Skullgirls: un fighting game in 2D dove i giocatori controllano feroci guerriere in un mondo Dark Deco. Con nuovissime dinamiche che metteranno alla prova i veterani appassionati di fighting e renderanno il genere accessibile ai neofiti, Skullgirls apre una nuova prospettiva sui fighter classici con le sue grafiche disegnate a mano e in...
Valutazione degli utenti: Estremamente positiva (4,328 recensioni)
Data di rilascio: 22 ago 2013

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Consigliati dai curatori

"Good 2d fighter with stylish hand-drawn art and great netcode. Really solid tutorial to, a good entrypoint for learning fighting games."
Guarda la recensione completa qui.

Aggiornamenti recenti Visualizza tutti (122)

27 ottobre

Skullgirls Patch Notes - 10/27

General
- Fade out character select music before a fight instead of just cutting it off. Been wanting to do this for years.
- IPS display in training mode continues to display the previous combo's information until you start a new combo or tag to someone else. Thanks Zidiane.
- Eliza has a voice clip when tagging out to Fukua. Thanks SpaceCadetKeon for pointing out she didn't.

There's some good stuff coming in the Beta, prepare yourselves!

7 commenti Ulteriori informazioni

23 ottobre

Skullgirls Patch Notes - 10/23

General
- Pressing Start on a character's color choice will now pick a random color. Thanks Evilweevle for reminding me that I had this on the list. (Highlight character -> Start -> Start.)
- Double color #21, another IGG backer color. O Trin-i-ty, O Trin-i-ty...

- BUGFIX! Fix an obscure issue where under certain conditions the save file might not have been closed on load, leading to save corruption next time. Also make the game automatically load backup02 if the most recent save is corrupted. Maybe this fixes things, maybe it breaks EVERYONE'S EVERYTHING! Can't make an omelette, etc. Special thanks B E D B O Y S.
- Bugfix: If Teams number of rounds is set to more than 1, the last round will no longer use the darker lifebars that Solos uses for a player's last lifebar. 1v1 still uses it.
- Bugfix: Fortune's Cat Spike is not messed up when facing left, oops. Thanks eescell, you are GREAT!

5 commenti Ulteriori informazioni

Steam Big Picture

Offerta speciale

Buy Skullgirls and receive access to the separate Skullgirls Beta, so you can help Lab Zero test out future gameplay changes and characters!

DLC in evidenza

Thanks to the generosity of our Indiegogo backers, FREE Character DLC will be available to all!

In the coming year, we will release the following DLC characters, ALL OF WHICH will be FREE for a LIMITED TIME:

  • Eliza
  • Beowulf
  • Robo-Fortune

Buying now ensures that you get these amazing DLC characters free!

Riguardo questo gioco

Skullgirls: un fighting game in 2D dove i giocatori controllano feroci guerriere in un mondo Dark Deco. Con nuovissime dinamiche che metteranno alla prova i veterani appassionati di fighting e renderanno il genere accessibile ai neofiti, Skullgirls apre una nuova prospettiva sui fighter classici con le sue grafiche disegnate a mano e in HD. Una competizione unica nel suo genere e piena d’azione, con combo spettacolari e una trama avvincente.

Key Feature Points

● I comandi classici a sei bottoni danno a ciascun personaggio una vasta gamma di attacchi e mosse speciali.

● Il sistema di combattimento Variable Tag permette ai giocatori di far scontrare tra loro squadre di uno, due, o tre personaggi.

● La funzione Assist personalizzato ti permette di equipaggiare la tua squadra con una vasta gamma di attacchi per combinazioni strategiche praticamente infinite.

● Un solido sistema di combo anti infinito impedisce l'utilizzo di tattiche scorrette.

● Grafiche in 2D completamente disegnate a mano e in alta definizione, con più fotogrammi per personaggio di qualunque altro fighting game in circolazione, il tutto valorizzato dall'illuminazione in tempo reale, gentilmente offerta da un potente motore 3D.

● I tutorial estesi e l’IA ideata appositamente per apprendere le tattiche, le combo e le mosse daranno modo ai nuovi giocatori di accedere con facilità a un genere che può

mettere in soggezione e ai veterani di migliorare le proprie tattiche.

● Il netcode ufficiale GGPO assicura combattimenti online senza nessun tipo di lag.

● La colonna sonora eccezionale del compositore di Castlevania: Symphony of the Night, Michiru Yamane ti porterà nello speciale mondo “Dark Deco” del gioco.

