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Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization.
Releasedatum: 14 jan 2014
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Deluxe Edition includes The Banner Saga and The Banner Saga - Soundtrack

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Recente updates Alles weergeven (5)

The Banner Saga Patch 2 - Release Notes - 2.6.45

20 juni 2014

Major Updates:
  • Translated into 6 Languages: Deutsch, Français, Русский, Português (Brasil), Polski, and Español!
  • Added Save Profile Slots!
  • Balanced and Tuned the Bellower fight!
Localization:
  • You can set your desired language by right-clicking the game and changing Properties, or from within the game itself via the Options menu. If you change to a non-English language, Subtitles will automatically be enabled.
Save Slots:
  • There are now 5 Save Profiles that you can use. All of your existing save games will be automatically migrated into 'Profile 1' when you start the game.
Bellower Fight:
  • The difficulty curve has been tuned. Your party's injuries are now healed before the Bellower fight due to your long stay in Boersgard. Bellower and his minions are not as strong in Normal difficulty.
Changes:
  • Added and updated many Kickstarter Backer names
  • Deleted the tents on the left side of the forest camp for medium population
  • Changed Dredge Splinter Passive to no longer triggers Bellower's enrage attack
  • Made the Bellower fight easier by lowering his max str/arm for the second round in normal and easy mode. Also made henchmen lower tiers
  • Added confirmation box to delete progress and start new game
  • Added video disable command line option for people experiencing video crashes: '-video_disable'
  • Updated FMOD to 4.44.34
  • Added confirmation dialog to skip introductory Videos
  • Converted both intro videos to 720p 24fps FLV
  • Added sound effect occurs when clicking the Help button in the Heroes menus.
  • Added sfx when dragging and dropping character cards on Heroes & Assemble screens
  • Character portraits in Heroes Details now load as needed instead of all loading when Heroes opens
  • Zeno Content editing tool is now included with the game. See the forums for information about how to Mod The Banner Saga.
Bug Fixes:
  • FIXED: Party Injuries do not heal as days pass in Boersgard
  • FIXED: Shooting Silver Arrow while at 1 Strength causes Game Over
  • FIXED: Level 5 characters do not show equipped items description while in battle
  • FIXED: Occasional issue in Chapter 3 that prevent save files from saving
  • FIXED: Items cannot be purchased from the Market when loading from some save games
  • FIXED: Issue with credits crawl slowing down near the end of the credits
  • FIXED: Character equipped with Eyeless Rift still sees chance to hit percentage
  • FIXED: Pressing Esc while information is up on Heroes screen will exit fullscreen
  • FIXED: Clicking an item in the marketplace after closing the Options menu creates a console error
  • FIXED: Item highlight in marketplace flicks on and off if cursor is directly below the item
  • FIXED: Continue button text is not centered in the button on the Heroes page
  • FIXED: Credits do not exit after reaching the end
Build Number: 2.6.45
The build number is displayed in the titlebar of the game window, and at the beginning of your log files.

Log file location:
Windows: %HOMEPATH%\AppData\Roaming\TheBannerSaga\Local Store\logs\
  • Open Windows Explorer
  • Paste the path into the location bar textbox and hit Enter
Mac OS X: ~/Library/Application Support/TheBannerSaga/Local Store/logs/
  • Open Finder
  • Hit Command-Shift-G to open the “Go to the folder:” popup dialog
  • Paste the path into the textbox and hit Enter

60 opmerkingen Meer informatie

Humble Bundle Daily Deal + Update

15 mei 2014

Howdy Folks!

We're working on our next update and hoping to get it out to you soon! Check out the steam discussions page for more info.

We're also pleased to announce that we're the featured deal on the Humble Bundle store today - so you can grab the game at a great price and help out an awesome charity. Head to www.humblebundle.com to learn more.

24 opmerkingen Meer informatie

Recensies

“Game of Thrones Meets Vikings Meets Disney. The Banner Saga is blindingly lovely and arguably just as intriguing to play. Built atop a world that all but demands the attention of travel documentaries, it's epic in the literal sense of the word.”
100% – US Gamer

“With a refreshingly unique aesthetic, well-written story, and challenging gameplay, The Banner Saga is an excellent adventure well worth your time.”
90% – Games Radar

“The Banner Saga deserves commendation for the strength of its art and music experience alone, which shatters conventions.”
86% – IGN

Luxe digitale editie

The Deluxe Edition – Combines The Banner Saga with the official soundtrack which includes 29 tracks by Grammy nominated, and two time BAFTA Award winning, composer Austin Wintory, performed by the Dallas Winds orchestra plus a powerhouse trio of acclaimed YouTube sensations: vocalists Peter Hollens and Malukah and violinist Taylor Davis.

Info over het spel

Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization. Every decision you make in travel, conversation and combat has a meaningful effect on the outcome as your story unfolds. Not everyone will survive, but they will be remembered.

