Verdun is the first multiplayer FPS set in a realistic First World War setting. The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.
用户评测: 特别好评 (11,396 篇评测) - 11,396 篇用户评测中有 85% 为好评。
发行日期: 2015年4月28日

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最近更新 查看所有(58)

2月3日

Devil Dogs

Welcome back to another Verdun Community Development Update. This week we have a very exciting announcement and loads of content to show!


Initial test build results
The test build for the upcoming content update has received overwhelmingly positive response from everyone who has participated in the first week of testing. All weapons function well, and the general consensus is that the update is a great step forward for the game. We are still working out the systems for the flamethrower and fire damage, as well as polishing some animations.

If you are reading this and think, “I would like to join as well!”, then look no further. You can sign up for the testing group here. Upon joining the test group, we issue game keys for the installation of the testing build, upon downloading you can then provide feedback within the group itself. The testing is done using a separate game build, so you can still play the current live build when testing is quiet.

So what is in this big new update? Well, over the past months we have teased quite a lot of content, but that’s only the tip of the iceberg.

More Champagne
After last week’s surprise announcement of the upcoming night map “Champagne” we couldn’t resist showcasing some more of this amazing new game environment. We’d also like to introduce images of the new U.S squads in-game for the first time.


“U.S Doughboys and elements of Marines on a combined operation in the Champagne region. Known as the battle of “Blanc Mont Ridge” in October of 1918. Most obvious is the presence of the iconic M1897 winchester “Trench Gun”. A feared and most deadly weapon in the close proximity of the trenches in Champagne.”


“Outflanking a group of German sentries, Champagne 1918. The new map allows for tense close quarters combat, and thanks to a less-linear design of trench lines it becomes possible to surprise defenders and attackers by attacking from unexpected corners.”

Next week we’ll release more teasers of the map including some of the iconic underground dugouts to explore.

Updated animations, extraction
Some animation improvements have been done, last week we already saw the bullet extraction (though heavily a WIP). This week we show some of the many new reload animations.

Gew. 98 reload animation, now forcefully pressing the bullets into the magazine


Reloading the Belgian FN1900, correctly pulling the slide upon insertion. Also note the Belgian officer sleeve

Screenshots of the Week

“French overrunning a German mortar position in the Argonne, 1918”

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1月27日

"Time for Champagne"

Welcome back to another Verdun Community Development Update. This week we have a great announcement and tons of content to show!

Test build live!
The test build for the upcoming content update is now available for selected testers! In the coming weeks we will trial the massive content and all its aspects (including gore, new artillery abilities, flamethrowers, 73 weapons and more) with the community.

If you are reading this and think, “I would like to join as well!”, look no further. You can sign up for the testing group here. Upon joining the test group, you will be able to give feedback and receive a key for the Verdun testing application. You will be able to keep having the regular verdun client installed side-by-side.
So what is in this update? The past months we have teased quite a lot, but there is still so much more to show:



Champagne
This week we’ll also be revealing a little more info about the upcoming map titled “Champagne”. This map is based on the champagne front. A somewhat forgotten front, it saw major fighting in both 1915 and in the final offensive of 1918 which saw a major U.S breakthrough. The frontline is situated between Reims and the Argonne and consists mainly of open farmlands and hills. Many of these hills such as the “Main de Massiges” (“The hand of Massiges”) were heavily fortified.
Combined with the fact that the front was largely static between 1916 and 1917, Champagne serves as inspiration for a totally different style of map which is entirely centered around the fighting within the complex lines of trenches. This should really contrast with the other maps where large portions of the fighting takes place in or around nomansland. Another iconic element which has been added to the game through Champagne is also that of night fighting.
Our level designer has created some of our most stunningly realistic trenches in this new map, that really should do justice to the extensive and chaotic trench networks that could be found on the western front. Take a look at these teaser images (which also incorporate some of the upcoming new squad types)


“German "Pionier" squad conducting a night raid on the champagne front using a flamethrower. Note the entrenching tools carried by the pioneers as well as their distinctive canvas-covered stahlhelm. Also in the image is a soldier wielding the artillery luger (with 32-round drum magazine) The ‘Pionier’ class officer is using a C96 pistol for this raid”


"French Night attack in the champagne sector, 1915. French troops wearing their mid-1915 transitional uniform attack the German stronghold at the "Main de Massiges" ridge. Note the french officer wielding a m1892 revolver."


"German sentries fighting off a night assault, possibly American, champagne front 1918. The iconic German "Sappenpanzer", which (while mostly impractical) saw fairly common use among German sentries."

New feature: bullet extraction
New in the upcoming update is also animated extraction of the empty cartridges.



New Gasmask: The Small Box Respirator
Last week we introduced the new first person animations for the French gasmask, the M2. This week we can show you the newly added SBR (Small Box Respirator). It has a distinctive tube and comprises of two main components, the mask and the box filter - usually carried in a bag and placed on the chest.

