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Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization.
发行日期: 2014年1月14日
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Deluxe Edition includes The Banner Saga and The Banner Saga - Soundtrack

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The Banner Saga Patch 2 - Release Notes - 2.6.45

2014年6月20日

Major Updates:
  • Translated into 6 Languages: Deutsch, Français, Русский, Português (Brasil), Polski, and Español!
  • Added Save Profile Slots!
  • Balanced and Tuned the Bellower fight!
Localization:
  • You can set your desired language by right-clicking the game and changing Properties, or from within the game itself via the Options menu. If you change to a non-English language, Subtitles will automatically be enabled.
Save Slots:
  • There are now 5 Save Profiles that you can use. All of your existing save games will be automatically migrated into 'Profile 1' when you start the game.
Bellower Fight:
  • The difficulty curve has been tuned. Your party's injuries are now healed before the Bellower fight due to your long stay in Boersgard. Bellower and his minions are not as strong in Normal difficulty.
Changes:
  • Added and updated many Kickstarter Backer names
  • Deleted the tents on the left side of the forest camp for medium population
  • Changed Dredge Splinter Passive to no longer triggers Bellower's enrage attack
  • Made the Bellower fight easier by lowering his max str/arm for the second round in normal and easy mode. Also made henchmen lower tiers
  • Added confirmation box to delete progress and start new game
  • Added video disable command line option for people experiencing video crashes: '-video_disable'
  • Updated FMOD to 4.44.34
  • Added confirmation dialog to skip introductory Videos
  • Converted both intro videos to 720p 24fps FLV
  • Added sound effect occurs when clicking the Help button in the Heroes menus.
  • Added sfx when dragging and dropping character cards on Heroes & Assemble screens
  • Character portraits in Heroes Details now load as needed instead of all loading when Heroes opens
  • Zeno Content editing tool is now included with the game. See the forums for information about how to Mod The Banner Saga.
Bug Fixes:
  • FIXED: Party Injuries do not heal as days pass in Boersgard
  • FIXED: Shooting Silver Arrow while at 1 Strength causes Game Over
  • FIXED: Level 5 characters do not show equipped items description while in battle
  • FIXED: Occasional issue in Chapter 3 that prevent save files from saving
  • FIXED: Items cannot be purchased from the Market when loading from some save games
  • FIXED: Issue with credits crawl slowing down near the end of the credits
  • FIXED: Character equipped with Eyeless Rift still sees chance to hit percentage
  • FIXED: Pressing Esc while information is up on Heroes screen will exit fullscreen
  • FIXED: Clicking an item in the marketplace after closing the Options menu creates a console error
  • FIXED: Item highlight in marketplace flicks on and off if cursor is directly below the item
  • FIXED: Continue button text is not centered in the button on the Heroes page
  • FIXED: Credits do not exit after reaching the end
Build Number: 2.6.45
The build number is displayed in the titlebar of the game window, and at the beginning of your log files.

Log file location:
Windows: %HOMEPATH%\AppData\Roaming\TheBannerSaga\Local Store\logs\
  • Open Windows Explorer
  • Paste the path into the location bar textbox and hit Enter
Mac OS X: ~/Library/Application Support/TheBannerSaga/Local Store/logs/
  • Open Finder
  • Hit Command-Shift-G to open the “Go to the folder:” popup dialog
  • Paste the path into the textbox and hit Enter

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Humble Bundle Daily Deal + Update

2014年5月15日

Howdy Folks!

We're working on our next update and hoping to get it out to you soon! Check out the steam discussions page for more info.

We're also pleased to announce that we're the featured deal on the Humble Bundle store today - so you can grab the game at a great price and help out an awesome charity. Head to www.humblebundle.com to learn more.

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评测

“Game of Thrones Meets Vikings Meets Disney. The Banner Saga is blindingly lovely and arguably just as intriguing to play. Built atop a world that all but demands the attention of travel documentaries, it's epic in the literal sense of the word.”
100% – US Gamer

“With a refreshingly unique aesthetic, well-written story, and challenging gameplay, The Banner Saga is an excellent adventure well worth your time.”
90% – Games Radar

“The Banner Saga deserves commendation for the strength of its art and music experience alone, which shatters conventions.”
86% – IGN

数字豪华版

The Deluxe Edition – Combines The Banner Saga with the official soundtrack which includes 29 tracks by Grammy nominated, and two time BAFTA Award winning, composer Austin Wintory, performed by the Dallas Winds orchestra plus a powerhouse trio of acclaimed YouTube sensations: vocalists Peter Hollens and Malukah and violinist Taylor Davis.

