Skullgirls ist ein schnelles 2-D Kampfspiel, bei dem der Spieler in einer außergewöhnlichen Dark-Deco-Welt erbitterte Kämpfer steuert. Es besitzt brandneue Spielsysteme, welche die Fertigkeiten der Veteranen von Kampfspielen testen, während es das Genre ebenso für Anfänger zugänglich und genießbar macht.
Nutzerreviews: Äußerst positiv (5,537 Reviews)
Veröffentlichung: 22. Aug. 2013

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Von Kuratoren empfohlen

"Good 2d fighter with stylish hand-drawn art and great netcode. Really solid tutorial to, a good entrypoint for learning fighting games."
Lesen Sie hier das vollständige Review.

Kürzliche Updates Alle anzeigen (123)

17. April

Skullgirls "WulfPatch" Notes - ARE YOU READY?!

Beowulf is now available, go grab him for FREEEEEE!
Heh, grab, cuz he's a wrestler, see...

** Mid-day update:
Fixed Fortune's tutorial; tutorial dummy jumps vs Painwheel's HK Buer; fix !! showing up when you hit the tutorial dummies with mid attacks. Thanks Ryin for ALL THAT!

If you haven't yet registered for Skullgirls at Combo Breaker, it's coming up on May 22-24th, so go enter! This'll be the version of the game played there - practice up.

Ladies and gents, please welcome Beowulf in his official capacity as the newest Skullgirls character!
::golf claps::
Thank you, it's wonderful to be here, because FINALLY, THE WULF HAS RETURNED TO THE PATCH NOTES! ...what? "Just read the script," they said. Sure. Fine. Great. Okay, here goes... HELLO, THE PATCH NOTES!
https://www.youtube.com/watch?v=NLfBunsHU6A
Want the full change list?
Here ya go.

See? That wasn't so hard. :^)

103 Kommentare Weiterlesen

Steam Big Picture

Sonderangebot

Buy Skullgirls and receive access to the separate Skullgirls Beta, so you can help Lab Zero test out future gameplay changes and characters!

Top-DLC

Thanks to the generosity of our Indiegogo backers, FREE Character DLC will be available to all!

In the coming year, we will release the following DLC characters, ALL OF WHICH will be FREE for a LIMITED TIME:

  • Eliza
  • Beowulf
  • Robo-Fortune

Buying now ensures that you get these amazing DLC characters free!

Über dieses Spiel

Skullgirls ist ein schnelles 2-D Kampfspiel, bei dem der Spieler in einer außergewöhnlichen Dark-Deco-Welt erbitterte Kämpfer steuert. Es besitzt brandneue Spielsysteme, welche die Fertigkeiten der Veteranen von Kampfspielen testen, während es das Genre ebenso für Anfänger zugänglich und genießbar macht. Skullgirls ist die moderne Variante der klassischen Arcade-Kämpfer mit einem handgezeichneten hochauflösenden Dreh. Es ist ein einzigartiger, Action-gefüllter Wettstreit zusammen mit fantastischen Kombos und einer verblüffenden Hintergrundgeschichte.

Key Feature Points

● Klassische Sechs Tasten-Steuerung gibt jedem Charakter eine riesige Varianz von Angriffen und Spezial-Attacken

● Das „Variable Tag“-Kampfsystem erlaubt es den Spielern Teams verschiedener Größen gegeneinander zu stellen

● Anpassbare Unterstützung lässt dich dein Team mit einer riesigen Auswahl an Angriffen für nahezu endlosen Strategischen Möglichkeiten ausrüsten

● Eine stabiles Anti-Unendliche-Kombo-System hält das Spiel frei von missbräuchlichen Taktiken

● Alles ist in handgezeichneter, hochauflösender 2-D-Grafik mit den meisten Animationsbildern pro Charakter eines jeglichen Kampfspieles, und alles wird dank einer mächtigen 3-D-Engine mit Lichteffekten in Echtzeit verstärkt

● Anständige Tutorials und eine KI, welche Taktiken sowie Moves und Kombos lehrt, erleichtert es neuen Spielern in das traditionell einschüchternde Genre der Kampfspiele eingeführt zu werden und hilft dir dich zu verbessern

