June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Çıkış Tarihi: 15 Ağustos 2013
Popular user-defined tags for this product:
Fragmanları seyret (2 fragman)

Gone Home Satın Alın

$19.99

Son güncellemeler Tümüne bak (1)

Game of the Year

13 Şubat 2014

Polygon: Game of the Year. "A profoundly simple and deeply human experience, one that we can relate to in a way that video games don't normally allow."
PC Gamer: Best Narrative Game of the Year. "A drama that celebrates the things your brain is doing when you’re switched on and engaged with the world."
IGN: Best PC Game of the Year, Best Story of the Year, Best Indie Game of the Year. "Gone Home accomplishes in just two hours of total game time what most games with 20 times the length and development cost fail to muster: heartfelt human emotion."

20 yorum Daha fazlasını oku

İncelemeler

“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

Oyun Açıklaması

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features


  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

PC Sistem Gereksinimleri

    Minimum:
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space

Mac Sistem Gereksinimleri

    Minimum:
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space

Linux Sistem Gereksinimleri

    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Helpful customer reviews
15 kişiden 12 tanesi (80%) bu incelemeyi yararlı buldu
184 products in account
11 reviews
kayıtlı 2.6 saat
+Mükemmel hikaye ve etkileyici yapısı
+Boş bir evde neler yapabilirim diye düşünmeyin :)
+90 'lı yılları yaşayan herkese hitap eden bir oyun
+Kusursuz anlatım, karakterler sanki yanınızdaymış gibi hissedeceksiniz
+Sadece 3 saat sürüyor fakat duygusal açıdan muhteşem etkileneceğiniz bir oyun

-" NEDEN BU OYUNU BU KADAR GEÇ FARKETTİM AHEEE!!!!!! " diye sızlanma garantisi.
Yayınlanma: 13 Mart 2014
Bu inceleme yararlı oldu mu? Evet Hayır
7 kişiden 5 tanesi (71%) bu incelemeyi yararlı buldu
198 products in account
3 reviews
kayıtlı 3.0 saat
Aldığı onca övgüyü gördükten sonra, ki hikaye ağırlıklı oyunlara da meraklı biriyimdir, alıp bir bakma gereği hissetmiştim. Keşke hissetmeseymişim.

Oyunun piyasa çıkarken neler vaat ettiğini bilmiyorum. Daha çok aldığı övgüler ön planda kalmıştı. Bağımsız yapımcılardan çıktığı için fazla üzerine gitmeye de niyetli değilim açıkcası.

Oyunun hikayesi, dünya turundan dönen karakterimizin evine döndüğünde kapıda bulduğu bir not ile başlıyor. Kız kardeşi evi terk etmiş görünüyor ve biz yokken nelerin olup bittiğini evi dolaşarak, bazı anıları bulduğumuzda kız kardeşimizin konuşmalarını dinleyerek anlıyoruz.

Seslendirmeler kaliteliydi, kabul ediyorum. Evin iç dizaynı, içeride bulunan dergi, kaset ve eşyalar dönemini yansıtan türden, başarıyla yerleştirilmişler. Bir noktada evin keşfettiğimiz bazı yanları oyunu daha da ilgi çekici hale getiriyor, hatta bazı sahnelerde gerildiğimi bile itiraf edebilirim.

Fakat diğer yönden çok ağır hareket eden bir karakterimiz ve bir şeyleri elimize alıp geri koymak dışında hiçbir şey yapamadığımız bir etkileşim sistemi söz konusu. Oyunun süresi genel anlamda fazla kısa, tam ısındığınızı, bir şeyleri anladığınızı düşünürken birden bire ne olduğunu anlamdan bitiveriyor. Oyunun en önemli noktası olan hikaye'sine gelirsek, tamamıyla gerçekci, günlük hayattan ve birçok insan tarafından reddedilen, görmezden gelinmek istenen bir konuya değinmişler. Böyle bir hikayeyi anlatmak sanırım biraz da cesaret ister. Ancak tam karakterlerin hayatını anlamaya, az çok ortak olmaya başlıyorken oyunun kapıyı suratınıza çarpması biraz rahatsız edici. Ee sonra ne oldu? diye kalıyor insan.

