Heroes & Generals est un FPS en ligne massivement multijoueur gratuit à jouer, doté d'une imposante campagne stratégique multijoueur. Il a pour cadre la Seconde Guerre mondiale, à l'heure où les États-Unis, l'Allemagne et l'Union soviétique s'affrontent pour prendre l'avantage.
Évaluations des utilisateurs :
Récentes :
variables (2,452 évaluation(s)) - 59% des 2,452 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
variables (47,745 évaluation(s)) - 68% des 47,745 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 11 juil 2014

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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe davantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'Accès anticipé ?

“When we started developing Heroes & Generals it was with the intention of creating a game for the gamers as much as for ourselves. The games we have been creating in the past (back in the IO Interactive days) have all been shrouded in secrecy until they were released and therefore always carried a number of things that players did not like but we were unable to change. Because it is the players that in the end plays the game we think they should have greater influence on the development.

Since the very early days of the project in 2011 (pre-alpha stage), we invited players in to play the game and have involved our community in the making of Heroes & Generals and listened to the feedback from them. So it's a natural extension of the way we develop Heroes & Generals, to also include the Steam Community, by going Early Access.”

Pendant environ combien de temps ce jeu sera en Accès anticipé ?

“We're approaching the end of our Open Beta/Early Access phase, but it's still too soon for us to put a date on when we'll launch.”

Comment sera la version finale de la version en Accès anticipé ?

“We're still tweaking, fixing bugs and adding new features to Heroes & Generals, and even though we feel that the game is now fun and quite stable, we still wish to get all things 'just right' before we call it 'launched'.

We do not plan to do a full server reset when the game launches.”

Quel est l'état actuel de la version en Accès anticipé ?

“We're in the end of our Open Beta phase, preparing for launch.”

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“Heroes & Generals is Free2Play. We wish to create a healthy, solid and well-balanced game and community, where you can get a great experience playing the game, no matter how much money you spend! There is already an in-game economy in place, where you earn in-game credits and warfunds for being active in the game, by playing FPS-missions and/or handling Assault Teams.

You can also buy gold, which you can use to buy practically everything, usually it give you the option of buying stuff ‘early’, so you don’t need to grind that much. We also offer a Veteran Membership to accommodate wishes of having an all-inclusive package, where you earn xp, ribbon-xp, in-game credits and warfunds at an increased rate etc.

Prices are regularly being tweaked now in Open Beta/Early Access and we will most likely still tweak prices at and after launch.”

Comment comptez-vous impliquer la Communauté dans le processus de développement ?

“We encourage the players to participate in discussions in our forum: http://forum.heroesandgenerals.com/

When you write feedback about the game, remember to try and explain your reasons. Constructive criticism will help us build a better game for you.”
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25 mai

Devyatayev – Squad Update is here introducing New Squad System, T-20 Komsomolets and more

The new update named 'Devyatayev - Squad' (named after the Soviet soldier Mikhael Petrovich Devyatayev) is here! Here you can get a quick overview of all the new features we've added for you! The Videolog will start you off and we then continue with more details below!



VIDEOLOG
https://www.youtube.com/watch?v=6R3fnNGL9AM

New Features
  • The New Squad System
    The long awaited Squad system is finally here, enhancing tactical teamplay which will lead you and your Squad to success! Read more about it here.

  • Veteran Membership Bonus for Squads
    As a limited offer we bring the Action Pack for your Squad with a ten days Veteran Membership and ten Squad Member Ribbon Boosters. Furthermore, we give a 1 Day Veteran Membership for everyone. The Voucher Code is: SHARETHECARE



  • The T-20 Komsomolets
    A Squad friendly, lightly armored vehicle, equipped with a light machine gun, which will bring all Soviet Squads swiftly to the action Read more about it here.

  • Optimizations
    The impact effects of small weapon bullets when hitting all kinds of surfaces has been optimized, resulting in better visibility and framerate. Read more about it here.

  • The Panzerwurfmine
    The German faction gets a mobile alternative to grounded or magnetic mines, with the throwing anti-tank Panzerwurfmine. Read more about it here.

  • New Camouflage Uniforms for the US Faction
    The US Infantry, Paratrooper and Recons received new Camouflage in the Nagual pattern, available in the three variants Jungle, Jade and Camo Read more about it here.

  • New Camouflage Uniforms for the German Faction
    The German Infantry, Paratrooper, Recons and Tank Crewman received the new Sumpfmuster 44 pattern, adjusted in colour and more blurred on the edges thus more effective, compared to the Sumpfmuster 43. Read more about it here.

  • New Camouflage Uniforms for the Soviet Faction
    For the Soviet Infantry, Paratrooper and Recon the new Amoeba Leaf Camouflage is available in three variants: Summer, Fall and Swamp. They will keep a soldier hidden in any kind of terrain. Read more about it here.

There is of course much more happening in the build, so continue reading for more details...

Other Changes

Here is a list of some additional features in the Devyatayev update.
  • New Capture Sounds have been added
  • Added Button on the War Map for one-click Deploy All ATs
  • Added Button on the War Map for one-click Reinforce All ATs
  • Improved Adding Friends feature with handshake

...and much more



For a more detailed changelog take a look at: this forum thread.

Mobile Command

Mobile Command on Android and iOS has been updated to support the newly added Devyatayev update.

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24 mai

Performance Optimization For Effects In Devyatayev

In the upcoming Devyatayev update (named after the Soviet pilot Mikhael Petrovich Devyatayev) we went through and performance optimized the bullet impacts in the action game.


How does that EFFECT me?
Bullets hitting something is an event that happens a LOT in the game, and especially in areas where there is a lot of fighting, such as indoors when capturing a control point. You have probably experienced being in a firefight where there was bullets everywhere but you couldn’t really see what was going on with smoke and sparks flying everywhere. This optimization makes this look better, but also improves framerate!