● Der offizielle GGPO-Netzwerkcode stellt verzögerungsfreien Online-Kampf sicher

● Ein fantastischer Soundtrack des Komponisten von „Castlevania: Symphony of the Night“, Michiru Yamane, zieht dich in die einzigartige “Dark Deco”-Welt des Spiels

Systemvoraussetzungen

    Minimum:
    • OS: Windows XP, Window Vista, Windows 7, Windows 8
    • Processor: Dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Hilfreiche Kundenreviews
18 von 23 Personen (78%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
3.6 Std. insgesamt
Verfasst: 28. Dezember 2014
Jetzt kann ich meinen Freunden zeigen was für einen Fetisch ich habe.
10/10
---------------------------------------------------------------------------------------------------------------------------------Zur Sache . schönes Beat Em Up kann ich nur empfehlen .
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14 von 23 Personen (61%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
1.0 Std. insgesamt
Verfasst: 29. November 2014
420/1337 Many Pantyshots liek it -GabeN
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6 von 8 Personen (75%) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
4.3 Std. insgesamt
Verfasst: 22. Dezember 2014
10/10.
Much Panty, much ♥♥♥♥. ♥♥♥ physics are nice.

Would fap again.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
8.9 Std. insgesamt
Verfasst: 4. April
MUST-HAVE-GAME!!!!!!!!! mit ps3 controler unterstützung empfehlenswert! das beste Beat 'em up 2d kampfspiel!
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2 von 3 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
43.0 Std. insgesamt
Verfasst: 1. Januar
11/10 because of girlz mode.
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354 von 423 Personen (84%) fanden dieses Review hilfreich
29 Personen fanden dieses Review lustig
4.3 Std. insgesamt
Verfasst: 9. Dezember 2014
anita called it sexist so I bought it
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694 von 880 Personen (79%) fanden dieses Review hilfreich
6 Personen fanden dieses Review lustig
999.0 Std. insgesamt
Verfasst: 16. November 2014
"Do you recommend this game?"

Yeah.
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159 von 185 Personen (86%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
271.0 Std. insgesamt
Verfasst: 28. Oktober 2014
Positives:
+ Incredible detail toward aesthetics/fluidity
+ Thousands of unique, individual, hand-drawn frames for each character
+ Strong, diverse female cast
+ Tight, responsive combat and movement
+ Short, but sweet story mode(s) that delve into the overworld and give each character a whole new dimension
+ Integrated GGPO frame delay ensures minimal latency (lag) in almost all online games
+ Intuitive tutorials anyone can follow
+ Lab Zero Games (developers) deeply care about their game and their audience, and consistently update the game to be more balanced and bug-free
+ Great value. Example: I spent $15 on this game, I have well over 200 cumulative hours (Though I'm still considered "medium" when it comes to collective playtime.)
+ Great Soundtrack
+ Recommended by TotalBiscuit. http://youtu.be/otb7K6jg324
+ Integrated art gallery featuring images created by the community
+ Fervently supportive fanbase
+ And last but not least: Fanservice

Negatives:
- Relatively steep learning curve (with regards to player vs player)
- Small playable cast (8 in original release, with 5 additional DLC for a total of 13...)
- Aforementioned short story mode(s)
- Fairly saturated with memes/references (not necessarily bad, but it may irk some people)
- Big Band [cough] [cough]
- Not optimal for keyboard players (unless you're like me, who has 200+ hours with only a keyboard)
- Additional DLC characters only free for first three months of release, then they're $5 each
- Extremely long combos means you will sometimes not even be given the chance to fight back
- Fairly small playerbase
- And last but not least: Fanservice

Verdict:
A lot of time, effort, and money was put forth to bring this game to existence. Made by developers that care for an audience that cares, and is to date my favorite game, hands down. It's beautiful, it's loads of fun, it only costs 15 bucks, and it's by all means worth playing.
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195 von 235 Personen (83%) fanden dieses Review hilfreich
6 Personen fanden dieses Review lustig
8.2 Std. insgesamt
Verfasst: 10. Dezember 2014
I beat the crap out of a demented 13 year old who has bombs coming out of her dress while in a thigh high skirt that flashed my panties every time I did anything. When I won, my hair changed into a person and used me as a scarf.
I like this game.
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66 von 68 Personen (97%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
37.1 Std. insgesamt
Verfasst: 24. Januar
Review For Skullgirls PC
Review by : Panda Waifu & Meguca 2.0

Pros :
- Great animations
- Incredible artstyle
- Lovely music
- Very good value for the money
- Mechanically impressive

Cons :
- Weak keyboard controls (Gamepad recommended)
- Multiplayer is unforgiving for newcomers
- Really hard to master

Review :
Skullgirls is a game full of things to love, which can all be appreciated on their own, which all come together to make a unique experience.

