Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.
사용자 평가:
최근:
대체로 긍정적 (평가 608 개) - 지난 30일 동안의 사용자 평가 608건 중 71% 가 긍정적입니다.
전체:
매우 긍정적 (평가 53,203 개) - 이 게임에 대한 사용자 평가 53,203개 중 89% 가 긍정적입니다.
출시 날짜: 2013년 10월 23일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

앞서 해보는 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

알림: 앞서 해보는 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

“Space Engineers is an Early Access game, which means that it is still under development but already in a very playable state and contains a vast amount of new features that have been added since its first release (e.g. Multiplayer, Survival mode). The game is being improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.

We invite you to give us your feedback and suggestions to help us create the best game possible.

Buy now, play on Steam and receive all future updates for free.

Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html

Everything in the game is subject to change”
더 읽어보기
한국어(을)를 지원하지 않습니다
이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

Space Engineers 구매

Space Engineers 4-Pack 구매

이 게임이 포함된 패키지

Medieval Engineers and Space Engineers 구매

2 가지 포함된 항목들: Medieval Engineers, Space Engineers

 

최신 업데이트 모두 보기 (169)

2016년 9월 22일

Update 01.154 DEV - Configurable Block Limits & Performance Warnings

Hello Engineers! Today's update brings more important bug fixes and improvements - configurable block limits & performance warnings were added to the game, primarily to help server admins maintain their servers more easily. These limits can be set up in the server configurator for dedicated servers, or in world settings for singleplayer and multiplayer. Another addition is improved NPC pathfinding for wolves and sabiroids.
We’ve also got another Dev diary - this time we are revealing the upcoming visual scripting tool. One of our level designers, Jochem, will try to show you how designers are utilizing this new tool. We have no doubts that our community will be able to create some amazing scenarios when the visual scripting releases. In the meantime, our designers will continue to help improve the tool by requesting new features and reporting issues.

https://www.youtube.com/watch?v=Prr9i0rSTIc
http://steamcommunity.com/sharedfiles/filedetails/?id=767867448
Full list of new features and fixes: http://forums.keenswh.com/threads/7387663

댓글 49 개 더 읽어보기

2016년 9월 15일

Update 01.149 STABLE; Update 01.153 DEV - Improvements and Bugfixes

Hello Engineers! This week’s update is mainly about bug fixes and improvements, some ModAPI changes, and there is also an update for stable branch. The update to the stable branch contains features like chat history, backup saves, improved meteors and the block rotation animation, taking it to version 1.149. You can also enjoy a sneak peak at our process of redesigning block models - we can’t wait to see how the game will look once all blocks have been redone!
This patch also brings more ModAPI changes - many thanks to Rexxar, Phoenix84 and Malware for all of their hard work! You can get all the details here: http://forums.keenswh.com/threads/modapi-changes.7387237/

https://www.youtube.com/watch?v=l-0GzAlvsZU
Full list of new features and fixes: http://forums.keenswh.com/threads/7387485

댓글 126 개 더 읽어보기
모든 토론 보기

버그를 신고하고 게임 토론에 피드백을 남기세요.

평가

“Space Engineers makes welding, joining and glazing seem like the best jobs in the world. It looks superb.”
Rock Paper Shotgun

“Buy, unless you are bereft of even the slightest shred of creativity”
PCGamesN

“Space Engineers generates its own unique brand of fun, whether you're more interested in constructing things or blasting them to bits”
IGN

게임에 대해

Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.

Space Engineers concentrates on construction and exploration aspects, but can be played as a survival shooter as well. We expect players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets. Space Engineers shouldn’t be about troops; it should be about the machinery you build.

