Verdun is a squad-based multiplayer FPS in a realistic WW1 setting. The merciless trench warfare offers a unique battlefield for tactical squad play in the realistic Frontlines game mode, and raw gameplay in the rifle-deathmatch.
Recensioni degli utenti: Molto positiva (2,246 recensioni)
Data di rilascio: 19 set 2013

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Gioco con accesso anticipato

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Cosa dicono gli sviluppatori:

Perché l'accesso è anticipato?

“M2H and BlackMill Games took the opportunity to work with you on polishing the game Verdun. By entering Steam Early Access in September 2013 we managed to get the attention needed to vastly improve the gameplay and user experience.”

Per quanto tempo questo gioco rimarrà in accesso anticipato?

“Verdun will leave Early Access February 2015.”

Quali saranno le differenze fra la versione completa e quella ad accesso anticipato?

“We are set to take Verdun to the next level in terms of visuals, but also mature its gameplay to become a more tactical game in which our unique squad co-op gameplay flourishes. In addition there will be more maps and more squad types available at launch.”

Qual è lo stato attuale della versione in accesso anticipato?

“Verdun is very stable in its current form with all of the gameplay fully operational. We're focussing on polishing the entire experience some more and squash the last bugs. Mainly the immersion will be massively improved in the months to come.”

Il prezzo del gioco varierà durante e dopo l'accesso anticipato?

“The Game will remain at the same price point.”

Come pensate di coinvolgere la Comunità durante il processo di sviluppo?

“Since the alpha in April of 2013 we have continuously involved the community. It has helped shaping the tactical frontline gameplay that mimics the trench warfare. We have taken many community features and implemented them into the game.”
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"You want WW1 FPS trench combat? Ahh you do? Good. Verdun is the best WW1 shooter on the market."
Guarda la recensione completa qui.

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23 settembre

Over the top boys!

First off the team wants to thank all players participating in the early access. Your dedication and willingness to give feedback have been pivotal in the development of the beta since our early access launch 1 year ago.

Today's update features a lot of improvements based on valuable feedback from the huge group of players that dove into the tactical trench warfare of Verdun this summer. (Thank you!)


Sneaking up on a German Stormtrooper with a trench club

New Squads

The gameplay of Verdun is has received a massive update with no less than 3 new squads taking the field adding 2 historically important nations. Next to the existing French and German squads (2 riflemen and 2 reconnaissance) there will be a new type of squad: Assault. The Central powers will be reinforced with the German "Stosstruppen" squad, the "Entente" (allies) will get its equivalent: The Canadian Assault Squad.
As each squad type has its own unique gameplay experience, the assault squads will focus on close quarters combat and specialist weaponry, including the fearsome mp18, trench clubs, shovels and revolvers. Aside from this fearsome reputation the Stosstruppen and Canadians will be able to call in a dreadful new weapon: Gas.


Claustrophobic gas mask experience

Chemical Warfare

Gas was one of the most iconic elements of the first world war. With Verdun we want to do justice to how this weapon was used in combat, and how it effected the experience of the soldiers. As the war progressed there were several different types of gas developed; from simple tear gas to the horrific mustard gas. These will be used in the game and linked to Verdun's unique squad leveling system. Gas was mainly used a harassment weapon and protection was generally very effective so in Verdun gas warfare is about protecting yourself using an immersive 3D gasmask experience. Players will find themselves having to quickly put on their "gas helmets" when a gas cloud is approaching having only seconds to put on the mask.


Putting on the mask (or gas "helmet" as they called it back then

British Forces

Last but not least, with the mayor role the British "Tommies" played on the western front, players will be able to choose to fight as British Rifle squad, with a range of new weaponry available to them. This includes the famous Lee-Enfield (SMLE) rifle and the iconic Lewis light machine gun.

British Tommy in 1914 outfit


Verdun's gameplay is also undergoing major improvements. With the recent inclusion of the bullet physics, netcode and performance optimizations. Bullet ballistics add a new challenges to the game as players have to lead targets and adjust sighting on the longer ranges to make an accurate shot.

In the past few months we have taken an enormous amount of community ideas and feedback. We have worked actively with the community to improve the game taking full advantage of the early access beta program. We will continue to do so up until the moment we can the game 'dun.


Canada

With the addition of the new assault squads we were looking for iconic and distinguishable units that fought on the western front. As we did with the light recon units such as the French "Chasseurs" which were traditionally the light units and visually very distinct we also sought these in the Assault units. For the Germans the infamous stormtroopers instantly made the most sense. On the other side of the front we had to find an historically equivalent unit on the side of the "entente powers".