(sorry for horrible pun in headline above, Reto.Robotron3000)

Bullet impact optimization?
The following does get a bit technical, but we felt the information should be presented in more detail to the players interested in learning a bit more about what goes on behind the scenes.

Impact effects are the dust, impact flash, sparks, gravel, wood chips, smoke etc generated when small arms (pistols, SMGs, rifles, LMGs etc) bullets hit walls, ground, rocks, concrete and other geometry in the game.

We have optimized and improved both performance and visuals by tuning the amount of effects generated, their lifetime and size.
Impacts can be compared by looking at three values; a number called “particle square meter“, the amount of particles and the particles’ lifetime.

“Particle square meters” is a number where you look at how large an area all the effects and impact generates takes up. If you think of the impact as someone throwing 15 pieces of paper into the air, the “particle square meter” is the size of the 15 pieces of paper when laid side-by-side. The Amount of particles is how many pieces of paper there are, and the Particle Lifetime is how long time each piece of paper is visible on screen.

Numbers, please!
WE have experienced, on a mid-range PC with a high-end graphics card, a test-scenario where one player in a room stood firing an SMG into the wall from a fairly close distance where all impact effects from this one weapon is visible. In this case the frame drop was reduced by 80%. In real-life scenarios there will often be more players present and the optimization will have an even bigger impact, leading to a smoother overall feel.

Example: MP34
Particle Square Meter before has been reduced from numbers in the range of 250-700 to numbers in the range of 15-48 depending on material impacted. And the number of active particles has been reduced 230-600 to 100-180 while simultaneously making them look better. F.ex. the impact type called ImpactDirt_Medium (bullet hitting dirt, medium sized) has had the Particle Square Meter reduced from 700 to 48 and the number of individual particles reduced from 500 to 180.

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À propos de ce jeu

Heroes & Generals est un FPS en ligne massivement multijoueur gratuit à jouer, doté d'une imposante campagne stratégique multijoueur. Il a pour cadre la Seconde Guerre mondiale, à l'heure où les États-Unis, l'Allemagne et l'Union soviétique s'affrontent pour prendre l'avantage.

Le jeu incorpore savamment l'action des FPS au sein de riches décisions stratégiques qui peuvent renverser le cours d'une guerre jouée en ligne par des milliers de joueurs.

Les joueurs peuvent choisir de jouer en tant que ""Héros"", les forces qui combattent dans les tranchées, pilotent des appareils ou conduisent des chars ou d'autres véhicules sur le champ de bataille, ou de prendre le contrôle de la guerre en tant que ""Généraux"", les stratèges qui déterminent la direction tactique de la guerre et qui soutiennent leur camp en gérant matériel, unités et renforts.

La partie ""Généraux"" est également jouable via l'application compagnon ""Heroes & Generals: Mobile Command"", disponible sur iOS et Android.

En tant que fantassin, artilleur de char, pilote de chasse, unité de reconnaissance, parachutiste ou général, vos actions seules peuvent bouleverser le cours d'une guerre persistante en ligne, combattue par des joueurs du monde entier !

Les guerres ne sont gagnées que par les chars !

Configuration requise

    Minimum:
    • Système d'exploitation : Windows Vista, 7, 8 or 10
    • Processeur : 2GHz CPU w. SSE3 instruction set- dual-core
    • Mémoire vive : 3 GB de mémoire
    • Graphiques : ATI HD 2000/NVIDIA 7900 or above (with >512mb RAM)
    • DirectX : Version 9.0c
    • Réseau : Connexion internet haut débit
    • Espace disque : 2 GB d'espace disque disponible
    • Carte son : DirectX compatible
    Recommandée :
    • Système d'exploitation : Windows 7, 8 or 10
    • Processeur : Intel i5 processor or higher / AMD Phenom II X6 or higher
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 560 series or higher / AMD HD 6870 or higher
    • DirectX : Version 11
    • Réseau : Connexion internet haut débit
    • Espace disque : 3 GB d'espace disque disponible
    • Carte son : DirectX compatible
Évaluations des utilisateurs
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Récentes :
variables (2,452 évaluation(s))
Globales :
variables (47,745 évaluation(s))
Publiées récemment
Max Fert
( 0.8 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 31 mai
Buggy as all hell, couldn't get into the gameplay proper, all I saw was a topdown view of the battle.

GTX 970
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
TOG | Egovice
( 2.9 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 31 mai
I wanted to like this game, I really did. but.
1 - of the 3 hours I've "played", 90% of that time was sitting in a queue waiting for a 5 minute long match. even though according to the chat window there's apparently been ~9000 players online?
2 - the squad issues that many others have complained cropped up in 4 of the 5 matches I actually got to play.
3 - minor issue; and I may be missing something here, but it seems you can't modify the graphics settings without actually being in a match?? while annoying, you can get around this be clicking on the not-obvious tutaorial mission button and changing it while in the tutorial
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Stormlord
( 2.0 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 31 mai
One thing to say : Pay to Win.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Hue.
( 2.7 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 31 mai
Produit reçu gratuitement
Pretty fun. ʕ༼◕ ౪ ◕✿༽ʔʕ༼◕ ౪ ◕✿༽ʔ
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Chef
( 0.7 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 31 mai
COD should take notes;)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Sneaky
( 201.7 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 31 mai
Produit reçu gratuitement
Pro's:
+Really great game
+Is quite fun
+Balanced in staged

Cons:
-Way too much ♥♥♥♥ing grinding. I have 201 hours on this game, and I barely have any good gear.
-The new update ruined the entire game.
-Squad 2.0
-Grinding.