Genel özet: Oyunun hikayesinin ilgi çekici yönleri var. Tamamıyla gerçekçi bir açıyla, görmezden gelinen bir konuya değilnilmiş. Takdir ettim. Fakat oyunda başka hiçbir şey yok.
Yayınlanma: 13 Ocak 2014
Bu inceleme yararlı oldu mu? Evet Hayır
5 kişiden 3 tanesi (60%) bu incelemeyi yararlı buldu
4 products in account
1 review
kayıtlı 2.3 saat
Çocukluğu 90'larda geçenlerin mutlaka içinde kendinden bir parça bulacağı; hatıralarının canlanacağı dingin bir oyun.
Yayınlanma: 29 Aralık 2013
Bu inceleme yararlı oldu mu? Evet Hayır
2,389 kişiden 1,697 tanesi (71%) bu incelemeyi yararlı buldu
266 products in account
19 reviews
kayıtlı 1.5 saat
Gone Home is a difficult experience to describe, especially when it comes to recommending it to someone else. It's an interactive short story, and I do mean short. The script for the written notes and spoken dialog probably wouldn't amount to more than 10 pages. The characters are very broadly sketched with only the smallest hints of depth and complexity. The focus of the narrative is a really pretty mundane love story which presents little in the way of surprise.

What Gone Home does well though is provide a powerful injection of 100% pure, high grade nostalgia directly into the bloodstream. Nostalgia both for childhood and adolescence in general and the 1990s in particular. A story for the ages this is not. A story for people who were teenagers in 1995? Yes. Maybe.

The writing is good and the voice actor who played Sam did an excellent job. That, coupled with the introspective and tender mood, is enough to carry you through at least one playthrough (80 minutes for me). That said, there's certainly no reason to play again. In fact, when you start looking back over the experience you begin to resent the numerous red herrings whose sole purpose seemed to be to obscure the real focus of the story for as long as possible.

In the end I found Gone Home to be atmospheric and touching in a simplistic way, but also fundamentally shallow. The asking price of $19.99 is way, way too high. I'd recommend purchasing only when a big sale comes along, and then only if you're a fan of this genre of entertainment.
Yayınlanma: 27 Kasım 2013
Bu inceleme yararlı oldu mu? Evet Hayır
1,355 kişiden 894 tanesi (66%) bu incelemeyi yararlı buldu
369 products in account
2 reviews
kayıtlı 2.4 saat
Finally got around to playing Gone Home, after hearing a lot of praise from both friends and the general gaming press, having heard "Game of the Year" mentioned more than once.

Firstly, calling this a game, at least in the traditional sense, is doing it a great disservice, as a lot of people will expect more out of it than it delivers, it should rather be described as a digital short story (and, short as in two hours, give or take, even when you're really trying to prolong the experience) than a game.

Gameplay can be described as walking into a room, meticulously going over every nook, cranny and crevice until you find a piece of information (almost always on a piece of paper), and then either listening to a short audioclip that furthers the telling of the overall story, or reading a tiny bit of information about one of the sub-plots.

The main story is ok-ish, albeit very clichéed, and more or less all of the sub-plots are uninteristing and will leave you without closure, and you'll just have to speculate about the whats and whys. I must give credit for the great voiceacting, though, the actress who voiced Sam did a pretty fantastic job throughout.

Furthermore, it annoyed me immensely that a lot of the clues are found in highly illogical places, it complete breaks immersion for me to think that someone would leave information of a certain nature in a highly visible place, or that notes that are decades old would still be found where they would surely have either been destroyed, or removed by the persons living in the house.

This is even more compounded by the fact that the developers have done a pretty good job of making the house seem very real, more or less all drawers, closets, microwaves etc. can be opened to search for clues, but then again, this was most probably done to further the longevity of the game, you spend a lot of time opening stuff that have no items of interest in them.

All in all, I can't really recommend this game, its an interesting way to tell a story, and if the story had been better, it could really have been an experience, but as it is, this game should in no way be a contender for a GotY title.
Yayınlanma: 22 Aralık 2013
Bu inceleme yararlı oldu mu? Evet Hayır