Early Access

  • Planets and moons – inspired by real celestial objects (Earth, Mars, Alien, Moon, Europa, Titan), fully destructible & persistent, volumetric, atmosphere, gravity, climate zones
  • Game modes
    - Creative – unlimited resources, instant building, no death
    - Survival – realistic management of resources and inventory capacity; manual building; death and respawn
  • Single-player – you are the sole space engineer
  • Multiplayer - alpha version (not a final version)
    - Creative and survival mode with your friends
    - Cooperative and competitive
    - Privacy customization: offline, private, friends only, public
    - Max 16 players (this may increase in the future)
    - Weapons on/off
    - Copy-paste on/off
  • Starting Worlds
    - Earth Easy Start - start on a habitable planet with a set of basic vehicles. Your survival is threatened by attacking pirates who set up shop within range of their drones.
    - Mars Easy Start - become a colonist on a barren, inhospitable planet. Make sure you secure a source of water soon. Also beware of local pirates.
    - Alien Easy Start – the alien planet is a place with very sparse oxygen, not enough to breath freely. There is hostile fauna and pirates who want to claim the riches of this mysterious world and are not willing to share.
    - Moon Easy Start – You start on a moon orbiting a habitable planet. Your base is under attack by pirates.
    - Empty Star System - It is a star system with 3 distinctive planets and their 3 moons. Except for local fauna, planets are uninhabited.
    - Easy Start 1 – start on an asteroid platform with one large ship and two small ships
    - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!)
    - Lone Survivor – start on an abandoned asteroid platform with no ships
    - Crashed Red Ship – your mother ship just crashed...
    - Two Platforms – competitive two-team multi-player world
    - Asteroids – start in a rescue ship with very limited resources
    - Empty World – no asteroids, no ships; suitable for creative mode
  • Enemy NPCs
    - sabiroids (spiders): can be found on alien planets and on Titan moons. They can destroy metal blocks and attack players. Their favorite hunting strategy is hiding in the ground and un-burrow to surprise their prey. When players kill a spider, new spiders won’t appear in the area for some time. They also store some components inside their bodies from objects and blocks that they consumed.
    - pirate bases: can be found either in space or occupying planetary surface. They have bounty hidden inside their containers that players can loot if they get over the drone attacks.
    - enemy drones: they spawn automatically from pirate bases and attack the players when they venture into pirate territory
  • Ships (small and large ships – build them, pilot them and crush them
  • Space stations
  • First-person & Third-person
  • Planetary bases, outposts, cities!
  • Dedicated servers - allow players to connect to a third party host, rather than using a player-host, in a peer-to-peer set-up. The result is a faster connection and a more fluent multiplayer performance with less lag
  • Super-large worlds – the size of the world to 1,000,000,000 km in diameter (almost infinite)
  • Procedural asteroids - adds an infinite number of asteroids to the game world
  • Exploration - adds an infinite number of ships and stations to the game world; discover, explore, acquire and conquer!
  • Drilling / harvesting
  • Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Deformable and destructible objects – real proportions, mass, storage capacity, integrity
  • Scenario editor - players can create missions and game modes which can be played by other players. Capture the flag, deathmatch, racing or campaign driven missions - all can be done by using the scenario editor, with your own rules and designs
  • Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill (character, large/small ship), ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar, decoy, wheels, automated turrets, weapons, artificial mass, conveyor, collector, connector, merge block, camera, sensor, timer, text panel
  • Magnetic landing gears – attach your ship to a surface (another ship or asteroid)
  • Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
  • Gravity – produced by planets and gravity generators. Spherical gravity generator also available.
  • Rotors – create rotating objects
  • Advanced rotors – able to function as a conveyor system
  • Refinery - process harvested ore to ingots
  • Assembler - manufacture components from ingots
  • Oxygen - take off character's helmet, generate oxygen out of ice by using the oxygen generator
  • Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
  • Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
  • Large weapons - missile launcher (for large ships)
  • Jump drive – a traveling mechanism that allows players to travel big distances in a short period of time
  • Solar panels - produce energy depending on the amount of light that they catch from the sun
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • 32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
  • Steam Workshop - Share your creations with the Community (upload and download worlds)
  • Modding - world files, shaders, textures, 3D models
  • Source code access – modders can get complete access to the game’s source code that can be found on Github (https://github.com/KeenSoftwareHouse/SpaceEngineers). This offers the opportunity for more and better modified content.
  • Localized interface (WIP) - Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian, Russian
  • Custom colors for blocks – Customize your creations by using any color you like
  • Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
  • Environmental hazards – protect your character and your creations from meteor storms (Safe, Normal, Cataclysm, Armageddon)
  • Conveyor, Collector, Connector (IMPORTANT: this is a first work-in-progress version and a realistic version will be added later) - Conveyors move items from inventory to inventory. Collectors can collect small objects (ore, ingots, components, tools) into inventory. Connectors can throw items from inventory to space (in future update could be used to connect two ships/stations and transfer items)
  • Artificial mass – can be used to add gravity-affected mass to ships, useful in machine ships or cars
  • Wheels - use them with rotors and artificial mass to build vehicles
  • Automated turrets – gatling, missile and interior. Turrets are used mostly as defense mechanism rather than shooting other players. They aim on decoys (automatically by default), meteorites, missiles or all moving objects (eg. small/large ships) - targeting can be changed in the control panel
  • Large weapons - missile launcher (for large ships)
  • Large and small ship grinder and welder – assemble and disassemble blocks faster and in larger amount
  • Batteries - enables players to store the energy generated by solar panels or reactors at an efficiency rate of 80%
  • Pistons - offers the option to build more advanced machinery
  • Ion thrusters – suitable for environments without atmosphere (space or moons) / not recommended to be used on planets with atmosphere
  • Hydrogen - hydrogen thrusters, hydrogen tanks and hydrogen bottles
  • Atmospheric thrusters - powered by electricity, working only on planets with atmosphere
  • Factions - create and join factions, determine ownership of blocks and manage the relations between them (hostile/ally). NOTE: Factions are currently Work-in-Progress. There are still many things to be added (eg. chat and communication) and some bugs/issues are yet to be fixed.
  • Remote ship control – control ships without being inside the ship’s cockpit (drones)
  • Remote turret control - control turrets directly
  • 3D printing - export (CTRL+ALT+E) and 3D print the creations that you design in the game (http://www.SpaceEngineersGame.com/3d-printing.html)
  • Modding API - brings a lot of new possibilities to modders and allows them to alter the game by writing C# scripts which have access to in-game objects (WIP - more features will be added in the future)
  • Blueprints - save your ship or station on a blueprint and paste it into your game
  • Projector block – project blueprints and weld the projection
  • Sensor – detects ships, palyers, asteroids, stations, floating objects and their state (friendly, neutral or enemy) and ownership
  • Sound block - reproduce predefined sounds such as alarm or siren for announcements
  • Programmable block – players can write small programs executed by the block
  • Communication – chat between players and factions
  • GPS - create, send, receive and manage GPS coordinates in the game
  • Voxel hands - shape and form the asteroids and change their material (creative mode only)
  • Xbox controller support
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html
 

