Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers.
用户评测: 特别好评 (8,249 篇评测)
发行日期: 2013年8月22日

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由鉴赏家推荐

"Good 2d fighter with stylish hand-drawn art and great netcode. Really solid tutorial to, a good entrypoint for learning fighting games."
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8月22日

Skullgirls Patch Notes - 8/22

Didja miss me?

Here's a full list of the current updates, for all platforms!
(Note: The X360 art gallery crash bug has been identified! There is not yet a patch for it, though.)

PC:
- Added the "-extrasupershadows" launch option to enable PS4 super shadows on PC. Give it a try, IF your rig can handle it...
- Modified the white flash when finding an online match, to hopefully not trigger epilepsy. >.<
- Fixed some rendering issues for certain backgrounds...and...yeah. Did that. :^)

All Platforms:
- Bugfix: Any time the point character resets their combo, it also now grants you another assist use, even on zero-frame resets. FINALLY fixed!
- Fixed Double being able to cancel Hornet Bomber to ground supers before the grounded hit became active, and thereby accidentally uncombo the ground super.
- Adjusted Robo-Fortune's in-fight voice volume.
- Corrected the VO for Robo-Fortune's L and M Danger.
- Bugfix: Robo-Fortune can now jump-cancel when j.HP hits another projectile. Also improved the responsiveness of jump cancelling from j.HP after it hits something.
- Bugfix: Beowulf's Canis Major Press now has a maximum backward movement speed that it cannot exceed.
- Bugfix: Beowulf's Referee Pin now correctly pins the opponent with their back to the "mat". VERY IMPORTANT!
- Bugfix: Valentine's poisons no longer count down time on assists while they are locked out and offscreen, only while they are onscreen.
- Fixed a bug with Cerebella's taunt input wrongly allowing you to hold Back throughout the entire thing instead of having to tap it in the middle.
- Tweaked the input checking on Parasoul's taunt to attempt to get it to happen less often accidentally.
- Lengthened hitstun from Robo c.HK by 5f because light characters recovered while rising, allowing a 1-frame-perfect unblockable reset with Airwulf off Robo's assist.
- Updated the air-unblockable-attack-plus-ground-throw situation protection by fixing a bug with the trigger conditions, as well as lengthening the protection given by command throws/super throws ONLY, to other cover some edge cases. Normal throw air protection works the same way it did before, because normal throws are techable.
- Fixed a bug where Entourages would fail to save if the second or third character was using a color that the player hadn't unlocked for the first character.
- Fixed various bugs in Valentine's tutorial.

PS3:
- Fixed several images crashing the Art Gallery.

PS4:
- Hopefully fixed extremely rare random severe graphical corruption bug.
- The game now pays attention to the Display Area Settings from the system. The screen size is adjustable accordingly.
- Fixed music volume setting not applying properly during cutscenes and when the music loops.
- Legacy controllers can now dismiss all system messages that do not require more than an "OK" input.
- Legacy controllers can no longer control the game while an OS message is displaying over the game screen.
- Two Weeks trophy now is properly awarded when fulfilling the conditions.
- Surviving Challenge 7 now properly counts as clearing it.
- Fixed lots of bugs and strange behavior in various Challenges.
- Improved responsiveness of the Challenges menu and added sounds to it.
- Corrected a line in Valentine's story mode.
- Systems set to the Spanish (Latin America) language setting now run the game in Spanish instead of English.

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7月7日

Robo-Fortune lives! (Whether she wants to or not.)

Welcome to Skullgirls 2nd Encore!
Full Skullgirls 2nd Encore patch notes here.

Stealth update - Fixed the size of some Art Gallery images and other Art Gallery bugs. Fixed some text errors in various modes.

PC-only bugfixes - Too late for console patches, will be in the Lobby update for consoles:
- Bugfix: After taunting as Eliza, she no longer gains health on trades which kill her. Thanks Midiman and dragonsinmysky for finding this, and Weatherbee for replicating it!
- Bugfix: Painwheel can now fly/unfly during Downs. Thanks Stuff.
- Bugfix: Fixed Robo Fortune's Lv3 exploding logic so she does not explode when killed by the end of Ms Fortune's Fifth of Dismember, and so that she DOES explode during the middle of Cat Scratch Fever and in similar long-hitstop situations. Thanks CaioLugon.

Added Replays! This feature is not even close to complete.
If you have any problems, you're on your own.
Replay saving and playback has been ported from the Beta, and is now available by adding the Launch Option:
-enablereplays (including the hyphen)
to Skullgirls via the Steam library.
The Replay Theater UI is very bare-bones, but it's better than nothin'!
Press LP during a replay to display hitboxes, and press LK to display the players' inputs.
(It'd be nice to see someone make an external program for managing replays, since the .ini files are just text. Hint hint.)


Psst! Wanna know what Lab Zero is doing after Skullgirls? Check out the Indivisible teaser:
https://www.youtube.com/watch?v=qgLtNAKTjhw

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Steam Big Picture

特惠

Buy Skullgirls and receive access to the separate Skullgirls Beta, so you can help Lab Zero test out future gameplay changes and characters!

精选 DLC

Thanks to the generosity of our Indiegogo backers, FREE Character DLC will be available to all!

