Begin a journey through one of the most original first-person games of recent years.
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Recent:
Blandet (93 anmeldelser) - 60% of the 93 user reviews in the last 30 days are positive.
Overall:
Stort sett positive (5,352 anmeldelser) - 76% av 5,352 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 14. feb, 2012

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Kjøp Dear Esther

Kjøp Dear Esther + Soundtrack

 

Om dette spillet

“A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.”

Two years in the making, the highly anticipated Indie remake of the cult mod Dear Esther arrives on PC. Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: "Dear Esther..." - and so begins a journey through one of the most original first-person games of recent years. Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.

Forget the normal rules of play; if nothing seems real here, it’s because it may just be all a delusion. What is the significance of the aerial -- What happened on the motorway -- is the island real or imagined -- who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach, the windswept cliffs and buried in the darkness of the tunnels beneath the island… Or then again, they may just not be, after all…

Dear Esther is supported by Indie Fund.

Key features:

  • Every play-through a unique experience, with randomly generated audio, visuals and events.
  • Explore Incredible environments that push the Source engine to new levels of beauty.
  • A poetic, semi-randomised story like you've never experienced in a game before.
  • Stunning soundtrack featuring world-class musicians.
  • An uncompromisingly inventive game delivered to the highest AAA standards.

Soundtrack

Jessica Curry's haunting and beautiful soundtrack to Dear Esther, now available on Steam, has been a hit with gamers and critics alike. Reviewers have said ""Curry's score reflects the player's feelings without oppressively instructing them. Exquisitely constructed, both sonically and visually" (Eurogamer), "as beautiful as the game is, it’d be remiss not to mention Curry’s atmospheric soundtrack...impossible to ignore." (Edge), "spellbinding, fascinating aural landscape: a resounding success" (Square Enix), "Curry's delicate & understated musical score achieves a level of excellence. It's the ultimate achievement of composition." (Bitgamer). The soundtrack was shortlisted for the Excellence in Audio award at the Independent Games Festival 2012

Systemkrav

Windows
Mac OS X
    Minimum:
    • OS:Microsoft Windows XP / Vista / Vista64
    • Processor:Intel core 2 duo 2.4GHz or higher
    • Memory:1GB XP / 2GB Vista
    • Graphics:DirectX 9 compliant video card with Shader model 3.0 support. NVidia 7600, ATI X1600 or better (Pre-Sandybridge Intel graphics chipsets not yet supported)
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9.0c compatible sound card
    Recommended:
    • OS:Microsoft Windows XP / Vista / Vista64
    • Processor: Quad core 2.4GHz or higher
    • Memory:1GB XP / 2GB Vista
    • Graphics:DirectX 9 compliant video card with Shader model 3.0 support. NVidia 8800, ATI Radeon 2900 pro or better (Pre-Sandybridge Intel graphic chipsets not supported)
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9.0c compatible sound card
    • OS: MAC OS X 10.6.7 or higher
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2GB
    • Hard Disk Space: At least 2 GB of Space
    • Video Card: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
Customer reviews
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Recent:
Blandet (93 anmeldelser)
Overall:
Stort sett positive (5,352 anmeldelser)
Recently Posted
[Dupl3xxx] rawr!
( 7.9 timer registrert )
Publisert: 2. mai
A nice game with perhaps some of the best graphics ever seen in a sourc-game, but it is a walking simulator. If that's not your thing, look elsewhere.
 
Helpful? Ja Nei Morsom
SupahMarioX
( 1.5 timer registrert )
Publisert: 1. mai
Please note, my review may change as I finish the game. As of writing this, I have finished about two chapters and would like to give my first impression of the game. This review should not disavow my ignorance for experiencing the entirety of the game and therefore should be taken with a grain of salt. I do recommend the game for its impressive level design, but its gripes keep me hesitant.

While certainly intriguing is the story being told while witnissing the fascinating landscapes captured in the Source engine, the lack of depth in the story is bothersome to a degree. It is weary of me to connect the pieces together of loosely strung information being spewed by the narrator, and, in fact, making sense of the purpose it serves seems a daunting task. The game being a walking simulator displaying collections of captivating scenery and narration shouldn't be ignored, but, in opinion, it's hard pressing for the narrative to be irrelevent to the moment.

Often times too slow would the flowery words come and miss its purpose; the narration is rather complacent of itself and is hardly accessible to an audience, mainly the gaming community.

It's not that I discourage its opportunity to actually be successful, but rather how it's executed in the first place.
 
Helpful? Ja Nei Morsom
SoUnDoLe
( 1.6 timer registrert )
Publisert: 1. mai
A beautifully crafted world and a captivating story that is guaranteed to make you think. One of those amazing experiences where the world itself acts as a narrator, and you're rewarded for all the attention you pay to your surroundings. One of my favourite gaming experiences of all time.
 
Helpful? Ja Nei Morsom
( 0.1 timer registrert )
Publisert: 1. mai
Racist, sexist, misogynistic, transphobic, homophobic piece of walking simulator trash. This gaem triggers my gentle soul with its existence.
 
