Verdun is the first multiplayer FPS set in a realistic First World War setting. The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.
Recenzje użytkowników: Bardzo pozytywne (8,013)
Data wydania: 28 Kwi, 2015

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"TRENCH SNIPER! - Verdun (War Stories)"
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Najnowsze aktualizacje Wyświetl wszystkie (35)

12 czerwca

Update and Status

Players of Verdun!

Today we want to update you on the latest developments on the Verdun front. Behind the scenes we have been working on exciting new content, graphical updates, bugfixes and team extensions. Oh, and we are part of the steam summer sale!

Infamous C96 Mauser "Broomhandle, part of the new content in the works"

Version 218
Available on the beta branch, and soon available for everyone is the 218th public version of the game. It contains:
  • Updated MG deployment, no more exploits deploying as well as flying into the air.
  • Squad name filtering
  • Assault squad "esprit the corps" spawning ability fixed
  • Aura bonus fixed
  • Incoming artillery now whistles before impact (whizzbang)
  • Picardie map performance issues fix

The last few weeks we made some concrete plans for the upcoming Free Thematic Expansion Packages (Yea you heard that right: Free DLC because we appreciate our fans and want to make an awesome game). Read more about that here: Our focus, besides bugfixing, will be the addition of cool game modes and we are very excited to play those with you. While we are not commenting about timeframes we do want to underscore that adding game modes and new ways to play and experience the Verdun gameplay and all the unique features have a very high priority and will be rolled out as soon as possible.

Secondly work on the fort Douaumont level has been progressing at a steady pace, we hope to start teasing you with some material very soon! We hope this level brings an entirely new style of play with indoor fights and a dramatic backdrop. We have done massive research on the fort and even visited it!

As you can see we are also working on adding more weapons to the game, in combination with the new squads or to existing squads. The first one to be teased is the Mauser C96 "Broomhandle", the very famous German-made 10-round semi-automatic pistol. Around 137,000 saw service on the German side. The pistol was also a very popular private purchase and for instance Winston Churchill wielded one during the second boer war. This game will be in interesting addition to the German weapon arsenal in the game. We hope to introduce this weapon in the game at the same time as the new squads. We will keep you informed!

Team Extensions
One important decision we made was to increase the size of the team so that we can maintain and improve Verdun for the long term. Our vision to create an awesome first person shooter experience and do right by the subject was almost universally recognized by the audience and press and this motivated us to invest in a bigger team to realize this. In the next couple of weeks we shall install several team members in the programming department (to polish the game, fix bugs and craft the new game-modes) as well as an animator to update the existing animations and create the new ones for the many new weapons that will be added in the coming time.

Graphical Updates
Our art department has also been putting in extra effort. The first focus was an update to the tanks and artillery that can be found around the levels and more. In addition to that we have been working on adding more details to the maps as well as adding more interesting gameplay components (like cover on picardie) to the the maps.

Have a look at the following imagery to get in impression of the updated art style (fully taking advantage of the advanced Physics Based Rendering) on the vehicles. The detail on most artillery pieces is now increased a tenfold especially up close.

German FK96n.A. 77mm - The main field artillery for the German during the war and can be found around the maps in Verdun. Designed for mobile warfare it became less important during the static trench war, but proved a real challenge for the tanks in the later stages of the war. A 1896 was version upgraded and designated "n.A" (new style) with the modern recoil system

British Mark IV "Male" - The Main Tank of the Commonwealth forces on the western front of which around 1200 were built, introduced in the middle of 1917. The male variant caried a two 6 pounder guns and three Machine guns.

French Mle. 1897 75mm - The famous "French 75" was the main (and pretty much only) artillery piece of the French army during the start of the war, with little to no heavy artillery available the french made use of what they had. It was however for its intended task in mobile warfare a revolutionary piece. Note, this is a brand new piece and will be implemented in the french sectors over time, as well as being part of Douaumont.

British 4.5 In. - The standard field howitzer of the Commonwealth forces. As these were stationed closer to the frontlines (field), many of these have been scattered throughout our levels.

British Mark IV "Female" - The Female version of the Mark IV's were armed with 5 lewis machine guns. All in more female versions were produced than male (about 600 vs about 420) . Some areas were better suited for tanks than others, the horrible muddy terrain of Flanders incapacitated many tanks en-route

German Mark IV "BeutePanzer" - Interestingly more beutepanzers (German captured Allied tanks) saw action than German-build tanks: about 40.

We would like to hear your input and battlefield stories, share them in the boards. See you in the Trenches!

- The Verdun Team

Komentarzy: 78 Więcej

8 maja

Tournament day!

Tonight the two final matches in our first Verdun tournament will be played.

AU had only two active teams in the end, they battled today and scored a draw capture wise (0-0 and 2-2). This means that based on score, Fromelles Heroes won, congratulations!

