Controla a unos agentes invisibles en el campo e infíltrate en el mundo de las corporaciones más peligrosas. El sigilo, la precisión y el trabajo en equipo son esenciales en misiones donde se arriesga y se gana mucho, donde cada movimiento podría costarle la vida a un agente.
Análisis de usuarios: Muy positivos (1,901 análisis) - El 93% de los 1,901 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 12 mayo 2015

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LUNAR NEW YEAR SALE! Offer ends 12 de febrero

-50%
$19.99
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Packs que incluyen este juego

Comprar Invisible, Inc. + Contingency Plan Bundle

Incluye 2 artículos: Invisible, Inc., Invisible, Inc. Contingency Plan

LUNAR NEW YEAR SALE! Offer ends 12 de febrero

 

Actualizaciones recientes Ver todos (43)

12 de noviembre de 2015

Contingency Plan Launch & Klei 10 Year Celebration / Free Weekend!


https://www.youtube.com/watch?v=p4sYUMtZcDc

Invisible, Inc. Contingency Plan, the new expansion to Invisible, Inc., is available now on PC, Mac and Linux for 4.99 USD!

Players will be able to explore new strategies with four new agents, two new starting programs, new weapons, items, and augments. Likewise, corporations have added a variety of new threats and challenges to test players skills in a new extended campaign.
http://store.steampowered.com/app/376980


 
Steam Weekend Sale to Celebrate 10 Years of Klei!
It's been 10 years for us as a studio making original games and we're celebrating with a Steam Weekend Sale where players can try every single one of our games for free all weekend long!

In addition, to celebrate our ten years, our entire collection of games will be on discount at up 85% off. 

List of Games Playable for Free:

  • Don’t Starve Together
  • Don’t Starve + Reign of Giants
  • Invisible, Inc. + Contingency Plan bundle
  • Crypt of the Necrodancer
  • Mark of the Ninja: Special Edition
  • Shank
  • Shank 2
  • Eets Munchies 
Art Asset Download - High Res Klei 10 Year Sale Art

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5 de noviembre de 2015

Invisible, Inc. Contingency Plan DLC arrives Nov 12th


Click here to download the full 1920 × 1080 image!

Greetings Operators!

The Contingency Plan is almost out. It goes live Nov 12th.

Get ready to get under the corporations' skin with four new agents and a slew of new items and programs in the extended campaign. The corps will be countering you with new tools of their own: new guards, new Daemons and new security installations. A few other surprises have been worked in that will reward the teams with the most tenacity.

The base game also gets an update
(out Nov 12 as well)

A few highlights of the bug fixes and balance changes from the update are:

Balances and improvements
  • Fusion cooldown increased back to 4.
  • Shock Trap 3 now requires 3 PWR to place.
  • Improved Mod support will make it easier to mod in new items, programs and agents.
  • Internationale's animated profile gets her iconic scarf!

Bug fixes
  • Lightning can work on barrier guards.
  • Buster chips can be used on rebooting cameras.
  • Discharge Re-router now works only once a turn.

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Críticas

“You should buy Invisible, Inc. because, like I said, I think it’s the best turn-based strategy game to come out in years. But you should love it because it’s a creative endeavour that offers such rich moments. Just don’t let this sneaking masterpiece slip you by.”
Rock, Paper, Shotgun

“I already gave it a Game of the Year award.”
10/10 – Destructoid

“This is a game anyone who cares for tactics, espionage or just good times on a PC really needs to check out.”
YES – Kotaku

Community supported translations available!

Acerca de este juego

Controla a unos agentes invisibles en el campo e infíltrate en el mundo de las corporaciones más peligrosas. El sigilo, la precisión y el trabajo en equipo son esenciales en misiones donde se arriesga y se gana mucho, donde cada movimiento podría costarle la vida a un agente.

Klei Entertainment, el estudio independiente detrás de famosos juegos como Mark of the Ninja y Don't Starve, presenta: Invisible, Inc.

