À la une
Jeux
Logiciels Démos Recommandations ACTUALITÉS
Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.
Date de parution: 23 oct 2013
Regarder les 2 vidéos

Jeu avec accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Plus d'information sur l'accès anticipé.

Message des développeurs :

“Space Engineers is an Early Access game, which means that it is still under development but already in a very playable state and contains a vast amount of new features that have been added since its first release (e.g. Multiplayer, Survival mode). The game is being improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.

We invite you to give us your feedback and suggestions to help us create the best game possible.

Buy now, play on Steam and receive all future updates for free.

Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html

Everything in the game is subject to change”
Lire la suite

Acheter Space Engineers

Acheter Space Engineers 4-Pack

Mises à jour récentes Tout voir (26)

Update 01.026

17 avril 2014

Conveyors are now available in Space Engineers! This is the first WIP version and a realistic and more complete version will be added later.
With the conveyors system you will be able to collect and transport inventory items from one location to another.
We have also added the collector – helps you to collect small objects - and the connector – helps you to throw items from inventory to space.
https://www.youtube.com/watch?v=nTMJpVH76s8
Full list of new features and fixes here: http://forums.keenswh.com/post?id=6855270

Update 01.026.014 (04/18/14):
- fixed crash when loading not fully built connector
- fixed throwing items out by multiple connectors (some items were not thrown)

94 commentaires Lire la suite

Update 01.025

10 avril 2014

Update 01.025: We have added new glass window blocks, artificial mass block and two new types of large ship cockpits. Also, we have reduced the meteor velocity and made the rendering and game-updating independent which helps to increase the performance and removes FPS limit.
https://www.youtube.com/watch?v=bDZBHy5R_Y0
Full list of new features and fixes here: http://forums.keenswh.com/post?id=6845141

Update 01.025.018 (04/11/2014):
- reduced CPU usage (should help lags/slowdown/slow controls - this is not 100% tested yet, so it might not work for all players)
- fixed crash when splitting large amount of items in inventory
- added detailed statistics into SHIFT+F11 screen

Update 01.025.020 (04/11/2014):
- fixed performance issues caused by 3rd person camera
- fixed server cannot interact with objects in 3rd person camera
- fixed windows tint
- fixed performance issues caused by Audio

137 commentaires Lire la suite
Voir toutes les discussions

Signalez les bugs et donnez-nous votre avis sur les forums de discussion du jeu

Articles

“Space Engineers makes welding, joining and glazing seem like the best jobs in the world. It looks superb.”
Rock Paper Shotgun

“Space Engineers makes crashing spaceships into things look crazy fun”
Kotaku

Steam Workshop

Share your creations with the Community (upload and download worlds)

À propos du jeu

Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.

Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.

Space Engineers concentrates on construction aspects, but can be played as a tactical shooter as well. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Space Engineers shouldn’t be about troops; it should be about the machinery you build.
 

Early Access

  • Game modes
    - Creative – unlimited resources, instant building, no death
    - Survival – realistic management of resources and inventory capacity; manual building; death and respawn
  • Single-player – you are the sole space engineer
  • Multiplayer - alpha version (not a final version)
    - Creative and survival mode with your friends
    - Cooperative and competitive
    - Privacy customization: offline, private, friends only, public
    - Max 16 players (this may increase in the future)
    - Weapons on/off
    - Copy-paste on/off
  • Scenarios
    - Easy Start 1 – start on an asteroid platform with one large ship and two small ships
    - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!)
    - Lone Survivor – start on an abandoned asteroid platform with no ships
    - Crashed Red Ship – your mother ship just crashed...
    - Two Platforms – competitive two-team multi-player world
    - Asteroids – start in a rescue ship with very limited resources
    - Empty World – no asteroids, no ships; suitable for creative mode
  • Ships (small and large ships – build them, pilot them and crush them
  • Space stations
  • First-person & Third-person
  • Drilling / harvesting
  • Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Deformable and destructible objects – real proportions, mass, storage capacity, integrity
  • Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill, ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar
  • Magnetic landing gears – attach your ship to a surface (another ship or asteroid)
  • Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
  • Gravity – produced by gravity generators
  • Rotors – create rotating objects
  • Refinery - process harvested ore to ingots
  • Assembler - manufacture components from ingots
  • Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
  • Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
  • Solar panels - produce energy depending on the amount of light that they catch from the sun
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • 32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
  • Steam Workshop - Share your creations with the Community (upload and download worlds)
  • Modding - world files, shaders, textures, 3D models
  • Localized interface (WIP) - Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian, Russian
  • Custom colors for blocks – Customize your creations by using any color you like
  • Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
  • Environmental hazards – protect your character and your creations from meteor storms (Safe, Normal, Cataclysm, Armageddon)
  • Conveyor, Collector, Connector (IMPORTANT: this is a first work-in-progress version and a realistic version will be added later) - Conveyors move items from inventory to inventory. Collectors can collect small objects (ore, ingots, components, tools) into inventory. Connectors can throw items from inventory to space (in future update could be used to connect two ships/stations and transfer items)
  • Artificial mass – can be used to add gravity-affected mass to ships, useful in machine ships or cars
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html
 