Rating: 8/10 w/o grinding, 2/10 w/ grinding.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
BillyTheGruff
( 10.0 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
i enjoy, many fun had
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Squirrel-Gamer[Belgium]
( 13.0 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
Good Game. 7/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
thecodbo2superg
( 0.3 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
Produit reçu gratuitement
just no
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
GambleCSGO.COM -Doctor Killerap
( 80.4 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
Produit reçu gratuitement
I'm sorry but this is easily a pay to win game, unless you have countless hours like i did and even then it's not worth upgrading or getting any other guns because the cost to repair them is too high and you make too little. That's my experience facts that happend to me. Even then it gets really stale using the same weapon, same map to grind to get to the next weapon or rank for another 100 hours
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
rizaiqifa
( 37.4 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
good game i have play
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
CREATOR OF CREATIONS
( 6.1 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
Produit reçu gratuitement
i killed an entire german battalion with my m1 garand, then i went home and played Heroes and Generals
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
epoo1
( 0.9 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
Produit reçu gratuitement
If you want a functional uninstaller option, then this game is for you!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
LT. DAN
( 17.2 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
GRIND FEST
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Team Secret. Jacky Tran
( 3.9 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
Seriously pay to win! every thing are expensive! Jesus!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
grenadebot
( 89.9 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
Produit reçu gratuitement
this game is all around amazing ans has even made me want to become a tank buff. i think this game has potental and need a story line. as for gameplay as of now i think its good and that the learning curve isnt too steep on new players. if you are considering this game i do want to tell you a few things about it. the hardest most anoying grind ever is the one from rank 4 to rank 5 and dont give up if it takes too long because your will be able to get past that. what i recomend is that in the early game dont spend any money what so ever and buy the rank solder from there shop with the money you earned in game. another thing you should always remember if you just want to play threw and spend the ingame money as i did that you should always try to do one of three things. one: you should become good at capping, this is pretty easy but you get over whelmed alot considering that the other team wants that spot as well. two: become a sniper, it takes skill to lead your target but it gets easyer and you should always remember good sniper spots , the scope is an add on you wont get till about rank 4 or 5. the third option you should take into consideration is transporting troops , you will want your chourfer up to get that half track, save up for the half track because its 100% worth it to speed up the grind from rank 4 to rank 5 when you are getting those amazing mobile deployment points.

i will say that i have seen one hacker that im sure was a hacker ( im not sure that aim bot is a thing or not) but this hacker was legitamitly flying. made me so mad, we actuely won that game though. if you dont quit this game and you make it to rank 5 ( which im at when im writing this review ) that there is a steep learning curve as to people being insanly better than you at this point. if i was asked what i recomend to new players it would be to be active ing the community and on the heroes and generals soccail media as it might just get you some free veterin time. ALWAYS , ALWAYS check the socail media of this game if the servers are down , IT WILL get you free veteren pass for a day or so.(veteren makes the grind from 4 to 5 so insanely easy, i didnt get this luctoury and used the half track strat) also never forget to lead your target if your a sniper, look up one shot rifle tutoials. dont use the ppd on the soviat side because it lacks what it the other factions autos are, and do use the sovait factions starting rifle if you want to be a hardcore sniper. if you want to use the halftrack way go with the soviats. now i know what any soviat player will say to this : dont go with the soavaits for the half track strat. this is because the first sovait jeep doesnt have a gun mounted to it and the reson for that is because the sovait jeep is so much more stable. i would also recomend if you go with the sniper tactic that you save up your ingame money and use there store for the sniper package. this is pretty much all i have to say about the game at this time. i might add edits to this and those will be listed below this.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
mr_jonesing99
( 18.0 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
Produit reçu gratuitement
This game, has potential. This can be a fun game. And I HOPE, that this game is fun when it is finished. But, the beta lacks balance. In the game, you will start as a regular soldier with a basic semi-automatic rifle. That is fine in all, except when you are in any mid-range or closer fighting. Anyone with a smg, sub-machine gun, will easliy murder you, inless you get a headshot, which is very unlikely. Some may say,"Oh, why don't you use grenades or a melee weapon." I would respond with, you don't start with either of those weapons. The first two german grenades don't do good damage unless the explosion is close. To hit someone with a melee weapon basically requires you to be so close that it is only effective from behind. Besides, if they have a machine gun, you will be dead long before then.
I haven't mentioned sniping yet and that is because there is no incentive. Most of the maps, I've seen, aren't suited very well for sniping. Killing doesn't give you that much xp, experience. Only five to be exact. However, you can get over a hundred points for capturing an objective.
The lack of progress is irratating. Because at first you don't realize that smgs are important, you will spend all your money upgrading your rifle, assuming that it will help. After about six hours of gameplay, you spend all of your starting money on buying the first grenades, melee weapon, and upgrades. You then realize that you should've saved it for the overpowered smgs. Plus, the first American smg is significantly better than the German counterpart because of its lack of recoil.
After almost twelve hours pf gameplay, I still can't afford the smg, I'm reduced to endlessly grinding for money, and I'm frankly at wits end. I will say that at first it was fun, but now I find myself getting annoyed. I am only rank four, out of twenty two and feel like I haven't made any progress. I think that this game could be fun, but there is some massive issues with balance. If you are really into fps, than you could have fun with knowledge going in. But their is a massive amount of grinding needed to actually get anywhere in the game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
hecticraptor
( 161.4 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
Produit reçu gratuitement
DID YOU KNOW! if you hack and you are a Nazi in game, you wont get banned |^-^|,great feature, the more you know.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
ltdan
( 172.0 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
full of hacker dont waste your money for ♥♥♥♥ games
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Dracolithfiend
( 2,484.1 heures en tout )
Avis donné pendant l'accès anticipé
Posté le : 30 mai
The squad update limits this game severely. It removes the ability to play tanker, pilot, paratrooper, recon, and infantry in the same battle. It actually removes the ability to switch between different characters of the same class if you are squad leader without giving everyone a large xp penelty. Ping has gotten worse by far. The generals side of the map has gotten impossible to use intelligently as surrounding the enemy or deploying troops tactically has no reward and in fact regardless of how you use them you are punished by a morale system.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 30 derniers jours
11 personne(s) sur 13 (85%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
1,158.5 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 22 mai
Bien le bonjour ami lecteur.
Ok je l'avoue, après plus de 1100 heures sur Heroes & Generals, à moins d'être un grand masochiste, je ne peux sérieusement pas dire que ce jeu, je ne l'aime pas.
Et il s'améliore toujours plus avec le temps.
Ce que j’aime :
- La diversité des armes, pelle, couteaux, revolvers, pistolets, PM, fusils de précision et d’assaut, mitrailleuses légères, tous un tas de mines, de grenades tous usages, d’armes anti char, avec des tarifs intelligents qui empêche, par exemple, d’avoir des mines anti-personnel tous les 10 mètres.
- La diversité des véhicules, du vélo au transporteur de troupe familial en passant par des motos, jeeps, camion civil, véhicules tout terrain, anti-aérien, sans oublier les chars légers, moyens, lourds, et les chasseurs de chars.
- De pouvoir faire des batailles contre des fantassins soutenus par des chars tandis que du ciel des parachutistes fondent sur l’objectif couverts par des avions de chasse, quand ces derniers ne larguent sur les troupes au sol des bombes meurtrières, niveau ambiance, c’est explosif.
- La taille des cartes est assez grande et on peut s'y retrouver avec une centaine de joueurs, le graphisme est de bonne qualité (je connais des jeux payants vraiment beaucoup plus moches).
- Que l’on puisse payer son abonnement vétéran avec l’argent gagné en jouant, c’est bien.
Abonnement à la journée, pour un mois ou un trimestre. Pour 90 jours, cela coute 1.720.000, il faut donc faire un peu moins de 19.000 par jour, trois fois rien surtout quand on est déjà vétéran puisqu’on gagne plus.
- Le fait que, même un simple soldat sans compte vétéran puisse supprimer un joueur vétéran haut gradé, lui voler son arme, ou son char par exemple et être efficace malgré son arme standard.

