Skullgirls is een razendsnelle tweedimensionale vechtgame waarin spelers dappere krijgsters besturen in een intrigerende art deco-wereld. Met spiksplinternieuwe gamesystemen die de vaardigheden van doorwinterde fans op de proef stellen, maar tegelijk toegankelijk zijn voor nieuwkomers.
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Releasedatum: 22 aug 2013

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"Good 2d fighter with stylish hand-drawn art and great netcode. Really solid tutorial to, a good entrypoint for learning fighting games."
Lees de volledige recensie hier.

Recente updates Alles weergeven (122)

27 oktober

Skullgirls Patch Notes - 10/27

General
- Fade out character select music before a fight instead of just cutting it off. Been wanting to do this for years.
- IPS display in training mode continues to display the previous combo's information until you start a new combo or tag to someone else. Thanks Zidiane.
- Eliza has a voice clip when tagging out to Fukua. Thanks SpaceCadetKeon for pointing out she didn't.

There's some good stuff coming in the Beta, prepare yourselves!

7 opmerkingen Meer informatie

23 oktober

Skullgirls Patch Notes - 10/23

General
- Pressing Start on a character's color choice will now pick a random color. Thanks Evilweevle for reminding me that I had this on the list. (Highlight character -> Start -> Start.)
- Double color #21, another IGG backer color. O Trin-i-ty, O Trin-i-ty...

- BUGFIX! Fix an obscure issue where under certain conditions the save file might not have been closed on load, leading to save corruption next time. Also make the game automatically load backup02 if the most recent save is corrupted. Maybe this fixes things, maybe it breaks EVERYONE'S EVERYTHING! Can't make an omelette, etc. Special thanks B E D B O Y S.
- Bugfix: If Teams number of rounds is set to more than 1, the last round will no longer use the darker lifebars that Solos uses for a player's last lifebar. 1v1 still uses it.
- Bugfix: Fortune's Cat Spike is not messed up when facing left, oops. Thanks eescell, you are GREAT!

5 opmerkingen Meer informatie

Steam Big Picture

Speciale aanbieding

Buy Skullgirls and receive access to the separate Skullgirls Beta, so you can help Lab Zero test out future gameplay changes and characters!

Uitgelichte downloadbare inhoud

Thanks to the generosity of our Indiegogo backers, FREE Character DLC will be available to all!

In the coming year, we will release the following DLC characters, ALL OF WHICH will be FREE for a LIMITED TIME:

  • Eliza
  • Beowulf
  • Robo-Fortune

Buying now ensures that you get these amazing DLC characters free!

Over dit spel

Skullgirls is een razendsnelle tweedimensionale vechtgame waarin spelers dappere krijgsters besturen in een intrigerende art deco-wereld. Met spiksplinternieuwe gamesystemen die de vaardigheden van doorwinterde fans op de proef stellen, maar tegelijk toegankelijk zijn voor nieuwkomers. Skullgirls is een moderne versie van de klassieke arcadegames met handgetekende animaties. Het is een keiharde competitie vol waanzinnige combo’s en een intrigerend verhaal.

Key Feature Points

● Klassieke speelwijze met zes knoppen geeft elk personage een ruime keuze aan speciale moves en aanvallen

● Variable Tag Battle-systeem stelt spelers in staat om in teams van één, twee of drie personages tegen elkaar te vechten

● Met de aangepaste hulpmiddelen kun je je team uitrusten met verschillende aanvallen voor een vrijwel onbeperkt aantal strategische mogelijkheden

● Een robuust vrijloopsysteem voor combo’s houdt het competitieve spel vrij van ongewenste tactieken

● Met de hand getekende, tweedimensionale HD-animaties met de meeste frames per personage van alle vechtgames, verbeterd door de realtime verlichting van een

krachtige 3D-engine

● Handige tutorials en een AI die is ontwikkeld om je tactieken bij te brengen en nieuwkomers wegwijs maakt in het anders zo intimiderende vechtgenre en je tal van moves en combo’s leert om je verder te ontwikkelen

● Officiële GGPO-netcode zorgt voor probleemloze gevechten online

● Een schitterende soundtrack van Castlevania: Symphony of the Night componist Michiru Yamane trekt je nog dieper in de unieke art deco-wereld van de game

