Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.
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Meget positive (53,454 anmeldelser) - 89% af de 53,454 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 23. okt 2013

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Hvad udviklerne har at sige:

“Space Engineers is an Early Access game, which means that it is still under development but already in a very playable state and contains a vast amount of new features that have been added since its first release (e.g. Multiplayer, Survival mode). The game is being improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.

We invite you to give us your feedback and suggestions to help us create the best game possible.

Buy now, play on Steam and receive all future updates for free.

Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html

Everything in the game is subject to change”
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25. august

Update 01.150 DEV - Render Improvements and Bugfixes

Hey Engineers! In today’s update to the development branch, we're releasing the first batch of render improvements. Proper PBR rendering has been introduced, along with adding Nvidia HBAO, static decals on models, and tons of other features and improvements. Please keep in mind that this is still work in progress - more improvements and optimizations are on the way. We would also like to ask for your feedback and bug reports in the bug section of our forums: http://forum.keenswh.com/forums/bug-reports.326950/
Thanks a lot in advance!

https://www.youtube.com/watch?v=-VKfi7DxiA0
Detailed render blog post: http://blog.marekrosa.org/2016/08/guest-post-by-jan-hlousek-vrage-render_25.html
Full list of new features and fixes: http://forums.keenswh.com/threads/7386765

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18. august

Update 01.144 STABLE; Update 01.149 DEV - Bug Fixes and Improvements

This week’s update brings you more bugfixes and improvements, as well as a new animation when rotating blocks. This short animation should help players better see how blocks are being rotated.
Improvements this week focus mainly on rotors, pistons and wheels when flying in a ship. Other bugs fixed include trees being too strong, mirroring issues with the refinery, certain cases of ships sinking through voxel, and teleporting through walls by exiting cockpits.
Today's update to the stable branch contains most bug fixes from the past month. It also includes certain features, like the new building system and modding changes. However, it does not include recent features like the meteor improvements - for those, jump over to the dev branch to try them out.

https://www.youtube.com/watch?v=a4AnVxD91lU
Full list of new features and fixes: http://forums.keenswh.com/threads/7386481

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Anmeldelser

“Space Engineers makes welding, joining and glazing seem like the best jobs in the world. It looks superb.”
Rock Paper Shotgun

“Buy, unless you are bereft of even the slightest shred of creativity”
PCGamesN

“Space Engineers generates its own unique brand of fun, whether you're more interested in constructing things or blasting them to bits”
IGN

Om dette spil

Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.

Space Engineers concentrates on construction and exploration aspects, but can be played as a survival shooter as well. We expect players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets. Space Engineers shouldn’t be about troops; it should be about the machinery you build.