Características clave

  • Selección de personajes: empieza con cualquiera de los 10 agentes desbloqueables más 6 variantes de agentes, y 6 programas de inicio para dominar la seguridad corporativa.
  • Intensa personalización de versiones: cada recorrido del juego es diferente a medida que vas creando tu propia estrategia utilizando agentes, objetos, mejoras y programas y te vas adaptando a tu entorno.
  • Un mundo generado al azar: las amenazas y el botín se genera aleatoriamente, para que cada recorrido del juego sea muy diferente y nunca llegues a confiarte.
  • Elige tu propio modo de juego: con 5 modos de juego diferentes y muchas opciones de generación personalizada, para que cada jugador juegue como prefiera.
  • Escenas con un gran nivel de animación y doblaje: con cientos de frases de doblaje, una animación estupenda y escenas totalmente animadas: no hemos escatimado gastos para poder ofrecer una experiencia muy completa.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows Vista/Windows 7/Windows 8
    • Procesador: 2.0+ GHz Dual Core or better
    • Memoria: 2 GB de RAM
    • Gráficos: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
    • DirectX: Versión 9.0c
    • Almacenamiento: 2 GB de espacio disponible
    • Tarjeta de sonido: 100% DirectX9.0c compatible sound card and drivers
    Mínimo:
    • SO: 10.8.5 (Mountain Lion)
    • Procesador: 2.0 GHz Intel Core 2 Duo (Dual-Core)
    • Memoria: 4 GB de RAM
    • Gráficos: nVidia 610M or higher, or Radeon 8400 or higher, or Intel HD 4000 or higher
    • Almacenamiento: 2 GB de espacio disponible
    Mínimo:
    • Procesador: 2.0+ GHz Dual Core or better
    • Memoria: 2 GB de RAM
    • Gráficos: nVidia 610M or higher, or Radeon 8400 or higher, or Intel HD 4000 or higher
    • Almacenamiento: 2 GB de espacio disponible
Análisis útiles de usuarios
A 8 de 8 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
48.5 h registradas
Publicado el 7 de septiembre de 2015
Juegazo. Me ha mantenido totalmente atrapado: sus mecánicas de sigilo y su espíritu roguelike son adictivos, pero lo magistral es que una vez te han pillado, es posible (dificilísimo pero posible) escapar de los malos y pasar al siguiente nivel. Recomendadísimo aunque no te guste rejugar.
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A 21 de 21 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
8.0 h registradas
Publicado el 26 de enero
This opinion was made without the dlc played.

A good game with an expectionnaly good and unique gameplay.
  • Introduction :
    The gameplay is rather original and the only game I could make a comparison is Xcom (I'm not saying there are no other games like this, I just don't know any with my own knowledge c;), as it's both a turn-based game and a game where you can loose your agents and possibliy missions. Expect this game is quite unique as it's a stealth game where you don't want to kill people.

  • The gameplay :
    In this game you have to tackle on various corporations with more or less the same goal everytime : go in, keep a low profil, hack something or steal something, then get out, if possible with everyone alive. It's very fun and rewarding to hack and use our brain to avoid the agents and other devices in our way. The gameplay is so solid and you really feel incontrol of your team : if you win, it's thanks to you. If you screw, it's also because of you!
    Between each mission you have a world map where you can select your next target, with informations about the kind of mission and rewards, as well as the time spent to get there. Once 72hours is gone, you have to go on the final mission (that is btw probably the less interesting mission, kinda like xcom once again). Every missions you did before that served to prepare your agents, as well as your equipment for the final showdown.

    Between missions you also have to choose, sell/buy your collected loot to keep what is the most useful for your crew, as well as uppgrading your agents and AI skills if you want. There is a lot of choices in aptitudes and items, so others playthrough are encouraged. Besides finishing one playthrough gives you xp and unlocks more agents, items.

    The design of the game as well as the world portayed is REALLY stylish and unique. The main characters voices are really good and the graphics are also top quality.