First, the visuals:
Skullgirls is easily one of the most visually impressive games you'll ever play. Every single animation is drawn in incredible detail, everything looking extremely smooth and natural. It is worth playing almost for the visuals alone.

Next, the controls: Keyboard controls are done well, but a controller is highly recommended for anyone who wants to fully explore this game, and the abundant movelists, combos, and other features. The tutorials are also far better suited for preparing a player using a controller, rather than a keyboard.

If you're a veteran at fighting games, you'll be pleased at how 'technically' impressive Skullgirls is, allowing for a ton of ways to chain attacks, get massive combos and feel in control. Players who are newer to fighters don't have to worry, there is a tutorial covering a massive amount of game mechanics, and the movelists are easy to understand. As always with fighter games, it can be quite relentless to try and get to high skill levels and pull off every move and mechanic with ease, it does take a lot of practice.

For casual players and veterans alike, there's a ton to enjoy. Story mode covers a pretty cool plot, each character's story really helps to flesh them out and make them feel a bit more alive. You fight your way through a series of matches, a few adding a bit to the story through pre-fight dialog, until you reach a pretty challening final boss where you conclude that character's story. There is a variety of difficulty options available, making it accessible to both beginner and hardcore players.

The character roster is relatively limited, with 8 Fighters being available in the base game, and 4 added DLC fighters (and a Hidden one) available through DLC. It is worth mentioning that if you own the base game upon a DLC's release, it is available for free for a significantly long time. Otherwise, you have to buy the DLCs separately. This can be quite a turn-off for some players, but given the depth of each character it is more than enough to get a ton of enjoyment out of Skullgirls.

Gameplay wise, every character has a variety of moves. There are light, medium and heavy punches and kicks (varying in range, damage, speed, etc on each character) as well as specials, crouched attacks, jumping attacks, and all the other things common to all fighters. Every character has varying difficulties, making them better or worse for less skilled players. A newcomer can likely buttonmash their way through a few PVP matches or the story mode, but on higher difficulties or vs someone who is skilled at fighters will be a brick wall to that strategy.

For many players, the multiplayer is the most important part. From a technical standpoint, the multiplayer was done well and can provide a lag-free environment to anyone who wants to get into it. The community isn't HUGE, but there's always players to face, but as a word of warning, most players you encounter online are very skilled. It can be near impossible to get into as a newcomer to fighters or to Skullgirls. For this reason I do recommend playing this game locally if possible.

In conclusion :
Every moment is enjoyable with the beautiful animation and artstyle, there's a challenge to be found if you're looking for one, and there's a casual, enjoyable experience for those who just want to appreciate the art, voice acting and story.
And for those reaons I'm giving this game a recommendation!

Platforms : PC, Xbox360, Playstation 3.
Developer: Lab Zero Games.
Genre: Action, Indie
Publisher: MarvelousAQL.
Release Date: 22 Aug, 2013.
Website : http://skullgirls.com/


Always do more research than just reading a review, to ensure that you get the right product.
Thanks for reading!
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323 von 441 Personen (73%) fanden dieses Review hilfreich
5 Personen fanden dieses Review lustig
9.5 Std. insgesamt
Verfasst: 19. November 2014
Skullgirls is a very good game but don't let your mom watch you play or you'll be getting a beating
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War dieses Review hilfreich? Ja Nein Lustig
96 von 127 Personen (76%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
16.3 Std. insgesamt
Verfasst: 10. November 2014
NEXT GENERATION WAIFU WARS

But yeah, Skullgirls is a great game with interesting character designs and stories, a great fighting system, and a unique overall presentation. I know some folks may be turned away by the large (in more ways than one!) selection of female fighters, but this game is pretty damn fun!