Key Features

  • Player choice that drives your own narrative – every decision you make in travel, conversation and combat has a meaningful effect on the outcome as your story unfolds.
  • Over 25 playable characters from 2 different races, human and varl, the horned giants – embark on your epic journey with a variety of characters from 7 different classes, each with unique abilities and upgrade options to fit your play style.
  • Strategic combat with consequences - victory or defeat and even the permanent loss of a character depends on which characters you choose to take into battle and what decisions you make afterwards.
  • The journey is as important as battle – your role in building and managing your caravan as you travel the vast frozen landscape is critical to not only your own survival but the survival of an entire civilization.
  • An epic Viking saga brought to life in 2D glory – beautifully hand drawn combat sequences and animations, accompanied by an evocative score from Grammy-nominated composer Austin Wintory, will immerse you into a fantasy realm inspired by Norse mythology.
  • Multiplayer Combat Enhanced – sharpen your combat skills in the free multiplayer game “Factions”. Compete against other players with many of the character classes you see in The Banner Saga.

Systeemeisen (PC)

    Minimum:
    • OS: Windows XP SP3
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows 7 SP1
    • Memory: 4 GB RAM
    • Hard Drive: 6 GB available space

Systeemeisen (Mac)

    Minimum:
    • OS: MAC OSX 10.7.5
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: MAC OSX 10.7.5
    • Memory: 4 GB RAM
    • Hard Drive: 6 GB available space
Nuttige klantrecensies
18 van de 20 mensen (90%) vonden deze recensie nuttig
2,039 producten op account
775 recensies
11.3 uur in totaal
Wow, just wow. The Banner Saga blew me away. Incredible art and animation, and a fabulous turn-based strategy game with RPG elements in general. I couldn't stop thinking about this game for days after I finished it and I normally don't even like turn-based strategy games (or it has to be something like Advance Wars).

This game is deep, as far as the story is concerned at least. You'll be losing plenty of people over the course of the game, and it's not necessarily because you made the wrong choice. It's because the choices *are* tough and there usually isn't a right answer to begin with. The game autosaves so you can't go back and try it again, and you can't save manually.

The artstyle and animations are just beautiful. I appreciated it, and enjoyed it, for the entire length of the game. There's just so many detail. The characters and the environments, especially when you're fighting. Normally all you see is empty looking environments with a tree or something, but here you have dead bodies lying around and destroyed villages. Nothing looks the same (as far as I can see). They put *a lot* of love in this game.

It also feels, and is, incredibly polished. It's simply amazing. The UI is small, clear and unobtrusive, but some things could've been explained a bit better. Some things are a bit unclear if you go to the character management screen, for example. It could benefit from more and better explanation. Still, no biggie.

One other thing that stuck with me are the difficulty spikes. These are random but annoying. However, you can change the difficulty on-the-fly so it's usually just a matter of pressing a button.
The game itself can take about 9-12 hours to complete, so it's a pretty big game. I personally never got bored of it.

Now I'm anxiously awaiting the sequels, because man, this one set the bar pretty high for me. If they can maintain the same quality and polish it will be awesome, even if they decide to never add any new features.

Absolutely recommended !

[Rating: 93/100]
Geplaatst: 28 april 2014
Was deze recensie nuttig? Ja Nee
15 van de 16 mensen (94%) vonden deze recensie nuttig
1,854 producten op account
53 recensies
31.7 uur in totaal
The Banner Saga was a wonderful turn-based strategy game. It's probably one of the more challenging games within the genre. I personally had to play it a little over 2 times through just to get a better foothold on the combat system.

Here are a few observations I can make after playing over 30 hours of the game:

Pro:
- The game is VERY challenging. The jump in difficulty between easy to hard is extremely high and there is a very small room for error in most battles.
- Great visuals. The characters (from the animation to actual design) are amazing. The landscapes are gorgeous and you get to experience them in full as you travel to the final destination.
- Numerous tactical possibilities! When you finish the game for the first time on Normal, you'll be able to decide how you want to invest your resources and who you want to invest them on. This opens up a lot of possibilities when it comes to character placement/formations. Even though there's little room for error when playing on hard, there's a ton of ways to overcome each challenge based on decisions you've made from prior experience.

Con:
- The camera controls are limited. I would have liked to see keys binded to auto-move to each of you characters. You have a max of 6 so f1-f6 or 1-6 would have been nice.
- No key binding. I know there's not a lot of use for the keyboard in this game.. but a skip function to automatically rest for willpower would have been very helpful.


All in all, it's a really good game. There's a lot of things to appreciate in this game and you can tell that a lot of effort was poured into polishing the experience. I hope that this game continues with further installments because I would gladly pay full price for more of this masterpiece!
Geplaatst: 19 maart 2014
Was deze recensie nuttig? Ja Nee
14 van de 15 mensen (93%) vonden deze recensie nuttig
112 producten op account
1 recensie
29.7 uur in totaal
Beautiful but Flawed.

Greatness lurks beneath the skin of The Banner Saga. It is a beautiful, emotionally involving and utterly unique experience, but sadly I found this first installment to be marred by a host of frustrating design problems.