Note the iconic tube and a different experience from the current M17 mask

Chauchat M1918 .30-06 “The worst”
The U.S didn’t have much in the way of a lightweight machine gun come 1917, so when it entered the war, the U.S forces were issued with French Chauchat LMGs. The U.S later developed the m1918 due to a series of issues that were commonly faced by soldiers within the front lines. Primarily, the open sided magazine (which had been a major issue for French soldiers in the mud of the trenches) was replaced with a boxed magazine and a conversion to accept .30-06 rounds.

The M1918 will be used by U.S marine squad by the close combat support role. The .30-06 round gives a slightly different performance from the french m1915 chauchat. The fact that it was frequently ditched by troops in the field because of jamming will be reflected in the fire rate of the weapon.


The team personally observed these distinct magazines dug-up in the meuse argonne region

The C96 also received a great reloading animation of its stripper clip. This is just one of the many items you will be able to try in the test version.

The C96 cannot be reloaded mid-clip



Screenshots of the Week

“Gas alert in a German Trench”

That will be all for this update. We hope to see a lot of applications for the closed test build and see you on the front!

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评测

“Generously stuffed with player-made emergent moments on the battlefield and an incredible sense of place, Verdun is not just a great take on one of history’s more marginalised wars, it also happens to be a resoundingly solid shooter in its own right too.”
9.0 – Gamewatchers - John-Paul Jones

“I became immersed in its careful pacing and focus on squad movement.”
Gamespot - Cameron Woolsey

“Verdun's given me an excellent understanding of what a mess World War I was. Verdun's Frontlines mode really is sort of ingenious—and I think this is definitely one worth checking out, especially if you're already interested in the subject matter.”
PCWorld - Hayden Dingman

关于这款游戏

Verdun is the first multiplayer FPS set in a realistic First World War setting. The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.
The game takes place on the western front between 1914 and 1918, in one of the bloodiest conflicts in world history. The developers were inspired by the infamous Battle of Verdun France in 1916. The game offers 3 distinct game-modes; Frontlines, Attrition and Rifle Deathmatch. Also many historically accurate features are included such as realistic WW1 weaponry, authentic uniforms and maps based on the real battlefields of France and Belgium.

The Frontlines game mode is unique in its tactical complexity. The realistic trenches are challenging to fight in and require tactical cunning to capture and defend. The Entente and Central Powers strive to gain control of frontline sectors. One battle you’re rushing the enemy trenches during an offensive battle in order to gain ground. In another battle you might be defending your recently conquered ground against an enemy counter-attack.

Players can choose to be part of one of the many squad-types in the game, each of whom have their own distinct tactical role. By working together with your friends, you can earn experience that improves the power and versatility of your squad. As you gain more experience fighting and get promoted in rank, you also earn Career Points which you can use to unlock specializations, weapons and equipment.

In the Attrition game mode, the Entente and the Central Powers are pitted against each other in a single battle. Each side has a number of tickets which represents the amount of manpower they have. When a player is killed and respawns, a ticket is deducted from the side who the player belonged to. When a side has no more tickets, players of that side cannot respawn.

The Rifle Deathmatch is a free-for-all game mode, where all players are pitted against each other in a thrilling contest of skill using only bolt-action rifles.

Verdun key features include:
Realistic World War 1 gameplay: Authentic weaponry with realistic bullet physics, skill based weapon handling, poisonous gas with a claustrophobic gas mask experience and artillery barrages
Tactical squad-based FPS: Unique squad leveling system, distinct squad types and roles, voice chat
True trench warfare: Real-time dynamic frontline with momentum-based attack and counter-attack gameplay
Authentic World War 1 setting: Typical WW1 music and style, historical battlefields set on the Western Front
Challenging game modes: Team-based Frontline, tactical Attrition and skill-based Rifle Deathmatch



The gameplay is as realistic and gritty as it gets. The authentic weapons need to be handled with skill, as they each feel differently and there are no floating crosshairs to aid your aim. Also, the realistic bullet physics require you to lead your shots when firing on a moving target at long range. In the event of a gas attack, you need to put on your gas mask, which impairs your view and gives you a very claustrophobic experience. And if getting shot or gassed isn’t enough sudden artillery barrages, called in by NCO’s, can pin you down if caught in the open and obliterate your entire squad. This unforgiving war isn’t for the faint hearted!



Team play is what lies at the heart of Verdun. When you start a game, your first choice is to fight for either the Entente or the Central Powers. You and up to three other players, can form one of the different squad types available to that side. Each squad has a specific tactic based on the historical units of that time. Depending on your squad’s type, players can choose a specific role within the squad, complete with historically accurate attire, weapons and special abilities. The more Co-op experience you and your squad mates earn together, the more powerful your squad will become and better abilities will be unlocked. This progression is also shown visually as you and your squad get more advanced uniforms. You will also earn Career Points, which can be spent to unlock specializations, weapons and equipment.



