Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.
Gebruikersrecensies: Erg positief (34,383 recensies)
Releasedatum: 23 okt 2013

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

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Wat de ontwikkelaars zeggen:

“Space Engineers is an Early Access game, which means that it is still under development but already in a very playable state and contains a vast amount of new features that have been added since its first release (e.g. Multiplayer, Survival mode). The game is being improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.

We invite you to give us your feedback and suggestions to help us create the best game possible.

Buy now, play on Steam and receive all future updates for free.

Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html

Everything in the game is subject to change”
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Door curatoren aanbevolen

"An Sandbox Game in Early Access, which is still worth a look, think Minecraft in Space with good graphics and different mechanics."

Recente updates Alles weergeven (78)

26 februari

Update 01.071 – New armor blocks, more exploration ships

New types of armor blocks have been added. We also added more exploration ships/encounters and the option to add your favorite servers on your browser.

https://www.youtube.com/watch?v=lkiAHcsVYTk

Full list of new features and fixes: http://forums.keenswh.com/post?id=7314127

36 opmerkingen Meer informatie

19 februari

Update 01.070 – LCD panel, new type of round armor

We added a new type of round armor block which will not merge with the grid around it, you can use it for more acute connections of rounded and normal armor blocks. Additionally, the LCD panel block is now available. It has the possibility to actually show text or texture on its own screen. It can also display custom textures created by the players.

https://www.youtube.com/watch?v=_3WjlvdAGDY

Full list of new features and fixes: http://forums.keenswh.com/post?id=7303896

EDIT 02/20/2015:
Update 01.070.017
- fixed MWM builder crashes without parameter in output directory
- fixed missing textures on new round blocks

84 opmerkingen Meer informatie
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Recensies

“Space Engineers makes welding, joining and glazing seem like the best jobs in the world. It looks superb.”
Rock Paper Shotgun

“Space Engineers makes crashing spaceships into things look crazy fun”
Kotaku

“Space Engineers generates its own unique brand of fun, whether you're more interested in constructing things or blasting them to bits”
IGN

Steam Workshop

Share your creations with the Community (upload and download worlds)

Over dit spel

Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.

Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.

Space Engineers concentrates on construction aspects, but can be played as a tactical shooter as well. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Space Engineers shouldn’t be about troops; it should be about the machinery you build.
 