Ce que j’aime moins:
- … mais cela va être amélioré avec la prochaine mise à jour « Devyatayev update », est le manque de coordination en troupe d’assaut. Même quand on n’est pas mauvais, il est difficile de surveiller deux accès différents en même temps, être plusieurs est mieux et de récompenser celui qui à l’extérieur empêche l’ennemi d’approcher est une excellente idée aussi.
- Des petits bugs qui mettent du temps à être résolu, comme le rechargement du révolver Nagant M1895 par exemple.
- La tenue de route des jeeps et motos qui font souvent des 180°

*********************************************************************
Le 29/05
Pour le moment, je découvre les avantages et inconvénients de cette MAJ. C'est un nouvel outil, il faut apprendre à l'utiliser, même si certaines choses me saoulent déjà. Le fait qu'on me change mon point de départ ce qui m'oblige à modifier mon personnage pour m'adapter à la nouvelle tactique ou lieu. Il arrive que le point de départ des membres de la même escouade ne soit pas identique. Et peut être par manque d'habitude, d'entrainement, chacun continue ses occupations sans se préoccuper de l'escouade, de l'officier (pas toujours expérimenté, motivé ou réfléchi). Niveau réalisme, je ne peux me fier qu’a mon expérience de jeu, pour moi, Mohaa était un jeu moins réaliste mais plus accessible qu'OFP qui n’était pas à la portée de tout le monde (pardon si je parle de jeu antique, je suis moi-même une antiquité). Nombreux joueurs ne supportaient pas de se faire tirer dessus par un joueur qui ne mesurait pas plus d’un pixel à l’écran, avec un fusil et une lunette, on fait des miracles.
Ici je pense qu’ils tentent de trouver un équilibre, en même temps pas trop difficile pour les jeunes joueurs mais avec une certaine difficulté générale.
Je ne suis pas un fou de l’équilibrage. Par exemple, la carte de l’usine, l’attaque est plus difficile que la défense, on peut y arriver et quand la victoire est acquise le plaisir est plus grand. Pourtant quand nous sommes cernés par des chars et réduits à l’impuissance, on m’entend rager dans tout le quartier, mais une petite voix me chuchote dans la tête (je suis barjo oui je sais) « C’est ça la guerre et son réalisme mon pote, si les forces étaient équilibrées, les ennemis y réfléchiraient à deux fois avant de se taper dessus, s’ils se battent c’est qu’il y’en a un qui pense pouvoir écraser l’autre. » C’est vrai, pas de nouvelles cartes. Pour les véhicules, il y en a beaucoup que je ne connaissais pas, le jeu me permets au moins de combler mes lacunes, je ne peux mesurer leur utilité mais cela m’amuse de croiser ces étrangetés, et mon PTRD 1941 se régale de ces nouvelles cibles. Pour le nombre de joueurs, j’avoue ne pas avoir fait les comptes, quand on est trois nations de 25 joueurs, ça ne fait pas 100 c’est vrai, mais ça fait assez de monde pour que l’on trouve une cible sur laquelle exercer son talent. Le jeu est toujours en beta. Il faut laisser aux demoiselles le temps de se préparer si l’on veut vraiment qu’elles soient aussi belles que dans nos rêves. Ok, je remballe ma poésie à deux balles que je m'en vais aller tirer, de ce pas, dans la tête de l’ennemi qui la bien cachée sous son casque. Au plaisir d’une rencontre en jeu :)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
19.1 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 12 mai
Produit reçu gratuitement
FPS à jouer avec une bonne soixantaine de joueur, mélange action et tactique, jolis graphismes et gameplay agréable.
Progression du personnage, choix entre 3 factions, et un paquet de minutes à personnaliser les armes et l'équipement, ce jeu réinvente la seconde guerre mondiale sans trop taper dans du "déjà vu", pour une bêta en free2play je recommande !
Et oubliez pas le travail d'équipe c'est important bord#l
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
313.8 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 29 mai
super jeu pour ceux qui aime la seconde guerre mondial
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Non recommandé
1,429.3 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 29 mai
J'ai 700 heures de jeu dessus, et depuis que j'y joue (un peu plus d'un an) Il y a eu un enchainement de patch absurde, rendant le jeu de plus en plus déséquilibré. Le Dernier patch est juste une honte a tout les joueurs vétérans, joueurs en team et à ce qui ont passé des heures monumentales de jeu pour accéder a toutes les fonctionnalité du jeu.La liberté de jeu a été éradiquée.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
446 personne(s) sur 518 (86%) ont trouvé cette évaluation utile
55 personnes ont trouvé cette évaluation amusante
Non recommandé
15.8 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 2 mai
I did love this game and I have atleast 100 hours on the browser game alone (Not counting on my Steam) But I logged in one day to find out I was banned for "hacking/cheating" I of course was very distraught and I wanted to ask them about it. I sent in a ticket asking if there was a way I could combat the perma ban and this was my response three days later.

