June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
İncelemeler: Çoğunlukla Olumlu (11,805 inceleme)
Çıkış Tarihi: 15 Ağu 2013

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Gone Home Satın Alın

Gone Home + Original Soundtrack Satın Alın

Bu Oyuna Ait İndirilebilir İçerikler

 

Küratörler Tarafından Öneriliyor

"Approach neither from the position of hype or hatred for maximum effect. Well-observed storytelling in a highly atmospheric and unconventional setting."
İncelemenin tamamını buradan okuyun.

İncelemeler

“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

Bu Oyun Hakkında

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features


  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

Sistem Gereksinimleri

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space
    Minimum:
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Yararlı müşteri incelemeleri
12 kişiden 9 tanesi (75%) bu incelemeyi yararlı buldu
kayıtlarda 2.1 saat
Yayınlanma: 25 Nisan
Film tadında bir oyun. 2 Saatlik bir filme gitmiş gibi kısa sürüyor ama oldukça etkileyici.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
5 kişiden 4 tanesi (80%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 0.6 saat
Yayınlanma: 3 Temmuz
Hiç güzel değil. Grafikleri çok kötü. Ama oyunun sıkmayan kısa oynanışı ve süper ayrıntıcılık bu oyunun kusurlarını yokedebiliyor. Ama parasına değmez. ALMAYIN.

+ Artıları

+ Ayrıntıcılık

+ Sıkmayan oynanış

+ Yok

- Eksileri

- Çok pahalı

- Grafikleri boktan

- Alınmaması gereken alırsanız pişman eden bir oyun.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 1.5 saat
Yayınlanma: 21 Haziran
+Finaldeki müzik
+Grafikler fena değil
+Oyun korku oyunu olmasada bazen sesler insanı gerebiliyor
+Detaylı mekan

-Final tam bir fiyasko
-Oyunun mantığı çok güzel fakat kullanamamışlar
-Teyplerdeki müzikler
-Oynanış süresi
-Bulmacalar çok basit
-Sam and Lonnie :(

İnceleme Puanı - 70/100
Bu inceleme yararlı oldu mu? Evet Hayır Komik
714 kişiden 440 tanesi (62%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 1.3 saat
Yayınlanma: 22 Şubat
This game is the reason i don't trust games journalist review scores anymore
Bu inceleme yararlı oldu mu? Evet Hayır Komik
97 kişiden 62 tanesi (64%) bu incelemeyi yararlı buldu
kayıtlarda 2.3 saat
Yayınlanma: 28 Mart
Great concept, but horrible execution. As a gamer who prefers great story, atmosphere, and/or characters to gunplay, Gone Home caught my attention for precisely that: making gameplay as bare-bones as possible to make you focus on what was happening in the story instead of what was attacking you. The downside to this approach is the story must step up to the plate and be great to compensate for the lack of combat. And that is where Gone Home falls flat on its face.

It initially sets itself up as a kind of murder mystery, since you come to your house, alone, with no one there at all during a storm. The reason no one is there is just poor timing on the player character's part, so that mystery is a bit of a let down. Beneath that, there's uncovering the family dynamic and secrets that have been accumulating since you left. And, quite frankly, that's almost as boring as why everyone was gone. Finding the clues is exciting at first, but that's nothing but a sense of achievement speaking. The clues themselves paint a picture based on stereotypes we've all heard a dozen times before in books, TV, movies, and every other medium out there. One voice throughout tries to make it better by adding emotion to it all, but trying and doing can be two very different things.

Overall, very disappointed and very confused as to why this did so well critically.
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