Verdun is a squad-based multiplayer FPS in a realistic WW1 setting. The merciless trench warfare offers a unique battlefield for tactical squad play in the realistic Frontlines game mode, and raw gameplay in the rifle-deathmatch.
使用者評論: 極度好評 (2,513 篇評論)
發售日: 2013 年 09 月 19 日







“M2H and BlackMill Games took the opportunity to work with you on polishing the game Verdun. By entering Steam Early Access in September 2013 we managed to get the attention needed to vastly improve the gameplay and user experience.”


“Verdun will leave Early Access February 2015.”


“We are set to take Verdun to the next level in terms of visuals, but also mature its gameplay to become a more tactical game in which our unique squad co-op gameplay flourishes. In addition there will be more maps and more squad types available at launch.”


“Verdun is very stable in its current form with all of the gameplay fully operational. We're focussing on polishing the entire experience some more and squash the last bugs. Mainly the immersion will be massively improved in the months to come.”


“The Game will remain at the same price point.”


“Since the alpha in April of 2013 we have continuously involved the community. It has helped shaping the tactical frontline gameplay that mimics the trench warfare. We have taken many community features and implemented them into the game.”

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"You'd be hard pressed to find a better World War I, squad-based, multiplayer FPS... because there aren't any! This has some interesting ideas."

最近更新 檢視全部(23)

11 月 12 日

Armistice Update

A day after the 96th anniversary of the end of the war on the 11th of November 1918, we launch another update. It's a big one as we bunched up quite some tweaks and improvements.

Most noticeable is the inclusion of Manual bolting as an option. Based on community feedback we decided that it would very fitting to include as a preference for the more realism focused players.

Secondly the spawn code received a big overhaul. We wanted players to go over the top together as a team so we introduced several measures to make sure people spawn together better and more efficient. Also it is now rewarding to advance as a squad NCO as you will earn points for spawning fellow squadmates near or in the enemy trenchlines. In addition you will be in formed when squadmembers are able spawn near you.

Another badly needed feature was the inclusion of the stamina bar and stance indicator (bottom right corner) which will make the spurts across nomansland more user friendly.

We also made the first steps of improving the prone, jump en deploy mechanics. These are heavily work in progress and we invite you to join us in polishing these, there will be small hotfixes in the the coming days to address the issues that may have arisen.

We want to thank all of Verdun's early access adopters for participating and we hope to join you in the trenches sometime!

- The Verdun team

V171 Changelog: Manual bolting, "over the top"-charge spawning and much more
November 12th 2014
  • New: manual bolting as an option
  • New: stamina bar display (bottom right)
  • New: stance display (bottom right)
  • New: in-game quit button will now ask for confirmation
  • New: you can no longer switch to the different side if it's outnumbering the other side +3 players
  • New: "over the top"-spawning. Players are now massed together before attacking
  • New: "over the top"-spawning for defensive squads as well, 10 seconds (was 5 always)
  • New: Successfully spawning a squad member in or near the enemy sectors will you points. (0 - 15 xp depending on the distance)
  • New: Spawn protection, now 2 seconds
  • New: At the start of the round, defenders spawn inside of the defending sector
  • Tweaked: spawning attacker waves time slightly increased (3 seconds) to create more volume
  • Tweaked: now always spawning with the most advanced squad member
  • New: spawn indicator, which informs squad NCO's and other spawnable teammembers of pending squad reinforcements
  • Tweaked Map - Argonne: Added more spawns and cover, especially the final sectors received tweaking
  • Tweaked Map - Vosges: Added more cover and spawns in final sectors, some obstacles on the right flank
  • Tweaked Map - Picardie: Massive increase in spawns, more tactical, some cover changes in the last german artillery sectors
  • Tweaked Map - Artois: More cover in final sectors, deeper craters in nomanslands, more spawns
  • New: ragdoll improved greatly (no more T-pose)
  • New: added better prone block detection
  • New: Audio options menu allows you to change audio settings (Stereo, 5.1 etc.)
  • New: Clicking on playername in mainmenu will open the account page
  • Fixed: overlapping text when attacking and defending sides switch
  • Improved: ladder climbing
  • New: second set of german voices
  • New: win/lose music for entente and central powers
  • Improved: tab colours for option screen buttons
  • Fixed: free for all position being displayed twice in HUD
  • Tweaked: lebel and lewis sights
  • Fixed: problem with airplanes on argonne and picardie
  • New: correct minimap for artois
  • Fixed: issues with joining steam friends
  • Fixed: joining friends through steam overlay
  • Fixed: hipfire third person movement aim fix
  • Fixed: rifle deathmatch spawn direction fix
  • Fixed: first person water reflection fix
  • Fixed: respawn & wave times based on server times
  • New: added option to remove game tips
  • Fixed: fixed control options menu scroll bar
  • Fixed: fixed issues with australian server connection
  • Fixed: fixed ladder step jitter issue
  • Improved: increased bolt action recoil
  • New: added better jumping detection
  • Known issue: deploying has not improved and will need to be tweaked further.
  • Known issue: jumping animation is twitchy.