Early Access

  • Game modes
    - Creative – unlimited resources, instant building, no death
    - Survival – realistic management of resources and inventory capacity; manual building; death and respawn
  • Single-player – you are the sole space engineer
  • Multiplayer - alpha version (not a final version)
    - Creative and survival mode with your friends
    - Cooperative and competitive
    - Privacy customization: offline, private, friends only, public
    - Max 16 players (this may increase in the future)
    - Weapons on/off
    - Copy-paste on/off
  • Scenarios
    - Easy Start 1 – start on an asteroid platform with one large ship and two small ships
    - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!)
    - Lone Survivor – start on an abandoned asteroid platform with no ships
    - Crashed Red Ship – your mother ship just crashed...
    - Two Platforms – competitive two-team multi-player world
    - Asteroids – start in a rescue ship with very limited resources
    - Empty World – no asteroids, no ships; suitable for creative mode
  • Dedicated servers - allow players to connect to a third party host, rather than using a player-host, in a peer-to-peer set-up. The result is a faster connection and a more fluent multiplayer performance with less lag
  • Ships (small and large ships – build them, pilot them and crush them
  • Space stations
  • First-person & Third-person
  • Super-large worlds – the size of the world to 1,000,000,000 km in diameter (almost infinite)
  • Procedural asteroids - adds an infinite number of asteroids to the game world
  • Exploration - adds an infinite number of ships and stations to the game world; discover, explore, acquire and conquer!
  • Drilling / harvesting
  • Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Deformable and destructible objects – real proportions, mass, storage capacity, integrity
  • Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill (character, large/small ship), ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar, decoy, wheels, automated turrets, weapons, artificial mass, conveyor, collector, connector, merge block, camera, sensor, timer, text panel
  • Magnetic landing gears – attach your ship to a surface (another ship or asteroid)
  • Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
  • Gravity – produced by gravity generators. Spherical gravity generator also available.
  • Rotors – create rotating objects
  • Advanced rotors – able to function as a conveyor system
  • Refinery - process harvested ore to ingots
  • Assembler - manufacture components from ingots
  • Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
  • Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
  • Solar panels - produce energy depending on the amount of light that they catch from the sun
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • 32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
  • Steam Workshop - Share your creations with the Community (upload and download worlds)
  • Modding - world files, shaders, textures, 3D models
  • Localized interface (WIP) - Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian, Russian
  • Custom colors for blocks – Customize your creations by using any color you like
  • Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
  • Environmental hazards – protect your character and your creations from meteor storms (Safe, Normal, Cataclysm, Armageddon)
  • Conveyor, Collector, Connector (IMPORTANT: this is a first work-in-progress version and a realistic version will be added later) - Conveyors move items from inventory to inventory. Collectors can collect small objects (ore, ingots, components, tools) into inventory. Connectors can throw items from inventory to space (in future update could be used to connect two ships/stations and transfer items)
  • Artificial mass – can be used to add gravity-affected mass to ships, useful in machine ships or cars
  • Wheels - use them with rotors and artificial mass to build vehicles
  • Automated turrets – gatling, missile and interior. Turrets are used mostly as defense mechanism rather than shooting other players. They aim on decoys (automatically by default), meteorites, missiles or all moving objects (eg. small/large ships) - targeting can be changed in the control panel
  • Large weapons - missile launcher (for large ships)
  • Large and small ship grinder and welder – assemble and disassemble blocks faster and in larger amount
  • Batteries - enables players to store the energy generated by solar panels or reactors at an efficiency rate of 80%
  • Pistons - offers the option to build more advanced machinery
  • Factions - create and join factions, determine ownership of blocks and manage the relations between them (hostile/ally). NOTE: Factions are currently Work-in-Progress. There are still many things to be added (eg. chat and communication) and some bugs/issues are yet to be fixed.
  • Remote ship control – control ships without being inside the ship’s cockpit (drones)
  • Remote turret control - control turrets directly
  • 3D printing - export (CTRL+ALT+E) and 3D print the creations that you design in the game (http://www.SpaceEngineersGame.com/3d-printing.html)
  • Modding API - brings a lot of new possibilities to modders and allows them to alter the game by writing C# scripts which have access to in-game objects (WIP - more features will be added in the future)
  • Blueprints - save your ship or station on a blueprint and paste it into your game
  • Projector block – project blueprints and weld the projection
  • Sensor – detects ships, palyers, asteroids, stations, floating objects and their state (friendly, neutral or enemy) and ownership
  • Sound block - reproduce predefined sounds such as alarm or siren for announcements
  • Programmable block – players can write small programs executed by the block
  • Communication – chat between players and factions
  • GPS - create, send, receive and manage GPS coordinates in the game
  • Voxel hands - shape and form the asteroids and change their material (creative mode only)
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html
 

How to Play

Start by watching this video tutorial:
http://www.SpaceEngineersGame.com/how-to-play.html
 

Performance Notes

Space Engineers is in development and undergoing frequent optimizations. The performance will get better.

The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.

Please read our performance advices: http://www.SpaceEngineersGame.com/performance-advices.html

Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.

Systeemeisen

    Minimum:
    • OS: Microsoft Windows XP (latest SP)
    • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible on-board
    • Additional Notes: No internet connection required to play the game
    Recommended:
    • OS: Microsoft Windows 7 (latest SP)
    • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 7800 series
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX® compatible on-board
Nuttige klantrecensies
3 van de 3 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
49.0 uur in totaal
Geplaatst: 31 januari
Recensie tijdens vroegtijdige toegang
Build a Gravity Generator and reversed gravity. 10/10 never saw my base again
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
124.4 uur in totaal
Geplaatst: 7 februari
Recensie tijdens vroegtijdige toegang
great for playing with friends or alone!
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
11.7 uur in totaal
Geplaatst: 20 februari
Recensie tijdens vroegtijdige toegang
I really like the game so far. The only sad part is it will eventually lag when you build a too big station or too many ships. But I can understand that, since the graphics are very well made.

I think every fan of free-building and sci-fi should own this game! The only limit is the sky uhh.. space.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
21.9 uur in totaal
Geplaatst: 22 februari
Recensie tijdens vroegtijdige toegang
best game ever!!!!

it is like minecraft in space. 8/8 m8s

cya
Was deze recensie nuttig? Ja Nee Grappig
2 van de 3 mensen (67%) vonden deze recensie nuttig
14.2 uur in totaal
Geplaatst: 20 februari
Recensie tijdens vroegtijdige toegang
It's like a whole new world!
Was deze recensie nuttig? Ja Nee Grappig
167 van de 182 mensen (92%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
317.6 uur in totaal
Geplaatst: 7 februari
Recensie tijdens vroegtijdige toegang
Almost 300 hours. I feel like I need to make a recommendation now. I am not much into buiding games per say, but this game caught my eye almost a year ago. This game has an absurd amount of potential that I do not even know where to start. The developers have been extremely consistent with their updates by giving us an update EVERY thursday.

