Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers.
Data de lançamento: 22 Ago, 2013
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Skullgirls Patch Notes - 9/3

3 Setembro

User Experience Update
- Window border is always thin, no title bar ever. (You can still quit with Alt-F4 or "Exit Game", if you were used to clicking on the [x] before.)
- You can move the window around by clicking anywhere in it and dragging it.
- Each time the game is started, it automatically makes a backup of the previous savedata in the same folder. The last 5 backups are kept. I have still not figured out what causes savedata to be wiped ;_; but maybe this will allow people to restore from a backup if they realize it is gone. (It's a hack, but it's better than nothing...and if your savedata IS wiped, the backups can possibly help me determine why!)
- Alt-Enter fullscreen/windowed toggling should always put the window in the center of the screen, not the top-left.
- Fix crash when switching resolutions in Windows 8.1.

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Skullgirls Patch Notes - 8/31

31 Agosto

- Online play is now thin border instead of borderless, and uses a more widely-accepted code path to maintain the window's position when it changes. (It seems not all graphics drivers support querying client window position, which is kinda nuts!) Hopefully this fixes some people's freezing/crashing issues when it switches the window style, plus it's slightly prettier. Tell me in the comments! If there are still issues, I'll keep lookin' at it...
- Disabled Alt-Space in online play just in case some versions of Windows somehow allowed it with a borderless window.

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Steam Big Picture

Oferta especial

Buy Skullgirls and receive access to the separate Skullgirls Beta, so you can help Lab Zero test out future gameplay changes and characters!

DLC em destaque

Thanks to the generosity of our Indiegogo backers, FREE Character DLC will be available to all!

In the coming year, we will release the following DLC characters, ALL OF WHICH will be FREE for a LIMITED TIME:

  • Eliza
  • Beowulf
  • Robo-Fortune

Buying now ensures that you get these amazing DLC characters free!

Acerca do Jogo

Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers.

Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.

key Features:

  • Classic six-button play gives each character a huge variety of attacks and special moves
  • Variable Tag Battle system allows players to pit different size teams of one, two or three characters against one another
  • Custom Assists let you outfit your team with a huge variety of attacks for nearly endless strategic possibilities
  • A Robust Anti-Infinite Combo system keeps competitive play free of abusive tactics

Requisitos do Sistema

    • OS: Windows XP, Window Vista, Windows 7, Windows 8
    • Processor: Dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Análises úteis de clientes
1 de 1 pessoas (100%) acharam esta análise útil
10.4 hrs em registo
A marcação de indie na classificação do jogo é nada mais nada menos do que justa.

Skullgirls é a variação indie e criativa dos jogos de luta que sempre gostamos e sempre jogamos dedse que existem jogos de luta.
As piadas referenciais, os clichês, tudo faz jus aos jogos que tanto amamos e que, no fundo da alma sabemos que eram ruins e ou tinham histórias rasas.

Skullgirls é um jogo bonito e bem trabalhado em sua arte, possui uma excelente trilha sonora que destoa do Metal e eletrônico que geralmente vemos no gênero de luta e ainda trás consigo belas e fortes mulheres para se jogar. Muitas mulheres!

As possibilidades de combos e ataques são quase infinitas. Quase tudo pode ser conectado. O que é bom, afinal torna a jogabilidade mais fluida.
Entretanto, nem tente o modo online se você se julgar apenas bom. Você será massacrado. E nem adianta tentar escolher pessoas da sua categoria, eventualmente elas são melhores.

Skullgirls é um jogo que brilha pela simplicidade e pela jogabilidade. Ele não revoluciona os jogos de luta, mas trás um frescor novo ao gênero.

Adicionalmente, os desenvolvedores dão um suporte incrível ao jogo e a comunidade. Patchs e updates são sempre lançados com frequência, novas funções são criadas e todas as dúvidas e pedidos da comunidade são ouvidos e atendidos.

Tanto que eles fizeram com que o jogo ficasse acesível para deficientes visuais que usam leitor de telas, e é apenas graças a isto que eu escrevo esta análise.

Se eu recomendo, sim, e muito. É um dos jogos que mais me divertiu no meu pouco tempo de Steam.
Publicada: 30 Junho
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1 de 1 pessoas (100%) acharam esta análise útil
5.5 hrs em registo
Jogabilidade show!
Publicada: 1 Julho
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1 de 1 pessoas (100%) acharam esta análise útil
8.9 hrs em registo
Recomendo muito esse Game, pura diversão
Publicada: 20 Maio
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1 de 1 pessoas (100%) acharam esta análise útil
3.9 hrs em registo
Nice game
Publicada: 18 Julho
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225 de 235 pessoas (96%) acharam esta análise útil
7.3 hrs em registo
It's a very solid fighting game, it's not 3rd strike or Tekken 3 or another fighting game with 3 in title but it's good nonetheless, and here's why.

Character roster is not robust but it still covers a variety of playstyles, all rounders, zoners, grapplers and speed characters... To put it shortly, despite the lack in numbers every character feels different from one another.

This game has best tutorial I've ever seen in a fighting game. It doesn't just show you which buttons do what, this tutorial will explain you every little thing about how this game works and how each character plays and when you're done, there's still a lot of space for creativity and improvement.

Story mode is... fine. I'm honestly not a big fan of it, story itself is quite predictable and largely based on one or two standard tropes that many fighting games use. Final boss felt a bit disappointing for me but it's kind of a hit or miss situation. Some will like that there's a special character that is very different from anyone else in a very fundamental way but I personally prefer when at the end you face just a character from the roster like everyone else you've been fighting before. Also at the time I was beating the game it seemed like the only way to beat the boss on higher difficulties was to just cheese her out and that's not really fun in my opinion but it was some time ago and by now people probably got much better at the game and found out other, more interesting ways to beat the boss.

Multiplayer... I wish I could say something about it but I only managed to play it once with some guy from Australia (and I live on the edge between Europe and Asia) with both of us having ping over 150 or something like that... not exactly enjoyable expirience (though i have to say lag compensation was rather nice even in that dire situation) but it was the only expirience avaliable at the time. I recommend you check out something like steam charts if you buy this game for multiplayer, and check if you have some sort of community for this game in your area.

Visuals and sound are very good. Background music is not distracting and yet very charming, reminds me of something Yoko Kanno would've composed but it still sound quite unique and recognisable. Animation and art is beautiful and smooth, yeah there are boobs and butts but they offend as much as Switzerland. There are plently of stages and all of them look amazing. Game looks and sounds very good, period.

And to finish it off, gameplay and controls. They are both very, very solid. I use a fight stick and it works like a charm, as it should, obviously. Keyboard is also fine though, it's much harder for me to play on keyboard, but I don't see why you wouldn't be able to get good results with it after some practice, though I have to say fight stick is real sweet. Game mechanics are way beyond what you would expect from an indie dev, gameplay feels very polished and refined, every time I lost I knew that it was my fault and what that fault was and that's a big deal in any game.

So yeah, this game is good, I liked it, pros overwhelm cons and I wish this game sells even better so there would be more people to play with.
Publicada: 23 Abril
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