  • The bad :
    On the bad points, I have to say that the story is not that interesting even though it seemed promising at first. The game tries to hint about a big conspiracy, with lot of corporations involves as well as government, but it ultimately fails to explain anything and the end is rather abrupt and feels very cheap. Worse, the ending feels like it was cut before a real ending was going to happen, like we are going to expect something more. I know this game expects the player to play multiple playthrough because of it's solid gameplay, but for me this was a big turn off.
    The only other bad points about this game, is that it does not explain quite a few importants things. For instance I was hoarding implants for my future agents, until I discovered that I would unlock new agents only after finishing the game once. Very frustrating.
As a conclusion I have to say that this game was a really good surprise. It's very solid and fun, with a unique design and style. But don't expect to have a compeling story, but I think if you are already aware of this fact before starting to play, you will enjoy the game a lot more than me.
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A 16 de 16 personas (100%) les ha sido útil este análisis
133.5 h registradas
Publicado el 18 de noviembre de 2015
Wow!

I'm a huge fan of tactical turn-based games and have played almost all of them. To date the high water mark for me has been Jagged Alliance 2 (+v1.13 mod) with the XCOM reboot and Frozen Synapse filling the other spots on my podium.

XCOM2 has been at the top of my "eagerly-awaiting" list for some time and I figured I'd bridge the wait with Invisible Inc. Turns out (pun intended) I hugely underestimated this game. It is brilliant! Not only is it better than Enemy Unknown/Within but even my prized JA2 may need to step aside.

Why?

ESCALATING TENSION

The stealth gameplay works wonderfully. As combat and time quickly escalate efforts against you, the need to be efficient in your infiltration is always at the forefront. This prevents idling/turtling as every turn matters. You need to know how far to push and when to cut and run. The pacing is excellent.

MINIMAL LUCK

There are no probabilities to hit or variable damage. Even the path that enemies will move on their turn can be known. You might think this predictability would reduce the fun - it doesn't - it enhances it. All the information is there but you have to know how to get it. This makes you supremely responsible for the outcome of your decisions and it is eminently satisfying.

REPLAYABILITY

This is not a story dependant game. It's about the process, not the ending so repeated playthoughs do not feel repetitive. As the maps are procedurally generated there is no repetition here either. Even character builds are kept fresh between playthoughs as you only pick your initial two team members. Additional members (and their unique abilties), as well as available gear, are random. Rather than min/max a single favourite build, each playthough requires a solution using different tools.

There is more to praise about this game but the above are what I consider the key points that set it apart and elevate it to the top of the genre.

This is Game-Of-The-Year worthy. If you like this style of game, I cannot recommend it enough!
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A 8 de 8 personas (100%) les ha sido útil este análisis
49.2 h registradas
Publicado el 14 de diciembre de 2015
Backed this game since when it was sold for 2 for $17 and it is just keep getting better and better. Played it recently and was amazed how fluid the gameplay and mechanics now. This is a great Turn base strategy game that will keep you interested for maybe around 10 hours on campaign average (includes the time where you fail it and gain some XP).

You can't really bruteforce you way in compared before in early access since they made lethal weapon nerfed with the removal of unlimited ammo reload

Also there's now workshop support and a new DLC which I haven't checked yet.
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A 8 de 8 personas (100%) les ha sido útil este análisis
35.1 h registradas
Publicado el 18 de octubre de 2015
Invisible, Inc. is one of the best games I’ve ever played.

The turn based stealth gameplay is extremely well designed, intuitive and engaging. The cyberpunk setting is excellent, in particular the art style and the music which contributes to the slow building of tension as difficult scenarios unfold. Excellent pacing and difficulty scaling present a highly rewarding challenge without ever feeling unfair or frustrating (like X-Com).

Invisible, Inc. also has superb replayability although I think different endings for completing the game on a higher difficulty setting would have been a rewarding final touch.

I highly recommend this game is anyone who enjoys turn based tactical games. I eagerly await more Invisible Inc content and more quality cyberpunk games (my favourite genre).
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