关于游戏

Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization. Every decision you make in travel, conversation and combat has a meaningful effect on the outcome as your story unfolds. Not everyone will survive, but they will be remembered.

Key Features

  • Player choice that drives your own narrative – every decision you make in travel, conversation and combat has a meaningful effect on the outcome as your story unfolds.
  • Over 25 playable characters from 2 different races, human and varl, the horned giants – embark on your epic journey with a variety of characters from 7 different classes, each with unique abilities and upgrade options to fit your play style.
  • Strategic combat with consequences - victory or defeat and even the permanent loss of a character depends on which characters you choose to take into battle and what decisions you make afterwards.
  • The journey is as important as battle – your role in building and managing your caravan as you travel the vast frozen landscape is critical to not only your own survival but the survival of an entire civilization.
  • An epic Viking saga brought to life in 2D glory – beautifully hand drawn combat sequences and animations, accompanied by an evocative score from Grammy-nominated composer Austin Wintory, will immerse you into a fantasy realm inspired by Norse mythology.
  • Multiplayer Combat Enhanced – sharpen your combat skills in the free multiplayer game “Factions”. Compete against other players with many of the character classes you see in The Banner Saga.

系统需求(PC)

    Minimum:
    • OS: Windows XP SP3
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows 7 SP1
    • Memory: 4 GB RAM
    • Hard Drive: 6 GB available space

系统需求(MAC)

    Minimum:
    • OS: MAC OSX 10.7.5
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: MAC OSX 10.7.5
    • Memory: 4 GB RAM
    • Hard Drive: 6 GB available space
有价值的用户评测
53 人中的 45 人(85%)觉得这篇评测有价值
帐号内拥有 526 项产品
190 篇评测
7.1 小时(记录在案的)
这游戏的文本量比想象中要少,主要是没有大段大段的文字,以对话为主。大概就如同看没有汉化的冰与火之歌。虽然游戏完美地展现了不同种族、部落、宗教,但大多都是利用对话和一些只言片语,像冰与火之歌的叙事方式一样通过零碎的片段逐渐让你了解这个世界。
====================
故事背景:

这片土地上住着人类和巨人,画的有点像北欧风格,据说是揉合北欧、圣经、古希腊文明而成的架空世界。

有网站介绍说什么维京人,拜托……巨人族头上的牛角不是维京人那种牛角头盔,而是天生的,按照官方说法varl巨人是动物杂交而成的种族,有点像圣经中的迦南巨人。创始之初不满上帝创造和管制离弃了上帝。他们都有几百岁寿命,非常好战,对人类盟友态度表面上看起来是比较谦逊的,时常与人类同行。

开篇就讲魔族入侵,dredge大约理解为地狱使者,官方描述:DREDGE一直以来都是巨人族的敌人,他们曾是众天使之中的一员。由于嫉妒上帝创造人类产生了邪念,公然与上帝为敌称自己为神,打落地上。多年以来与巨人为敌。有趣的是恶魔领主叫做Sundr,跟撒旦音似。
=========================================
战斗系统:

游戏上手非常简单,标准战棋系统多了盔甲和意志力的概念,如果不把敌人的盔甲(蓝色的值)打低,伤害会少很多,意志力可以增加伤害,使用技能、跑多一格等等。

还有个特点:生命是和伤害挂钩的,1点血就是废柴,打对方就不痛。合理不?

另外,跟传统战棋不一样的地方,一般传统战棋是我这边部队全部人物走完打完,就到敌人。这游戏却是我这边1个、敌人1个、我这边第2人、敌第2人……这里的不一样可就微妙了,至于微妙在哪?我可以透露一下:这游戏我们不能先杀小兵,而是把他们打成1点血的废柴,先把大的干掉,至于为什么?擅长战棋的朋友一定想得明白。
===============================
重要抉择:

其实这游戏除了战斗这一块,更重要的是故事中的选择。即便没有将要吞噬世界的异族怪物,在这片贫瘠的土地上,“生存”从来就是一个要比在其他国度更加严肃的话题。设计者用心良苦,让玩家扮演一群难民的领袖,将一个又一个艰难的抉择摆在玩家面前。你的选择会影响你的团队,你的金钱(买装备、补给)、你的荣誉(升级),缺乏食物士兵和平民会脱离队伍或者饿死,后有追兵,前有埋伏,你作为团队的领袖,你的选择必须慎重。