Early Access

  • Planets and moons – inspired by real celestial objects (Earth, Mars, Alien, Moon, Europa, Titan), fully destructible & persistent, volumetric, atmosphere, gravity, climate zones
  • Game modes
    - Creative – unlimited resources, instant building, no death
    - Survival – realistic management of resources and inventory capacity; manual building; death and respawn
  • Single-player – you are the sole space engineer
  • Multiplayer - alpha version (not a final version)
    - Creative and survival mode with your friends
    - Cooperative and competitive
    - Privacy customization: offline, private, friends only, public
    - Max 16 players (this may increase in the future)
    - Weapons on/off
    - Copy-paste on/off
  • Starting Worlds
    - Earth Easy Start - start on a habitable planet with a set of basic vehicles. Your survival is threatened by attacking pirates who set up shop within range of their drones.
    - Mars Easy Start - become a colonist on a barren, inhospitable planet. Make sure you secure a source of water soon. Also beware of local pirates.
    - Alien Easy Start – the alien planet is a place with very sparse oxygen, not enough to breath freely. There is hostile fauna and pirates who want to claim the riches of this mysterious world and are not willing to share.
    - Moon Easy Start – You start on a moon orbiting a habitable planet. Your base is under attack by pirates.
    - Empty Star System - It is a star system with 3 distinctive planets and their 3 moons. Except for local fauna, planets are uninhabited.
    - Easy Start 1 – start on an asteroid platform with one large ship and two small ships
    - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!)
    - Lone Survivor – start on an abandoned asteroid platform with no ships
    - Crashed Red Ship – your mother ship just crashed...
    - Two Platforms – competitive two-team multi-player world
    - Asteroids – start in a rescue ship with very limited resources
    - Empty World – no asteroids, no ships; suitable for creative mode
  • Enemy NPCs
    - sabiroids (spiders): can be found on alien planets and on Titan moons. They can destroy metal blocks and attack players. Their favorite hunting strategy is hiding in the ground and un-burrow to surprise their prey. When players kill a spider, new spiders won’t appear in the area for some time. They also store some components inside their bodies from objects and blocks that they consumed.
    - pirate bases: can be found either in space or occupying planetary surface. They have bounty hidden inside their containers that players can loot if they get over the drone attacks.
    - enemy drones: they spawn automatically from pirate bases and attack the players when they venture into pirate territory
  • Ships (small and large ships – build them, pilot them and crush them
  • Space stations
  • First-person & Third-person
  • Planetary bases, outposts, cities!
  • Dedicated servers - allow players to connect to a third party host, rather than using a player-host, in a peer-to-peer set-up. The result is a faster connection and a more fluent multiplayer performance with less lag
  • Super-large worlds – the size of the world to 1,000,000,000 km in diameter (almost infinite)
  • Procedural asteroids - adds an infinite number of asteroids to the game world
  • Exploration - adds an infinite number of ships and stations to the game world; discover, explore, acquire and conquer!
  • Drilling / harvesting
  • Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Deformable and destructible objects – real proportions, mass, storage capacity, integrity
  • Scenario editor - players can create missions and game modes which can be played by other players. Capture the flag, deathmatch, racing or campaign driven missions - all can be done by using the scenario editor, with your own rules and designs
  • Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill (character, large/small ship), ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar, decoy, wheels, automated turrets, weapons, artificial mass, conveyor, collector, connector, merge block, camera, sensor, timer, text panel
  • Magnetic landing gears – attach your ship to a surface (another ship or asteroid)
  • Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
  • Gravity – produced by planets and gravity generators. Spherical gravity generator also available.
  • Rotors – create rotating objects
  • Advanced rotors – able to function as a conveyor system
  • Refinery - process harvested ore to ingots
  • Assembler - manufacture components from ingots
  • Oxygen - take off character's helmet, generate oxygen out of ice by using the oxygen generator
  • Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
  • Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
  • Large weapons - missile launcher (for large ships)
  • Jump drive – a traveling mechanism that allows players to travel big distances in a short period of time
  • Solar panels - produce energy depending on the amount of light that they catch from the sun
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • 32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
  • Steam Workshop - Share your creations with the Community (upload and download worlds)
  • Modding - world files, shaders, textures, 3D models
  • Source code access – modders can get complete access to the game’s source code that can be found on Github (https://github.com/KeenSoftwareHouse/SpaceEngineers). This offers the opportunity for more and better modified content.
  • Localized interface (WIP) - Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian, Russian
  • Custom colors for blocks – Customize your creations by using any color you like
  • Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
  • Environmental hazards – protect your character and your creations from meteor storms (Safe, Normal, Cataclysm, Armageddon)
  • Conveyor, Collector, Connector (IMPORTANT: this is a first work-in-progress version and a realistic version will be added later) - Conveyors move items from inventory to inventory. Collectors can collect small objects (ore, ingots, components, tools) into inventory. Connectors can throw items from inventory to space (in future update could be used to connect two ships/stations and transfer items)
  • Artificial mass – can be used to add gravity-affected mass to ships, useful in machine ships or cars
  • Wheels - use them with rotors and artificial mass to build vehicles
  • Automated turrets – gatling, missile and interior. Turrets are used mostly as defense mechanism rather than shooting other players. They aim on decoys (automatically by default), meteorites, missiles or all moving objects (eg. small/large ships) - targeting can be changed in the control panel
  • Large weapons - missile launcher (for large ships)
  • Large and small ship grinder and welder – assemble and disassemble blocks faster and in larger amount
  • Batteries - enables players to store the energy generated by solar panels or reactors at an efficiency rate of 80%
  • Pistons - offers the option to build more advanced machinery
  • Ion thrusters – suitable for environments without atmosphere (space or moons) / not recommended to be used on planets with atmosphere
  • Hydrogen - hydrogen thrusters, hydrogen tanks and hydrogen bottles
  • Atmospheric thrusters - powered by electricity, working only on planets with atmosphere
  • Factions - create and join factions, determine ownership of blocks and manage the relations between them (hostile/ally). NOTE: Factions are currently Work-in-Progress. There are still many things to be added (eg. chat and communication) and some bugs/issues are yet to be fixed.
  • Remote ship control – control ships without being inside the ship’s cockpit (drones)
  • Remote turret control - control turrets directly
  • 3D printing - export (CTRL+ALT+E) and 3D print the creations that you design in the game (http://www.SpaceEngineersGame.com/3d-printing.html)
  • Modding API - brings a lot of new possibilities to modders and allows them to alter the game by writing C# scripts which have access to in-game objects (WIP - more features will be added in the future)
  • Blueprints - save your ship or station on a blueprint and paste it into your game
  • Projector block – project blueprints and weld the projection
  • Sensor – detects ships, palyers, asteroids, stations, floating objects and their state (friendly, neutral or enemy) and ownership
  • Sound block - reproduce predefined sounds such as alarm or siren for announcements
  • Programmable block – players can write small programs executed by the block
  • Communication – chat between players and factions
  • GPS - create, send, receive and manage GPS coordinates in the game
  • Voxel hands - shape and form the asteroids and change their material (creative mode only)
  • Xbox controller support
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html
 