The artistic vision of The Banner Saga is without peer. Its world, characters and story are depicted with rare clarity and conviction, without compromise. The visual style is bleak yet gorgeous and can be mistaken for no other game. The music (by the talented Austin Wintory of 'Journey' fame) powerfully evokes a forlorn, dying world. The writing too is excellent throughout, defining tragic characters with sombre nuance.

The combat in the game is also novel and interesting, with great tactical depth. Battles are tense and strategic, and the developers succeeded admirably at weaving it into the storyline - battles affect choices and choices affect battles, each adding meaning to the other. That a turn-based combat game kept me so enthralled with its story (an unremittingly bleak one, at that) is a testament to the talent and passion of the studio.


That said, at the same time everything feels somehow underproduced; voice acting and animation are conspicuously absent in all but a few scattered scenes, and each character has one fixed expression - which can sometimes be incredibly inappropriate to the dialogue. While it is true that the art design of the game is deliberately spare, my impression was that some things had been over-simplified, as if the game had been rushed to completion.

Minor cosmetic issues aside, the game felt unfinished in other more problematic ways. It crashed several times for me, and on each occasion I suffered from poorly placed autosaves. The combat interface also frequently proved vague or incomplete, in many cases failing to explain critical rules. One consistent frustration was the inability to undo or preview character movement, in cases where the (often severe) consequences of a particular move could not be determined beforehand - this did not seem like a deliberate choice, but as with the incomplete UI more likely due to a lack of playtesting.


The most frustrating aspect of the game, for me, was the handling of player narrative choices. This story is one of loss and hopelessness, so as such I accept that there are no happy endings to be found, but rather a series of tragedies to be survived. And as in combat, the player is asked to make difficult decisions, with no clear right answer - but unlike in combat, the consequences are utterly random. In combat, the player is asked to make careful choices and is rewarded with various bonuses on success. These bonuses usually relate to specific characters, as do the combat choices, so this feedback cycle works well, strengthening engagement with the characters and story in a satisfyingly consistent way.

Narrative choices on the other hand, often reward the player with an unforeseeable slap in the face, throwing away much of their prior hard work - for example by stealing away a character in whom the player had already invested a lot of time and emotional energy. I question why player choice is involved at all, if it does not involve skill. If the intended purpose was to make the player identify with the hopelessness of the characters' situation, then this would have worked better if the choices embodied clear tradeoffs: in a bad situation, allow the player to pick which sacrifice to make, based on what is more important to them or to the character. But by consistently leaving me feeling cheated and powerless, by the end of the game it merely served to reduce my engagement with the characters and plot.


Years from now I feel sure that I will remember The Banner Saga more for its strengths than for its weaknesses. The beauty of the experience implies a great deal of talent, and the various flaws are all fixable - as such I still highly recommend the game, and have high hopes for its sequels!
Geplaatst: 10 februari 2014
Was deze recensie nuttig? Ja Nee
10 van de 12 mensen (83%) vonden deze recensie nuttig
12 producten op account
3 recensies
24.5 uur in totaal
I absolutely love this game! Awesome for beginners but still exciting for experienced RPGers. I like exploring all the different dialogue options and getting the various outcomes for characters, events, and battles. I would definitely recommend this to anyone who enjoys strategy or RPGs.
Geplaatst: 8 februari 2014
Was deze recensie nuttig? Ja Nee
7 van de 7 mensen (100%) vonden deze recensie nuttig
496 producten op account
144 recensies
15.5 uur in totaal
Gorgeous. Enchanting. Amazing. Now.
Geplaatst: 18 juli 2014
Was deze recensie nuttig? Ja Nee
3 van de 4 mensen (75%) vonden deze recensie nuttig
849 producten op account
1 recensie
0.6 uur in totaal
Acaravan of men and giants crosses the land. These colorfully clothed warriors cut a striking silhouette against the bleak, frozen landscape. Snowflakes waft by and craggy mountains stretch across the horizon. These travelers seem so small, so insignificant, when viewed against the chilled backdrop. The caravan encounters a troop of thieves and must reach a decision: invite the thieves to join the roving party in the hopes they might bolster the defenses, or send them away out of fear, assuming they will steal precious supplies. In The Banner Saga, you face these kinds of decisions all through the game's 10-hour campaign, making choices, and then clenching your jaw and hoping your trust was properly placed. Sometimes it is, and sometimes it isn't. Sometimes, you feel in control of your destiny, and sometimes you feel like your destiny is at the whim of the elements.

Making decisions with unclear consequences is The Banner Saga's main thrust. You spend most of your time watching several expeditions of men and giants cross the frigid Scandinavian landscape and rest in the villages and encampments they encounter. The automated journey is interrupted frequently with events that require your input. A woman has been murdered, and her mother blames another traveler. Do you support the accuser, do you support the accused, or do you dig deeper into the conflict? An obnoxious general questions your leadership and threatens to run off into the wilderness with his own men. Do you argue for him to stay? Do you send him away, thinking that perhaps he might return and grovel for mercy later? You can't presume anything. Kindness can lead to disaster. Harshness can lead to triumph. All you can do is follow your instincts, apply some logical reasoning, and hope for the best
Geplaatst: 16 januari 2014
Was deze recensie nuttig? Ja Nee