Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers.
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Udgivelsesdato: 22. aug 2013

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22. juli

7/22 patch!

I have nothing clever to say.

Bugfixes!
- Fixed the longstanding bug where sometimes Player 1's inputs would be duplicated as Player 2 on the Training Mode dummy / on the Controller Config screen! Now everyone can use Training Mode normally. :^) (Thanks BlueFeena for helping!)
- Fixed a random crash in super-shadow rendering when Feral Edge collides with Motor Brigade. (Thanks Triblue for sending me crash replays!)

Replay Playback
- Pressing MP while watching a replay will enable the "simple" Attack Data display. Note that it begins when you enable it, so if you enable it during a combo the current-combo-damage values will be incorrect.
- Pressing MK during combat, not round transitions or the pause menu, while watching a replay will toggle 25% slow-motion on/off. (Thanks Liam for reminding me.)

Bug Reporting
- If you have Replays enabled and the game crashes during a fight in any mode where Replays are saved, it will automatically save CRASH_REPLAY.ini and .rnd in the normal replay folder. Renaming those files to a valid replay number and playing it back in Replay Theater SHOULD reliably crash the game again. If it does, send 'em to me somehow!

Title screen build ID 14058

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30. juni

Quick Match? More like BugFIXED Match!

:^)

General
- Fixed Quick Match not submitting any new wins to the leaderboard ever, which I accidentally broke when I made it support 3/5 sets. (thanks BeizlFreiz!)

While looking at how to fix that bug, I found another one.

(I briefly considered just writing this bugfix as "Fixed a bug with score reporting on PC," but we're Lab Zero and we own our mistakes as well as our successes.)

THE FOLLOWING BUG WAS PC (WIN/MAC/LINUX) ONLY. IT DID NOT AFFECT ANY CONSOLES. Every version has different leaderboard code.
Disclaimer: I may not have written this code, but I did fix it! :^P
[deep breath]
- Fixed...a bug...with PC Quick Match score reporting...that has been present since the very first PC build...where the check for when to report scores to the leaderboard was
if(mWinningPlayer == 0)
instead of the correct
if(mWinningPlayer == myPlayerNumber)
...the end result being that if Player 1 won the game, both players would report a win for themselves. If Player 2 won, neither player would report a win. So the PC leaderboard currently reflects the number of times you played a Quick Match where Player 1 won the game, rather than the number of times you won. Heh?

AGAIN, THIS DID NOT APPLY TO CONSOLES. CONSOLE SCORE REPORTING IS FINE.

The game now correctly reports a win only for the player that won, all the time.

I'm not going to reset the leaderboards, though.
*G1antK1ngTurtlE* can keep the huge pile of bodies, even though some of them are illusory. :^)

[Title screen build number 13992]

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Om dette spil

Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers.

Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.

key Features:

  • Classic six-button play gives each character a huge variety of attacks and special moves
  • Variable Tag Battle system allows players to pit different size teams of one, two or three characters against one another
  • Custom Assists let you outfit your team with a huge variety of attacks for nearly endless strategic possibilities
  • A Robust Anti-Infinite Combo system keeps competitive play free of abusive tactics

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Styresystem: Windows XP, Window Vista, Windows 7, Windows 8
    • Processor: Dual-core CPU
    • Hukommelse: 2 GB RAM
    • Grafik: Intel HD3000
    • DirectX: Version 9.0c
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 2 GB tilgængelig plads
    Minimum:
    • Styresystem: Yosemite 10.10.4
    • Processor: Dual-core CPU
    • Hukommelse: 2 GB RAM
    • Grafik: Intel HD3000
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 5 GB tilgængelig plads
    Minimum:
    • Styresystem: Ubuntu 15.04 / Fedora 22 / SteamOS
    • Processor: Dual-core CPU
    • Hukommelse: 2 GB RAM
    • Grafik: Intel HD3000*
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 5 GB tilgængelig plads
    • Yderligere bemærkninger: *MESA drivers 1.6.0 and 1.6.1 are not supported, please update to 1.6.2.
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Mest hjælpsomme anmeldelser  I alt
2 af 2 brugere (100%) fandt denne anmeldelse brugbar
Anbefalet
12.6 timer bogført
Indsendt: 16. april 2014
A surprisingly good fighting game made by an indie company.

+ Great variety of combos
+ Great Sound
+ Great Soundtrack
+ The art and the graphics are artistic and look absolute gorgeous
+ The best tutorial you will find in any fighting game
+ Great looking Trading Cards

- Few characters (8 excluding the dlc)

Overall a great fighting game.
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0 af 1 brugere (0%) fandt denne anmeldelse brugbar
Anbefalet
22.3 timer bogført
Indsendt: 7. juni 2015
a really great game
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0 af 4 brugere (0%) fandt denne anmeldelse brugbar
Ikke anbefalet
0.2 timer bogført
Indsendt: 3. juni 2015
Don't work for pc... It's a ps game..
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2 af 14 brugere (14%) fandt denne anmeldelse brugbar
2 personer fandt denne anmeldelse sjov
Ikke anbefalet
2.2 timer bogført
Indsendt: 27. november 2015
BAFD GA<ER
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Anbefalet
74.7 timer bogført
Indsendt: 3. juni 2015
This is my first fighting game. I like. You have great fun with your friends.
I love this game so much.
One of my favorites game.

11/10
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Anbefalet
2.5 timer bogført
Indsendt: 17. juni 2015
its awsome that you have used the mortal kombat style of cobat
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