In the coming year, we will release the following DLC characters, ALL OF WHICH will be FREE for a LIMITED TIME:

  • Eliza
  • Beowulf
  • Robo-Fortune

Buying now ensures that you get these amazing DLC characters free!

关于这款游戏

Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers.

Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.

key Features:

  • Classic six-button play gives each character a huge variety of attacks and special moves
  • Variable Tag Battle system allows players to pit different size teams of one, two or three characters against one another
  • Custom Assists let you outfit your team with a huge variety of attacks for nearly endless strategic possibilities
  • A Robust Anti-Infinite Combo system keeps competitive play free of abusive tactics

系统需求

    Minimum:
    • OS: Windows XP, Window Vista, Windows 7, Windows 8
    • Processor: Dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
有价值的用户评测
29 人中有 27 人(93%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1,045.3 小时(记录在案的)
发布于:6月2日
入手简单.专精难.玩了1000多个小时依然被无情吊打.
14个角色包括机器猫没摸完.没一个专精.Q-Q
9.8/10 0.2是因为国内太少人玩了!!
居然有同学朋友在看的时候觉得是flash游戏我的心真的好len痛
这是我唯一玩过的一款格斗游戏.已爱上.
这篇评测是否有价值? 欢乐
9 人中有 9 人(100%)觉得这篇评测有价值
2.2 小时(记录在案的)
发布于:6月4日
玩拳皇被同学的八神1V3的本手残强烈推荐,闲暇之余放松心情的好游戏。
【骷髅女孩】这真的是试玩视频
随便试玩了一下。在录这个视频之前我真的只玩过练习模式而已。全程都是拿着X盒子手柄一通乱搓,最后被放风筝弄死了是因为手酸…………
这篇评测是否有价值? 欢乐
8 人中有 8 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
147.7 小时(记录在案的)
发布于:6月8日
这是我买的第一款正版游戏,所以虽然我现在已经不玩了,但是我还是很喜欢它。是这款游戏为我打开了steam世界的大门,带我走进了FTG的圈子,让我认识了很多有趣的朋友。感谢大家对我的陪伴和爱护,还有那么多送我游戏的朋友,认识你们真的很开心。
游戏本身就不做评价了,我相信喜欢格斗游戏的人不会错过它。
这篇评测是否有价值? 欢乐
10 人中有 9 人(90%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
26.2 小时(记录在案的)
发布于:6月8日
优秀的美式卡通风格格斗游戏,不管你是喜爱猎奇的卡通画面,喜欢看萌妹,钻研更加疯狂combo的格斗高玩,或是与电脑对战的休闲,都给予推荐

游戏画面是精美的美式卡通风格,不论是场景还是人物都非常用心制作,精美细致。故事模式下的过场动画,将猎奇的暗黑故事和可爱的女生们一起出现,给人一种奇妙的化学反应(还有大量优秀的玩家同人漫画,有兴趣的可以去寻找),同时Skullgirls的人物剧情也相比其他的大多数格斗游戏相对优秀,每个人物剧情都有大量精美动画,请千万不要错过游戏的故事模式哦。对于配音配乐方面说实话并没有给人惊艳的感觉,但却也符合游戏美式漫画和战斗“剧场格斗”的主题,既有动感又带一丝典雅。

格斗系统也是一个格斗游戏的核心。skullsgirl可以进行1v1 2v2 3v3 或不对等的对战方式,它没有过多过于复杂的游戏系统,但也拥有拆投,快速起身的呼叫援助等基本格斗游戏的设定,而更多是在于combo的乐趣和研究,掌握基本套路后大家都可以使用一套适合自己的combo,可以说combo就是这个游戏的玩点所在(快速起身,推开,爆霸的设定可以说就是为了对应这个游戏疯狂combo而设定),只有稍微花点功夫学习,手残也能体验combo的乐趣,毕竟这游戏基本的combo套路还是不难掌握的。

游戏在网络对战方面可谓是极其优秀,相比steam平台其他格斗游戏,网络环境要求非常低,即使与相隔千万里的国外玩家切磋,开启延迟补助后也可以愉快玩耍,极少出现像其他格斗那样有少许延迟就非常影响游戏的网络对战体验。

游戏游戏现有的人物对于格斗游戏来说并不算很多,但每个人都有其鲜明的特点,几乎每一个人物的操作都有完全不同的体验。从一开始的9个人物一直保持更新~自到现在更新了Eliza,Squgly,Big Band,Beowulf 每次人物更新,游戏都会有折扣促销,而且DLC更新的人物都是限时免费领取的哦(所以越早买越实惠),非常良心的制作组,还有更多的人物正在筹划当中~~~

PS:如果你想进行网战的话,建议先掌握基本的游戏combo思路和游戏基本设定,再学习几套简单易学的combo,不然。。。
这篇评测是否有价值? 欢乐
8 人中有 7 人(88%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.3 小时(记录在案的)
发布于:6月3日
然而我只是免费试玩
并没有买
各种脸滚键盘脚踩手柄
(只能说不是格斗粉不是太有玩下去的动力)
打折2.99刀看起来还行,就当为了看妹子
所有妹子重踢都会露内内哦~护士最强
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