Verdun is a squad-based multiplayer FPS in a realistic WW1 setting. The merciless trench warfare offers a unique battlefield for tactical squad play in the realistic Frontlines game mode, and raw gameplay in the rifle-deathmatch.
Data de lançamento: 19 Set 2013
Marcadores populares para este produto:
Assistir a todos os 3 trailers

Jogo com acesso antecipado

Comece a jogar agora e participe do desenvolvimento do jogo!

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

“M2H and BlackMill Games took the opportunity to work with you on polishing the game Verdun. By entering Steam Early Access in September 2013 we managed to get the attention needed to vastly improve the gameplay and user experience. Verdun will leave Early Access this summer, tied in with the WW1 centenary.”

How long will this game be in Early Access?

“Verdun will leave Early Access this summer, tied in with the WW1 centenary.”

How is the full version planned to differ from the Early Access version?

“We are set to take Verdun to the next level in terms of visuals, but also mature its gameplay to become a more tactical game in which our unique squad co-op gameplay flourishes. In addition there will be more maps and more squad types available at launch.”

What is the current state of the Early Access version?

“Verdun is very stable in its current form with most of the gameplay fully operational. Visually mostly the characters and their animations are heavily Work In Progress (Early July will see their complete overhaul). Also the immersion will be massively improved in the months to come.”

Will the game be priced differently during and after Early Access?

“The Game will remain at the same price point.”

How are you planning on involving the Community in your development process?

“Since the alpha in April of 2013 we have continuously involved the community. It has helped shaping the tactical frontline gameplay that mimics the trench warfare. We have taken many community features and implemented them into the game.”
Leia mais

Comprar Verdun

$18.99

Comprar Verdun 4 Pack

$49.99

Atualizações recentes Ver todos (13)

Game update, exclusive WW1 Centenary newspaper, WW1 giveaway and a -66% Daily Steam sale!!

28 julho 2014

Trailer: http://youtu.be/gZefYG8nwo0

Verdun just released a new patch with renewing characters and animations!! More is yet to come, but we hope this update will answer some of your prays ;).
The countdown towards today, must have hinted that developers M2H and BlackMill Games have come up with a way to reflect back to the 100year anniversary of WW1. With an exclusive WW1 newspaper from July 28 until August 4 2014; Daily War Journal - http://www.verdungame.com/centenary/ , we hope to give you some insight in the WW1 and Verdun update. We made sure to add a giveaway event in the newspaper, which gives you the opportunity to win WW1 retail such as Trench Whistle’s, booklets, banners, medals, maps, etc. and Verdun Steam keys. You have a chance to win something every day, so you better bookmark; http://www.verdungame.com/centenary/.

25 comentários Leia mais

Update 153

3 julho 2014



This update polishes the character voices and packs some minor fixes. Bigger improvements are in the works, with the character overhaul being the most promising as you can see from the images in this post

Changelog V153 - July 3rd 2014

  • More ambience character voices (e.g.: "Incoming grenade!") & tweaked 3D sound range
  • Temp. voice command menu: press E and then 1-6 to use. Will be revised.
  • Flanders fixes
  • Friend only lobbies are now truly locked to friends-only
  • Role locking in lobbies will now persist (used to reset when a new player joined)

Want to know what we are working on next? Read our roadmap here




67 comentários Leia mais
Ver todas as discussões

Relate bugs e deixe feedback sobre este jogo nos fóruns de discussão

Sobre o jogo

Verdun is a squad-based multiplayer FPS set in First World War (WW1) . The game is inspired by the infamous battle of Verdun in 1916.

The game includes historically accurate features such as realistic WW1 weaponry, historical maps based on sectors of the Western Front and authentic uniforms and equipment. The game immerses you into one of the bloodiest conflicts fought in Europe.

The merciless trench warfare offers a unique battlefield for tactical squad play in the gritty Frontlines game mode, and raw pure gameplay in the rifle Deathmatch.

The Frontlines game mode is unique in its tactical complexity, where you are levelling different types of squads, each with your own tactics and roles. The realistic trenches are an extra challenge in the fight, where teamwork and tactical cunning are essential for success. Drive your enemies from their trenches and dominate the Western Front!