47 則回應 繼續閱讀

10 月 30 日

By popular demand: Australia server, Tutorial, Better matchmaking, FOV and more!

We've just just launched another big update, which addresses quite some wishes of the community. First of all, we added an in-game tutorial which will help new players to discover our unique features.

Another important improvement is the matchmaking: since the squads decide where people can join they were the major hurdle in evening up matches. This has been solved by allowing "play now" to create in-game squads right away.

On the community forums the topic of an adjustable FOV had been coming up more often. Especially since some players experience health issues on lower FOVs we decided to add this new setting to the game.

Last but not least: even more requested then the FOV setting was an Oceanic based server, since these players could not properly play on any existing server. We have now added an Australian based server! If you're the first squad to feet on on this new promised land, stay put for a while, it'll fill up :).

Thank you for playing Verdun and helping us shape the game!


  • Added an Australian server, replacing Asia/Japan for now. We now offer: EU, US, Australia.
  • We added a short&simple tutorial for the first time opening the game. After that, any further help can be found in the options menu. We'll be adding more help/tooltips in the future.
  • FOV can now be changed in the graphics options
  • "PLAY NOW" will now automatically create a new squad in an existing game. This should help improve the matckmaking a lot.
  • Squads will reserve the slots for all squadmates, preventing a kick if someone is joining on a slot while a previous squadmate was still loading.
  • Improved picardie trench line boundaries: Will no longer say you're deserting while still defending inside your trench.
  • Rifles now have more visual recoil
  • Accidentally moving outside of the map while retreating is now 'fair', does not set timer to low
  • Slightly adjusted the cover in the last sectors on Argonne
  • Buffed melee: bash max. 2 hits to kill instead of 3
  • Improved rendering performance in Flanders and Vosges
  • Squad inventory display bug (after switching) fixed
  • Added distance based retreat time (It is no longer impossible to retreat with just 10 seconds)
  • Added a "Show game tips" option (enabled by default).
  • Ping kick improved: it was too strict and will now wait and see if your ping recovers.
  • Score list ping updates better (was displaying 100 incorrectly for too long)
  • Sniper scopes improved
  • Empty squad bug fixed, will now properly be removed.
  • Fixed: Sometimes there was no loading screen while loading the next map
  • Fixed one specific peaceful barbed wire, made it angry.
  • Wattle model graphics improved
  • Fixed greyscale effect, no longer pixelated.

The full up to date changelog can be found here:

34 則回應 繼續閱讀



Verdun is a squad-based multiplayer FPS set in First World War (WW1) . The game is inspired by the infamous battle of Verdun in 1916.

The game includes historically accurate features such as realistic WW1 weaponry, historical maps based on sectors of the Western Front and authentic uniforms and equipment. The game immerses you into one of the bloodiest conflicts fought in Europe.

The merciless trench warfare offers a unique battlefield for tactical squad play in the gritty Frontlines game mode, and raw pure gameplay in the rifle Deathmatch.

The Frontlines game mode is unique in its tactical complexity, where you are levelling different types of squads, each with your own tactics and roles. The realistic trenches are an extra challenge in the fight, where teamwork and tactical cunning are essential for success. Drive your enemies from their trenches and dominate the Western Front!

Verdun key features include:
Unique World War 1 gameplay: Authentic weaponry, characters levelling and realistic historical battlefields set in France and Belgium
Tactical squad-based FPS: Squad assembling and levelling
True trench warfare: Real-time dynamic frontline; momentum-based attack and counter-attack gameplay
WW1 atmosphere: Typical WW1 music, art, units, grim battlefields and an immersive user interface
Challenging game modes: Dynamic Frontline and rifle Deathmatch
Chemical weaponry: Tactical gas deployment and immersive gas mask experience

The team has done extensive research in the field at Verdun and has been advised by knowledgeable historians to make sure Verdun is historically accurate. Uniforms have been recreated to the tiniest details, weapons modeled to exact references and maps created from real-life elements.

Teamplay is what lies at the heart of Verdun. You fight for either the Entente or the Central Powers. Within each side up to 4 players can form 1 of the different squad types available to that side. These squads each have a specific tactic, and are based on real historical units of that time. Depending on your squad’s type, players can choose a specific role within the squad, complete with the historical attire, weapons and abilities. The more experience (XP) you and your squad mates earn together, the more powerful your squad will become..

