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Verdun is a squad-based multiplayer FPS in a realistic WW1 setting. The merciless trench warfare offers a unique battlefield for tactical squad play in the realistic Frontlines game mode, and raw gameplay in the rifle-deathmatch.
发行日期: 2013年9月19日
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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容在开发进程中也许会发生大幅度的变化。如果您目前不是特别想玩这款游戏,那么您可以等待一段时间,直到游戏得到进一步开发。了解更多

开发者的话:

抢先体验有何好处?

“M2H and BlackMill Games took the opportunity to work with you on polishing the game Verdun. By entering Steam Early Access in September 2013 we managed to get the attention needed to vastly improve the gameplay and user experience.”

这款游戏的抢先体验时期将持续多久?

“Verdun will leave Early Access this summer, tied in with the WW1 centenary.”

计划中的完整版本和抢先体验版本到底有多少不同?

“We are set to take Verdun to the next level in terms of visuals, but also mature its gameplay to become a more tactical game in which our unique squad co-op gameplay flourishes. In addition there will be more maps and more squad types available at launch.”

抢先体验版本的现状如何?

“Verdun is very stable in its current form with most of the gameplay fully operational. Visually mostly the characters and their animations are heavily Work In Progress (Early July will see their complete overhaul). Also the immersion will be massively improved in the months to come.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The Game will remain at the same price point.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Since the alpha in April of 2013 we have continuously involved the community. It has helped shaping the tactical frontline gameplay that mimics the trench warfare. We have taken many community features and implemented them into the game.”
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最近更新 查看所有(16)

Game Update V159

2014年8月26日

Update V159 improved a lot of existing features but we also added new features: An advanced ballistics system. This systems removes the old gun lasers and bullets now act like real life bullets. This means the bullet will drop based on distance and that it takes the bullet time to travel to it's destination. Also bullets will now penetrate the body; arms in front of a head will no longer block a bullet but will kill as intended. We also improved some of the networking issues and reduced memory to prevent crashes. For more details please see the changelog below. Now get to the frontline soldier!

V159
August 26th 2014
  • Bullet Drop
  • Bullet Body Penetration
  • Bullet Leading
  • Improved Scope sighting, better recticle and
  • Upgraded networking system
  • Lowered character height when sighting to prevent getting killed in coover
  • Slightly improved 3P animations
  • Fixed a lot of culling issues(Seeing through level)
  • Fixed a bullet accuracy bug
  • Smooth Crouch/Prone switching
  • Fixed trees colliders
  • Fixed a lot of bumps in the maps where players can get stuck, please report if you see one.
  • Removed line artifacts in grass objects
  • Reduced pixelated skyboxes
  • Updated localization
  • Overall memory usage reducal
  • Engine Update: Unity 4.5.3 + 4.5.3p2 fixes
  • Minor bugfixes

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Game Update V157

2014年8月10日

In this update we improved the damage system and weapon handling. Adding bullet drop will be the next step. The tag system got an overhaul, still not completely done but atleast there is no more clutter in your screen. This update also should fix some memory crashes and slightly increases performance. A lot of other smaller things have changed please see the changelog.

V157 Changelog

August 10nd 2014

  • Rebalanced Weapon Damage
  • Improved tag system with less clutter
  • Better Ragdoll and Ragdoll force impact(bullet, explosions)
  • Weapon sighting system improved
  • Fixed the show of enemy tags when switching team
  • Fixed dissapearing ragdolls
  • Extended mortar cooldown, from 30s to 45s
  • Chat text doesn't get faction color if you press space anymore
  • Localized every text in the game
  • Cyrillic Support, Russian translation is back
  • Ragdoll camera does not go through the terrain anymore
  • Added 3 Minimap zooming stages, better overview
  • Killfeed displayers longer
  • Removed battlescream on 'Z'
  • Lowered voices command screen so it is not in the chat
  • Loading screen soldier fixed and no more edge on Verdun logo

30 条评论 了解更多
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关于游戏

Verdun is a squad-based multiplayer FPS set in First World War (WW1) . The game is inspired by the infamous battle of Verdun in 1916.

The game includes historically accurate features such as realistic WW1 weaponry, historical maps based on sectors of the Western Front and authentic uniforms and equipment. The game immerses you into one of the bloodiest conflicts fought in Europe.

The merciless trench warfare offers a unique battlefield for tactical squad play in the gritty Frontlines game mode, and raw pure gameplay in the rifle Deathmatch.

The Frontlines game mode is unique in its tactical complexity, where you are levelling different types of squads, each with your own tactics and roles. The realistic trenches are an extra challenge in the fight, where teamwork and tactical cunning are essential for success. Drive your enemies from their trenches and dominate the Western Front!