Me:
I would firstly like to thank you for taking time to read my ticket. I would also like to say I do enjoy your game, it is very fun to play.
Today I went to log into the game and the screen says I have been perma banned for hacking, and I was wondering at what point did I hack the game? I have been playing to the best of my abilities and as far as I can tell, I have not used a hack in game to increase my abilities. Is there a way to combat this hacking charge or am I sh*t out of luck?



Hello Torean,

Your Heroes & Generals account has been permanently banned for using cheats/hacks.
We are not obligated to provide you with any information as to how you were caught.

This is strictly prohibited as stated in our Terms and Conditions, found here: https://account.heroesandgenerals.com/termsandconditions.aspx

Your account will therefore remain banned and you will not be entitled to any refund whatsoever.

We will not be discussing the matter with you any further.


__________

Best regards,
Heroes & Generals Support Center
Reto.Gargamel


The only reason I am downvoting is because of their ♥♥♥♥♥♥ ♥♥♥ support team that just cuts off when I have been loyal and they won't even try to give me any help whatsoever.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
226 personne(s) sur 246 (92%) ont trouvé cette évaluation utile
10 personnes ont trouvé cette évaluation amusante
Non recommandé
1,083.0 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 25 mai
Congratulations, developers. You just shot your own game in the foot and alienated your loyal playerbase all in one swoop. So much for 'help us make the game you want to play.'

I have played more than one thousand hours on this game between the Patton Build and the Churchill build, and loved it.

I have played TWO games post - Devyatayev update and now hate it.

Before the update you were free to switch between any class you owned on the battlefield provided the resource is available.

Enemy paratrooper planes spotted? No problem, switch to a Fighter Pilot and take them down.

Enemies are swarming the last objective? No worries, I have another Infantryman with an SMG.

Running out of Infantry? No issue, we have paratroopers.


Now, what can we do with the game next? Oh yeah, almost completely disable that feature. Now, if you join a battle alone you are stuck with playing that class for the entirety of that game, and even if you join with your own squad you are severely restricted on doing this.

In other words, you can't join as any soldier other than an infantryman for fear that your team may need an Infantryman, who are, after all, the players that do the majority of capturing and defending. Our team is losing our final objective? I wonder why, oh yeah, everyone is either a pilot or tank commander and cannot switch to their own infantrymen because of this update.

To add insult to injury, players that join a match without a squad are now forced into one – one person of which is made the squad leader. Which probably means you'll have some low-rank soldier who doesn't really have the knowledge or expertise as of yet to command directing you for at least one-quarter of your games. Not saying this is necessarily bad, but having a Pilot ordering me to get out of my plane and capture an objective is not on. And then he kicked me from his squad – something he has the power to do - meaning I don't share in any of the bonuses for following 'orders' etc. Great way of making players feel even more alone on the battlefield, rather than making them feel less alone.

Another instance of the following orders stupidity is if I am playing as my anti-tank Infantryman, which if I continued playing this game I would probably do since I cannot switch to my Tanker mid-game, so I would have to deal with tanks that way. But I cannot capture an objective using mines and a bazooka, which I will inevitably get ordered to do since the new squad leader system rewards players who spam commands. In the eyes of an observer, I will probably look like a selfish pig who doesn't want to assist my team, when it is completely the opposite.

You can avoid this system partially by forming your own squad pre-match with friends, provided any of them still play after this update. Doing so gives you the bonus of knowing you won't end up under the command of some new player who really should be following rather than leading due to inexperience.

The squad system used to be that you could recruit up to 5 of your friends to play as a squad, provided they all have a character of that class, e.g. German Pilot. You would be then free to switch between characters mid-battle, so if there were no enemy fighters you were a bit useless and likely to switch to Infantry to assist your team better.

Now, we have the 'new and improved' Squad 2.0. It means that the number of people you can have in a squad is cut in half to 3 for infantry, the largest squad. But you can pay/grind even more (the grind was bad enough beforehand) to unlock more squad points to pay for a bigger squad, again up to 6 by using up to 10 of your 12 points to add more members to your squad, leaving none left to customise it any other way.

However, you can now add 'auxiliary seats' to your squad, meaning that one person at once can change to the class of that seat, adding up to 3 of these seats. This means that the team will probably spend more time arguing about who gets to use the auxiliary seat than playing the game, something I have already seen happening on the first day after the update. It also means whichever player changes to that class will be under constant pressure from his own team to do well at that class, as they cannot change to it themselves.

It's such a shame to see such a good thing get killed off instantly by one update. And I haven't even talked about all the other bad things in the D build – the new Squad system alone is enough to make my blood boil. In its current state, the game is a waste of storage space, which is why I've uninstalled it.