A true WW1 experience has been captured by the historically accurate battlefields, divided into multiple sectors that can be captured by either side. The real-time dynamic frontline shows every captured or lost meter by your side. Staying true to the warfare of that time, both sides attack and counter-attack each other in turn, where you will be forced to defend each captured each sector of trenches.

A true WW1 experience has been captured by the historically accurate battlefields, divided into multiple sectors that can be captured by either side. The real-time dynamic frontline shows every captured or lost meter by your side. Staying true to the warfare of that time, both sides attack and counter-attack each other in turn, where you will be forced to defend each captured each sector of trenches.


Mac OS X
SteamOS + Linux
    • OS: Windows XP/Vista/7/8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • OS: 10.8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
708 人之中有 560 人(79%)認為這篇評論有參考價值
42.5 記錄時數
張貼於:11 月 2 日
Ah, the good old days. Until we lost all was fine. Damn Socialists.
59 人之中有 51 人(86%)認為這篇評論有參考價值
12.4 記錄時數
張貼於:11 月 4 日
Gas comes in and obscures everything around you. You're nearly blind, choking to death, gasping for air. You manage to get your mask on in time to save yourself, then out of the mist.......a shadow.
A Shot.
Then everything goes black.

Small Squads, fighting intimate and frightening skirmishes.
一位開發人員在 11 月 4 日 @ 上午 3 時 35 分 作出回覆
80 人之中有 60 人(75%)認為這篇評論有參考價值
11.1 記錄時數
張貼於:11 月 9 日
Kaiser Wilhelm II would be proud.
35 人之中有 29 人(83%)認為這篇評論有參考價值
3.5 記錄時數
張貼於:11 月 12 日
I recommend this game only if you ACTUALLY enjoy tactical shooters. This game makes RO2 look like COD:MW. It's like that.
The game in general as well as the classes seem really well thought out, historical settings and detail seem paramount here. Not for the faint at heart or casual FPS player.

I will update as I progress through the game/ put in more hours
21 人之中有 19 人(90%)認為這篇評論有參考價值
135.9 記錄時數
張貼於:11 月 6 日
Trench warfare ww1 game.
Bolt action slaughter house. It's worth the price.
Also there are still more improvements to come.
40 人之中有 29 人(73%)認為這篇評論有參考價值
6.4 記錄時數
張貼於:11 月 12 日
World War 1. 2 Words + 1 Digit. 2+1 = 3. Take the V in Verdun and turn it upside-down. Add a line to close the V and create a triangle. We now have a Triangle, and the 3 from the previous equation confirms it. World War 1 went from 1914 to 1918. 1918-1914 = 4. 4-3 = 1. 1 Eye in an Illuminati. Confirmed.
13 人之中有 12 人(92%)認為這篇評論有參考價值
25.0 記錄時數
張貼於:11 月 2 日
First of all: congratulations to the devs!
Secondly, I've seen this game grow day by day... It really is awesome to see it now the way it is, even if it isn't finished yet.
It's a great game, really fun to play and quite easy to get in to.
Graphics are good and the gameplay is being upgraded frequently.
I seriously recommend this game to y'all!

Have fun, but remember to keep your head low and your bayonets fixed :)

