from?

Running around now covered in fur, hunting innocent humans that desperately trying to escape, while pulling my shopping cart behind me full of human meat and trash.

I totally recommend this game!


Был ли этот обзор полезен? Да Нет Забавный