RIP Heroes and Generals, 11th July 2014 - 25th May 2016
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
193 personne(s) sur 237 (81%) ont trouvé cette évaluation utile
40 personnes ont trouvé cette évaluation amusante
Non recommandé
1,713.3 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 11 mai
Produit reçu gratuitement
It's hard to describe the downhill spiral this game is in so I thought I would do it by all the different rolls you can play.

Armour.

You drive your tank a man on a bike zooms towards you, you fire your HE he carries on you switch MG hit a few times he keeps coming, if you are moving you head towards some other players hopping they will get him, if you are stopped you are dead. Even if he doesn't have insta death grenades his mate can kill you with rockets.
If you play for the soviets you can't even use your MG or your main gun as the gun does not depress enough to hit anything, I think the soviet faction is just designed for target practice for both US and German tanks.
I almost forgot, the opposition can also position their tanks where you spawn and kill you before you can react, Oh and my personal favourite, put mines where you spawn so you die instantly.

Planes.

Now this can be fun because all the planes have plus's and minus that make them fun to play. the down side is there is a broken mechanic that allows more senior players to load HE into their planes that will instantly kill any pilot. The controls are funky but this aids to the game play as it kind of restricts what you can do.
Lots of players like to camp spawns as well, as you can fly behind the preset spawn points for planes. Don't forget you can play like an ace and knock down loads of planes but it only takes 1 spam shot from the other side of the map to end your fun.

Paratroopers.

You spawn in a plane which 9 times out of 10 is either being shot down or about to be shot down. You jump out and unless you use the free fall badge, which allows you to open your shoot 2 foot above the ground you are just target practice. You can load up with anti tank stuff and blow up tanks with ought ever being seen as well.

Recon.

This class has some fun toys as in armoured cars and you also get an 8 times scope. You also get a good dose of Parkinson's disease now as your scope never stays still.
Infantry.
You can have every type of gun or hand grenade or rocket and none of it matters unless you have heavy set gold which is the only way you will not die after the first bullet is fired. It also has the most random cone fire system ever developed.

The player Base.

Same as any other game you have some good some bad but as time goes by you realise there are 3 distinct types of player.

The Soviets; bar room fighters
The US; have the best weapons
The Germans; actually have all the best weapons but swear blind the US does

The game.

Used to be visually pleasing now is like 50 shades of grey with a "unhappy Ending" in every dark area. If you like camping it's the game for you. If you like unfair fights it's the game for you, if you like to pay for the good stuff, it's the game for you.
I still come back to the game but I have a couple of thousand hours in it, everyone of my friends has stopped playing it a long time ago. But to be true there comes to point when you have all of the players and all of the toys you are only really staying to support a faction but even then whats the point?

History and My Thoughts

The game was amazing fun maps with mountains, cover where you needed it but not too much, guns that mad sense in the way they fired and the type they were. Realistic grinds for new stuff, now it's just a grind fest.
They say we are a "Toxic Community" on the forums but in reality we are just so ignored by the developers its untrue the game by design is brilliant. inspired, fun but Reto over the last 2 years have systematically money grabbed and turned to the dark side.

Now for me it's not immersing myself in a great WWII game it's like looking into a bucket of ♥♥♥♥ on my desk.

But I still play it go figure????


Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
182 personne(s) sur 225 (81%) ont trouvé cette évaluation utile
42 personnes ont trouvé cette évaluation amusante
Non recommandé
150.9 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 8 mai
--==Pros==--
+It's free to install.
+It's free to start.
+It's free to un-install.
+Only WW2 (battlefield like) game i could find.
+Has planes, tanks, and stuff.
+Hasn't banned me yet for what I've stated below.

--==CONS==--
-Grindfest.
-Toxic Community.
-Spawn kills.
-Suicide terrorists for your tanks.
-1337 haks. Guys with k/d of like 666/7
-unbalanced.
-Match Maker worse than WOT.
-Beginners will cry.
-Immature team killers.
-Super expensive ♥♥♥♥.
-Kill cam ultimate pokemon badge.
-Lack of balanced maps.
-Moneynades, because grenades are so last century.
-Guy shoots dirt, ricochets and kills you. Dirt power.
-Snipers with the ultimate poke badge and on veteran for an extra poke badge.
-Trying to aim for the love of god while proning behind a slope.
-H&G fanboys attacking me harder than random pokemoin trainers.

**Will Update Accordingly**

Big Money Question - Should You Play It?
It's free so try it for yourself. But don't spend a single dime on this, word of advice.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
114 personne(s) sur 148 (77%) ont trouvé cette évaluation utile
10 personnes ont trouvé cette évaluation amusante
Non recommandé
2,577.3 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 12 mai
Produit reçu gratuitement
- Massive grind
- Not having some badges and veteran memebership makes the game unplayable vs vets
- Unbalanced factions
- Terrible graphics where even during the day nothing can be seen in shadows
- Massive amount of fog all the time
- Pathetic game mechanics
- No skill game, pick the developer's favorite faction and you will do 2 times better due to unbalanced equipment and war map
- Enormous amount of bugs that don't get fixed for years, I'm not kidding, years, prone position has about 3 bugs for as long as I remember, never fixed, playing the game means you will discover about 1 new bug a day especially when they release new hotfix or update *cough* I mean new bugs coz that's what it mostly is
- Unrealistic physics and weapon behavior, unrealistic weapons
- Laggy, buggy servers
- Laggy FPS game due to bad lag compensation, never shoots where you aim, certainly not for competitive play and precise aim, it's awful in fast intense fights
- Forum community and bug hunter community is controlled by arogant veterans from the first 2 factions in the game, good luck if you play the 3rd one coz you will need it all the time everywhere
- Incompetent developers that only increase griding, do not fix balancing nor bugs, add new things to first 2 factions that have plenty and ignore the newest 3rd one for as long as it is in the game
- Developers do not listen to the community even though they send once in a long while a PR person to clan TSs, it's just a load of BS and nothing gets fixed or changed anyway, the only thing they listen to are cry babies of the first 2 factions that have become free workforce or paid testers

+ it's free to play
-but you need to grind and grind forever and buy veteran with credits if you don't play enough you gotta buy ingame gold and buy veteran with that

Not recommended, there are far better games than this, while the idea is OK the execution of it by RETO MOTO is pathetic and shouldn't be on Steam at all. There were months when their servers would not even handle the few players this game has.