还有些选择关乎人性,部队没粮食了,农庄的人不愿意给,也不加入你的行列,当着你女儿面,抢?还是挨饿?队伍里新加入的人员,发生矛盾,你是杀一儆百,还是忽视问题?在游戏中有多处艰难的选择很可能会触动到你的心灵。

整部作品中,这样的重压一直以各种方式持续着。不断逼近的追兵和末日恐慌无疑也起到了推波助澜的作用。无论是剧情还是战斗,《旗帜的传说》都让玩家有种喘不过气来的紧张感,这在策略RPG中是非常难以实现的。战斗与战斗之间穿插着丰富的剧情,有些战斗会让玩家花费较长的时间才能取胜,但设计者通过对剧情的合理安排,给每一场战斗都赋予足够玩家鼓起血勇努力拼搏的意义,而绝不仅仅让玩家为了提高角色等级而战斗。

向战棋爱好者推荐这款游戏!虽然跟传统战棋有很大不同,但这种创新也是一种尝试,ign8.6分,得分点也在于特色战斗模式、紧迫的带有压力的剧情。
发布于:2014年3月15日
这篇评测是否有价值?
34 人中的 29 人(85%)觉得这篇评测有价值
帐号内拥有 123 项产品
1 篇评测
15.8 小时(记录在案的)
剧情和叙事很有冰火的感觉,不过也有冰火那样线放太广收不回来的问题
带领难民逃离无可阻挡的黑暗势力,解决营地中的大小冲突,目睹战乱的各地,为了食物和庇护与各团伙沟通,为了模糊的希望挣扎前行。。。或者引领浩荡的车队行进在大道,宿营在壮丽的古老遗迹底部,为隔天的大战养精蓄锐。游戏让我们体验了一把行军的艰辛,同时也教导了我们领导所挑的重担——不是搜集盟友和关键时刻的激昂演出,而是当自己肩负着所有人的生命时,如何孤注一掷地做出困难的选择——并一心希望自己的抉择正确。
发布于:2014年2月5日
这篇评测是否有价值?
30 人中的 22 人(73%)觉得这篇评测有价值
帐号内拥有 1,676 项产品
19 篇评测
4.6 小时(记录在案的)
简单的说下感受吧:
1.人物:如果你期望能在这个游戏中感受各种英雄跌宕起伏的命运,大喜大悲让你各种震撼?不好意思,压根没有!除了造型的区别,游戏并没有用心刻画每位角色的性格特点和内心世界。玩过后你只会记得操作过那个穿绿衣服的大个子会转圈,那个红头发的会射箭等等。缺乏代入感,游戏的吸引力直接打了折扣。
2.剧情:如果你期望这个游戏的剧情是那种以政治,爱情,战争为主题,充满恢弘壮丽的圣战诗篇?不好意思,压根没有!游戏中对话不少,但更多的像是在以第三人称在读小说,对话选择的更像是选1请翻到第27页,选2请翻到第67页,相当无聊。游戏的多视点有人也许会觉得像冰与火之歌,但请注意这只是形式上的模仿。就像上面提到的一个角色都刻画不好,那么多并行角色只会让人觉得是一个个符号而已。而且游戏的剧情虎头蛇尾,刚刚渐入佳境就会突兀的来到结局(不好玩提前看了剧透= =)
3.系统:作为一个SRPG,最核心的就是他的战棋部分,但这个游戏最无趣的部分就是战斗!如果用最直接的感受来形容,那就是不好玩,让你没兴趣玩,让你玩不下去!像其他战棋游戏好玩的角色培养系统,技能加点系统,转职系统等等,你在这个游戏中都不可能感受到。这个游戏每个角色只有固定的一个技能,升级加点也是固定的!而且这个游戏额外设定了角色没血了就没有攻击力这个“有趣”的概念,想法很好很符合实际常识,但把原本就很慢的战斗节奏拖得更慢了,并且已这种受伤回复的快慢来形成简单、中等、困难的难度实际就是耗时间的设定更是令人无语。我的表达能力有限,但如果大家玩过火焰纹章和皇家骑士团,风色幻想之类的SRPG就应该明白我想表达的意思,好玩的战棋游戏的战斗会让你想一场接一场的玩!这个游戏?压根没有!
最后,说一下优点,画面真的精美,喜欢这种画风或者奇幻世界设定的朋友看了截图很容易就被它吸引。如果您想感受一下他的实际“魅力”,又看得懂晦涩的英语“剧本”,愿意承受3A大作的价格,敬请+1 : )
发布于:2014年3月15日
这篇评测是否有价值?
7 人中的 7 人(100%)觉得这篇评测有价值
帐号内拥有 516 项产品
44 篇评测
15.5 小时(记录在案的)
大陆上居住着人类和巨人族(Varl),古时两者相互征战,直到一位神祇创造了强大且充满侵略性的魔像族(Dredge)四处进行破坏,为了对抗共同的敌人人类和巨人只好结成联盟,最终彻底击败了魔像族。而在之后的和平年代中,众神已死,太阳停滞在天边,大地迎来了无尽的寒冬,被认为早已灭绝的魔像族却又在北部毫无预兆的大批出现,疯狂地袭击和掠夺,人类和巨人又一次面临了巨大的危机……

