During the first 10 minutes or so of this game, while I was wandering (slowly) through the game's initial area, I was bored. Very, very bored. While I was bored there was a pretentious British guy babbling to me in an overwrought poetic manner about something that had happened and for which I had no background information to help me understand what the hell he was talking about. That changed (thankfully): the backstory filled in, the environment and audio changed, and things improved dramatically.
This game has very impressive visual and audio aesthetics. The background sounds and ambient music enhance the experience significantly (you should play with headphones on). The voice acting is also compelling--you can really feel the narrator's internal turmoil as he struggles with what has happened. The world the developers built here has a sense of mystery, purpose and beauty, but also sadness, introspection, and the portent of dread. As I progressed through the "game" I felt more and more anxious about the revelations to come from the narrator. The suspense was palpable, and was reflected in the narrator's increasingly impassioned and upset dialogue. It's quite well done. I would say this is a game targeted toward mature gamers, in the sense that it is pretty sophisticated overall.
There are a few weak points: for a 1-hour experience it's quite a bit pricey at $10 (I got it on sale); the poetic tone was good but I thought it was forced in a few places, and at times obscured the backstory; the guy walks pretty slowly (you can go into console and change that, but that kinda breaks immersion).
In retrospect, I was impatient at the beginning of the game and am very glad I pressed on. This is a very worthwhile experience. I do think $10 is a bit steep, so I'd recommend waiting til it's on sale. If you are really into artistic and experiential games, then this is definitely for you. on sale or not.
I recommend it.
Publicada: 3 fevereiro 2014