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44 von 55 Personen (80%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
19.2 Std. insgesamt
Verfasst: 31. Oktober 2014
This game is extremely fun to play. It has a wonderful soundtrack, the animation is amazing, and it has a very helpful tutorial system. It's a great game for the more hardcore player, and even for casuals is a very fun experience. The biggest faults I have with it are the unreasonable boss, and the slightly weak story.
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42 von 52 Personen (81%) fanden dieses Review hilfreich
202.3 Std. insgesamt
Verfasst: 15. November 2014
This review might be a bit mis-informed, considering I've never owned a fighting game other then a few early Street Fighter games, which I didn't play much. That being said, I really love this game. It's just enjoyable.

I'd say this is a very good game for beginners to the genre. The tutorials that come with the game are just fantastic. There are 16 tutorials plus one for each individual character. These tutorials will teach you what mix-ups are, what "Hit confirming" is, how to punish opponents, etc, while the character-specific tutorials teach you all the moves of the character and how to use them. There's plenty of information here that'll be very useful to beginners.
There are 2 different single player modes, multiplayer lobbies and quick matches, and a training room for you to mess around with.
The two single player modes include story and arcade.

There is a different story for each character. Story mode follows your character and their mission to get the "Skull Heart", something that will give you one wish in exchange for becoming the "Skullgirl", who is basically evil. Story consists of a bit of text, then a couple matches, then more text, then a boss, and ocassionally another match after the boss. I don't know how long story modes usually are in fighting games, but I wish these were a little longer. You don't fight every character in the roster in these story modes, only a few. The boss isn't too enjoyable, for me; she uses lots of cheap tactics and isn't really a "Fight", as I always find myself spamming one attack until she dies, because you can't use any combos. I would've much prefered a normal fight but with a stronger enemy. The little stories the characters go through are quite interesting sometimes. I liked learning the backstories, and some are nicely done, like Squigly and Painwheel, although with other characters you don't get too much information about them.

Arcade mode is a randomly generated challenge where you fight lots of different characters in different numbers (You can have up to 3 people on your team, which I'll get to later), and it is more fun then the 1v1 fights you get in story mode. This mode is also a lot longer then a character's story mode because any 1v1 fights have 2 rounds. At the end of Arcade you fight the boss from story mode. Something I really liked about arcade is that even if you don't have the DLC characters, you can still fight them. This lets you see if you like the way one looks, and this led me to buying Squigly instead of Big Band.

There are 6 difficulty settings, from Sleepwalk to Nightmare. Nightmare isn't as hard as I'd like it to be, although it makes the final boss unfair, and a really frustrating difficulty spike.

Training is where you'll try out different combos and characters and things. Not quite sure, again, how this holds up to other fighting games, but I liked the different options I could switch on and off to help me practice, including hitboxes, icons that show you what you are pressing, grids, hitstun bars, slow-motion, recording, and settings like how much meter you start with, among other things.
Something I really felt was missing from Single Player was a straight up single match mode. Sometimes I want to try out certain strategies against certain characters without having to do story or arcade. This would've been nice but it isn't too major of a problem I have with the game.


As for multiplayer, there's a tournament mode, ranked play, lobbies, and local play.

Local play is playing with someone you're physically next to on the same computer. For this you'll need another controller for the other person to play with.

Lobbies is where you'll usually go when you want to play with a friend from different computers, or play unranked.
Then, most importantly, is ranked quick match. Quick match has a nice feature that lets you choose if you want to fight people from the same country as you. Sadly, there aren't really enough players to make this useful.
Online is actually very balanced. While there are characters I hate fighting (Painwheel and Fukua are especially annoying), for the most part, I feel like no one character is too overpowered. Filia might be the one person who is stronger then other people, but I wouldn't say she warrants a nerf. Of course, I don't speak for expert level play, so in actual tournaments it might be widely unbalanced.
Although, I always feel like people are repeating the same team. Wether it be Valentine-Double, or Peacock-Big Band, I feel like people copy what they see work or who is high in the tiers. This might be a combination of the problems of a low playerbase and slightly small roster, but I still feel like it is a issue.
While ranked online does have a leaderboard and (If I'm correct, this is what I've heard) a matchmaking system, the central problem of there not being enough players will have the game pair you up with people way above your skill level.
And when I say that online isn't very populated, I don't mean it is impossible to find a match. It's still possible to find a match without waiting, but there just aren't enough people for some of the features in ranked online to really be useful. There's also hardly any lag online.