Here the choice fell on the Canadian corps. They were regarded as the shock troops of the British Empire and supposedly even nicknamed stormtroopers by the Germans themselves. They saw action in most areas, but are famous for the capture of several hard points on the western front including the Vimy Ridge in Artois sector, and Passchendaele village in Flanders. As the game covers the entire western front they will see action on these important battlefields.

They were also one of the first units to experience gas warfare during the second battle of Ypres in 1915. They are equipped similarly to the British, but have several unique elements, such as different Canadian cap badges and tunics. Like the other squads, the change of uniforms and equipment they underwent during the war is also reflected by Verdun's unique squad leveling system. For instance the early war soft caps and obsolete leather ammo pouches as used by light units which the Canadians represent were replaced by steal helmets and modern webbing pouches and backpacks.



Late war canadian infantry


Fighting in Artois
Exciting news for WW1 history fans, Verdun has another new realistic WW1 map inspired by the battles of Vimy Ridge, Loos and Neuve Chapelle which took place in the Artois sector of the Western Front. The map named Artois features a massive German "redoubt", which was a mine quarry turned fortress. The grim soil landscape is reflected visually, with slag heaps towering over the battlefield and endless rows of barbed entanglements dominating the scenery. Harsh conditions for the soldiers to live and fight in. It's main inspiration was drawn from the infamous battle of Loos, which took place a few days short of 99 years ago: the 25th of september 1915. Which also saw the first time the British used gas on a massive scale.




Impression of the new Artois map


New weapons
A whole range of new weaponry is available, spread out over several squads.

  • Machine Gun Model 1914 "Lewis"
  • Webley Mk VI Revolver
  • Mk I No. 5 "Mills Bomb"
  • Lee Enfield Mark III*
  • Maschinenpistole 18/I
  • Gas: { Xylyl Bromide gas (White Cross), Chlorine gas (Green Cross) ,Phosgene gas ,Mustard gas (Yellow Cross) }

  • Trench Club
  • M1887 Feldspaten
  • Boker M1915 Trench Knife
  • Trench Knife Mle 1916 "Le Vengeur"

Attachments:
  • Pattern 1907 Bayonet for the Lee Enfield Mark III*
  • Pritchard Bayonet for the Webley Mk VI Revolver



Lee Enfield ingame


The extremely rare Maschinenpistole 18/I ingame


EGX

Should you be visiting EGX in London between 25th – 28th of September, be sure to visit us at stand 85E, where you can have a chat with the developers and play the latest version of Verdun!


36 commenti Ulteriori informazioni

16 settembre

Update V162

V162
September 16th 2014
  • Fixed Linux resolution with 2 screens
  • Network lag greatly reduced in distance(Picadie, Flanders)
  • Flanders perfomance improvement
  • Removed fade out effect
  • Fixed sniper scope
  • Removed white blocks in Argonne
  • Possible micro stutter fix
  • Update localizations FR and RU
  • Fixed white LOD objects popping up
  • Fixed Pistol going through ammo box in main menu
  • Fixed a leaderboard error
  • Reduced character collider height a bit for less bumps

A big content update is coming up really soon, stay tuned!



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Riguardo questo gioco

Verdun is a squad-based multiplayer FPS set in First World War (WW1) . The game is inspired by the infamous battle of Verdun in 1916.

The game includes historically accurate features such as realistic WW1 weaponry, historical maps based on sectors of the Western Front and authentic uniforms and equipment. The game immerses you into one of the bloodiest conflicts fought in Europe.

The merciless trench warfare offers a unique battlefield for tactical squad play in the gritty Frontlines game mode, and raw pure gameplay in the rifle Deathmatch.

The Frontlines game mode is unique in its tactical complexity, where you are levelling different types of squads, each with your own tactics and roles. The realistic trenches are an extra challenge in the fight, where teamwork and tactical cunning are essential for success. Drive your enemies from their trenches and dominate the Western Front!


Verdun key features include:
Unique World War 1 gameplay: Authentic weaponry, characters levelling and realistic historical battlefields set in France and Belgium
Tactical squad-based FPS: Squad assembling and levelling
True trench warfare: Real-time dynamic frontline; momentum-based attack and counter-attack gameplay
WW1 atmosphere: Typical WW1 music, art, units, grim battlefields and an immersive user interface
Challenging game modes: Dynamic Frontline and rifle Deathmatch
Chemical weaponry: Tactical gas deployment and immersive gas mask experience



The team has done extensive research in the field at Verdun and has been advised by knowledgeable historians to make sure Verdun is historically accurate. Uniforms have been recreated to the tiniest details, weapons modeled to exact references and maps created from real-life elements.