- Right now the game balance is completely messed up and makes the game not fun and unplayable for the 3rd new faction which has been in the game for a year or more already
- Do not even bother with the forum, it's full of trolls, if you want at least some decent people to talk and play with you have to find a clan and join a TS, unfortunately developers are killing clan play as well with new updates

My recommendation is to remove it from Steam early access, terminate it's beta status and remove it from Steam so that the developers finally fix their crap.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
61 personne(s) sur 70 (87%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Non recommandé
1,426.6 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 25 mai
Produit reçu gratuitement
The little Dev team that couldn't. The biggest problem with this game is the Dev team. They just don't understand what they want this game to be, or the basics of how to make a good game period. Even though I usually get paid to consult I will give this Dev team a free hint. GAME FLOW!!
I love WWII FPS games and the potential here is huge. The artwork is so so but passable. The map creation is lacking. The lighting is horrible. The devs need to remember that a person may play for hours so quit trying to ruin their eye sight with horrible lighting and intense fog. It's not cool looking, it's head ache material and a trip to the eye doctor.
The UI is terrible with all kinds of images getting in the way of seeing what you are trying to do which is playing the game. Huge cap point icons in the way of seeing another player. There is a map yanno?
Notice banners pop up in the middle of the screen blocking what you are currently engaged in. To say that's annoying is being polite. And then there is the Deploy Que. Die in the heat of a great battle and then...wait..wait...and wait...in the deploy que. Rule 101 to a good game...NEVER destroy game flow!! There is never a good reason to destroy game flow.
The Grind and pricing. Oh my, where to start. Yes, you want to cause folks to earn that new weapon but making that grind turn into a career is just wrong. Pricing a pistol to cost as much as a tank is beyond belief. Charging folks to pay for weapon repair after every match is just.... well, dumb. As for the weapons themselves well that's easy...look up the stats of each weapon and set them accordingly. Somehow that thought is lost with this dev team. Vehicles made from cardboard that were designed for rough terrain but the slightest bunp in the road sends you spinning out of control. The things that make you go Hmmmm.
The new trendy excuse.."This game is in BETA" is wearing thin and the gamers need to stop supporting this nonsense. Oh, you want to try our new sandwich? That will be $4.50 and here's your two pieces of bun. The sandwich is still in BETA so maybe next month we'll put a slice of cheese between those pieces of bun and then maybe month after that we'll add some mustard to the...you get the idea. You wouldn't tolerate that for one moment so why are you gamers putting up with it in gameing?
I only consider reviewing a game after many hours to make sure I have given a fair shake to the devs. Sadly, this game is something that could be very enjoyable if it were handed over to other devs that know how a game is supposed to work. Save your time, even though it's free, and go play something made by folks with some understanding of what gaming is all about.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
58 personne(s) sur 67 (87%) ont trouvé cette évaluation utile
Non recommandé
1,374.0 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 23 mai
Reto is trying its' hardest to destroy this game. Terrible choice after terrible choice. Rommel/Walker/Adams--Airfire. All made the game progressively worse. Conefire (luckfire) has so far been my absolute most hated *feature* added to the game yet. The amount of random 1-shot headshots that I get after Adams is crazy. Guns never perform the same each time. You can aim straight at someone and have it completely miss both ways around them like they are Jesus or some ♥♥♥♥. It's so ♥♥♥♥ing ridiculous.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
66 personne(s) sur 83 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
959.6 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 6 mai
This game had a lot of promise a year or two ago, but it's been in a death spiral since then.

The big red flags are permanent "Early Access" and "Beta" status, after years of the devs taking money for the game. The lack of development progress reeks of lack of leadership or a non-existent game design doc, with no clear path on where to go.

Communication with the game community from the developers has gone from poor to abyssmal, with continued promises to work on improving it. The player community has grown increasingly toxic as many of the older "vets" have left the game and those left fanatically defend the dev team and the game, while being blind to the serious problems that have persisted for years now.

The persistent problems include a terrible matchmaking system, that makes squad play a struggle at best and a nightmare at times, especially if attempting to squad play in "war" battles. Other long term problems include the strategy part of the game, with the deployment queues for Assault Teams (units) often lasting longer than the wars themselves, resulting in player never getting to take part in each war before it is over.

Graphics in the game have actually worsened in the last year, as the devs have "balanced" giving every infantryman access to "scopes" by adding extra fog and extreme shadows, making it impossible to see things at range or often up close.

Sound effects in game are said to "being worked on", but positional audio has been broken for a long time, making it impossible at times to distinguish if a person next to you shooting is right or left, front or behind. Other sounds never actually work, so that tank drivers do not hear incoming attacks and/or damage, until they explode, infantry don't hear gunshots that end up killing them, etc.

The biggest downwards movement in the game has been the upping of the "Grind". Making progress leveling up, earning credits is now glacially slow, to the point you have to be a masochist to endure it. A year or two ago the devs encouraged players to have numerous characters, envisioned them like a "deck of Pokeman cards" (quote from Red B.) that the players could switch between as needed. Now, with the immense grind, leveling multiple characters is a nightmarish chore.