这是原创世界观,维京元素主要体现在画面风格上,以及玩家带领族人长途跋涉穿越大陆完成北欧式的英雄冒险故事(Saga)。什么,你说没看到海盗?因为故事发生在内陆啊,不过在海图上可以看到典型的维京战船作为细节装饰……没看到维京角盔?因为历史上的维京人本来就不怎么戴角盔,战斗时戴角盔很不方便的,一般只有在仪式上才会用到……这根本是满满的真·维京风啊,制作组的Logo就是维京战船,他们是维京真爱粉,力图展现经常被大众误读的维京文化~

经常有人会把本作的叙事风格和和冰与火之歌联系起来,但其实多视角交替叙述并不是马丁老头的专利,而且本作主要也只有两条线,不像冰火同时开N条线铺的那么大。但确实还有几点可以让人联想到冰火,一是中世纪水平的低魔世界观,二是放下纷争共同面对不断逼近的敌人,三是无情的角色便当率(根据事件选项队友乃至主角死亡或者离队实属司空见惯,游戏中获得制作组免死令的角色只有少数几个,如果你全程没多少人死亡/离队,那么你一定SL或者偷看攻略了)

先说游戏的旅行系统,主角带着几百个族人,带着一些战士和巨人,扛着一面很长很长的旗帜,进行为期一百多天的跋涉,在画面上表现为单方向自动前进,玩家只要注意士气和补给适当扎营休息,并处理突发事件就好了。对队伍的组成和人数会很直观的体现在画面上,尤其是进城后画面拉近时,可以看到几个英雄带队(能分辨出谁是谁),后面跟着一批辎重、战士、平民、巨人,非常有爱~事件系统很像简化后的King of Dragon Pass,玩家作为领袖会做出很多决定,有时会和道德相关,有时则是寻找问题的最佳解决方案,和KoDP一样选择的结果很难预计,作为RPG代入感非常强(不少人对这点都赞不绝口),不过作为策略游戏这种选项的不透明性也会很让人郁闷,而且制作组为了不鼓励大家SL,在游戏菜单中去掉了Save选项,只能靠自动存盘和Checkpoint来储存游戏进度

战斗系统一直深受媒体好评,因为作为SRPG在这方面做出了不少创新,和传统的日系SRPG有很大的区别。人物最主要的数据是护甲(防御)和力量(既是攻击力也是HP),数字一般都是在5-20之间,攻击方的力量减去对方的护甲就是普通攻击所造成的力量伤害(结果为负值时则是一定概率造成1点基础伤害),通过破甲攻击可以削减对方护甲,护甲伤害和攻击方的力量无关,是固定值(通常基础值只有1-4,也视作一个人物属性)。另外还有一个消耗性数值意志力,意志力可以用来额外移动或者追加输出,施放技能也需要至少投入一点,但回复方式很有限,储量也不多。除了法爷有两个主动技能以外,所有玩家可操控职业都是一个主动技和一个被动技,虽然有16种职业,但职业间的区别不是很大,主要也就分为巨人、人类近战、人类远程这么三类(外加一只法爷)。只要双方都有复数个单位存活,行动顺序永远是一边一动,迅速击杀弱的敌人会让强的敌人行动更加频繁,但是弱的敌人打成残血放着不管他们依然可以使用破甲攻击来发挥效用,所以想要快速扩大优势并不简单

这个战斗游戏系统其实非常适合多人对抗,因为里面几乎没有随机性,数字小方便计算,存在弱者保护机制,所以制作组还出了一个免费的联机版(The Banner Saga: Faction),二次利用这个SRPG机制服务粉丝、推广游戏以及DLC圈钱。但在单人游戏方面其实是有所缺陷的,因为双方用的都是同一套系统,单位特色不明显,数量规模也不大(我方只能出战6人,对方也没有明显的数量优势),每次战斗都是发生在比较小的开阔场景中,打个几十次容易厌倦。此外角色的成长余地很有限,不同于日系SRPG角色可以不停杀怪升级,本作的角色满级只有5级,而且是通过达成一定杀敌数后(15个就够升到顶了)花费游戏内的通用货币(声望)来晋升(可以获得两个属性点),也没有装备系统,最多只能携带一个饰品来获得少许能力提升,所以玩起来不如日系SRPG有成就感