How to Play

Start by watching this video tutorial:
http://www.SpaceEngineersGame.com/how-to-play.html
 

Performance Notes

Space Engineers is in development and undergoing frequent optimizations. The performance will get better.

The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.

Please read our performance advices: http://www.SpaceEngineersGame.com/performance-advices.html

Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.

시스템 요구 사항

    최소:
    • 운영체제: Microsoft Windows 7 (latest SP) 64-bit
    • 프로세서: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • 메모리: 8 GB RAM
    • 그래픽: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
    • DirectX: 버전 11
    • 저장공간: 10 GB 사용 가능 공간
    • 사운드카드: DirectX® compatible on-board
    • 추가 사항: NOTE: The minimum requirements are sufficient to run the game but without planetary features.
    권장:
    • 운영체제: Microsoft Windows 7 (latest SP) 64-bit
    • 프로세서: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • 메모리: 16 GB RAM
    • 그래픽: NVIDIA GTX 660 Ti 2GB / AMD HD7870 2GB
    • DirectX: 버전 11
    • 저장공간: 10 GB 사용 가능 공간
    • 사운드카드: DirectX® compatible on-board
    • 추가 사항: No internet connection required to play the game
고객 평가
고객 평가 시스템이 2016년 9월에 업데이트되었습니다! 더 보기
최근:
대체로 긍정적 (평가 608 개)
전체:
매우 긍정적 (평가 53,203 개)
평가 유형


구매 형식


언어


검색 조건:
선택한 조건에 맞는 평가 0 개 ( 사용자 평가 없음)
가장 유용한 평가  지난 30 일 동안
2명 중 2명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
69.9 시간 기록
앞서 해보기 평가
게시 일시: 2016년 9월 9일
마인크래프트의 우주버전.

친구들과 함께 하면 재미가 배로 상승하는 게임.

상상력으로 자신만의 우주기지와 우주선을 만들어 볼 수 있는 게임이다.

물론 만드는 것 보다 부수는 것이 더 재미있다.
이 평가가 유용한가요? 아니요 재미있음
가장 유용한 평가  전체
137명 중 129명(94%)이 이 평가가 유용하다고 함
8명이 이 평가가 재미있다고 함
추천
15.4 시간 기록
앞서 해보기 평가
게시 일시: 2014년 2월 12일
친구가 열심히 만든걸 부술수잇습니다
미사일을 5000개 날리는순간 엄청난렉과 친구의 작품이 사라지는걸 볼수있습니다 껄껄
이 평가가 유용한가요? 아니요 재미있음
40명 중 36명(90%)이 이 평가가 유용하다고 함
19명이 이 평가가 재미있다고 함
추천
93.9 시간 기록
앞서 해보기 평가
게시 일시: 2015년 10월 30일
자신이 우주덕후다.