Requisiti di sistema

    Minimum:
    • OS: Windows XP, Window Vista, Windows 7, Windows 8
    • Processor: Dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Recensioni utili dai clienti
6 persone su 6 (100%) hanno trovato questa recensione utile
14.7 ore in totale
Pubblicata: 16 novembre
Saprà un picchiaduro 2D Vecchia Scuola con Poppe, Demoni e Zombie farsi spazio tra i colossi di questo genere?
Se Volete scoprirlo, continuate a leggere.

PERCHE COMPRARLO:
-Graficamente Colorato a Stile Anime davvero sontuoso (le mosse dei vari personaggi sono realizzati con una fluidità che pochi titoli possono vantare)
-Sonoro Retro Anni 50 Davvero Gradevole e molto particolare
-Gameplay Adatto a tutti (Vi sarà il personaggio molto facile da usare e quello più complesso, ma tutti sono ben bilanciati e molto profondi)
-NetCode Online Superiore a molti titoli di questo genere sviluppati su PC
-Longevità su Buoni Livelli, visto che per chiarire un pò la storia (molto particolareggiata per essere un picchiaduro, devo ammetterlo) occorre finirla con tutti i Personaggi a Disposizione
-Tradotto in Italiano, Achievement e SteamCards

PERCHE LASCIARLO A STEAM
-Non tutti i lottatori pervadono di Originalità e son davvero pochini
-Per Godere al Meglio del Gameplay occorre un Arcade Stick

Che dire, davvero una piacevole sorpresa, non credevo un titolo Indie potesse portare un così alto livello di tecnicità degno di Picchiaduro più blasonati, con un pò più di Lottatori sarebbe stato il Piacchiaduro Definitivo su PC.
Compratelo a qualsiasi prezzo, ne vale la Pena

VOTO 80/100
Questa recensione ti è stata utile? No
8 persone su 10 (80%) hanno trovato questa recensione utile
9.0 ore in totale
Pubblicata: 7 luglio
TETTE :Q___ ...e ho detto tutto xD
Questa recensione ti è stata utile? No
4 persone su 4 (100%) hanno trovato questa recensione utile
4.7 ore in totale
Pubblicata: 19 novembre
Tette e bruscoli
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
10.4 ore in totale
Pubblicata: 28 giugno
Ottimo gioco se siete degli appassionati accaniti di picchiaduro, ma se state cercando un gioco per divertirvi il giovedì sera con gli amici state sbagliando.
Richiede parecchio allenamento e una base di esperienza sui picchiaduro in generale, le combo sono la cosa più importante e ogni personaggio è completamente diverso dagli altri.
fukuafukua
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
174.2 ore in totale
Pubblicata: 25 giugno
Bellissimo gioco, personaggi originali e molto differenziati tra loro sia dal punto di vista del design sia per quanto riguarda il gameplay! Molto bella anche la colonna sonora!
Ho visto molta disinformazione in giro per quanto riguarda i DLC ed è il motivo principale per cui scrivo questa recensione. Sono stati ottenuti i fondi tramite indiegogo, altrimenti il gioco sarebbe morto, inoltre vengono rilasciati gratis per i primi tre mesi; il che NON vuol dire che dopo averli scaricati e passati tre mesi si devono pagare ma che se vengono presi entro quel tempo si ottengono per sempre. Quindi prendendo il gioco ora i futuri dlc e quelli rilasciati da meno di tre mesi si ottengono Gratis.
Questa recensione ti è stata utile? No
177 persone su 186 (95%) hanno trovato questa recensione utile
12.6 ore in totale
Pubblicata: 25 ottobre
Notable features:
  • Infinite combo prevention system (so combos are more complex and ironically less escapable)
  • Asshats on motorcycles
  • Strong female characters (if you're into that)
  • Sexually suggestive clothing (if you're into that)
  • A whopping eight people to play online with
  • Controller support
  • A boat made entirely out of blood

You may have heard there is glorious anime cleavage in this game. You have not been misinformed. Just go ahead and buy it now if that's what you're here for. I'll be here, making disapproving faces at my computer and pretending you can see me.

I've been told Skullgirls is one of the most technical fighting games to exist. A goodly few of the mechanics were designed in part by fighter champion Mike "Mike Z" Zaimont. As a salty casual who can't beat the tutorial but still makes a ham-fisted attempt at playing anyway, I know I've only scratched the surface of what can be done with this game (a process akin to scratching the surface of the moon). I've seen videos of high-level play, and it is astonishing. So if you're somebody who can decipher the phrase "qc.P+P -> a.HK -> dp" you'll find a lot to love here. If you can't, that's no reason not to buy this game. The combat is fun and engaging even if you can't explain to your friends what's happening in absurdly small acronyms.