Whether it is a new feature or a fix of some of the old features Thursdays have been my favorite day of the week now because of this. They listen to the input of the community and try to implement what would be feasible in this type of game. Solar panels, batteries, passenger seats(I am sure I am missing a few others) all have been the requests from the community.

This game has very little amount of rules. Bob Ross would be proud "Go ahead its your world, Do what you want". If you do not want to build ships you can build something else with the large variety of blocks. If you want to build a sculpture go ahead. If you want to build a race track or a nice little condo by all means do it :).

There is a learning curve, but the biggest part of that curve is learning how each block functions. Once you have that down you will see the crazy potential this game has. This game feels more like therapy than a game. Well It has been for me. All I have left to say is I am very glad I got this game and it has me dreaming about what I am going to build next everyday.


PROs
-Graphics are way more pleasant than Minecraft. We just got damage particle effects for many of the blocks.
-The ability to explore huge expansive space. There are even community made abandoned ships out there.
-Ablility to build what you want.
-create your own scenarios per say.(with some verbal rules of course)
-Ingame programming C# ( program when you want your lights to come on or create a virus to upload to an enemy ship)
-Voxel drill through that ice cold rock and shape it the way you want it to be
-Destructable ships and environment.
-HUGE library of mods that grow day by day.
-Share your ships on the steam workshop.
-There is even a company that will create a physical model of your ship. Using 3D printing.
-Creative mode(for those peaceful times when you just want to build or test out new ideas)
-Survival mode(with your energy depleting will you be able to mine and build the ship you need to survive against the other players or the environment?)
-UPDATE THURSDAYS

CONS(the hard part for me)
-Still buggy at times
-Not all the blocks are fully textured...yet.
-You can walk around on a ship while it is moving, but right now it depends on the speed of the ship if you will glitch out or not.
-Not fully optimized... yet
-No A.I. ....yet

--Do not buy the game if
-You expect to have HUGE action packed battles like the ones from Star Wars.
-You get bored of building easily. Some have even referenced this game to LEGOs in space.
-You want objectives and to be told what to do next(this is a sandbox game)
-You expect the devs to create the game the way you want it instead of the developers creating the game their own way.

All in all. Every time I have gifted this game to a friend They have completely enjoyed it.
Was deze recensie nuttig? Ja Nee Grappig
167 van de 198 mensen (84%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
5.6 uur in totaal
Geplaatst: 17 februari
Recensie tijdens vroegtijdige toegang
Space Engineers is a sandbox space building game based around building and destroying space ships of all sizes that is currently available on Steam Early Access. The game features endless maps which can be customised in many different ways in two different scenarios, creative and survival. Creative mode gives you unlimited numbers of blocks, infinite health and removes some gameplay aspects whereas in survival you have to mine to create your own materials, you can easily die and you have limited inventory space.

While this game is great to play with friends it can be a bit boring to play by yourself unless you're very creative so bear that in mind when you purchase it. Also, please note I am capable of commenting on the realism of the game's physics as I study physics and mechanics.

+The physics in motion are good and seem realistic to me
+Graphics are okay, they aren't the best but they aren't the worst either
+You have lots of info displayed about your character and your ship (if you are in one) such as mass, speed and fuel left
+It's a lot of fun to fly around in smaller ships (better handling) and it's also fun when flying in larger ship to crash them in to each other
+The building system is pretty simple and easy to use once you get the hang of it
+The multiplayer is good and playing with friends is a blast, until that one friend we all have decides to crash his ship into yours after an hour of building it
+Lots of hotkeys/controls including one which toggles the HUD, great for taking screenshots
+Workshop intergration is good and there are a lot of very good mods available

-Momentum doesn't seem right at all, when two objects collide (no matter what the size) a few blocks will break off and some will be crushed/deformed but that's it, the object that crashes into the stationary object will sometimes rebound off of it or they will both remain stationary. From what I know presuming the velocities of the two objects do not cancel (which they cannot in this situation) either one object or both of them should carry on moving, the sum of the two secondary velocities should be the same as there is no friction to take into consideration and the secondary velocities should be in the same ratios as their mass is. (I hope all of this makes sense).
-With all the controls (I think most keys are used) it is very difficult to get in to and learn and it's also hard to understand some of the different mechanics such as mining
-The default skybox isn't particularly high quality
-You can't pause even when playing offline
-Character animations aren't great and don't look realistic in my opinion
-The price seems a bit too high for what you get

Worth a mention:
-The game has long loading times due to the size of the maps and how much stuff is in them
-If you have a low end PC or Laptop it's unlikely you'll be able to run it, the game slows down a lot when a lot is going on

Verdict:
7

This is a good physics based builder despite it's issues that is best enjoyed with a few friends, I'd suggest waiting for this to get a sale before buying.