Kaiser Kompanie EU Team VS Giant Potatoes
Starts in: 2 hours and 15 min (London: 2015-05-08 20:00:00)
Map: _2Argonne, max 16 players

Kaiser Kompanie NA VS {Pirates}
Starts in: 9 hours and 15 min (New York: 2015-05-08 22:00:00)
Map: _2Argonne, max 16 players

The final teams have confirmed they will be streaming the tournament, check out while a match is playing to see the action.

More info:

To aid the tournament we launched a minor update today:

8 May 2015

  • Added subtle mainmenu cam shake
  • Music volume now applies to all music
  • Fixed tab buttins in account screen
  • Vote request popup title localized
  • Tent collision added
  • Tournament matches: Entente is always attacker for now.
  • Sniper scope sens bug fixed
  • Private match/tournament restart improved

Komentarzy: 14 Więcej


“Generously stuffed with player-made emergent moments on the battlefield and an incredible sense of place, Verdun is not just a great take on one of history’s more marginalised wars, it also happens to be a resoundingly solid shooter in its own right too.”
Gamewatchers - John-Paul Jones

“I became immersed in its careful pacing and focus on squad movement.”
Gamespot - Cameron Woolsey

“Verdun's given me an excellent understanding of what a mess World War I was. Verdun's Frontlines mode really is sort of ingenious—and I think this is definitely one worth checking out, especially if you're already interested in the subject matter.”
PCWorld - Hayden Dingman

O tej grze

Verdun is the first multiplayer FPS set in a realistic First World War setting. The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.
The game takes place on the western front between 1914 and 1918, in one of the bloodiest conflicts in world history. The developers were inspired by the infamous Battle of Verdun France in 1916. The game includes many historically accurate features such as realistic WW1 weaponry, authentic uniforms and maps based on the real battlefields of France and Belgium.

The Frontlines game mode is unique in its tactical complexity. The realistic trenches are challenging to fight in and require tactical cunning to capture and defend. The Entente and Central Powers strive to gain control of frontline sectors. One battle you’re rushing the enemy trenches during an offensive battle in order to gain ground. In another battle you might be defending your recently conquered ground against an enemy counter-attack.

Players can choose to be part of one of the many squad-types in the game, each of whom have their own distinct tactical role. By working together with your friends, you can earn experience that improves the power and versatility of your squad. As you gain more experience fighting and get promoted in rank, you also earn Career Points which you can use to unlock specializations, weapons and equipment.
The Rifle Deathmatch is a free-for-all game mode, where all players are pitted against each other in a thrilling contest of skill using only bolt-action rifles.

Verdun key features include:
Realistic World War 1 gameplay: Authentic weaponry with realistic bullet physics, skill based weapon handling, poisonous gas with a claustrophobic gas mask experience and artillery barrages
Tactical squad-based FPS: Unique squad leveling system, distinct squad types and roles, voice chat
True trench warfare: Real-time dynamic frontline with momentum-based attack and counter-attack gameplay
Authentic World War 1 setting: Typical WW1 music and style, historical battlefields set on the Western Front
Challenging game modes: Team-based Frontline and skill-based Rifle Deathmatch

The gameplay is as realistic and gritty as it gets. The authentic weapons need to be handled with skill, as they each feel differently and there are no floating crosshairs to aid your aim. Also, the realistic bullet physics require you to lead your shots when firing on a moving target at long range. In the event of a gas attack, you need to put on your gas mask, which impairs your view and gives you a very claustrophobic experience. And if getting shot or gassed isn’t enough sudden artillery barrages, called in by NCO’s, can pin you down if caught in the open and obliterate your entire squad. This unforgiving war isn’t for the faint hearted!

Team play is what lies at the heart of Verdun. When you start a game, your first choice is to fight for either the Entente or the Central Powers. You and up to three other players, can form one of the different squad types available to that side. Each squad has a specific tactic based on the historical units of that time. Depending on your squad’s type, players can choose a specific role within the squad, complete with historically accurate attire, weapons and special abilities. The more Co-op experience you and your squad mates earn together, the more powerful your squad will become and better abilities will be unlocked. This progression is also shown visually as you and your squad get more advanced uniforms. You will also earn Career Points, which can be spent to unlock specializations, weapons and equipment.

The true WW1 battlefield experience has been captured in a real-time dynamic frontline, set in an historically accurate section of the Western Front. These frontline maps are comprised out of multiple sectors that can be captured by either side. Staying true to the typical attrition warfare of that time, both sides attack and counter-attack each other in turn, compelling you to defend each captured sector of trenches!