Systeemeisen

    Minimum:
    • OS: Windows XP, Window Vista, Windows 7, Windows 8
    • Processor: Dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Nuttige klantrecensies
177 van de 186 mensen (95%) vonden deze recensie nuttig
12.6 uur in totaal
Geplaatst: 25 oktober
Notable features:
  • Infinite combo prevention system (so combos are more complex and ironically less escapable)
  • Asshats on motorcycles
  • Strong female characters (if you're into that)
  • Sexually suggestive clothing (if you're into that)
  • A whopping eight people to play online with
  • Controller support
  • A boat made entirely out of blood

You may have heard there is glorious anime cleavage in this game. You have not been misinformed. Just go ahead and buy it now if that's what you're here for. I'll be here, making disapproving faces at my computer and pretending you can see me.

I've been told Skullgirls is one of the most technical fighting games to exist. A goodly few of the mechanics were designed in part by fighter champion Mike "Mike Z" Zaimont. As a salty casual who can't beat the tutorial but still makes a ham-fisted attempt at playing anyway, I know I've only scratched the surface of what can be done with this game (a process akin to scratching the surface of the moon). I've seen videos of high-level play, and it is astonishing. So if you're somebody who can decipher the phrase "qc.P+P -> a.HK -> dp" you'll find a lot to love here. If you can't, that's no reason not to buy this game. The combat is fun and engaging even if you can't explain to your friends what's happening in absurdly small acronyms.

Skullgirls has 13 playable characters, each with their own engrossing story modes and unique playstyles (up from 9 in the wake of a devastatingly successful Indiegogo campaign). At least 2 more characters are still on the way. If you grab them fresh out of the oven, they're free, too! But don't burn your hand. Then you won't be able to play Skullgirls, and that would be unfortunate.
Was deze recensie nuttig? Ja Nee
174 van de 212 mensen (82%) vonden deze recensie nuttig
36.1 uur in totaal
Geplaatst: 30 september
PLEASE READ!!!
I'm a Christian mom and I found my son playing this game and was extremely disappointed in him :(((. He was kicking, hitting, and doing all sorts of devilish nonsense. There was even a character with the F-word as her name (Which he was playing as)!

So I did the right thing any normal mother would do. I grounded him and told him why he's not allowed to play Fukua: because she is a ♥♥♥♥ing OP character who needs to be nerfed. Skullgirls is the dankest ♥♥♥♥ ever and he's sitting here being a ♥♥♥♥♥♥ playing bad characters that don't require skill. That little ♥♥♥♥♥ needs to catch up on his combo skills because I own his ♥♥♥ everytime as Filia (The REAL Filia, not that stupid green thing). Please spread this around and do the right thing by teaching your kids to play real Skullgirls that require skill and don't rely on BS. 1 like = 1 prayer.

this is a satire review, im not actually a christian mom. im some nerd who plays vidya gaims
Was deze recensie nuttig? Ja Nee
171 van de 208 mensen (82%) vonden deze recensie nuttig
975.9 uur in totaal
Geplaatst: 16 november
"Do you recommend this game?"

Yeah.
Was deze recensie nuttig? Ja Nee
207 van de 263 mensen (79%) vonden deze recensie nuttig
29.8 uur in totaal
Geplaatst: 21 juli
Every time I play this game my brother walks by and calls me a pervert.

Flawless video game.
Was deze recensie nuttig? Ja Nee
65 van de 69 mensen (94%) vonden deze recensie nuttig
42.4 uur in totaal
Geplaatst: 24 oktober
I've been beaten senselessly by half the characters on normal or higher.
The boss has wiped the floor with me more times than I can count.
I can barely pull off 15 hit combos while the AI can seamlessly pull off 30-hit comboes ending in a Blockbuster every other attack.