Skullgirls has 13 playable characters, each with their own engrossing story modes and unique playstyles (up from 9 in the wake of a devastatingly successful Indiegogo campaign). At least 2 more characters are still on the way. If you grab them fresh out of the oven, they're free, too! But don't burn your hand. Then you won't be able to play Skullgirls, and that would be unfortunate.
Questa recensione ti è stata utile? No
174 persone su 212 (82%) hanno trovato questa recensione utile
36.1 ore in totale
Pubblicata: 30 settembre
PLEASE READ!!!
I'm a Christian mom and I found my son playing this game and was extremely disappointed in him :(((. He was kicking, hitting, and doing all sorts of devilish nonsense. There was even a character with the F-word as her name (Which he was playing as)!

So I did the right thing any normal mother would do. I grounded him and told him why he's not allowed to play Fukua: because she is a ♥♥♥♥ing OP character who needs to be nerfed. Skullgirls is the dankest ♥♥♥♥ ever and he's sitting here being a ♥♥♥♥♥♥ playing bad characters that don't require skill. That little ♥♥♥♥♥ needs to catch up on his combo skills because I own his ♥♥♥ everytime as Filia (The REAL Filia, not that stupid green thing). Please spread this around and do the right thing by teaching your kids to play real Skullgirls that require skill and don't rely on BS. 1 like = 1 prayer.

this is a satire review, im not actually a christian mom. im some nerd who plays vidya gaims
Questa recensione ti è stata utile? No
171 persone su 208 (82%) hanno trovato questa recensione utile
975.9 ore in totale
Pubblicata: 16 novembre
"Do you recommend this game?"

Yeah.
Questa recensione ti è stata utile? No
207 persone su 263 (79%) hanno trovato questa recensione utile
29.8 ore in totale
Pubblicata: 21 luglio
Every time I play this game my brother walks by and calls me a pervert.

Flawless video game.
Questa recensione ti è stata utile? No
65 persone su 69 (94%) hanno trovato questa recensione utile
42.4 ore in totale
Pubblicata: 24 ottobre
I've been beaten senselessly by half the characters on normal or higher.
The boss has wiped the floor with me more times than I can count.
I can barely pull off 15 hit combos while the AI can seamlessly pull off 30-hit comboes ending in a Blockbuster every other attack.

And yet I still keep coming back to this game.
Why, you ask?
Simply because it's the greatest fighter game I've ever played.
You will find yourself playing this game over and over with its easy to learn, difficult to master playstyle, with anything from a ridiculously easy Sleepwalk mode for the starters to a downright nasty Nightmare mode for those who know what they're doing and do it well.
You will fall in love with the playstyles of each and every one of these characters, from Filia, the girl with a fanged monster for hair, to Peacock, the living cartoon character, to Ms. Fortune, the zombie catgirl who can decapitate herself at will, and everyone in between.
You will find yourself in awe at the amazing background scenery and music of every last stage, from Maplecrest's calming "The Lives We Left Behind" to the techno beats of Lab 8's "Paved With Good Intentions" to the rocking jazz of Under the Bridge's "Unfinished Business".
You will laugh at every single one of these characters' lines, from Big Band's constant musical references, to Ms. Fortune's terrible as crud puns, to Valentine's dark nurse humor, and all of the others as well.
And once this is all said and done, you'll agree with me when I say - this is the best 2D fighter that there ever was... and, believe it or not, with two more DLC characters planned for release soon, the ride is only just beginning.
Questa recensione ti è stata utile? No
60 persone su 66 (91%) hanno trovato questa recensione utile
247.9 ore in totale
Pubblicata: 28 ottobre
Positives:
+ Incredible detail toward aesthetics/fluidity
+ Thousands of unique, individual, hand-drawn frames for each character
+ Strong, diverse female cast
+ Tight, responsive combat and movement
+ Short, but sweet story mode(s) that delve into the overworld and give each character a whole new dimension
+ Integrated GGPO frame delay ensures minimal latency (lag) in almost all online games
+ Intuitive tutorials anyone can follow
+ Lab Zero Games (developers) deeply care about their game and their audience, and consistently update the game to be more balanced and bug-free
+ Great value. Example: I spent $15 on this game, I have well over 200 cumulative hours (Though I'm still considered "medium" when it comes to collective playtime.)
+ Great Soundtrack
+ Recommended by TotalBiscuit. http://youtu.be/otb7K6jg324
+ Integrated art gallery featuring images created by the community
+ Fervently supportive fanbase
+ And last but not least: Fanservice