El K.
Was deze recensie nuttig? Ja Nee Grappig
73 van de 81 mensen (90%) vonden deze recensie nuttig
16 mensen vonden deze recensie grappig
75.9 uur in totaal
Geplaatst: 20 februari
Recensie tijdens vroegtijdige toegang
Some people peak in high school while others hit their stride later in life. I peaked today (FEB/20/15) after building a fully functional, one-click, "no adjustments needed" blast door for my station hangar in Space Engineers. Life may be a downward spiral from here, but the level of excitement that my meager acomplishment has provided me with has surely secured my place is nerd-Valhalla.


Was deze recensie nuttig? Ja Nee Grappig
63 van de 81 mensen (78%) vonden deze recensie nuttig
5 mensen vonden deze recensie grappig
104.9 uur in totaal
Geplaatst: 18 februari
Recensie tijdens vroegtijdige toegang
Build a giant shark in space then used it to destroy my friend's station.



In short this game is a work of art.
Was deze recensie nuttig? Ja Nee Grappig
45 van de 55 mensen (82%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
6.1 uur in totaal
Geplaatst: 19 februari
Recensie tijdens vroegtijdige toegang
First of all, I want to say that this is problably the best sandbox game I've ever played, the developers are geniuses. This game has everything and there is always new things to learn.

When I first bought this game, a few days back, I was hyped to finally play this game, since I had watched several gameplay videos, everyone of them made me more and more interested in playing this game. But when I first launched the game, I was really disappointed, but not in the game - in myself for being so bad at the game. I didn't understand anything, how to mine and how to craft? As usual I skipped the tutorial, and after finding out there was tutorials of the game in the first place, I watched them and slowly started to learn the basics of this game. The game became really fun and I've now played 6 hours in a few days - and there will be more, alot more.

This game do really have everything, you can build fast spaceships, or if you prefer, build space stations into master pieces. There is a creative mode and a survival mode, like in minecraft, the creative mode you have unlimited resources and you can just fly around and build whatever you want. The survival mode though, is really difficult, atleast to a noob like me, and I recommend you to learn the basics before playing the survival mode, otherwise you might get angry or bored. The survival mode, however is about survive (suprise, huh?) and you have to mine to get the iron before you can craft blocks to build with. Depending which difficulty you play on, there will be meteor attacks, which problably will destroy your station(s) and ship(s).

Like this isn't enough, the game do have an awesome multiplayer mode, were you can just open your offline world to either LAN and/or steam friends and/or to public. The multiplayer mode has great settings, were you can control what the players can do and cannot do. The abilty to mod this game is great, as far as I can tell, there is alot of mods and it's easy to make them and to install them, at the Space Engineers workshop (here at steam) you can download all the mods and worlds others have made, which makes the game even better.

Anyhow, this game becomes funnier the more you learn and the more you play, as you get better - the game becomes funnier. If you do not own this game, but love games involving building and surviving, you should definatly buy this game.
Was deze recensie nuttig? Ja Nee Grappig
40 van de 53 mensen (75%) vonden deze recensie nuttig
10 mensen vonden deze recensie grappig
9.0 uur in totaal
Geplaatst: 28 januari
Recensie tijdens vroegtijdige toegang
Ok, no matter what anyone says, this is not minecraft in space.
Space Engineers is way ahead of any other alpha game. It's physics are amazing and are a force for haters to reckon with.
The graphics are great and the music adds atmosphere to it. It's graphics are ahead of their time and have been and still are being perfected. The gameplay is great, unless you've got a crappy PC (unfortunatly thats me too) so I found that using a reasonably good Toshiba PC works just fine. There is no actual storyline, you've just gotta go along with what the world gives you.
Graphics: 9.5/10 Graphics can cause some lag.
Physics: 8.7/10 They still need to worked on,,,, a lot, but are still ahead of their time.
Gameplay: 9.9/10 Still needs to be tweaked, but still love it!
Overall Verdict: 9.8/10 It's still a great game, but needs that little bit of tweaking.
Would play over and over again just to have my base destroyed by asteriods.
Was deze recensie nuttig? Ja Nee Grappig
20 van de 26 mensen (77%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
34.0 uur in totaal
Geplaatst: 20 februari
Recensie tijdens vroegtijdige toegang
it good but needs more of a basic tutorial for beginners
Was deze recensie nuttig? Ja Nee Grappig
92 van de 156 mensen (59%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
718.0 uur in totaal
Geplaatst: 2 februari
Recensie tijdens vroegtijdige toegang
I recommend this.
Was deze recensie nuttig? Ja Nee Grappig
30 van de 45 mensen (67%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
11.8 uur in totaal
Geplaatst: 14 februari
Recensie tijdens vroegtijdige toegang
eghh umm well theres alot to this game get a team mine for resources build a ship build a space station build bigger ship forget to add side thrusters crash a 4 man teams 3 hour masterpiece in an asteroid cry a little pull out your repair tool start over try not to take your sorrows out on the bottle
Was deze recensie nuttig? Ja Nee Grappig
56 van de 93 mensen (60%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
14.3 uur in totaal
Geplaatst: 7 februari
Recensie tijdens vroegtijdige toegang
i left my ship without damperners on, the ship flew out. I chased after and eventually got in front of it so i used my body to try and stop....... The ♥♥♥♥ing ♥♥♥♥ blew up. 10/nasa would chase after ♥♥♥♥ing ship again
Was deze recensie nuttig? Ja Nee Grappig
27 van de 42 mensen (64%) vonden deze recensie nuttig
4 mensen vonden deze recensie grappig
38.1 uur in totaal
Geplaatst: 10 februari
Recensie tijdens vroegtijdige toegang
Made an awesome mining ship in survival mode. Came to a complete stop, hopped out to install an ore detector, and my ship proceeds to fly away from me at 500 m/s!