Verdun key features include:
Unique World War 1 gameplay: Authentic weaponry, characters levelling and realistic historical battlefields set in France and Belgium
Tactical squad-based FPS: Squad assembling and levelling
True trench warfare: Real-time dynamic frontline; momentum-based attack and counter-attack gameplay
WW1 atmosphere: Typical WW1 music, art, units, grim battlefields and an immersive user interface
Challenging game modes: Dynamic Frontline and rifle Deathmatch


The team has done extensive research in the field at Verdun and has been advised by knowledgeable historians to make sure Verdun is historically accurate. Uniforms have been recreated to the tiniest details, weapons modeled to exact references and maps created from real-life elements.


Teamplay is what lies at the heart of Verdun. You fight for either the Entente or the Central Powers. Within each side up to 4 players can form 1 of the different squad types available to that side. These squads each have a specific tactic, and are based on real historical units of that time. Depending on your squad’s type, players can choose a specific role within the squad, complete with the historical attire, weapons and abilities. The more experience (XP) you and your squad mates earn together, the more powerful your squad will become..



A true WW1 experience has been captured by the historically accurate battlefields, divided into multiple sectors that can be captured by either side. The real-time dynamic frontline shows every captured or lost meter by your side. Staying true to the warfare of that time, both sides attack and counter-attack each other in turn, where you will be forced to defend each captured each sector of trenches.


A true WW1 experience has been captured by the historically accurate battlefields, divided into multiple sectors that can be captured by either side. The real-time dynamic frontline shows every captured or lost meter by your side. Staying true to the warfare of that time, both sides attack and counter-attack each other in turn, where you will be forced to defend each captured each sector of trenches.

Requisitos do sistema – PC

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space

Requisitos do sistema – Mac

    Minimum:
    • OS: 10.8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space

Requisitos do sistema - Linux

    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Análises úteis de usuários
45 de 45 pessoas (100%) acharam esta análise útil
30 produtos na conta
1 análise
64.3 hrs registradas
Análise de acesso antecipado
[Achei o FPS de tema histórico que eu tanto procurava!]


Não é jogo estilo "pula-pula, atira-atira".

Sem faltar com o respeito (até porque cada um tem suas preferências e propostas), mas faltam mais aos jogos tentarem simular uma guerra sem que haja tantas brechas que permitam aos saltitantes levar vantagem.

Até porque o pessoal só sai de "pula-pula" porque não é o traseiro deles que está em jogo...
[risos - pequena implicância]

VERDUN exige coordenação de equipe.

Ele tem regras que determinam quando um time pode atacar (saindo de sua área) ou quando deve somente se defender (se restringindo a ela). Simulando assim a chamada "GUERRA DE TRINCHEIRAS" como ficou conhecido o "estilo" (a tática) empregada na PRIMEIRA GUERRA MUNDIAL entre os exércitos.

A guerra da velocidade ("guerra relâmpago" ou do original "Blitzkrieg", empregada pela Alemanha Nazista) só iria surgir na SEGUNDA GUERRA MUNDIAL.

Você pode escolher entre jogar com os aliados ou do lado alemão.
Futuramente, segundo os desenvolvedores, todos os exércitos envolvidos no conflito estarão representados.

Há várias classes de soldados. Tendo o jogador que provomer ("upar") cada uma delas, além de ir subindo de ranque (rank) à medida que ganha experiência, contabilizadas durante as batalhas.
Mediante essas promoções, libera-se armas e outros recursos do jogo.

Os mapas, por sua vez, até aqui, como sugerido pelo nome do game, são totalmente baseados em territórios da França. Os mapas promovem e contribuem muito para essa diversão e provocam ações e táticas diferentes para cada um deles.

Levando-se em conta que o jogo ainda está em desenvolvimento, temos, desde já, um jogo com muito potencial aos amantes do estilo FPS histórico.

As armas respondem muito bem! Cada uma possui suas próprias características técnicas, segundo a época em que foram criadas. O jogador vai promovendo-as à medida que acumula experiência em pontos, por exemplo.

Como se não bastasse, ainda há um mimo, o capricho para com a trilha sonora; fiel à sua época e de feliz escolha para a imersão ao jogo.

Por tudo isso, sem contar com o que ainda virá a ser implementado em Verdun, ele já é, desde a versão Beta, estimulante e muito prazeroso de se jogar.

