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June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Data lansării: 15 Aug 2013
Etichetele populare pentru acest joc:
Urmăreşte toate cele 2 videoclipuri

Cumpără Gone Home

Cumpără Gone Home + Original Soundtrack

Conţinut suplimentar pentru acest joc

Actualizări recente Afișează tot - (3)

Chris Remo's GH:OST now available on Steam!

14 iulie 2014

It's been a long time coming-- but the Gone Home Original Soundtrack (the GH:OST) by Chris Remo is now available on Steam! You can either buy it as a bundle with the base game, or as DLC if you already own Gone Home. And as always, it's available DRM-free on Chris's Bandcamp page. Thanks for playing, and listening!

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Gone Home Boxed Special Edition Now Available!

2 iulie 2014

Exciting news! The Fullbright Company has partnered with Headup and Merge Games to create a boxed special edition of Gone Home, including a ton of rad extras along with the game!



More details can be found on our company blog. But, the long and short of it is:

Gone Home Boxed Special Edition includes:

  • Gone Home DRM-free for PC/Mac/Linux on DVD, as well as a free Steam key
  • The full Gone Home Original Soundtrack (The GH:OST) by Chris Remo, plus all of the audio diaries from Gone Home in MP3 format!
  • A Gone Home cassette tape logo sticker
  • The 40-page “Designer’s Notebook” filled with notes and sketches from the development of Gone Home
  • Fold-out poster of the cover of Sam & Lonnie’s zine!
You can grab the Special Editon from our TopatoCo storefront or from Merge Games' site for $29.99 plus shipping.

Thanks for playing, and hope you dig this new special edition!!

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Ce spun criticii

“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

Despre joc

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features


  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

Cerinţe de sistem (PC)

    Minimum:
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space

Cerinţe de sistem (MAC)

    Minimum:
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space

Cerințe de sistem Linux

    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Recenzii utile ale clienților
546 din 874 oameni (62%) consideră această recenzie folositoare
206 produse pe cont
4 recenzii
2.7 ore înregistrate
A big warning sign was how this game received universal praise from critics, but low scores from user reviews. I smelled "a game for the critics" art experiment.

I'm fine with short games. I'm fine with stories with little to no actual gameplay. I'm fine with short stories with no actual gameplay if the story is any good. This is not a good story.

The thing about this game is that it's built entirely on false dread. It tries very very hard to make you believe there's supernatural horror elements at work. The official blurb describes it as a mystery. Within the first minute of gameplay, you find a note on the front door begging you to not find the missing people and mysterious answering machine messages of some frantically sobbing girl. Written notes of mysterious shadows, possible ghost sightings, flickering lights, haunted house histories, and other stuff.

This all turns out to phoney red herrings. The ending is one big "LOL just kidding" and you feel ripped off. If you took away all the false dread, no one would finish the game because the actual story is just too boring. Stories can be very effective with red herrings, tone shifts, and subverting expectations, but in Gone Home's case it's all just so tacked on and phoney. The supernatural mystery elements desperately wave their arms around like a rodeo clown trying to distract you from the fact that it's all just a mundane story about dumb teenagers.

The one thing the game does well is recreating a house of the mid 90s. I think this is where a lot of the praise comes from as critics were suckered in by cheap nostalgia thrills of seeing Street FIghter II references, Super Nintendo games, VHS libraries, X-Files posters, and Riot Grrrl fliers. Maybe the game's creators have a bright future in retro interior decorating, but not in writing or game-making.

$20 is insane for this. $5 would have been about right if the ending didn't leave you feeling cheated. I can only recommend this game if you want to spend $5 (no more) for a virtual 90s household simulator.
Postat: 15 februarie 2014
A fost această recenzie folositoare? Da Nu
148 din 227 oameni (65%) consideră această recenzie folositoare
83 produse pe cont
1 recenzie
5.4 ore înregistrate
This is an interactive story, probably not for everyone. Most of my enjoyment came from exploring at my own pace and uncovering the different parts of the story. The plot of the story itself is neither amazing nor terrible, but it was very touching, very human. $20 seems a bit steep for the amount of content, so try to pick it up during a sale if possible.
Postat: 23 iunie 2014
A fost această recenzie folositoare? Da Nu
301 din 491 oameni (61%) consideră această recenzie folositoare
331 produse pe cont
1 recenzie
2.6 ore înregistrate
This is the game that caused me to respect well written amateur criticism more than professional.
Postat: 12 iunie 2014
A fost această recenzie folositoare? Da Nu
33 din 50 oameni (66%) consideră această recenzie folositoare
302 produse pe cont
31 recenzii
2.5 ore înregistrate
Gone Home is an exploration game to find out the history of yourself, your sister and your parents. That's the core of the game, it is more like an interactive story at your own pace, it does not have any decision making points or anything, just a regular linear storyline.

The sound design is awesome, it's the best thing in the game. You will feel very immersive in the game, the ambience, the TV's, radios, the doors, light switches, everything in the house has a great sound. Also, the voice acting is so great that when you start to know more the person in those dialogs you will try to find everyone to keep listening to it and know all about it.

The visual design isn't that great but the interaction in your house is pretty nice, you can grab, read and open almost anything you see and all the 90's references are very good too.

The gameplay was the negative point of the game for me. I miss an option to run or walk a little bit faster in the house because it is so big and in some moments I felt worried to find out what was really going on and the character looks so distant and so indifferent about what was presented to me that I felt disconnected. I wanted to find out that was happened, I was feeling the story, immersed in it, but I couldn't react that way. I was an robot without feeling. And that was very frustrating.

So, if you want a good interactive story with a great voice acting and sound (even when your character doesn't seems to react at all) you should try this title. If it's not the case and you want some control in the story or making decisions, this is not a game for you.
Postat: 13 iulie 2014
A fost această recenzie folositoare? Da Nu
29 din 47 oameni (62%) consideră această recenzie folositoare
264 produse pe cont
4 recenzii
2.1 ore înregistrate
What starts with a nice atmosphere and budding love story rapidly devolves into "Find X key" puzzles, with the (to start) well written love story rapidly devolving into saccharine worthy of the worst Teenage Romance movies.

Also, 19.99 for barely an hours worth of gameplay.
Postat: 18 iunie 2014
A fost această recenzie folositoare? Da Nu
4 din 7 oameni (57%) consideră această recenzie folositoare
97 produse pe cont
1 recenzie
1.8 ore înregistrate
The less you know about the game, the better--just play it.
Postat: 18 decembrie 2013
A fost această recenzie folositoare? Da Nu