Verdun key features include:
Unique World War 1 gameplay: Authentic weaponry, characters levelling and realistic historical battlefields set in France and Belgium
Tactical squad-based FPS: Squad assembling and levelling
True trench warfare: Real-time dynamic frontline; momentum-based attack and counter-attack gameplay
WW1 atmosphere: Typical WW1 music, art, units, grim battlefields and an immersive user interface
Challenging game modes: Dynamic Frontline and rifle Deathmatch


The team has done extensive research in the field at Verdun and has been advised by knowledgeable historians to make sure Verdun is historically accurate. Uniforms have been recreated to the tiniest details, weapons modeled to exact references and maps created from real-life elements.


Teamplay is what lies at the heart of Verdun. You fight for either the Entente or the Central Powers. Within each side up to 4 players can form 1 of the different squad types available to that side. These squads each have a specific tactic, and are based on real historical units of that time. Depending on your squad’s type, players can choose a specific role within the squad, complete with the historical attire, weapons and abilities. The more experience (XP) you and your squad mates earn together, the more powerful your squad will become..



A true WW1 experience has been captured by the historically accurate battlefields, divided into multiple sectors that can be captured by either side. The real-time dynamic frontline shows every captured or lost meter by your side. Staying true to the warfare of that time, both sides attack and counter-attack each other in turn, where you will be forced to defend each captured each sector of trenches.


A true WW1 experience has been captured by the historically accurate battlefields, divided into multiple sectors that can be captured by either side. The real-time dynamic frontline shows every captured or lost meter by your side. Staying true to the warfare of that time, both sides attack and counter-attack each other in turn, where you will be forced to defend each captured each sector of trenches.

系统需求(PC)

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space

系统需求(MAC)

    Minimum:
    • OS: 10.8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space

系统需求(Linux)

    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
有价值的用户评测
9 人中有 8 人(89%)觉得这篇评测有价值
帐号内拥有 307 项产品
25 篇评测
28.0 小时(记录在案的)
抢先体验时期的评测
很棒的射击游戏呢。
作者更新的也很勤快。
推荐 9/10
发布于:2014年7月5日
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
帐号内拥有 106 项产品
4 篇评测
0.5 小时(记录在案的)
抢先体验时期的评测
一战游戏真的很少见,主要是武器太过单一了,ping值还可以,期待正式版
发布于:2014年8月5日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
帐号内拥有 71 项产品
7 篇评测
5.1 小时(记录在案的)
抢先体验时期的评测
不错的游戏
ping一点不高 有日本服 大概两位数ping
说卡的是进默认EU服的 游戏里调一下就好了
发布于:2014年7月30日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
帐号内拥有 63 项产品
1 篇评测
10.5 小时(记录在案的)
抢先体验时期的评测
一战控们必玩啊,原来好像是Green light上的游戏吧,现在还在beta阶段,但是很有战壕战的感觉
发布于:2014年8月7日
这篇评测是否有价值?
3 人中有 1 人(33%)觉得这篇评测有价值
帐号内拥有 7 项产品
1 篇评测
70.1 小时(记录在案的)
抢先体验时期的评测
This game is fun but there is too much less than the rough if the author to do more to improve image quality reduce bugs that would be a good game but now suggested extending BETA time because there are many places to be improved such as piercing the ladder didn't action bayonet to teammates but die when they shot dozen to map the edge of the unknown object in all the games very has the potential to look at the author to do more improvement 这款游戏十分好玩但是有太多不足粗糙的地方如果作者多做改进提高画质减少BUG这会是款很好的游戏但是目前看来建议延长BETA的时间因为还有很多地方需要改进比如人上梯子没动作刺刀可以刺队友不过打不死开枪时会打到贴图边的不明物体总之这游戏十分有潜力望作者多做改进
发布于:2014年6月27日
这篇评测是否有价值?
23 人中有 22 人(96%)觉得这篇评测有价值
帐号内拥有 632 项产品
5 篇评测
3.5 小时(记录在案的)
抢先体验时期的评测
一战题材的FPS,画面和优化是非常不错的,但延迟非常的高,远距离很难命中敌人,游戏目前只有1.4G,画面却非常真实,但地图单一,人物动作僵硬。每天游戏人数基本在100人以下,通常只有一两个房间,所以要有基友一起才有意思。好评差评都有些勉强,要是有中评就好了!总之这个游戏的潜力还是很大的,完全可以是一战版的红色管弦乐队,看正式版如何了
发布于:2014年2月13日
这篇评测是否有价值?