The development team has done extensive field research at Verdun and has been advised by knowledgeable historians to make sure Verdun is as historically accurate as it gets. Uniforms have been recreated to the tiniest details, the weapons are modeled to exact references and the maps use realistic World War 1 props and terrain layouts. Also, everything in the game has been tailored to recreate the grim atmosphere so typical of WW1; Gloomy clouded skies, an immersive interface combined with realistic sounds, accurate native voices that evoke the feeling of actually being there in the trenches, mud covered - trenches whilst peering over your rifle to spot the enemy.

Wymagania systemowe

Mac OS X
SteamOS + Linux
    • OS: Windows Vista/7/8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 3 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    • Memory: 4 GB RAM
    • Graphics: 2GB video card memory
    • OS: 10.8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 3 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • Network: Broadband Internet connection
    • Hard Drive: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    • Memory: 4 GB RAM
    • Graphics: 2GB video card memory
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 3 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • Network: Broadband Internet connection
    • Hard Drive: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    • Memory: 4 GB RAM
    • Graphics: 2GB video card memory
Pomocne recenzje klientów
54 z 56 osób (96%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
11.6 godz. łącznie
Zamieszczono: 20 czerwca
„Na Zachodzie bez zmian.”
–Często wysyłana treść niemieckich telegramów z frontu zachodniego I wojny światowej do Cesarskiego Sztabu Generalnego w Berlinie

Powyższa maksyma, którą może część z Was kojarzy z tytułu powieści Ericha Marii Remarque'a, doskonale opisuje w kilku słowach Verdun.
Z historii wiemy, że bitwa pod Verdun, ciągnąca się niemal przez cały rok 1916, była jedną z najkrwawszych bitew I wojny światowej. Pochłonęła, w ostrożnych szacunkach, ok. 700.000 istnień ludzkich. Ustępuje chyba tylko bitwie pod Sommą, która zabrała na tamten świat milion ludzi.
Chciałem sprawdzić, jak Twórcy owej gry przedstawili to w swojej produkcji. Do kupna Verdun popchnął mnie także fakt, iż ów tytuł jest jedynym shooterem FPS osadzonym w czasach Wielkiej Wojny, która od niepamiętnych czasów jest moim ulubionym konfliktem zbrojnym, który z racji swojego hobby badam.
Gdy zobaczyłem, że Verdun jest przecenione o 25% w ramach Letniej Wyprzedaży Steam, w końcu zdecydowałem się zakupić ów tytuł, z ciężkim sercem poświęcając ~67 złotych na zakup tej gry.

Od razu po instalacji tradycyjnie otwiera nam się menu. Fajne i klimatyczne, przedstawiające dość eufemistycznie wyglądające okopy, w których rozbrzmiewają nuty żołnierskich piosenek, śpiewanych przez walczących w Wielkiej Wojnie w armii brytyjskiej.
Następnie gracz wybiera sobie tryb, w którym ma ochotę zagrać. Wybór jest ogromny – przedstawia nam tylko DWIE możliwości, na dodatek BEZ SINGLEPLAYERA. Nawet jeśli doskonale wiedziałem o tym wcześniej, to i tak nie działa to w moich oczach na korzyść shootera. Anyway – możemy spróbować swoich sił w trybach Rifle Deathmatch dla max 16 osób lub drugiego, chyba oryginalnego dla Verdun, przedstawiającego w uproszczonym schemacie codzienność frontową Wielkiej Wojny. Plan jest bardzo łatwy – armia strony A atakuje pozycje strony B, by po upływie określonego czasu wycofać się i przygotować się na kontratak przeciwnika, czyli typowa wojna pozycyjna.
Rozgrywka sama w sobie nie jest łatwa. Z technicznego punktu widzenia nie spodziewajmy się czegoś nadzwyczajnego – z racji ograniczonego arsenału I wojny światowej do dyspozycji mamy karabiny powtarzalne, pistolety oraz śladowo dostępne KM-y. Zazwyczaj jeden strzał = jeden kill (vive „Jeder Stoß – ein Franzos”, maksyma niektórym znana z filmu Janusza Majewskiego :) ). Na początku nowemu graczowi trudno odnaleźć się w takiej rzeczywistości – cały czas dostaje kulkę od bardziej doświadczonego przeciwnika. Dopiero po uływie kilku godzin wie się, że trzeba się przyczaić, wycelować i dokładnie obserwować okopy wroga lub pas ziemi niczyjej. To nie jest dajmy na to jakiś CoD, gdzie postać, którą sterujemy, bardziej przypomina rzeźnika, niż żołnierza. Twórcy Verdun postawili na realizm – i to mi się podoba. A jeśli ktoś zakupił tę grę, by pobawić się w naćpanego Grubego z TF2 – sorry, polecam poszperać w necie, jak to się w 1916 ludzie bili. Mi się to na przykład podoba – gracz obserwuje, jak z rekruta dopiero co wysłanego na front staje się doświadczonym żołnierzem.

Fajny jest system nagród wewnątrz gry, nagradzający gracza medalami. Poza tym Verdun posiada oczywiście system osiągnięć i kart kolekcjonerskich Steam.