Helpful? Ja Nei Morsom
rharris389
( 1.6 timer registrert )
Publisert: 30. april
I am a big fan of the "walking simulator" type of game so please keep that in mind when you read this.

Dear Esther is a short, but powerful experience. The game looks great, has a good story, and has good sound. The game is a great break from the endless cycle of action games.
 
Helpful? Ja Nei Morsom
Isaacunderhill1
( 3.3 timer registrert )
Publisert: 30. april
Well, this game has a good journey and so peacefull i fell asleep twice while playing it so unlike others who it took 1 hour to beat it took me two days. so slow paced that time feels to move slower, so even though its only an hour long the experiance feels longer. biblical references in the game not sure how to peice it together tho, but aluding to the bible is a thumbs up in my book. this game just is slow and diff experiance with cool visuals, worth it if you are tiered and looking for a way to go to sleep.
 
Helpful? Ja Nei Morsom
Jester7707
( 2.5 timer registrert )
Publisert: 30. april
The game is an ok linear fps that tells a story as you explore the environment. You are not missing anything special. I am not giving anymore money to this company especially, after the remarks this developer made by accusing other developers of being racist or sexist with no evidence.
 
Helpful? Ja Nei Morsom
Ne0ne
( 1.3 timer registrert )
Publisert: 30. april
Not a game and over rated. Avoid.
 
Helpful? Ja Nei Morsom
#kyssrubberpåkinnet
( 1.6 timer registrert )
Publisert: 30. april
I like pizza, going to the cinema and long walks on the beach at the night
 
Helpful? Ja Nei Morsom
#16
( 0.5 timer registrert )
Publisert: 29. april
Terrible game.
 
Helpful? Ja Nei Morsom
comrade_778
( 2.4 timer registrert )
Publisert: 29. april
Dear Chinese room: Next time better think twice, before making any "antisexist" moves on awesome developers. You got nothing that let you survive biting of CD Project.
 
Helpful? Ja Nei Morsom
G45P4R
( 1.1 timer registrert )
Publisert: 29. april
Don't talk smack about CDPR
 
Helpful? Ja Nei Morsom
chris_wing
( 3.4 timer registrert )
Publisert: 29. april
Walking simulator that may or may not be sexist, if that is anything to go by.
 
Helpful? Ja Nei Morsom
Tedge734
( 0.6 timer registrert )
Publisert: 28. april
I love walk through story games...but I got lost...somehow...I think my guy was drunk...and I rage quit and forgot about it...so yeah...lamepants.
 
Helpful? Ja Nei Morsom
DeinonychusCowboy
( 0.6 timer registrert )
Publisert: 27. april
This game serves only as my ruler of classic Chinese Room style, for measuring against Machine for Pigs and determining how great that game could have been if Frictional had developed it.

A novel game, a beautiful game, a thoughtful game. A pretentious, pointless, overdone game with all the foolish, blind hype of a modern art installation.
 
Helpful? Ja Nei Morsom
ElGringoBandito
( 1.2 timer registrert )
Publisert: 26. april
Like any "walking simulator", Dear Esther isn't for everyone. Personally, I would reccomend getting this game while it's on sale, unless you really REALLY love story driven walks. That being said, Dear Esther is a gorgeous experience, telling an engrossing story with grandiose visuals without ever leaving the trappings of a smaller, more intimate tale. Sure, it's short, clocking in at a little over an hour, but you can take your time and just mosey through the wilderness, losing yourself in the surroundings in between every little morsel of plot. That's where the real meat of the game is.
 
Helpful? Ja Nei Morsom
Dumb and Dying Ranger Frederico
( 3.4 timer registrert )
Publisert: 26. april
I already completed this game, but why do I have more than an hour? Well for starters this game isn't just something you delete and forget about it. If you are depressed, frustrated, or sad this game helps. The graphics and story just come together beautifully. Some parts still get me, but overall it's a dramatic journey through a person who is trying to hold on to hope and memories.
 
Helpful? Ja Nei Morsom
NotMyEmail!
( 0.8 timer registrert )
Publisert: 25. april
This game is great with its creepy yet relaxing environment. I highly suggest it.
 
Helpful? Ja Nei Morsom
Jack
( 1.1 timer registrert )
Publisert: 24. april
A nice little game, although 'game' is not the right word. A sweet little story with a bit of a puzzle element within. See if you can spot the ghost!
 
Helpful? Ja Nei Morsom
Sarrecen
( 2.4 timer registrert )
Publisert: 24. april
Dear Esther is a beautiful short story. Haunting in it's way,
which will linger long after you have experienced it.

