The Floor is Hot Lava! Run, jump, climb, and surf across nostalgia-packed environments flooded with hot molten lava. Explore alone, or join your friends. But whatever you do, don’t touch the floor.
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Recent updates View all (25)

July 12

Update #6 - Honors Class

Detailed Patch Notes
  • Two new courses in Master Class. Wind Tunnel Mastery and Honors Gym Class. Beat all the Mastery courses in Master Class to unlock Honors Gym Class
  • A new more responsive air control model
  • Players looking into to a wall jump now reflect away from the wall based on a gradient. Previously, if you were looking inward to the jump even a little bit you would trigger 100% of the reflection code. Wall jumps should feel more consistent
  • If the player has a large amount of forward momentum, and W is not held on jump, the player still jumps forward. This should reduce cases where the jump direction feels ‘random’
  • Trampolines now recenter directional momentum to your look direction on jump when a large portion of forward momentum, or forward is pressed
  • Conveyor belts no longer provide a large inconsistent speed boost when leaving them. Instead they provide the conveyor speed as an additional flat bonus
  • Conveyor belts no longer let you stack speed bonuses on repeated jumps
  • You now gain acceleration (yellow bar at bottom left) when falling, in a consistent way to when jumping. This should reduce the number of cases where you land and don’t have much grounded speed
  • Checkpoint fallback system added. If you somehow manage to save a checkpoint in a bad location, and die on spawn, you will be respawned at the last known good checkpoint
  • Fixed missing reward for collecting Wholesale cards
  • If you spawn in a place where you can’t stand (like the vents) you will now spawn crouched instead of exploding into a million pieces over and over again
  • Meat Paste footsteps and amb emitters
  • Wholesale Intro Animation sounds
  • Added ultra low-spec fallback shader for Lava
  • Increased kill volume of lava plane near the freezers (second) so people can’t jump out of world anymore
  • Fixed issues with the scroll wheel and mod creator names in the custom game menu
  • Fixed incorrect names being attributed to death reasons
  • Fixed lobster traps in Wholesale risers above paper napkins area
  • Fixed lobster trap in Wholesale risers in flours section
  • Fixed lobster trap in Wholesale freezers, chicken breast area
  • Fixed missing collision on BBQ boxes in first aisle of Wholesale
  • Fixed Z fighting in freezer 1 of Wholesale
  • Fixed lobster trap in Wholesale risers in first row
  • Fixed missing collision on metal grates inside the meat area of Wholesale
  • Fixed lobster trap on top of molasses in sugar aisle
  • Fixed lobster trap in storage room atop shelf that let you see thru ceiling
  • Fixed collision on window wall of office in Wholesale that allowed player to see through, as well as lobster trap behind ‘tidy desk’ chair
  • Fixed a lobster trap in the tall chip riser near the manager window of wholesale
  • Fixed invisible wall on wood pallet in wholesale
  • Fixed lobster trap in patio chair/table area of wholesale
  • Fixed really bad lobster trap in freezer 1 by blue chicken boxes
  • Fixed missing collision on freezer door
  • Fixed invisible wall in final riser (above dressers)
  • Fixed lobster/death trap first riser in the boxed iced tea area
  • Fixed collision and visual holes on the pop display in wholesale
  • Fixed replays to show time elapsed
  • Enable Scroll Jump when binding scroll wheel to jump
  • Fixed held items leaving hands after changing settings
  • Fixed collision on walls and vents in Wholesale to use more consistent box colliders

Community Spotlight
Looking for a challenge? Check out "Cave Slide" for one of the craziest challenge maps on the Hot Lava Workshop

HOTFIX - 277434
  • Fixed missing meat chunks in Wholesale
  • Fixed wall jump inconsistencies
  • Fixed climb jump inconsistencies
  • Fixed pogo velocity stacking
  • Fixed timer starting prematurely on spawn in some cases
  • Provide missing card awards for those who have already earned them. Complete a course in wholesale, and then restart the game to fix.
12 comments Read more

July 5

Update #5 - Wholesale

Detailed Patch Notes
  • Released Wholesale World including 6 new courses, collectable cards, and 3 pogo trials
  • 40 New Items added, including 4 new emotes
  • Fixed initial selected button highlighting with gamepads
  • Fixed a bunch of lobster traps in school
  • Collision updates in school to fix out of bound exploits
  • Fixed checkpoint exploit in the “Intro” level
  • Make first fan graffiti of school more clearly describe how to navigate the fans
  • Online players now cause lava splashes
  • Your velocity is now maintained when spectating and then leaving spectate mode
  • Fixed startup hang due to antivirus blocking access to Documents
  • Better bug reports for modkit levels
  • Made sticker unlocks look better more like actual stickers (higher quality)
  • Better lighting on all item unlocks
  • Fix sticker menu being visible when paused
  • Updated Trial activation logic to perform a visibility raycast

Community Spotlight
"Castle" custom map by Extenz

HOTFIX - 276327
  • Added Explore mode to Wholesale
  • Fixed massive skip through the vents in the Meat Grinder course
  • Fixed the pin in To The Top triggering a star in Duct and Cover
  • Optimization: Disable VFX and Lighting as appropriate for Potato and Medium quality settings
  • Fixed bug where players could get stuck on horizontal pogo force field
  • Fixed various places in the risers where you could get stuck
  • Fixed issue where players could get stuck on the stairs
  • Fixed issue with paper towel prefab
  • Fixed issue preventing award being given for collecting all the cards
  • Fixed missing collision issue with office door frame
  • Added more art to meat area and more...MEAT
  • Fixed clipping issue with Intro camera for To The Top
  • Music intensity fix for wholesale pogo trials
  • Fixed colour cube (red tint) in wholesale office when leaving a course
  • Added lava audio emitters to far side of the course
  • Added Checkout audio rattles
  • Fixed placement of Chase The Lie pin to be achievable
23 comments Read more

Open Beta

BETA NOTE: This game is not complete and is still under development. If you are not excited to play this game in its current state, then you should wait to see how the game progresses further in development.

About This Game

The Floor is Hot Lava!

Hot Lava transports you back to your childhood imagination. Relive those moments of excitement, joy, and chaos. Run, jump, climb, and surf in first person across nostalgia-packed environments flooded with hot molten lava. Explore alone, or join your friends. This is a game of dexterity and ingenuity, you will have to use all your skills to complete the treacherous obstacles that await.

But whatever you do… Don’t Touch The Floor

Open Beta

Get into the action before Hot Lava enters early access. Help shape the direction of the game and be the first to play. Only a subset of the games final content is currently available and additional content will be released over time.


  • Together: Conquer challenging worlds with up to eight your friends with drop in-drop out multiplayer.
  • Traverse: Run, jump, climb, swing, boost, and surf in first person across lava filled worlds. Mastering execution will take dedication and skill.
  • Explore: Detailed environments jam packed with childhood nostalgia.
  • Compete: To find the fastest route using shortcuts and expert execution on the friends leaderboard.
  • Avoid: lava, toxic waste, bottomless pits, and crushers. Danger is around every corner.
  • Create: Hot Lava comes with a level construction kit for Unity. Share your creations on the Steam Workshop.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Memory: 4 GB RAM
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Memory: 8 GB RAM
    • DirectX: Version 11
    • Storage: 15 GB available space
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