游戏的画面和音乐都非常美(建议收OST),开场做了一个动画震撼力十足,人物动作也很流畅,远超其作为独立游戏应有的水准,不过随着游戏的进行其省钱的一面也会体现出来,比如NPC经常撞脸,通常职业一样战场造型一定是一样的(靠颜色区分),有时甚至连头像都一样,非常坑爹……因为队伍里一群大众脸,出场后除了一段基本的对话来阐述人物背景以外,很多角色就此失去存在感了,如果没有被提升为主力,在主线也不活跃的话,很难给人留下什么印象,加上实在是没钱请人配音,导致配角塑造方面比较不足

剧情并不能说有多么跌宕起伏恢弘壮丽,但在十多个小时的流程中还是显得十分紧凑的,不过比起剧情,制作组更注重世界塑造,对话中也时不时提到历史事件,还有通过途经各种神之石来描写已经死去众神,但最良心的其实是游戏内的地图,故事本篇所经过的地点只是很小的一个部分,但地图的所有居住地、区域、地标都附带了一段文字来进行描述(在游戏内进行这种费力不赚钱的背景细节补充是非常少见的),不能更赞~而且虽然主线揭示了一部分黑幕,但引出来的是更多的疑问,这是摆明了挖坑出续作的节奏……
发布于:2014年5月23日
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11.0 小时(记录在案的)
I've seen some mixed opinions about this game so I thought I'd give you mine.
I'm at what I think is the last or one of the last battles in this game so I'm pretty far in.

I noticed this game on the "coming soon" list some time ago and without hesitation I pre-ordered it. Why? Simply based on the artwork, turnbased combat and the setting of the game. And mostly, your decisions affect your journey! I played The Walking Dead and The Wolf Among us and I like to have some choice in the direction a story is heading.
Basically it's Vikings on the Run (would have been a good title as well, but not nearly as cool as The Banner Saga). You're fleeing from a "robotic" army called the Dredge. On your journey you meet people, villages and enemies. You meet a lot of those so you have to make a lot of decisions on how to approach each situation.
For example: A Village you pass is under attack by Dredge. Will you help the villagers (chance of casualties or other surprises and possibly a cool reward), wil you sneak past (no casualties if you aren't discovered) or will you watch the fight (and later check out the village and maybe kill the remaining Dredge)?
All decisions lead to a different situation, and they can not be taken back. Luckily there is no time limit on your decision so you can take your time to think it through. Whatever you choose, you never know what's going to happen. You might even lose main characters by "bad" decisions, and believe me, you WILL make bad decisions ;)

So you're on the run with a rather large crew of Vikings: Warriors, women, old people, giants, kids... a whole community.
Lot of people means a lot of problems. You're not only fighting the Dredge, there's a lot more happening. Intrigue, jealousy, betrayel, you name it. And they need food too, so you have to keep that in mind as well.

Now the fighting part. You fight a lot in this game so don't underestimate it.
It's turnbased and actually imo it's the worst part of the game. Once you find a tactic that works you can stick to that most of the game. There isnt much variation in fighters: you have your tanks, archers, warriors and a rare magician. All characters have different special skills, but you can finish most battles without thinking too hard which characters to use (simply those who have the highest skills). Oh, and each character can equip 1 special item to boost some stats. These special items can be found on your journey or bought at a town market.
Your enemies are of the same type: big ones, small ones, magic ones and those that can do ranged attacks. Sounds basic? Yes it is. At this moment I've seen a lot of battles and they bore me.

Conclusion:
If youre looking for a Viking version of a good turnbased combat game this isnt for you. If youre looking for a RPG look further. If you want a fast game, tough luck.

"That's a lot of bad stuff you wrote, why did you give it a thumbs up?"
Yes it has some major flaws but the story keeps me going, even though it's not even the best I've ever seen in a game. The graphics are beautiful. The amount of decisions you have to make is impressive. The soundtrack is good, nothing fancy.
It's a game that makes me want more, which is impressive. I consider myself a bit spoiled and I'm not easily impressed by a game anymore. I play 1h -1.5h sessions almost every day (my gaming time is limited and my backlog is huge). I'm sure I'll finish this soon and I'm looking forward to the next part(s).
发布于:2014年1月30日
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