How to Play

Start by watching this video tutorial:
http://www.SpaceEngineersGame.com/how-to-play.html
 

Performance Notes

Space Engineers is in development and undergoing frequent optimizations. The performance will get better.

The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.

Please read our performance advices: http://www.SpaceEngineersGame.com/performance-advices.html

Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.

Configuration requise

    Minimum:
    • OS: Microsoft Windows XP (latest SP)
    • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible on-board
    • Additional Notes: No internet connection required to play the game
    Recommended:
    • OS: Microsoft Windows 7 (latest SP)
    • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 7800 series
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX® compatible on-board
Évaluations intéressantes des utilisateurs
90 personne(s) sur 105 (86%) ont trouvé cette évaluation utile
67 produits enregistrés
4 évaluations
15.4 heures en tout
Concept interressant pour un Minecraft-like , mais a l'état actuel du contenu je ne saurais que vous conseiller d'attendre une phase future du devellopement ( si je l'espere cela arrive ...). Car a par fabriquer des vaisseaux boiteux , le jeu manque cruellement d'interet et pourtant le potentiel est immense ! A surveiller. Je le recommande UNIQUEMENT si il parvient a finaliser son contenu & son interet ! Mais a l'heure actuelle NON.
Posté le : 3 décembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
53 personne(s) sur 53 (100%) ont trouvé cette évaluation utile
37 produits enregistrés
2 évaluations
13.2 heures en tout
Space Engineers a vraiment un gros potentiel! Les développeurs vont-ils l'exploiter? Les premiers avancements laissent à penser que Oui !
-Mode multi maintenant accessible.
-Les outils de constructions sont très pratiques. Et avec le mode symétrie, vous gagnerez un temps considérable!
-Pilotez des vaisseaux de toutes tailles. Les limites sont celles de votre imagination!
-Minez les astéroides, craftez, customisez, construisez stations et vaisseaux spaciaux, défendez, combattez...

Bien que c'est pour le moment qu'un acces anticipé, je sais déjà sùr que je rentabiliserai le jeu surtout avec un prix aussi attractif (14e!).
Alors si le manque d'oxygène et l'espace intersidéral ne vous font pas peur, SPACE ENGINEERS est fait pour vous! :D
Posté le : 21 janvier 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
27 personne(s) sur 29 (93%) ont trouvé cette évaluation utile
586 produits enregistrés
19 évaluations
4.4 heures en tout
Seulement en Alpha et Déja tres Prometteur . Ce jeu Sandbox spatial permet deja en creative (seul mode dispo pour le moment) de jouer avec la gravité et la non gravité et de créer du petit chasseur aux immense cruiser , piece par piece .L aspect cubique a la minecraft ne se fait pas trop sentir , c est un bon point . impatient d en suivre le dev.
Posté le : 2 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
30 personne(s) sur 37 (81%) ont trouvé cette évaluation utile
46 produits enregistrés
10 évaluations
39.4 heures en tout
De mieux en mieux a chaque MAJ
Posté le : 15 janvier 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
20 personne(s) sur 21 (95%) ont trouvé cette évaluation utile
54 produits enregistrés
19 évaluations
4.6 heures en tout
Le meilleur jeu de construction qui existe, en attendant néanmoins un mode survie.
Jeu très prometteur.
Posté le : 21 février 2014
Cette évaluation vous a-t-elle été utile ? Oui Non

Récompenses



4th Best Indie Game of 2013



Perpetuum MOB 2013 Awards
"The Most Unusual Online Game"