How to Play

Start by watching this video tutorial:
http://www.SpaceEngineersGame.com/how-to-play.html
 

Performance Notes

Space Engineers is in development and undergoing frequent optimizations. The performance will get better.

The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.

Please read our performance advices: http://www.SpaceEngineersGame.com/performance-advices.html

Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.

Systemkrav

    Minimum:
    • Styresystem: Microsoft Windows 7 (latest SP) 64-bit
    • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • Hukommelse: 8 GB RAM
    • Grafik: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
    • DirectX: Version 11
    • Diskplads: 10 GB tilgængelig plads
    • Lydkort: DirectX® compatible on-board
    • Yderligere bemærkninger: NOTE: The minimum requirements are sufficient to run the game but without planetary features.
    Anbefalet:
    • Styresystem: Microsoft Windows 7 (latest SP) 64-bit
    • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • Hukommelse: 16 GB RAM
    • Grafik: NVIDIA GTX 660 Ti 2GB / AMD HD7870 2GB
    • DirectX: Version 11
    • Diskplads: 10 GB tilgængelig plads
    • Lydkort: DirectX® compatible on-board
    • Yderligere bemærkninger: No internet connection required to play the game
Kundeanmeldelser
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Seneste:
Hovedsagelig positive (1,122 anmeldelser)
Samlet:
Meget positive (53,454 anmeldelser)
Senest opslået
osser3
86.5 hrs
Anmeldelse for emne med tidlig adgang
Indsendt: 22. august
Jeg elskede at spille space engineers, at man smed med rumskibe ind i hianden, byggede store skibe og små skibe. Det var alt sammen fedt, men så kom updaten med planeter, hvor først kunne mun pc ikke køre det så godt med planeter, så tænkte jeg det kan jeg da leve uden. Det var dog ikke det værste der kunne ske, nu efter at have opdateret til windows 10, vil spillet slet ikke loade nogle saves overhovedt.

Min korte svar er:
At du skal være SIKKER! på at du kan køre det på dit system, lige nu ville jeg ikke anbefale det til nogen. Når ja inden vi slutter så er spillet endnu bedre med en ven eller flere.
Hjælpsom? Ja Nej Sjov
☜☢Жабка☢☞
0.6 hrs
Anmeldelse for emne med tidlig adgang
Indsendt: 16. august
афыа
Hjælpsom? Ja Nej Sjov
Bilo
7.9 hrs
Anmeldelse for emne med tidlig adgang
Indsendt: 15. august
Noice
Hjælpsom? Ja Nej Sjov
MULCH
202.9 hrs
Anmeldelse for emne med tidlig adgang
Indsendt: 7. august
this is a gud game xDDDDDDDDDDD
Hjælpsom? Ja Nej Sjov
Sniper Piggy
26.6 hrs
Anmeldelse for emne med tidlig adgang
Indsendt: 4. august
good and creative game :D lot of fun with friend :D
Hjælpsom? Ja Nej Sjov
OPEL KONGEN DK
229.2 hrs
Anmeldelse for emne med tidlig adgang
Indsendt: 2. august
spillet virker ikke sender bare spam når jeg prøver og stade det har slettet det flere gange men sender stadig spam og ikke åbner spillet det har virket men efter en opdate virker det ikke mere
Hjælpsom? Ja Nej Sjov
jgnissen
980.3 hrs
Anmeldelse for emne med tidlig adgang
Indsendt: 19. juli
I love this game. I really do.
With more than 900 hours gametime, I am still loving it.
I feel the Devs are listening to players. Lots of updates, bugfixes, etc..
Possibility of MODS, player-created contents.