And yet I still keep coming back to this game.
Why, you ask?
Simply because it's the greatest fighter game I've ever played.
You will find yourself playing this game over and over with its easy to learn, difficult to master playstyle, with anything from a ridiculously easy Sleepwalk mode for the starters to a downright nasty Nightmare mode for those who know what they're doing and do it well.
You will fall in love with the playstyles of each and every one of these characters, from Filia, the girl with a fanged monster for hair, to Peacock, the living cartoon character, to Ms. Fortune, the zombie catgirl who can decapitate herself at will, and everyone in between.
You will find yourself in awe at the amazing background scenery and music of every last stage, from Maplecrest's calming "The Lives We Left Behind" to the techno beats of Lab 8's "Paved With Good Intentions" to the rocking jazz of Under the Bridge's "Unfinished Business".
You will laugh at every single one of these characters' lines, from Big Band's constant musical references, to Ms. Fortune's terrible as crud puns, to Valentine's dark nurse humor, and all of the others as well.
And once this is all said and done, you'll agree with me when I say - this is the best 2D fighter that there ever was... and, believe it or not, with two more DLC characters planned for release soon, the ride is only just beginning.
Was deze recensie nuttig? Ja Nee
60 van de 66 mensen (91%) vonden deze recensie nuttig
247.9 uur in totaal
Geplaatst: 28 oktober
Positives:
+ Incredible detail toward aesthetics/fluidity
+ Thousands of unique, individual, hand-drawn frames for each character
+ Strong, diverse female cast
+ Tight, responsive combat and movement
+ Short, but sweet story mode(s) that delve into the overworld and give each character a whole new dimension
+ Integrated GGPO frame delay ensures minimal latency (lag) in almost all online games
+ Intuitive tutorials anyone can follow
+ Lab Zero Games (developers) deeply care about their game and their audience, and consistently update the game to be more balanced and bug-free
+ Great value. Example: I spent $15 on this game, I have well over 200 cumulative hours (Though I'm still considered "medium" when it comes to collective playtime.)
+ Great Soundtrack
+ Recommended by TotalBiscuit. http://youtu.be/otb7K6jg324
+ Integrated art gallery featuring images created by the community
+ Fervently supportive fanbase
+ And last but not least: Fanservice

Negatives:
- Relatively steep learning curve (with regards to player vs player)
- Small playable cast (8 in original release, with 5 additional DLC for a total of 13...)
- Aforementioned short story mode(s)
- Fairly saturated with memes/references (not necessarily bad, but it may irk some people)
- Big Band [cough] [cough]
- Not optimal for keyboard players (unless you're like me, who has 200+ hours with only a keyboard)
- Additional DLC characters only free for first three months of release, then they're $5 each
- Extremely long combos means you will sometimes not even be given the chance to fight back
- Fairly small playerbase
- And last but not least: Fanservice

Verdict:
A lot of time, effort, and money was put forth to bring this game to existence. Made by developers that care for an audience that cares, and is to date my favorite game, hands down. It's beautiful, it's loads of fun, it only costs 15 bucks, and it's by all means worth playing.
Was deze recensie nuttig? Ja Nee
75 van de 92 mensen (82%) vonden deze recensie nuttig
10.3 uur in totaal
Geplaatst: 26 juni
I can play as my waifu dressed as my other waifu.
Was deze recensie nuttig? Ja Nee
47 van de 59 mensen (80%) vonden deze recensie nuttig
646.0 uur in totaal
Geplaatst: 16 november
Favourite fighting game but I don't play fighting games so oops.
Was deze recensie nuttig? Ja Nee
44 van de 58 mensen (76%) vonden deze recensie nuttig
5.7 uur in totaal
Geplaatst: 18 november
I saw the pantsu.

Would buy again.
Was deze recensie nuttig? Ja Nee
30 van de 35 mensen (86%) vonden deze recensie nuttig
15.2 uur in totaal
Geplaatst: 10 november
NEXT GENERATION WAIFU WARS

But yeah, Skullgirls is a great game with interesting character designs and stories, a great fighting system, and a unique overall presentation. I know some folks may be turned away by the large (in more ways than one!) selection of female fighters, but this game is pretty damn fun!

Was deze recensie nuttig? Ja Nee
23 van de 25 mensen (92%) vonden deze recensie nuttig
9.9 uur in totaal
Geplaatst: 31 oktober
This game is extremely fun to play. It has a wonderful soundtrack, the animation is amazing, and it has a very helpful tutorial system. It's a great game for the more hardcore player, and even for casuals is a very fun experience. The biggest faults I have with it are the unreasonable boss, and the slightly weak story.
Was deze recensie nuttig? Ja Nee
23 van de 27 mensen (85%) vonden deze recensie nuttig
9.0 uur in totaal
Geplaatst: 19 november
Skullgirls is a very good game but don't let your mom watch you play or you'll be getting a beating
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Was deze recensie nuttig? Ja Nee
17 van de 19 mensen (89%) vonden deze recensie nuttig
43.7 uur in totaal
Geplaatst: 15 november
This review might be a bit mis-informed, considering I've never owned a fighting game other then a few early Street Fighter games, which I didn't play much. That being said, I really love this game. It's just enjoyable.

I'd say this is a very good game for beginners to the genre. The tutorials that come with the game are just fantastic. There are 16 tutorials plus one for each individual character. These tutorials will teach you what mix-ups are, what "Hit confirming" is, how to punish opponents, etc, while the character-specific tutorials teach you all the moves of the character and how to use them. There's plenty of information here that'll be very useful to beginners.

There are 2 different single player modes, multiplayer lobbies and quick matches, and a training room for you to mess around with.
The two single player modes include story and arcade.

There is a different story for each character. Story mode follows your character and their mission to get the "Skull Heart", something that will give you one wish in exchange for becoming the "Skullgirl", who is basically evil. Story consists of a bit of text, then a couple matches, then more text, then a boss, and ocassionally another match after the boss. I don't know how long story modes usually are in fighting games, but I wish these were a little longer. You don't fight every character in the roster in these story modes, only a few. The boss isn't too enjoyable, for me; she uses lots of cheap tactics and isn't really a "Fight", as I always find myself spamming one attack until she dies, because you can't use any combos. I would've much prefered a normal fight but with a stronger enemy. The little stories the characters go through are quite interesting sometimes. I liked learning the backstories of my favorite characters like Squigly and Painwheel, although with other characters you don't get too much information about them.

Arcade mode is a randomly generated challenge where you fight lots of different characters in different numbers (You can have up to 3 people on your team, which I'll get to later), and it is more fun then the 1v1 fights you get in story mode. This mode is also a lot longer then a character's story mode because any 1v1 fights have 2 rounds. At the end of Arcade you fight the boss from story mode. Something I really liked about arcade is that even if you don't have the DLC characters, you can still fight them. This lets you see if you like the way one looks, and this led me to buying Squigly instead of Big Band.

There are 6 difficulty settings, from Sleepwalk to Nightmare. Nightmare isn't as hard as I'd like it to be, although it makes the final boss unfair, and a really frustrating difficulty spike.

Training is where you'll try out different combos and characters and things. Not quite sure, again, how this holds up to other fighting games, but I liked the different options I could switch on and off to help me practice, including hitboxes, icons that show you what you are pressing, grids, hitstun bars, slow-motion, recording, and settings like how much meter you start with, among other things.

Something I really felt was missing from Single Player was a straight up single match mode. Sometimes I want to try out certain strategies against certain characters without having to do story or arcade. This would've been nice but it isn't too major of a problem I have with the game.


I don't know much about the multiplayer modes considering I haven't ventured there yet, except for fighting my friends.
There's a tournament mode, ranked play, lobbies, and local play.

Local play is playing with someone you're physically next to on the same computer. For this you'll need another controller for the other person to play with.

Lobbies is where you'll usually go when you want to play with a friend from different computers, or play unranked. Then, of course, there is standard ranked play, which I haven't gotten into, so I can't tell you too much about it.

As of now there are eight characters, two of which are locked in story mode in the beginning, 3 DLC characters, with two more confirmed, and 1 secret character, who is selected by going to the tile underneath Double. This is considered a small roster to my knowledge, but I found this a plus in my opinion, being new to fighting games. It allowed me to focus more on one character.
All of the characters have different playstyles, though. Each one feels unique.

The artstyle of this game is very nice. The backgrounds for each stage are beautiful, the soundtrack is mostly jazz and is enjoyable to listen to, and the characters all look very interesting and different.
The only character design I found underwhelming was Parasoul. She always looked kind of plain to me, near other characters.

There is also an art gallery if you like collecting everything.

Fighting is very fluent in this game, in my opinion. It always feels rewarding to hit someone and pull off comboes.
Each character has 3 punches and 3 kicks, with crouching, jumping, and sometimes forward/back variations to these, along with an array of special moves. Characters also have at least one grab, and their own Blockbuster attacks. Blockbuster attacks use meter that builds up after hitting opponents or being hit. Blockbusters use 1 to 5 meter, 5 being the limit.
There's also an anti-infinite combo system you can use to break out of infinite comboes. You can break out of an opponent's combo after they have repeated a sequence of attacks in a combo twice.

You can have up to 3 fighters in one match you can tag to and use assists from. The more characters you have, the weaker they get, so you're more evenly matched fighting 1 character with 3. This is nice if you want to practice with just one character, or if you don't want to juggle 3 at a time.


Overall I'd really recommend this game. It's great to play with your friends, online, or even alone. I definitely think it is worth its money, considering it's a ton of fun, there's lots to play to last you a while, and that there are more characters on the way. Definitely pick this up.
Was deze recensie nuttig? Ja Nee
16 van de 18 mensen (89%) vonden deze recensie nuttig
18.0 uur in totaal
Geplaatst: 30 oktober
Genuine fun, hands down. This is coming from someone who openly competes in fighting games. Seriously, if you like fighting games or have even a particle of passing intrest in them, get it. I cannot praise this game enough for its unique quirks and amazing stage backgrounds. Everyone will find a character that they like, I can almost bet on it.

Seriously, stop reading this and hit that "Add to Cart" button.
Was deze recensie nuttig? Ja Nee
16 van de 18 mensen (89%) vonden deze recensie nuttig
5.2 uur in totaal
Geplaatst: 1 oktober
Genre - Western Anime 2D Fighting game
I played this on the Xbox 360 and I thought it seemed okay but there was limited characters and a bit too hard and un-rewarding. I have since got it on a Steam Sale and have changed my opinions.
Although I have only played two of the story modes I am very impressed. I put it on sleepwalk difficulty to help with my lack of skill, yes I still lost a few fights near the end! The artwork is nice and each character has a unique story. Two new characters have been added since I got the game and it seems that more will be coming, as there is an active community. There are also achievements to play for and you can compete in a two on two mode. A nice looking unique fighting game, well worth the dosh!
Was deze recensie nuttig? Ja Nee
13 van de 13 mensen (100%) vonden deze recensie nuttig
4.7 uur in totaal
Geplaatst: 10 december
I beat the crap out of a demented 13 year old who has bombs coming out of her dress while in a thigh high skirt that flashed my panties every time I did anything. When I won, my hair changed into a person and used me as a scarf.
I like this game.
Was deze recensie nuttig? Ja Nee
14 van de 16 mensen (88%) vonden deze recensie nuttig
9.6 uur in totaal
Geplaatst: 30 oktober
Oh boy.. What to say about this masterpiece.. Well, let's begin..

Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory. Unlike other assorted fighting games, the game has a more feminine take on storyline and characters which is quite a relief considering most fighting games these days tend to become a full out sausage fest with all male characters who have the exact same personality and character development. The game is indeedly challenging and is very recommended to all fighting game coniseurs. All in all, this game is an exhilirating breath of fresh air and I would definetely recommend it (Unless some of you males are too scared to lose your masculinity to a fighting game or whatever :3)
Was deze recensie nuttig? Ja Nee
12 van de 13 mensen (92%) vonden deze recensie nuttig
358.8 uur in totaal
Geplaatst: 28 juni
Before Skullgirls, I totally sucked at fighting games! When I play Skullgirls, I still kinda suck! But this game is pretty fantastic.

I was originally drawn in by the cartoony style artwork, but then after going through the tutorials and slowly getting the hang of how to play, this game has become one of my favorites.

When you're starting out, go through the tutorial, pick a character, and learn a few basic combos for him/her. Though it seems daunting, go play some online matches! Yes, playing with other people is scary, especially when you think everyone's better than you. You'll probably lose a bunch of times, but that's when you start to improve and learn more about the game's mechanics and whatnot. Soon you'll start to get a lot less worse then you were when you started! You can then invest hundreds of hours into this game (all of those two-minute matches really add up)! Wow, isn't that cool?

Also the online community's great; everybody's really friendly! Don't be afraid to ask the person who handed your booty to you for tips, he or she will most likely be willing to help you out and improve your game. The Skullheart forums are very sexy, too. Please check it out.
Was deze recensie nuttig? Ja Nee
15 van de 19 mensen (79%) vonden deze recensie nuttig
1.7 uur in totaal
Geplaatst: 6 november
In this game you see women beat up other women, and sometimes a big muscular man that might just have only instruments as his muscles. There can also be literal cat fights.
Rating: 10/10 - Would spam canonball again
Was deze recensie nuttig? Ja Nee
19 van de 27 mensen (70%) vonden deze recensie nuttig
15.5 uur in totaal
Geplaatst: 20 juli
my waifu is better than yours
10/10
Was deze recensie nuttig? Ja Nee