June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Data de lançamento: 15 Ago, 2013
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Chris Remo's GH:OST now available on Steam!

14 Julho

It's been a long time coming-- but the Gone Home Original Soundtrack (the GH:OST) by Chris Remo is now available on Steam! You can either buy it as a bundle with the base game, or as DLC if you already own Gone Home. And as always, it's available DRM-free on Chris's Bandcamp page. Thanks for playing, and listening!

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Gone Home Boxed Special Edition Now Available!

2 Julho

Exciting news! The Fullbright Company has partnered with Headup and Merge Games to create a boxed special edition of Gone Home, including a ton of rad extras along with the game!

More details can be found on our company blog. But, the long and short of it is:

Gone Home Boxed Special Edition includes:

  • Gone Home DRM-free for PC/Mac/Linux on DVD, as well as a free Steam key
  • The full Gone Home Original Soundtrack (The GH:OST) by Chris Remo, plus all of the audio diaries from Gone Home in MP3 format!
  • A Gone Home cassette tape logo sticker
  • The 40-page “Designer’s Notebook” filled with notes and sketches from the development of Gone Home
  • Fold-out poster of the cover of Sam & Lonnie’s zine!
You can grab the Special Editon from our TopatoCo storefront or from Merge Games' site for $29.99 plus shipping.

Thanks for playing, and hope you dig this new special edition!!

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“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

Acerca do Jogo

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features

  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

Requisitos de Sistema (PC)

    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space

Requisitos de Sistema (Mac)

    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space

Requisitos de Sistema (Linux)

    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Análises úteis de clientes
3 de 3 pessoas (100%) acharam esta análise útil
1.3 hrs em registo
Well was a good experience, a bit different and somewhat short, can be finsih in 1h, 2h or even 5 minutes, depends on your play style.

Gone Home is first-person exploration were we play with girl named Kaitlin, that just reaches their house after a year away. Our main goal is find what happen to our family while we were away, while we explore our house we will find lot of secrets about our family, like their tastes, their private stuff (like porn magazines inside boxes) and one big secret about Kaitlin sister Sam, she was having a relationship with another girl called Lonnie.

We will find many objects like, medals, photos, games and even a condom inside a wardrobe. Gone Home, has lot of easter eggs, personally is a thing i enjoy very much in video games.

Also this game is not scary at all, I personally didn't find this bad at all In fact, I felt that the night-time atmosphere without having to worry about any pop-ups helps me enjoy the game more, but there is a little weird/spooky thing but i won't spoil.

To finish, yes is good (i will consider this game yes) but is one of those games to play when you find it in promo because what offers is not enough to pay full price.

~ 7.5/10
Publicada: 2 Julho
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3 de 3 pessoas (100%) acharam esta análise útil
2.3 hrs em registo
A melhor descrição para esse jogo é: solidão.
Um sistema bem coeso de som, aliado a gráfico bem competentes. O enredo fica por conta dos textos e notas que você encontra por toda a casa. Um silêncio que te assusta, mas instiga. Jogos assim deviam ser mais frequentes!

Aproveitem a Summer Sale, comprem e percam uma noite nele. VALE A PENA!
Publicada: 27 Junho
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234 de 367 pessoas (64%) acharam esta análise útil
2.1 hrs em registo
What starts with a nice atmosphere and budding love story rapidly devolves into "Find X key" puzzles, with the (to start) well written love story rapidly devolving into saccharine worthy of the worst Teenage Romance movies.

Also, 19.99 for barely an hours worth of gameplay.
Publicada: 18 Junho
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408 de 674 pessoas (61%) acharam esta análise útil
1.3 hrs em registo
Should I buy this game?
A handy, dandy flowchart

1) Are you a nineties kid?
Yes - Go to 2
No - Go to 5

2) Are you female?
Yes - Go to 3
No - Go to 5

3) Are you a lesbian?
Yes - Go to 4
No - Go to 5

4) Do you like having fun?
Yes - Go to 5
No - Go to 5

5) No.
Publicada: 12 Junho
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48 de 69 pessoas (70%) acharam esta análise útil
1.5 hrs em registo
Gone Home is less of a game and more of an experience set exclusively in a big house using first person perspective. Not like Myst or Shadowgate, but like a first person shooter where you can walk around like Dear Esther or Half Life 2 without the guns. If you like to explore, read notes, listen to audio journals and be immersed in a fiction you might enjoy it. The basic premise is that you're in an empty house and you need to discover why. There's no real emphasis on why, you just explore. The house has a history to it and so do the characters you'll hear about. You'll never see the characters outside of a photo here and there. Heck you never even see yourself. There might be 3+ bathrooms in this house but there are no mirrors.

The story is set in 1995 and while I'm not into story, the developers did a good job of presenting it as immerse as they could. You'll hear 90s punk music, find Super Nintendo cartridges and see plenty VHS movie names. It hinges heavily on 90s nostalgia and lesbians. Most of what you will find goes through a history of a teenager's love interest with another young woman. There are side stories such as the house's history and the previous owner's death.

The story got my mind going and imagining since there are no mirrors its never really specified who you are. It is assumed that you are one of the sisters, but are you really? There are a few other characters mentioned. Are you the creepy neighbor? Could you be the ghost of the previous owner? There is a 1% chance you might be someone else and to me that was more engaging than anything else. I invented my own stories as to how a house can have 3 empty pizza boxes with only 3 people living there and why they needed so many phone books. Maybe that's just a video game for you.

The house is pretty open from the start, you are able to explore freely with very little limitations. You'll find secret paths, compartments, visit several rooms, turn on dozens of lights, read notes, listen to well voiced audio journals and examine things, but never really do anything with them. You can open doors, throw objects and put them back. Again, your job is to discover what happened. Unravel the story. The only real challenge is to find half hidden notes under couches, keys and combinations to locks and safes. There is no way to lose, you will get through Gone Home if you keep going.

There is no run button, just walk, look, crouch and zoom in. Again, its an exploration experience. In the menu you have a map of visited rooms, a list of journal entries, and a small inventory that you don't really need. You just collect keys. Its not like you need to see the keys, because the game recognizes that you have them when you look at a door.

Gone Home is over in under 2 hours and that was with me exploring and reading everything. It is an easy sit through and play, but for $20 there is no way I can recommend it. Even for $10. It is interactive fiction, with zero replay value.
Publicada: 9 Setembro
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