VERDUN é uma Grata e muito Bem-vinda Surpresa!


Gostei Muitíssimo!
Publicada: 1 julho 2014
Você achou esta análise útil? Sim Não
7 de 7 pessoas (100%) acharam esta análise útil
207 produtos na conta
37 análises
12.5 hrs registradas
Análise de acesso antecipado
Esse jogo é muito bom .
Se você gosta de sniper a moda antiga é muito irado,
você visualiza os inimigos distantes no horizonte como pequenos pixels brancos ,
mira , atira e pimba ; é muita emoção quando se mata assim até algum espertinho
perceber sua presença e acabar com sua festa.

Recomendo esse game .

As vezes você está na sua trincheira com seu time ,vem uns zé louco inimigo invadindo matando e morrendo
mesmo quando distante os inimigos podem enchegar como um pixel branco, o que torna uma mecânica
original e boa e faz você ficar muito atento e dobrar atenção.
A comunicação com o time também é um ponto forte.
As músicas antiga acrecenta muito pra atmosfera de guerra da época.
Publicada: 28 julho 2014
Você achou esta análise útil? Sim Não
1 de 1 pessoas (100%) acharam esta análise útil
40 produtos na conta
4 análises
8.5 hrs registradas
Análise de acesso antecipado
esta na fase beta passando ainda por alguns ajustes
não e realista,mas e um jogo bem leve,competitivo
e possui bons graficos
gostei
Publicada: 29 julho 2014
Você achou esta análise útil? Sim Não
4 de 7 pessoas (57%) acharam esta análise útil
39 produtos na conta
1 análise
7.2 hrs registradas
Análise de acesso antecipado
mto ♥♥♥♥aaaaaaaaaaaaaaaaaaaaa
Publicada: 25 junho 2014
Você achou esta análise útil? Sim Não
630 de 856 pessoas (74%) acharam esta análise útil
206 produtos na conta
2 análises
210.3 hrs registradas
Análise de acesso antecipado
So, I don't usually write reviews, but on this one, I thought I would finally write one.

First off, I like the WW1 setting and the trench warfare gamemode, Frontlines. Attacking and defending trenches, back and forth. Some games become quite intense. Be mindful that at the time of writing this, there is no bullet drop, allowing you to snipe within visible range with extreme accuracy.

The Good:
-----------------
*Frontlines: Fun trench warfare (Each side randomly attacks the enemy's trench, or defends their own at the start of battle. You get 1 point for a successful attack/defense. Team with the highest points wins the match, regardless of who got the most kills. After each successful attack, you have to defend your newly-earned trench. After each successful defense, you get to attack the next trench line. The more players you have in the trench line over the other team, the faster you capture the trench. =Teamwork is what it's all about!= Just because you can single-handedly sneak in to an enemy trench and wipe them out yourself, (I've done it before on several occasions) doesn't mean you'll capture the trench, or your teammates will come up to join you quick-enough to stop the flood of enemy players from swamping you and taking back their trench from your lone-assault)
*Authentic voices (french/german)
*Attention to detail when it comes to historical accuracy
*Classes which vary per squad type (currently, there are two types of squads per side. Each squad has 4 different classes from each other. This generates a lot of replayability trying to gain all the class unlocks for each squad type on each side)
*Each gun has its own sighting (even without bullet drop, learning how to properly aim each gun is a fun, and rewarding, part of the learning curve)
*As you play more with the same players, you unlock higher squad levels which have varying effects on everyone's classes. Most-notably, the mortar upgrade. (which can be extremely devastating)
*Overall, it can be very fun to play, especially with a few friends. (best with VOIP, of course)
*Small, attentive development team. (I count this as a plus, personally)