Teamplay is what lies at the heart of Verdun. You fight for either the Entente or the Central Powers. Within each side up to 4 players can form 1 of the different squad types available to that side. These squads each have a specific tactic, and are based on real historical units of that time. Depending on your squad’s type, players can choose a specific role within the squad, complete with the historical attire, weapons and abilities. The more experience (XP) you and your squad mates earn together, the more powerful your squad will become..



A true WW1 experience has been captured by the historically accurate battlefields, divided into multiple sectors that can be captured by either side. The real-time dynamic frontline shows every captured or lost meter by your side. Staying true to the warfare of that time, both sides attack and counter-attack each other in turn, where you will be forced to defend each captured each sector of trenches.


A true WW1 experience has been captured by the historically accurate battlefields, divided into multiple sectors that can be captured by either side. The real-time dynamic frontline shows every captured or lost meter by your side. Staying true to the warfare of that time, both sides attack and counter-attack each other in turn, where you will be forced to defend each captured each sector of trenches.

Requisiti di sistema

PC
Mac
Linux
    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: 10.8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Recensioni utili dai clienti
8 persone su 8 (100%) hanno trovato questa recensione utile
23.4 ore in totale
Recensione della versione ad accesso anticipato
Bel gioco, molto tattico e divertente. Non è il solito FPS. O impari a giocare bene, ad andare di trincea in trincea, a cooperare con la tua squadra oppure muori. Ancora in beta ma dopo l'ultimo aggiornamento lo consiglio a tutti, soprattutto agli appassionati della prima guerra mondiale. La grafica non è delle migliori, ma aggiornamento dopo aggiornamento la stanno migliorando, non preoccupatevi se scatta un po', stanno anche ottimizzando il gioco. Le ambientazioni sono molto belle e studiante anche bene per il gameplay, molto equilibrate. Aspetto la versione finale del gioco :D.

Gameplay: 8 1/2
Mappe: 8
Grafica: 7
Pubblicata: 4 maggio
Questa recensione ti è stata utile? No
3 persone su 3 (100%) hanno trovato questa recensione utile
0.4 ore in totale
Recensione della versione ad accesso anticipato
Per chi milita su Red Orchestra ed in genere nei giochi ambientati nelle guerre mondiali, questo, non credo possa mancare nella collezione, è vero è ancora in fase di sviluppo, ma i ragazzi rilasciano aggiornamenti e migliorie ogni mese e spesso più di una volta nello stesso arco di tempo, il gioco ricorda un pochettino RO e nota positivissima è il primo gioco ambientato nella 1a guerra mondiale, le movenze dei personaggi sono un pò legnose e ancora il gioco sa un pò di acerbo ciò nonostante è un titolo giocabilissimo e che sono sicuro molti amanti del genere apprezzeranno, devo ancora testarlo bene e giocarci come si deve ma la mia impressione è senza dubbio positiva e fiduciosa, guardate i video su youtube e vi farete un idea più di qualunque recensione. In sostanza se lo trovate in saldo steam approfittatene anche per il semplice fatto di appoggiare l'ottima idea e il lavoro che stanno svolgendo questi ragazzi bravi! +++
Pubblicata: 11 agosto
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
27.0 ore in totale
Recensione della versione ad accesso anticipato
Un gioco molto bello e molto realistico sia per le uniformi sia per le armi (studio storia moderna, dai primi anni del 900' fino ai nostri giorni da 10 anni, quindi mi rendo conto dell'immenso lavoro fatto da questi sviluppatori) forse si dovrebbero aggiungere più nazioni come l'Inghilterra, l'Italia e l'Austria-Ungheria, tutte nazione di importanza cruciale nella Prima Guerra Mondiale(Assieme ai loro campi di battaglia più conosciuti).
Approvo anche la scelta del periodo storico, che è originale visto che tutti i classici periodi storici sono o antichi o sulla seconda guerra mondiale(periodo storico semore affascinante, soprattutto per il sottoscritto) oppure su periodi futuri...
Ad ogni modo ribadisco che il gioco è molto carino e molto ben fatto, con i piccoli aggiustamenti detti da me sopra (Nuove nazioni e nuove mappe) sarebbe un gioco sulla Prima Guerra Mondiale veramente fantastico!!
Pubblicata: 12 settembre
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
5.4 ore in totale
Recensione della versione ad accesso anticipato
Pro:
- Si avvicina ad una simulazione di guerra, bisogna cooperare, non esistono rambo e si combatte per ogni metro di terra
- Le ambientazioni sono molto buone (poche per il momento), la grafica non ottima ma comunque piacevole
- Armi fedeli ma ancora troppo poche
- Nonostante sia un accesso anticipato, può regalare molte ore