자신이 공대덕후다.

= 이거다.

이 평가가 유용한가요? 아니요 재미있음
25명 중 25명(100%)이 이 평가가 유용하다고 함
6명이 이 평가가 재미있다고 함
추천
1.5 시간 기록
앞서 해보기 평가
게시 일시: 2016년 4월 8일
단 하나 확실한 건, 최저사양 가지고는 택도 없음.
이 평가가 유용한가요? 아니요 재미있음
29명 중 24명(83%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
1.2 시간 기록
앞서 해보기 평가
게시 일시: 2013년 11월 29일
얼리엑세스라 많이 부족하다..
그래도 ㅅㅣ간떼우기엔 괜찮을듯
이 평가가 유용한가요? 아니요 재미있음
21명 중 19명(90%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
35.6 시간 기록
앞서 해보기 평가
게시 일시: 2014년 12월 12일
한글패치언제해주는건데요 ㅜㅜ
이 평가가 유용한가요? 아니요 재미있음
21명 중 19명(90%)이 이 평가가 유용하다고 함
4명이 이 평가가 재미있다고 함
추천
57.8 시간 기록
앞서 해보기 평가
게시 일시: 2014년 12월 25일
얼리어답터? 라는 게임이라고 하더군요. 전 마인크래프트도 한번도 안해봐서 이런 부류가 처음이지만 무지하게 재밌습니다.

단, 자기가 할 줄 아는 만큼만 재밌습니다.

각 아이템의 기능에 맞게 머리 써서 설계 제작 하면서 각 파츠의 활용을 얼마나 잘하냐가 이 게임의 관건인데요, 순전히 그것은 각 유저의 아이디어에 따라 게임의 재미도가 어마어마하게 바뀝니다.아이디어가 무궁무진 할 수록, 이 게임에서 못하는건 없습니다. 물론 아직은 꾸준히 업데이트 나오는 중이니 불가능한것도 있겠지만 그것도 점점 없어지리라 확신하구요, 이 게임은 지금도 엄청 재밌지만 앞으로의 업데이트가 더욱 기대되는 게임입니다.

한글은 지원하지 않습니다. 하지만 어차피 각 아이템의 기능과 원리만 알게 되면 한글패치 필요없고 아예 글자는 안봐도 됩니다.
서바이버 모드 시 자원 수량만 보면 되지요. 그래도 한글이 지원됬으면 하네요 ㅎㅎ

이 게임을 한줄로 요약하자면

"당신이 원하는 바를 이루어라"

마인크래프트 유저라면! 구매
나는 무언가 만드는게 좋다! 구매
나는 남들이 이루어 놓은 것을 파괴하고 딴지거는게 좋다! 무조건 구매
나는 연구하는게 좋다! 무조건 구매
나는 혼자서도 잘 논다! 무조건 구매
나는 변태다! 무조건 구매

PS.
PLEASE GIVE KOREAN PATCH
이 평가가 유용한가요? 아니요 재미있음
29명 중 22명(76%)이 이 평가가 유용하다고 함
추천
23.2 시간 기록
앞서 해보기 평가
게시 일시: 2014년 6월 27일
남정네들의 마음을 설레게 하는 SF 판 마인크.

업뎃되는거 보면 앞으로의 발전가능성이 무궁무진하다.
공간장갑부터 별의 별 미친짓도 다 할수있고 개무식한 스케일부터 전투기까지 모든게 가능하다.

그런데 메테오말고 해적같은 적좀 빨리 주세요 적좀..
이 평가가 유용한가요? 아니요 재미있음
10명 중 10명(100%)이 이 평가가 유용하다고 함
5명이 이 평가가 재미있다고 함
추천
58.4 시간 기록
앞서 해보기 평가
게시 일시: 2015년 1월 5일
여러분은 고난이도 우주 노동게임을 플레이 하고 있습니다
이 평가가 유용한가요? 아니요 재미있음
12명 중 11명(92%)이 이 평가가 유용하다고 함
13명이 이 평가가 재미있다고 함
추천
6.7 시간 기록
앞서 해보기 평가
게시 일시: 2016년 3월 9일
버그가 넘쳐나는 우주공돌이들의 수난기
이 평가가 유용한가요? 아니요 재미있음