See you at no man's land!
一位開發人員在 11 月 4 日 @ 上午 5 時 23 分 作出回覆
12 人之中有 11 人(92%)認為這篇評論有參考價值
112.8 記錄時數
張貼於:11 月 2 日
I was very fortunant to get this game! Verdun is a WW1 history buff's wet dream as long as they love online multiplayer, a great community that is full of philosophical history buffs and awesome trolls, and first person shooters. It updates from time to time like minecraft. You fight on 5 maps so far; can play as the French, Germans, Canadians, and British. It is mainly a squad based game that requires the strategy and cooperation of your teammates ranging up to games that can maximize to 32 people per server. It requires a lot of patience because it is a long paced game since it tries and succeeds in creating a WW1 atmosphere. You can unlock different weapons as you level up your different squad classes. I argue however, that the squad-class rank-ups are too easy now; you can now rank up all 4 tires in one match if you do well enough while as before it used to take way longer which balanced out the game and formed as a prestiege mode for your progression. Other than that, it is a great game, definantly one of my top-favorites especially out of my steam library. Just know that back then there were mostly bolt-action rifles without scopes, so don't expect so many mobile machine guns in this game. Have fun and enjoy it, the game's price increases the more it updates so hurry up and get it while you still can!
14 人之中有 12 人(86%)認為這篇評論有參考價值
62.6 記錄時數
張貼於:10 月 31 日
By now, I can safely say this is one of the best WW1 first-person shooters I have ever played; and continues to improve day on day. Through little over a year, the game has come on leaps and bounds with the addition of various new factions including the Tommies and Canadians, as well as the German assasult Strosstrupen squad. Various additions to the game are also in the works including a new melee system, and other, highly anticipated map releases. Although this game is not finished - with it being in Early Access - through having slight bugs or glitches, I can safely say this game is going to be a huge success with the steam community, and if you are thinking of buying the game, know you are going to jump right in with a dedicated and reassuring community fighting it out in the muddy depths of World War one. 9/10.
13 人之中有 11 人(85%)認為這篇評論有參考價值
35.0 記錄時數
張貼於:11 月 8 日
The BEST WW1 FPS out there. This is a truly beautiful game, which very accurately depicts the "mud-and-blood" fighting on the western front. 10/10.
13 人之中有 11 人(85%)認為這篇評論有參考價值
29.5 記錄時數
張貼於:11 月 11 日
Just like the game of RO2, Which the style is WWI NOT WWII
10 人之中有 9 人(90%)認為這篇評論有參考價值
204.5 記錄時數
張貼於:11 月 8 日
First of all this is a game for people who like shoot em up sort of games with a tatical approcah Verdun has many unique features being one of only a few ww1 shooter . highly recomened this game .
love it all the way .
22 人之中有 15 人(68%)認為這篇評論有參考價值
1.5 記錄時數
張貼於:11 月 1 日
So this my old review This game is clearly not at a ready standard. As someone who likes to play Red Orchestra 2 this game was a disappointment it does ahve postives and i feel that it will become worth my money once they add more stuff but at its current state don't buy it. If you are looking for an intense realistic shooter do not get this get Red Orchestra 2.
Developer response:
M2H_Mike [developer] Posted: 31 Oct @ 9:50pm
Lots has changed since your review. I would appreciate it if you'd check out the game again and let me know if we're going the right direction :)

But I feel its not time to make another after playing a bit more. Even though I have not played an awful lot of time there is a clear improvement beofre I would given it a 3/10 but now i would say 6/10 I can happily say in the future this game will 8/10 for me game still feels a bit clunky but looks beautiful and does feel much better to play I will wait a couple more updates to play but it is starting to be worth cost. Keep up the good work.
一位開發人員在 11 月 26 日 @ 上午 3 時 43 分 作出回覆
8 人之中有 7 人(88%)認為這篇評論有參考價值
12.8 記錄時數
張貼於:11 月 4 日
This game has changed alot, i hope it will improve greatly.
Now all we need is vehicles and vehicle oriented maps, and we got ourselfs a WW1 Sim!
10 人之中有 8 人(80%)認為這篇評論有參考價值
3.6 記錄時數
張貼於:11 月 12 日
well this is my 1st time playing WW1 setting like this, and so far so awsome with the realistic WW1 setting
+ nice setting old war map (actually i dunno how bigger that map)
+ 1 squad have 4 job and little different weapon and skill that we need each other to kill enemy
+ you can died by wire, so careful *lol

20 人之中有 13 人(65%)認為這篇評論有參考價值
25.8 記錄時數
張貼於:11 月 8 日
It's good.
6 人之中有 5 人(83%)認為這篇評論有參考價值
20.0 記錄時數
張貼於:11 月 11 日
Really lovely game. Awesome graphics great teamplay, only thing that shocks me is that there is no voice communication but hope to see it in the game soon considering that this game really requires teamwork.
5 人之中有 4 人(80%)認為這篇評論有參考價值
10.8 記錄時數
張貼於:11 月 21 日
finding camper simulator

great game
2 人之中有 2 人(100%)認為這篇評論有參考價值
9.2 記錄時數
張貼於:11 月 1 日
This is a great game, fluid and well made (especially considering its a beta) lots of fun and the gloomy trench warfare atmosphere is very immersive, shame that at this point there are less than 200 players that play it, buy it now!!
2 人之中有 2 人(100%)認為這篇評論有參考價值
1.9 記錄時數
張貼於:11 月 8 日
Im usually not a slow paced FPS person but this game is ♥♥♥♥ing intense! (exuse my foul language but this game is crazy)
Literally every minute someone has dropped some bombs. Its pace actually really nice (kinda expected that from a World War I game) . Its also a very pretty game fi you have your settings on high and its not to terrible when its on low! If theres really anything bad I have to say about this game its that it has no real soundtrack and when ever you sprint your gun basically smashes your face. But i forgive it since its a BETA game. Honestly BlackMill Games and M2H Game Studios did a great job on this game.

I rate this 7.5/10