Contro:
- Solo due schieramenti (Francia e Germania).. Fondamentale inserire anche le forze italiche
- Mirini non sempre precisi
- Traduzione non perfetta (Il gioco non è finito, quindi è normale)
- Perchè non far giocare molti più giocatori e rendere disponibili postazioni fisse (Mitragliatrici, cannoni, ecc..)
- Le prime mezz'ore le passerete a capire come muovervi


In complessivo io darei un bel 8/10... I giochi di guerra dovrebbero intraprendere questa strada. Ovviamente c'è ancora molto lavoro da fare. Ma sicuramente io lo consiglio (tra l'altro costa anche poco)
Pubblicata: 3 agosto
Questa recensione ti è stata utile? No
221 persone su 252 (88%) hanno trovato questa recensione utile
16.6 ore in totale
Recensione della versione ad accesso anticipato
This being a WW1 game and that I have a keen interest in it's history, I was determined to look for any historical flaws or gameplay flaws that contradicted anything from WW1. Well I have to say, based on those factors and the gameplay itself, I am very impressed!

The maps are designed in a way that would either mean the player has to resort to trench warfare, long distance warfare or even a mixture of both, getting the player to adapt to their surroundings and making them become more tactical in their decisions and how they would approah the enemy, which is an excellent feature! The maps also contain a lot of hidden elemnts and restricitons that relate to the kinds of conditions of WW1 (e.g. barbed wire hazards and execution for desertion), which make the game very knowledgable to its historical context as well as adding challenge for players.

The weapons are also historically accurate as they should be and although there is not much variety in weapon types (5-7 rifles, 1 pistol type each team, 1 MG type each team), there is definitely a sense of competitivity through its ranking systems for weapons, classes and overall all personel rank. This makes the game a hell of a lot more addicting and can make players determined to reach target ranks to unlock more classes for frontline gameplay and unlocks for more rifles in deathmatch gameplay. Although most weapon damage is quite powerful since most rifles tend to kill either instantly or sometimes after 2 shots (depedning on player distance from target), they do allow the player to experiment with different fighting tactics in which pistol classes can be used in trench combat and MGs for defensive purposes as examples.

Squad systems are also a good element which gets the player to think greatly about his fellow team members rather than his own killstreaks. Squad ranking is used in each game and the more experience points recieved together as a group, the more bonus perks can be used to give them greater advantages in frontline combat. There are also a set of 4 classes in the squadron which each have different roles and weapons like the commander, who can give movement orders, mortar strikes andrecon planes but is only equiped with a pistol and binoculars. These types of loadouts in squads allow the player to think more about their class role and how they assist their team members in different situations

All these features do make quite an interesting game on it's own, however it is an early access game and it of course will have its flaws. Aside animation errors and sudden lags during or other glitches during gameplay, the game itself does not offer you much choice as to what game modes you can play or how you can play. A the moment, there are only 2 game modes, both of which require many people to just run around and shoot people. That's more or less it. Even objectives in Frontlines is obtained through killing players, it doesnt allow player much to do and can easily become quite a boring process for most. If it were to add more game modes with extra objective features that require players to for example arm bombs, use artillery equipement or maybe even use chlorine gas artilery to get players to use gas masks or avoid certain areas of the battlefield. It could do with graphic improvement and model improvements to, but like I said, it is an early access. As far as I'm aware, apparently a free download of the game can be aquired legally on the internet somewhere, which leaves reason to suggest why they would con people to pay money for a free access beta.

All things aside, this game has definitely been through a thoughtful and well put development process and is generally a great war based game. We could do with more WW1 games, and this seems to pull of it's aspects brilliantly.
Pubblicata: 16 giugno
Questa recensione ti è stata utile? No
26 persone su 26 (100%) hanno trovato questa recensione utile
31.1 ore in totale
Recensione della versione ad accesso anticipato
Un gioco veramente bello dal punto di vista del gameplay e della grafica la quale usufruisce del motore grafico unity 3D. Essendo un gioco con un team di sviluppatori composto solo da 3 persone si potranno trovare un po' di bugs ma tuttavia escono aggiornamenti quasi ogni giorno per migliorare la giocabilità, gli spawns, le armi e soprttutto effetti grafici come le esplosioni molto realistiche delle granate. Il gioco è ancora in fase di beta e purtroppo ci sono solo 2 modalità di gioco e poche mappe, ma quando uscirà ufficialmente ento marzo (rumors) ci saranno 2 nuove modalità una delle quali sarà la gas warfare (guerra col gas) e 2 nuove squadre dalla parte dei tedeschi e dalla parte dei francesi. Un gioco che consiglio caldamente.
Pubblicata: 13 febbraio
Questa recensione ti è stata utile? No