The focus of the game now seems on harpooning "whales", who are willing to spend hundreds of dollars to speed their progress in the game, while "casual" players are left to run into the grind wall and bounce off, to land in other games. If you look at the Steam statistics, the playerbase is dwindling, which is quite evident in game with the difficulty finding battles during many parts of the day outside of European prime time.

There is always a chance things could turn around, but outside of a serious change in development team, it's unlikely.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
47 personne(s) sur 56 (84%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
1,239.5 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 26 mai
'Devyatayev' Update (05-24-16) = Big Steaming Pile of SH**!

I used to love this game and have spent over 1200 hours playing it. I even spent quite a bit of cash on it because it was a game I could see myself playing for a long time to come. But now - forget it.

I won't spend another dime on this game and neither should you! (View comments if you want more info)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
36 personne(s) sur 42 (86%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Non recommandé
1,022.0 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 26 mai
Produit reçu gratuitement
Seeing as though the devs are deleteing all negative feedback from the forums guess id better place my thoughts here.

Heroes and Generals is a very ambitous game with some great aspects, Its fun to play and will keep you entertained for hours.

Here comes the but

The Developers of this game are so unbelivably bad at what they do, the greatest weakpoint of the game is them. After they decided to shaft all the vets with massive restrictions they then proceeded to sweep all negative reviews under the rug. Reto-moto is some Hitler level corrupt.

It seems every decsions they make for the game was made by highschool footballers high on dope
"WOAH BRO THAT SOUNDS DOPE, LETS NOT PUT ANY THOUGHT INTO IT AND JUST DO WHAT WE WANT ON IMPULSE"

Do not under any circumstance play this game......you will leave feeling like an empty void of dissapoinment
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
51 personne(s) sur 71 (72%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
266.6 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 5 mai
There are many negative reviews for this game already, so i will go a bit personal, leaving the facts to other people.

I played this game, longer than the steam time here. I started playing this game, when you had just US vs. Germany. And when tanks had just 4 categories, no tiers in each category. When both faction had different starting weapons and faction bound AT weapons. Ah yes, the unfair battles between the US and Germany. Sadly, US still have too much good stuff while Germany got too much nerfed, i mean, the US gets a third LMG while the Germans get a...third pistol. No joke. And the Soviets are lacking in many areas, tanks are few and not great, their weapons needs love and overall shortage of stuff. And the game have still only one plane for the pilots of each faction, imbalancing it more as each faction plane have different problems while the soviet plane Yak-9 is just too good, even more when you consider, that all planes have the same damn engine.

The handling of game mechanics is a joke with the Dev Team, they don't listen to the community and are not giving answers in their own forum. They managed much, but the problem is, that are too many designers in the team, not programmers. Which explains some weird hitboxes on some tanks and the sideskirts of the Pz4 are bugged, causing self destruction by obstacles, look it up on Youtube if you don't believe me. Spawning is another problem like the team balancing, just cruel almost.

The devs are changing gold/credit prices after their own tastes, without notes in their patches! Don't invest money in it, the devs must start working for it, if they want it. I don't recommend this from my heart. I loved this game once, but this love is long gone, since the broken promises of Squad 2.0 and Armor 2.0 will never come.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
32 personne(s) sur 39 (82%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Non recommandé
199.4 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 25 mai
♥♥♥♥♥♥♥.
I use to love this game
In fact i still really do.
But this new update, the squad update, Really shivered me timbers.
While i still play this game, i can not reccomend it to anyone.
Maybe before the squad update, but after it, No.
Let it be said here, That the "Devyatayev" Update marks the absolute ♥♥♥♥♥♥ downfall for H&G
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
29 personne(s) sur 36 (81%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
289.2 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 25 mai
Squad 2.0..

More like ♥♥♥♥ 2.0

RIP fun


EDIT: Also there's now a micro stutter in the game. My FPS fluctates randomly from 10 to 30 to 60 to 140. Anywhere in that range. Constantly stuttering. Games ruined.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
28 personne(s) sur 35 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
500.3 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 27 mai
The new update has ruined the game.Can't believe it took me 500hrs to realise this game was a grind.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
25 personne(s) sur 32 (78%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
32.7 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 26 mai
After that update with Squad System, game went to a total disaster. You can not enter a fight without a squad. You either call your friends or the game will add you into a random squad. People on the random squad are usually does not even care if you're on the same squad or not. And the real problem begins there. Only Squad members can be on a seat that is different than a passenger of your vehicle. For example i just bought an AA(Anti-Air) Vehicle. But because of this update, anyone that is not on my squad can not be my gunner. There is no button or option to switch your vehicle from Squad only to public. So since my squad members does not care if im their squad, they hop on to another vehicle and leave your vehicles gun unmanned. There are ofcourse others that are not in my squad trying to be my gunner by pressing every button in their keyboard/mouse but its not working since there is no such button. So yeah everything was fine until this last update. Everyone had a place in the war. Lone-wolders could go and lone wolf, Vehicle crew members could have enter to a vehicle and be one. This squad system ofcourse has its advatages: you and your team mates can gain exp a lot faster this way. But i really do think that they HAVE TO add a button or an option to switch your vehicles gunner/commander etc. seats to public from squad only. Or maybe even self-only too...(To prevent some people to ruin the stealth by entering your vehicle and start shooting every object they see)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
18 personne(s) sur 20 (90%) ont trouvé cette évaluation utile
Non recommandé
2,103.5 heures en tout
Avis donné pendant l'accès anticipé
Posté le : 26 mai
The game used to be great, now the dev ruined it and said multiple times that they don't care about community feedback. I would avoid this game. With the new update you even have to grind before you can play with a few friends. You have to grind SO MUCH for anything. You might get a few hours out of fun but that's it. With friends it would be better, but the devs don't want that anymore and put it behind a grind wall.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante