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Skullgirls is een razendsnelle tweedimensionale vechtgame waarin spelers dappere krijgsters besturen in een intrigerende art deco-wereld. Met spiksplinternieuwe gamesystemen die de vaardigheden van doorwinterde fans op de proef stellen, maar tegelijk toegankelijk zijn voor nieuwkomers.
Releasedatum: 22 aug 2013
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Recente updates Alles weergeven (106)

Skullgirls Patch Notes - 8/21

21 augustus 2014

- Fix crash on Tutorial chalkboard if you move the cursor in certain ways. Thanks MysteriousJ for fixing it!
- Fix Peacock's barrel and piano to properly affect the opponent the same way other items do in all cases. Thanks MrPeck!
- Fix a cleanup error in MsFortune's j.MP.

0 opmerkingen Meer informatie

Skullgirls Patch Notes - 8/20

20 augustus 2014

- NEW voices! Well, sorta. Fixed a bug in Big Band, Valentine, and Eliza that was preventing them from playing character-specific tag-in lines. Yay! Thanks Flotilla for leading to this discovery.
- Fix up extraneous vulnerable boxes on Valentine's burst, they couldn't be hit but were weird to see; also she only plays the slice sound if she is actually escaping the body bag (not if the burst was baited).
- You can now negative-edge Painwheel's unfly by releasing PP. Not sure when this will come up but it makes it consistent; add an additional unfly command of (already holding any P)+press another P, kinda like Squigly's stance cancels. Does not work with P+K to avoid assist calls doing this. Maybe it helps with things like j.HP->fly->unfly? Thanks NeonNightRider and the PW General thread.
- Big Band's snapback now reaches further downward, so nobody can duck or dodge it by randomly being too low when right next to him.
- Painwheel and Ms. Fortune's tag-ins will properly trigger IPS and undizzy now.
- Fix longstanding bug with Ms. Fortune's lighting information being weirdly corrupted in many spots. I'm personally very happy about this.
- Fix Big Band's trumpet visual on LK+HK or 3K notes. Still produces blasts of silence during Lv5, though.
- Update levels for new patron saint NPC, and fix 2D Class Notes to have lines in the background.

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Speciale aanbieding

Buy Skullgirls and receive access to the separate Skullgirls Beta, so you can help Lab Zero test out future gameplay changes and characters!

Uitgelichte downloadbare inhoud

Thanks to the generosity of our Indiegogo backers, FREE Character DLC will be available to all!

In the coming year, we will release the following DLC characters, ALL OF WHICH will be FREE for a LIMITED TIME:

  • Eliza
  • Beowulf
  • Robo-Fortune

Buying now ensures that you get these amazing DLC characters free!

Info over het spel

Skullgirls is een razendsnelle tweedimensionale vechtgame waarin spelers dappere krijgsters besturen in een intrigerende art deco-wereld. Met spiksplinternieuwe gamesystemen die de vaardigheden van doorwinterde fans op de proef stellen, maar tegelijk toegankelijk zijn voor nieuwkomers. Skullgirls is een moderne versie van de klassieke arcadegames met handgetekende animaties. Het is een keiharde competitie vol waanzinnige combo’s en een intrigerend verhaal.

Key Feature Points

● Klassieke speelwijze met zes knoppen geeft elk personage een ruime keuze aan speciale moves en aanvallen

● Variable Tag Battle-systeem stelt spelers in staat om in teams van één, twee of drie personages tegen elkaar te vechten

● Met de aangepaste hulpmiddelen kun je je team uitrusten met verschillende aanvallen voor een vrijwel onbeperkt aantal strategische mogelijkheden

● Een robuust vrijloopsysteem voor combo’s houdt het competitieve spel vrij van ongewenste tactieken

● Met de hand getekende, tweedimensionale HD-animaties met de meeste frames per personage van alle vechtgames, verbeterd door de realtime verlichting van een

krachtige 3D-engine

● Handige tutorials en een AI die is ontwikkeld om je tactieken bij te brengen en nieuwkomers wegwijs maakt in het anders zo intimiderende vechtgenre en je tal van moves en combo’s leert om je verder te ontwikkelen

● Officiële GGPO-netcode zorgt voor probleemloze gevechten online

● Een schitterende soundtrack van Castlevania: Symphony of the Night componist Michiru Yamane trekt je nog dieper in de unieke art deco-wereld van de game


    • OS: Windows XP, Window Vista, Windows 7, Windows 8
    • Processor: Dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Nuttige klantrecensies
177 van de 184 mensen (96%) vonden deze recensie nuttig
227 producten op account
1 recensie
7.3 uur in totaal
It's a very solid fighting game, it's not 3rd strike or Tekken 3 or another fighting game with 3 in title but it's good nonetheless, and here's why.

Character roster is not robust but it still covers a variety of playstyles, all rounders, zoners, grapplers and speed characters... To put it shortly, despite the lack in numbers every character feels different from one another.

This game has best tutorial I've ever seen in a fighting game. It doesn't just show you which buttons do what, this tutorial will explain you every little thing about how this game works and how each character plays and when you're done, there's still a lot of space for creativity and improvement.

Story mode is... fine. I'm honestly not a big fan of it, story itself is quite predictable and largely based on one or two standard tropes that many fighting games use. Final boss felt a bit disappointing for me but it's kind of a hit or miss situation. Some will like that there's a special character that is very different from anyone else in a very fundamental way but I personally prefer when at the end you face just a character from the roster like everyone else you've been fighting before. Also at the time I was beating the game it seemed like the only way to beat the boss on higher difficulties was to just cheese her out and that's not really fun in my opinion but it was some time ago and by now people probably got much better at the game and found out other, more interesting ways to beat the boss.

Multiplayer... I wish I could say something about it but I only managed to play it once with some guy from Australia (and I live on the edge between Europe and Asia) with both of us having ping over 150 or something like that... not exactly enjoyable expirience (though i have to say lag compensation was rather nice even in that dire situation) but it was the only expirience avaliable at the time. I recommend you check out something like steam charts if you buy this game for multiplayer, and check if you have some sort of community for this game in your area.

Visuals and sound are very good. Background music is not distracting and yet very charming, reminds me of something Yoko Kanno would've composed but it still sound quite unique and recognisable. Animation and art is beautiful and smooth, yeah there are boobs and butts but they offend as much as Switzerland. There are plently of stages and all of them look amazing. Game looks and sounds very good, period.

And to finish it off, gameplay and controls. They are both very, very solid. I use a fight stick and it works like a charm, as it should, obviously. Keyboard is also fine though, it's much harder for me to play on keyboard, but I don't see why you wouldn't be able to get good results with it after some practice, though I have to say fight stick is real sweet. Game mechanics are way beyond what you would expect from an indie dev, gameplay feels very polished and refined, every time I lost I knew that it was my fault and what that fault was and that's a big deal in any game.

So yeah, this game is good, I liked it, pros overwhelm cons and I wish this game sells even better so there would be more people to play with.
Geplaatst: 23 april 2014
Was deze recensie nuttig? Ja Nee
1,174 van de 1,439 mensen (82%) vonden deze recensie nuttig
549 producten op account
156 recensies
22.9 uur in totaal
dont let your mom watch you play this because sometimes you can see a girls underwear and you dont want to get grounded
Geplaatst: 24 mei 2014
Was deze recensie nuttig? Ja Nee
176 van de 189 mensen (93%) vonden deze recensie nuttig
784 producten op account
390 recensies
8.4 uur in totaal
Skullgirls is still an excellent 2D fighting game on PC.A fighting game that should appeal to everyone regardless of their experience with the genre. Friendly to newcomers (but it does not reward button mashing) and deep enough for the seasoned enthusiasts.The game also has beautiful visuals which was a surprise to me.As it stands, this very likely is the best PC fighting game available, period – and doubly so for the money. And not only that, but buying the game gives you access to the Skullgirls Beta, so you can test out changes in advance of their going live in the game proper.If you feel comfortable with beat em ups from Capcom or SNK then you will enjoy Skullgirls.
Geplaatst: 24 april 2014
Was deze recensie nuttig? Ja Nee
136 van de 204 mensen (67%) vonden deze recensie nuttig
63 producten op account
34 recensies
10.6 uur in totaal
waifu fighter 2.0
Geplaatst: 23 maart 2014
Was deze recensie nuttig? Ja Nee
68 van de 97 mensen (70%) vonden deze recensie nuttig
166 producten op account
1 recensie
1.4 uur in totaal
I wanted to write a good review but it's kinda hard with one hand
Geplaatst: 23 juni 2014
Was deze recensie nuttig? Ja Nee
2 van de 3 mensen (67%) vonden deze recensie nuttig
58 producten op account
20 recensies
13.8 uur in totaal
If you like Girls and Marvel Vs Capcom, buy it.
Geplaatst: 24 december 2013
Was deze recensie nuttig? Ja Nee