Everyday, I have new ideas I want to test. Big projects to build, wich I never finish, because of new ideas.
Play in space, on planets, moons or even asteroids.
Play Survival mode or Creative if you just want those big ideas come to reallity fast.
Coop or Solo. Its fun nomatter what you choose.
Hjælpsom? Ja Nej Sjov
jcloft
28.0 hrs
Anmeldelse for emne med tidlig adgang
Indsendt: 10. juli
Produkt modtaget gratis
it is cool
Hjælpsom? Ja Nej Sjov
Gugly-Gog
0.9 hrs
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Indsendt: 8. juli
mlg360noscope
mlg360noscope
mlg360noscope
mlg360noscope
mlg360noscope
mlg360noscope
mlg360noscope
mlg360noscope
mlg360noscope
mlg360noscope
mlg360noscope
mlg360noscope
mlg360noscope
mlg360noscope
Hjælpsom? Ja Nej Sjov
offbeatspere10
3.8 hrs
Anmeldelse for emne med tidlig adgang
Indsendt: 4. juli
godt spil men hakker på mindre computer du kan godt spille det på dem men det er lidt irreterende i længden
Hjælpsom? Ja Nej Sjov
Mest hjælpsomme anmeldelser  I de sidste 30 dage
1 af 2 brugere (50%) fandt denne anmeldelse brugbar
Anbefalet
7.9 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 15. august
Noice
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
1 af 2 brugere (50%) fandt denne anmeldelse brugbar
Ikke anbefalet
229.2 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 2. august
spillet virker ikke sender bare spam når jeg prøver og stade det har slettet det flere gange men sender stadig spam og ikke åbner spillet det har virket men efter en opdate virker det ikke mere
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
Mest hjælpsomme anmeldelser  I alt
15 af 18 brugere (83%) fandt denne anmeldelse brugbar
Anbefalet
2,877.3 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 15. januar 2014
some people ask if this is worth getting.. for 13$...

its worth getting for 100$

many games this and past year came out demanding 50$+ for a half finished game... and they would lock you in one certain play style..

space engineers lets you do almost what ever you feel like on a creative level.. though multiplayer is still bugged, remember its still in alpha, and it is still great fun.

i got 600+ hour in this game and why... because it chalenges me, and keeps on doing so..

i might go to bed and leave space enginners alone.. but it will not leave me alone.. there's always something new to be made, tested or destroyed... :)

look me up in the steam workshop if you whant too see some of the many funny things you can do in this game, even pm me. ill be glad to help out introducing you to this game.

hope youll get it and enjoy it... i know i do.

take care
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
13 af 17 brugere (76%) fandt denne anmeldelse brugbar
Anbefalet
26.2 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 8. december 2013
Do sku ta og prøve det
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
5 af 6 brugere (83%) fandt denne anmeldelse brugbar
Anbefalet
753.2 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 4. januar 2015
COOL game
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
5 af 6 brugere (83%) fandt denne anmeldelse brugbar
Anbefalet
272.3 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 22. april 2014
ENGELSK/ENGLISH:
If you love minecraft, and have a big interest for space. This game is just for you, you have a lot of options from making a spaceship, to a space base, you can choose different worlds, and veiw what others has made, this game is truly amazing and just for you that love to be creative, and has a passion for futuristic space stuff. This game is still in production and the developers are continuously adding more features, making the game much more awesome. I just started playing the game even that i bought long ago, and now it have my attention.

DANSK/DANISH:
Hvis du elsker Minecraft, og har en stor interesse for rummet. Er dette spil netop for dig, du har en masse muligheder alt fra at bygge et rumskib til en rum base, du kan vælge forskellige verdener, og se hvad andre har bygget, dette spil er virkelig forbløffende, og til dig, der elsker at være kreativ , og har en passion for advanceret rum ting. Dette spil er stadig i produktion og udviklerne tilføje stadig flere funktioner, hvilket gør spillet meget federe at spille. Jeg er lige begyndt på at spille selv, selv om at jeg købte det for længe siden, og nu er har det min opmærksomhed.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
6 af 8 brugere (75%) fandt denne anmeldelse brugbar
Anbefalet
84.5 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 3. maj 2014
I bought this game for like 2-3 days ago and i think it is awesome :D
though my fantasy is kinda rusty with this but tahts only im new to this.
either way i think you guys should get this game better then what i expected :D
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
4 af 5 brugere (80%) fandt denne anmeldelse brugbar
Anbefalet
248.9 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 2. februar 2014
det er cool
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
4 af 5 brugere (80%) fandt denne anmeldelse brugbar
8 personer fandt denne anmeldelse sjov
Anbefalet
600.1 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 7. februar 2015
3 words: Awesome. Just awesome.

The way the ships fall apart looks FRIGGIN BEAUTIFUL. I like blowing stuff up.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
2 af 2 brugere (100%) fandt denne anmeldelse brugbar
Anbefalet
69.8 timer bogført
Anmeldelse for emne med tidlig adgang
Indsendt: 14. juli 2014
its a realy good erly acces game not many bucks
Fandt du denne anmeldelse brugbar? Ja Nej Sjov