Tak więc generalnie:

– Realizm, realizm, realizm
– Bardzo wiernie odwzorowane wyposażenie
– Czuć klimacik I wojny światowej
– Dużo klas żołnierza do wyboru przy grze w wojnę pozycyjną
– Trudna, więc wciąga
– Ma pierdółki w stylu osiągnęć i kart
– Mimo że arsenał siłą rzeczy mamy dość ubogi, Twórcy dali do niego masę ulepszeń
– Częste update'y
– Robiące wrażenie i utrudniające natarcia ataki gazowe i ostrzały artyleryjskie

– Tylko dwa tryby gry
– Tylko 4 piosenki w soundtracku
– Nowi gracze mogą mieć problemy z adaptacją
– Brak kampanii singleplayer
– Spora cena

No to tyle, żołnierze. Nie martwcie się, że zasiedzicie w okopach za długo, jeśli kupicie tę grę. Na święta przecież wszyscy będziemy w domu! :)
Czy ta recenzja była pomocna? Tak Nie Zabawna
759 z 815 osób (93%) uważa, że ta recenzja jest pomocna
Według 7 osób ta recenzja jest zabawna
50.0 godz. łącznie
Zamieszczono: 1 maja
If we look at Verdun in the standards of modern gaming, it fails miserably.

Compared to triple A games and large developers, Verdun and it's developers fails in almost every aspect of game making.

No first day DLC save final updates.
No microtransactions.
No "pay to win" mentality.
No unrealistic twitch shooting.
No dodgy business practices.
No massive failures on day one.
No insane advantage for high level gamers.
No false advertising.

By today's standards, verdun would fail on the table of EA, Bethesda, CA, SEGA, Nintendo, and just about every single gaming company that is larger than, say, CD Projekt Red.

These failures, however, make this game the best FPS on the market as of now.

These indie developers have crafted the most satisfying experience I have had in a first person shooter in a long damned time.

The game is perfectly digestable, the upgrades system is easy to get, the weapons are balanced and look and handle fantastically...

The list of amazing acheivements this game has accomplished could go on for pages of writing.

Verdun created it's own version of FPS gameplay, taking us to an era most companies find dull and drab. The trench warfare turn based attack gameplay is insane, as you see first hand the horrors of the First World War, which, by the way, is now 100 years past.

I bought this game in eraly access and was satisfied with it. Now I can't get enough of it!

I have been fed up with large companies coming out with garbage and selling DLC every five minutes. Verdun's updates and new squards are being released free of charge over the next while, so this game will become even better and more varied than it is now.

Verdun is one of a special kind of game, one that requires teamwork to dominate the map. While battlefield has become zany and unrealistic, Verdun forces you to play as a team, and unlike in battlefield, if you fail to do so, you will die again, and again, and again.

I cannot recommend this game more to anyone. The learning curb is massive, but you have so many classes to play as that are open to even the newest players.

Honestly there is something satisfying about having to use bolt action rifles in a trench that is captivating in and of itself. It is insanly addicitive and the squad based gameplay is incredible.

Verdun is by far the best FPS I have ever played as I have put in so many hours of my life into it (roughly 10 hours alone in hte last few weeks).

I cannot recommend this game any more.


And as for some advice, keep your head down.
This isn't Call of Duty.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
18.9 godz. łącznie
Zamieszczono: 26 kwietnia
Recenzja Wczesnego Dostępu
Verdun ma w sobie wielki potencjał. Wymaga dużego nakładu aby być w tej grze dobrym pomimo tego że jest prosty jako gra.
1 wojna światowa efekty i klimat jaki panuję w tej produkcji jest naprawde świetny.
Grając od 2013 roku widzałem tez jak gra się bardzo zmienia z Unity 4 na unity 5 i powiem szczerze że oprawa Audiovisualna jest jedną z tych lepszych :).
Czy ta recenzja była pomocna? Tak Nie Zabawna
517 z 558 osób (93%) uważa, że ta recenzja jest pomocna
Według 5 osób ta recenzja jest zabawna
13.0 godz. łącznie
Zamieszczono: 27 kwietnia
Recenzja Wczesnego Dostępu
- Do I get shot at? Check
- Do I die the moment I pop my head above the trench? Check
- Do I get bombed out and shelled? Check
- Do I scream out in fustration at the stupidity of the situations I land myself in? Check
- Do I go on suicidal charges across a few meters of land out of desperation? Check

- Do I ..... Get to return the favor? ♥♥♥♥ YES

You will die in this game, a lot. But you'll have fun. Lots of it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
113.6 godz. łącznie
Zamieszczono: 20 kwietnia
Recenzja Wczesnego Dostępu
good game
Czy ta recenzja była pomocna? Tak Nie Zabawna