The true WW1 battlefield experience has been captured in a real-time dynamic frontline, set in an historically accurate section of the Western Front. These frontline maps are comprised out of multiple sectors that can be captured by either side. Staying true to the typical attrition warfare of that time, both sides attack and counter-attack each other in turn, compelling you to defend each captured sector of trenches!



The development team has done extensive field research at Verdun and has been advised by knowledgeable historians to make sure Verdun is as historically accurate as it gets. Uniforms have been recreated to the tiniest details, the weapons are modeled to exact references and the maps use realistic World War 1 props and terrain layouts. Also, everything in the game has been tailored to recreate the grim atmosphere so typical of WW1; Gloomy clouded skies, an immersive interface combined with realistic sounds, accurate native voices that evoke the feeling of actually being there in the trenches, mud covered - trenches whilst peering over your rifle to spot the enemy.

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows Vista/7/8
    • 处理器: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • 内存: 3 GB RAM
    • 图形: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • DirectX 版本: 9.0c
    • 网络: 宽带互联网连接
    • 存储空间: 需要 12 GB 可用空间
    • 附注事项: Multiplayer only, make sure you have a stable and fast internet connection.
    推荐配置:
    • 内存: 4 GB RAM
    • 图形: 2GB video card memory
    最低配置:
    • 操作系统: 10.8
    • 处理器: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • 内存: 3 GB RAM
    • 图形: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • 网络: 宽带互联网连接
    • 存储空间: 需要 12 GB 可用空间
    • 附注事项: Multiplayer only, make sure you have a stable and fast internet connection.
    推荐配置:
    • 内存: 4 GB RAM
    • 图形: 2GB video card memory
    最低配置:
    • 操作系统: Ubuntu 12.04 or later
    • 处理器: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • 内存: 3 GB RAM
    • 图形: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • 网络: 宽带互联网连接
    • 存储空间: 需要 12 GB 可用空间
    • 附注事项: Multiplayer only, make sure you have a stable and fast internet connection.
    推荐配置:
    • 内存: 4 GB RAM
    • 图形: 2GB video card memory
有价值的用户评测
241 人中有 232 人(96%)觉得这篇评测有价值
有 267 人觉得这篇评测很欢乐
3.0 小时(记录在案的)
发布于:2015年11月22日
服务器高延迟,教会你做人要先知先觉,高瞻远瞩;优化堪忧,教你做人要心平气和,不急不躁;没有教程指示,教你做人要勇于探索,独立学习;没有单机,教你做人要广结好友,患难与共。正当我满怀感激的在这富于哲思的游戏中打开服务器,发现尼玛我是想多了,这里根本就没人,还做你妹的人,见鬼去吧!
这篇评测是否有价值? 欢乐
44 人中有 40 人(91%)觉得这篇评测有价值
有 9 人觉得这篇评测很欢乐
27.8 小时(记录在案的)
发布于:2015年9月16日
作为一个对栓动步枪的爱好者来说,我只能说这款游戏的模型还不错,但是从可玩性来说这个游戏恐怕只有1战的铁杆迷才会玩下去,作战过于单调,有的时候我真怕我会在游戏中睡着。
这篇评测是否有价值? 欢乐
13 人中有 12 人(92%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
12.6 小时(记录在案的)
发布于:2015年11月22日
这个游戏对新手很不友好 没有新手教程 亚服基本没人 开局我连敌人阵地在哪里都不 知道上手很难被屠杀无数次 完全能够理解1937年国军战损那么高的原因 新手找不到方向 老手玩打鸟 能不能 出点NPC开大战役?感觉可以出个1937年抗日战争的 MOD
这篇评测是否有价值? 欢乐
6 人中有 4 人(67%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
0.4 小时(记录在案的)
发布于:2015年12月29日
建议不要买,看起来好但其实就没人玩,不过这游戏催眠很好
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
36.7 小时(记录在案的)
发布于:2015年12月17日
这款游戏是一战题材的作品,这一点就非常吸引我,在现在这样“现代战争”,突突突当道的环境下,这个游戏题材上就显得独树一帜。操作起来手感蛮不错的,很多人老喜欢拿这个游戏和红管相比,这种东西嘛,萝卜白菜,各有所好。对我而言,体验一战的堑壕战是一种不错的体验,还能使用形形色色的一战武器也非常有趣。但是美中不足的是游戏,服务器不是太好,日服我目前没见有人玩,强烈建议玩美服,230左右的PING还是基本玩的很流畅的,还有就是没有单人模式,如果能做个单人模式我觉得会更出彩。我个人强烈推荐这款游戏。
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