Negatives:
- Relatively steep learning curve (with regards to player vs player)
- Small playable cast (8 in original release, with 5 additional DLC for a total of 13...)
- Aforementioned short story mode(s)
- Fairly saturated with memes/references (not necessarily bad, but it may irk some people)
- Big Band [cough] [cough]
- Not optimal for keyboard players (unless you're like me, who has 200+ hours with only a keyboard)
- Additional DLC characters only free for first three months of release, then they're $5 each
- Extremely long combos means you will sometimes not even be given the chance to fight back
- Fairly small playerbase
- And last but not least: Fanservice

Verdict:
A lot of time, effort, and money was put forth to bring this game to existence. Made by developers that care for an audience that cares, and is to date my favorite game, hands down. It's beautiful, it's loads of fun, it only costs 15 bucks, and it's by all means worth playing.
Questa recensione ti è stata utile? No
75 persone su 92 (82%) hanno trovato questa recensione utile
10.3 ore in totale
Pubblicata: 26 giugno
I can play as my waifu dressed as my other waifu.
Questa recensione ti è stata utile? No
47 persone su 59 (80%) hanno trovato questa recensione utile
646.0 ore in totale
Pubblicata: 16 novembre
Favourite fighting game but I don't play fighting games so oops.
Questa recensione ti è stata utile? No
44 persone su 58 (76%) hanno trovato questa recensione utile
5.7 ore in totale
Pubblicata: 18 novembre
I saw the pantsu.

Would buy again.
Questa recensione ti è stata utile? No
30 persone su 35 (86%) hanno trovato questa recensione utile
15.2 ore in totale
Pubblicata: 10 novembre
NEXT GENERATION WAIFU WARS

But yeah, Skullgirls is a great game with interesting character designs and stories, a great fighting system, and a unique overall presentation. I know some folks may be turned away by the large (in more ways than one!) selection of female fighters, but this game is pretty damn fun!

Questa recensione ti è stata utile? No
23 persone su 25 (92%) hanno trovato questa recensione utile
9.9 ore in totale
Pubblicata: 31 ottobre
This game is extremely fun to play. It has a wonderful soundtrack, the animation is amazing, and it has a very helpful tutorial system. It's a great game for the more hardcore player, and even for casuals is a very fun experience. The biggest faults I have with it are the unreasonable boss, and the slightly weak story.
Questa recensione ti è stata utile? No
23 persone su 27 (85%) hanno trovato questa recensione utile
9.0 ore in totale
Pubblicata: 19 novembre
Skullgirls is a very good game but don't let your mom watch you play or you'll be getting a beating
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Questa recensione ti è stata utile? No
17 persone su 19 (89%) hanno trovato questa recensione utile
43.7 ore in totale
Pubblicata: 15 novembre
This review might be a bit mis-informed, considering I've never owned a fighting game other then a few early Street Fighter games, which I didn't play much. That being said, I really love this game. It's just enjoyable.

I'd say this is a very good game for beginners to the genre. The tutorials that come with the game are just fantastic. There are 16 tutorials plus one for each individual character. These tutorials will teach you what mix-ups are, what "Hit confirming" is, how to punish opponents, etc, while the character-specific tutorials teach you all the moves of the character and how to use them. There's plenty of information here that'll be very useful to beginners.

There are 2 different single player modes, multiplayer lobbies and quick matches, and a training room for you to mess around with.
The two single player modes include story and arcade.

There is a different story for each character. Story mode follows your character and their mission to get the "Skull Heart", something that will give you one wish in exchange for becoming the "Skullgirl", who is basically evil. Story consists of a bit of text, then a couple matches, then more text, then a boss, and ocassionally another match after the boss. I don't know how long story modes usually are in fighting games, but I wish these were a little longer. You don't fight every character in the roster in these story modes, only a few. The boss isn't too enjoyable, for me; she uses lots of cheap tactics and isn't really a "Fight", as I always find myself spamming one attack until she dies, because you can't use any combos. I would've much prefered a normal fight but with a stronger enemy. The little stories the characters go through are quite interesting sometimes. I liked learning the backstories of my favorite characters like Squigly and Painwheel, although with other characters you don't get too much information about them.