As of now there are eight characters, two of which are locked in story mode in the beginning, 3 DLC characters, with two more confirmed, and 1 secret character, who is selected by going to the tile underneath Double. This is considered a small roster to my knowledge, but I found this a plus in my opinion, being new to fighting games. It allowed me to focus more on one character.
All of the characters have different playstyles, though. Each one feels unique.

The game looks fanatstic. The backgrounds for each stage are beautiful, the soundtrack is mostly jazz and is enjoyable to listen to, and the characters all look very interesting and different.
The art style for the game is probably one of the most enjoyable aspects of the game. It strays away from the generic anime style that is so common now into a more cartoonishly-exaggerated style. The only character design I found underwhelming was Parasoul. She always looked kind of plain to me, near other characters.
And yes, the characters in this game have hips and breasts as wide as trains, if you're turned off (or on) the game by that.

There is also an art gallery if you like collecting everything.

Fighting is very fluent in this game. It always feels rewarding to hit someone and pull off combos.
Each character has 3 punches and 3 kicks, with crouching, jumping, and sometimes forward/back variations to these, along with an array of special moves. Characters also have at least one grab, and their own Blockbuster attacks. Blockbuster attacks use meter that builds up after hitting opponents or being hit. Blockbusters use 1 to 5 meter, 5 being the limit.
The way the anti-infinite combo system works in this is that you can break out of an opponent's combo after they have repeated a sequence of attacks in a combo twice.
Then there are resets, which is where you end your combo so that you can instantly start it again. This is combated by the "drama" value, which, if you're hit too much in a sequence of time, you can burst out of the combo even if you were reset. Of course, there are burst baits, but these require you to be smart about bursting.

You can have up to 3 fighters in one match you can tag to and use assists from. The more characters you have, the weaker they get, so you're more evenly matched fighting 1 character with 3. This is nice if you want to practice with just one character, or if you don't want to juggle 3 at a time.

Overall I'd really recommend this game. It's great to play with your friends, online, or even alone. I definitely think it is worth its money, considering it's a ton of fun, there's lots to play to last you a while, and that there are more characters on the way. Definitely pick this up.
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149 von 232 Personen (64%) fanden dieses Review hilfreich
7 Personen fanden dieses Review lustig
6.3 Std. insgesamt
Verfasst: 18. November 2014
I saw the pantsu.

Would buy again.
War dieses Review hilfreich? Ja Nein Lustig
105 von 160 Personen (66%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
681.9 Std. insgesamt
Verfasst: 16. November 2014
Favourite fighting game but I don't play fighting games so oops.
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40 von 51 Personen (78%) fanden dieses Review hilfreich
47.6 Std. insgesamt
Verfasst: 30. Oktober 2014
Genuine fun, hands down. This is coming from someone who openly competes in fighting games. Seriously, if you like fighting games or have even a particle of passing intrest in them, get it. I cannot praise this game enough for its unique quirks and amazing stage backgrounds. Everyone will find a character that they like, I can almost bet on it.

Seriously, stop reading this and hit that "Add to Cart" button.
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61 von 90 Personen (68%) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
26.9 Std. insgesamt
Verfasst: 21. Dezember 2014
Ultimate Waifu Combat Simulator NA
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31 von 40 Personen (78%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
9.8 Std. insgesamt
Verfasst: 30. Oktober 2014
Oh boy.. What to say about this masterpiece.. Well, let's begin..

Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory. Unlike other assorted fighting games, the game has a more feminine take on storyline and characters which is quite a relief considering most fighting games these days tend to become a full out sausage fest with all male characters who have the exact same personality and character development. The game is indeedly challenging and is very recommended to all fighting game coniseurs. All in all, this game is an exhilirating breath of fresh air and I would definetely recommend it (Unless some of you males are too scared to lose your masculinity to a fighting game or whatever :3)
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18 von 19 Personen (95%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
11.6 Std. insgesamt
Verfasst: 19. Dezember 2014
A fighting game with simple straightforward mechanics and have very good 2d sprites. If you get bored of those games rusting in your library, well, take a break and replenish your fun meter by having a whole lotta time beating cute girls with huge racks in skimpy outfits!

Warning : Online lobby is filled with people better than you.
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