The Bad:
-----------
*EXTREME Sync/net-code issues ("dancing" doesn't hardly work here, unless they are a battlefield away. Many times, you will see the bullet zoom past you, then you will drop dead)
*No bullet drop (even at long distances. At the short distances which trench warfare can take place, bullet drop wouldn't make much sense, it would be based on how you aim your gun... Which is how it's set up currently. However, when you start sniping across the battlefield as some do, myself included, the lack of bullet drop is a bit much for those extreme distances, even if the maximum draw distance does make it hard to see someone because of the fog it adds)
*Misaligned sniper optic (been broken for a very long time)
*No VAC or other system (with seemingly no intent to add any such system at any recent time. You WILL run into several people who take advantage of this to some extent)
*Players with higher ping have advantage (round a corner with someone who has extremely higher ping than you--garentee, on your screen, it will seem as if you dropped dead instantly from a shot behind the corner)
*Misaligned camera (this will cause you to get shot more than almost anything. Think you're safely behind cover? BAM, caught a bullet in your head, which appeared to be completely out-of-sight to you)
*Shot Processing (Shots are chronologically sent to the server as fast as possible, or so they CLAIM. Whichever shot reaches the server first, no matter if both shots were kill shots, the shot that wins kills its target, and the remaining bullet is completely deleted. This, coupled with sync/net-code issues will cause you to, many many many times, click to fire and nothing will happen, then you click again fast, and suddenly see a flash from someone's gun and you drop dead. OR, you see your gun go off, full animation, sound effect, everything... Then, you drop dead. Your opponent, however? Perfectly fine. This "bullet erasure" is unacceptable)
*"Failed to add local player" (this error is a fairly recent one, that I've noticed. It began with the addition of Flanders. However, of late, it's seemed to take a liking to Vosages. This will bug a map so that you are unable to join the game on that map. This is extremely unlucky, if you are trying to join with your own squad of friends, and it keeps dropping you in the same bugged map, causing you to have to remake your squad)
*"Ghost Bug" (To you, the match will looked bugged, you will be unable to die for any reason, no one can see you, and you can not cause any damage--like a spectator mode, but tied to an invisible participant. Almost all the time lately though, it will simply instantly kick you out of the game and say "Had to quit because of Ghost Bug. This is our top prio to fix." --it's been that way for a while, but at least they're trying to fix it!)
**Numerous other small issues/bugs
This "Failed to add local player" and "Ghost Bug" are two major issues that I hope are solved ASAP, since they make even attempting to enjoy the game impossible when they strike you. Usually, you can get around these bugs by joining already-made squads on the map of your choice.

My take: Personally, I love the game--when I don't run into tons of sync/net-code/shot processing/non-VAC issues. Many times, I find myself making perfectly aimed shots, only to have the bullet pass through my opponent, without it even registering, or some of the other Shot Processing problems. Also, lately, graphics are rendering improperly. Causing players to appear out in the open at distance (even with the "EXTRA" detail setting on everything) when really, they're behind dirt, sandbags, or even a tree. That being said, I've had many fun, and quite intense, games of Verdun. It's just, when the BS starts to mount up, its better to put the game down for a while, and come back in a few hours.

So, with all that said...

Do I like the game? Yes.
Can I recommend this game? No, not in its current state.
Could I recommend this game at $10? No, not in its current state.
Could I recommend this game at $5? Yes, perhaps. Even in its current state, you would find a decent-enough amount of value in this product, over time, to call for such a price. (if it's on sale for $6-7, then perhaps, as well)
Do I regret buying this game? I can't really give a definitive answer. I have A LOT of fun playing it sometimes. However, when I first started playing, the issues overwhelmed me and I would rarely have higher than 10 kills with some 30 deaths... Now, I'm usually around a 2:1 k/d ratio per game. This varies of course... But, on average, it's about that. I fought through the issues the game had, because there was just "something" that kept calling me back to it. I improved and learned to deal with the issues, until how I feel about the game now. Some nights, I am happy I bought the game, even at list price. Other nights, I'd like nothing more than to uninstall it and never play it again. Moderating the frustration I have some nights, I find myself coming back to the game over and over again... So, I would have to say, overall, I don't regret buying it. However, it really depends on the night.

This game is considered Early Access, and will change, and (I hope) improve over time. They are currently working on adding gas squads, amongst other things, ...so we'll see how things go. Should the game improve and/or my recommendation change, I'll change this review.

5/10 -- Fun, but too frustratingly buggy and without VAC (or the like) to provide a fair experience for all, all of the time.

(This review was written before the July 28th WW1 anniversary update, I'll edit it appropriately once I've played enough with the various new changes)
Publicada: 23 julho 2014
Você achou esta análise útil? Sim Não