Arcade mode is a randomly generated challenge where you fight lots of different characters in different numbers (You can have up to 3 people on your team, which I'll get to later), and it is more fun then the 1v1 fights you get in story mode. This mode is also a lot longer then a character's story mode because any 1v1 fights have 2 rounds. At the end of Arcade you fight the boss from story mode. Something I really liked about arcade is that even if you don't have the DLC characters, you can still fight them. This lets you see if you like the way one looks, and this led me to buying Squigly instead of Big Band.

There are 6 difficulty settings, from Sleepwalk to Nightmare. Nightmare isn't as hard as I'd like it to be, although it makes the final boss unfair, and a really frustrating difficulty spike.

Training is where you'll try out different combos and characters and things. Not quite sure, again, how this holds up to other fighting games, but I liked the different options I could switch on and off to help me practice, including hitboxes, icons that show you what you are pressing, grids, hitstun bars, slow-motion, recording, and settings like how much meter you start with, among other things.

Something I really felt was missing from Single Player was a straight up single match mode. Sometimes I want to try out certain strategies against certain characters without having to do story or arcade. This would've been nice but it isn't too major of a problem I have with the game.


I don't know much about the multiplayer modes considering I haven't ventured there yet, except for fighting my friends.
There's a tournament mode, ranked play, lobbies, and local play.

Local play is playing with someone you're physically next to on the same computer. For this you'll need another controller for the other person to play with.

Lobbies is where you'll usually go when you want to play with a friend from different computers, or play unranked. Then, of course, there is standard ranked play, which I haven't gotten into, so I can't tell you too much about it.

As of now there are eight characters, two of which are locked in story mode in the beginning, 3 DLC characters, with two more confirmed, and 1 secret character, who is selected by going to the tile underneath Double. This is considered a small roster to my knowledge, but I found this a plus in my opinion, being new to fighting games. It allowed me to focus more on one character.
All of the characters have different playstyles, though. Each one feels unique.

The artstyle of this game is very nice. The backgrounds for each stage are beautiful, the soundtrack is mostly jazz and is enjoyable to listen to, and the characters all look very interesting and different.
The only character design I found underwhelming was Parasoul. She always looked kind of plain to me, near other characters.

There is also an art gallery if you like collecting everything.

Fighting is very fluent in this game, in my opinion. It always feels rewarding to hit someone and pull off comboes.
Each character has 3 punches and 3 kicks, with crouching, jumping, and sometimes forward/back variations to these, along with an array of special moves. Characters also have at least one grab, and their own Blockbuster attacks. Blockbuster attacks use meter that builds up after hitting opponents or being hit. Blockbusters use 1 to 5 meter, 5 being the limit.
There's also an anti-infinite combo system you can use to break out of infinite comboes. You can break out of an opponent's combo after they have repeated a sequence of attacks in a combo twice.

You can have up to 3 fighters in one match you can tag to and use assists from. The more characters you have, the weaker they get, so you're more evenly matched fighting 1 character with 3. This is nice if you want to practice with just one character, or if you don't want to juggle 3 at a time.


Overall I'd really recommend this game. It's great to play with your friends, online, or even alone. I definitely think it is worth its money, considering it's a ton of fun, there's lots to play to last you a while, and that there are more characters on the way. Definitely pick this up.
Questa recensione ti è stata utile? No
16 persone su 18 (89%) hanno trovato questa recensione utile
18.0 ore in totale
Pubblicata: 30 ottobre
Genuine fun, hands down. This is coming from someone who openly competes in fighting games. Seriously, if you like fighting games or have even a particle of passing intrest in them, get it. I cannot praise this game enough for its unique quirks and amazing stage backgrounds. Everyone will find a character that they like, I can almost bet on it.

Seriously, stop reading this and hit that "Add to Cart" button.
Questa recensione ti è stata utile? No
16 persone su 18 (89%) hanno trovato questa recensione utile
5.2 ore in totale
Pubblicata: 1 ottobre
Genre - Western Anime 2D Fighting game
I played this on the Xbox 360 and I thought it seemed okay but there was limited characters and a bit too hard and un-rewarding. I have since got it on a Steam Sale and have changed my opinions.
Although I have only played two of the story modes I am very impressed. I put it on sleepwalk difficulty to help with my lack of skill, yes I still lost a few fights near the end! The artwork is nice and each character has a unique story. Two new characters have been added since I got the game and it seems that more will be coming, as there is an active community. There are also achievements to play for and you can compete in a two on two mode. A nice looking unique fighting game, well worth the dosh!
Questa recensione ti è stata utile? No