10/10
Would let ghosts highjack my ship again.
Was deze recensie nuttig? Ja Nee Grappig
13 van de 18 mensen (72%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
97.5 uur in totaal
Geplaatst: 28 januari
Recensie tijdens vroegtijdige toegang
The game by itself is extremely fun and time consuming. With mods, it turns into a comepletely different monster, much like Skyrim. My game time may not amount to much but I've made plenty of ships, large and small, from scratch and watched them break apart in use and get blown up my cargo ships. The fun is in the "engineering", if you will. Designing ships that will last and doing what they're supposed to is so immersive. Playing with friends makes it even more fun to. The constant updates keep the game fresh too. Overall, this was a great buy and even though it's early access it still feels like a full game on its own.
Was deze recensie nuttig? Ja Nee Grappig
6 van de 6 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
931.5 uur in totaal
Geplaatst: 21 februari
Recensie tijdens vroegtijdige toegang
Most people get into sandboxes with no idea or clue what to do with their resources and time. 90% of the community is a testament to this by mostly building ships with real crappy looking appearances, performance, and mostly to ram and spam other servers with. But while 90% of players suffers from this affliction, few move onto improving their skill and making very priceless works of art in the form of a recreation/modification or just pure custom work. Space Engineers doesn't have much objective or things to do, which makes this ratio of artist/players understandable. I for one have invested 900 hours as of writing this review. This Early Access has potential if it could incorporate some of the AI and functions from it's predecessor "Miner Wars" and it could be classified as a complete game along with major performance optimizations.

Space Engineers is a hell of a time sink for people who like to build spaceships or stations. But, things like Dogfighting and capitol ship battles fall real short of way side of things. Dogfighting can mean your at the mercy of the host because shots you fire can miss and never register if his comp and connection are sh*t (Netcode isn't optimized yet either!), and capitol ship combat just outright destroys framerate and simulation speeds due to the heinous lack of effort on the render code.. Space Engineers has a long way to go if your looking for more than just artistic craftsmenship. Mining can only go so far too even with survival mode on. It's all a time sink and the game really needs artifical objectives to suppliment player creativity and imagination. Hope KSH does not spin it's wheels in the mud for too long..

7/10

I can spend a lot of time building and refining things.
The real fun should be using these creations.
And thats where Space Engineers can get boring...
Was deze recensie nuttig? Ja Nee Grappig
8 van de 10 mensen (80%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
120.4 uur in totaal
Geplaatst: 20 februari
Recensie tijdens vroegtijdige toegang
Such an amazing game. I played a lot with some friends and the amount of stuff we come with is, well, amazing! And with the integration of Steam Workshop, we can find some really cool mods.

One major downside, is there's a few things that are still buggy, but I know the devs are working hard to get these out of the way.

Bakemono
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
47.1 uur in totaal
Geplaatst: 29 januari
Recensie tijdens vroegtijdige toegang
this game can be stressful with other players as if its a race other than that its a super relaxing game and gives allot of ways to make a spaceship and to explore the endless galaxy
Was deze recensie nuttig? Ja Nee Grappig