 
Helpful? Ja Nei Morsom
Most Helpful Reviews  In the past 30 days
12 av 18 personer (67%) syntes denne anmeldelsen var hjelpsom
5 personer syntes at denne anmeldelsen var morsom
Ikke anbefalt
0.1 timer registrert
Publisert: 1. mai
Racist, sexist, misogynistic, transphobic, homophobic piece of walking simulator trash. This gaem triggers my gentle soul with its existence.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
7 av 10 personer (70%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
Ikke anbefalt
2.4 timer registrert
Publisert: 29. april
Dear Chinese room: Next time better think twice, before making any "antisexist" moves on awesome developers. You got nothing that let you survive biting of CD Project.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
Ikke anbefalt
1.5 timer registrert
Publisert: 1. mai
Please note, my review may change as I finish the game. As of writing this, I have finished about two chapters and would like to give my first impression of the game. This review should not disavow my ignorance for experiencing the entirety of the game and therefore should be taken with a grain of salt. I do recommend the game for its impressive level design, but its gripes keep me hesitant.

While certainly intriguing is the story being told while witnissing the fascinating landscapes captured in the Source engine, the lack of depth in the story is bothersome to a degree. It is weary of me to connect the pieces together of loosely strung information being spewed by the narrator, and, in fact, making sense of the purpose it serves seems a daunting task. The game being a walking simulator displaying collections of captivating scenery and narration shouldn't be ignored, but, in opinion, it's hard pressing for the narrative to be irrelevent to the moment.

Often times too slow would the flowery words come and miss its purpose; the narration is rather complacent of itself and is hardly accessible to an audience, mainly the gaming community.

It's not that I discourage its opportunity to actually be successful, but rather how it's executed in the first place.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 6 personer (67%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
Ikke anbefalt
3.4 timer registrert
Publisert: 29. april
Walking simulator that may or may not be sexist, if that is anything to go by.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
Ikke anbefalt
0.6 timer registrert
Publisert: 27. april
This game serves only as my ruler of classic Chinese Room style, for measuring against Machine for Pigs and determining how great that game could have been if Frictional had developed it.

A novel game, a beautiful game, a thoughtful game. A pretentious, pointless, overdone game with all the foolish, blind hype of a modern art installation.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
Ikke anbefalt
1.3 timer registrert
Publisert: 30. april
Not a game and over rated. Avoid.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
Anbefalt
7.9 timer registrert
Publisert: 2. mai
A nice game with perhaps some of the best graphics ever seen in a sourc-game, but it is a walking simulator. If that's not your thing, look elsewhere.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 4 personer (50%) syntes denne anmeldelsen var hjelpsom
Ikke anbefalt
2.5 timer registrert
Publisert: 30. april
The game is an ok linear fps that tells a story as you explore the environment. You are not missing anything special. I am not giving anymore money to this company especially, after the remarks this developer made by accusing other developers of being racist or sexist with no evidence.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
Most Helpful Reviews  In the past 90 days
46 av 57 personer (81%) syntes denne anmeldelsen var hjelpsom
Anbefalt
2.6 timer registrert
Publisert: 19. februar
"...but your fascination with the empty, and its cure, remained."

I've been getting endless recommendations about this game for a year now, from people who know me and my taste in games. Dear Esther was originally a free-to-play modification for the Source engine, developed and released in 2008 by The Chinese Room. The game is later redeveloped for commercial purposes in 2012, including the Steam version we have here.

Our unknown and unreliable narrator opens his eyes on one shoreline of Hebridean Islands, and starts to walk. For the remainder of our experience, we will walk upon the surface of this forlorn island to discover its many wonders, abandoned mysteries and eerie beauties enhanced with a fantastic ambient music. We walk and bear witness to fragments of a tale concerning a loss, a death, a shepherd, a boat without a bottom, a love story and endless aphorisms of a broken mind, tested through a journey to embrace a final conclusion. We are there to complete an unfinished tale, accompanied only by eerie shadows of past tales that we feel and sometimes see with the corner of our eyes. "Dear Esther" says the narrator in one of his letters; "I sometimes feel as if I’ve given birth to this island."

In its totality, many would categorize Dear Esther as a story exploration or walking simulation game. Yes, it is a walking simulation that will present you the most beautiful of environment designs harbored with genuine melancholy. But in my opinion Dear Esther is neither only a walking simulation, nor a consistent story revelation. It is, with all its grandeur and beauty in display, interactive literature. The script of the game arranged through aphorisms of the narrator is weaved out of allegories, metaphors, fleeting yet crushing narrative descriptions to accomplish a literary experience no lesser than James Joyce in feat. It may possibly take a literary career to completely appreciate the full context of this narrative beauty with tremendous subtext and symbolism.

A full playthrough consists of 4 distinct chapters - monumental areas of the protagonist's journey. One singular chapter takes approximately 15-20 minutes to complete, depending on your tendency to explore. It takes 3-4 playthroughs to reveal the whole script, which will accordingly reveal a new part in this symbolic feast every time. There is nothing to do in the traditional sense: only an experience to behold.

If you are one to appreciate symbolic narrative and have an hour or two to spare, this is a short journey you shouldn't miss. Wear your headphones, kick back and start your exploration. Esther, The Hermit, Donnelly, Paul and Jacobson... they all wait for you in this island, forgotten in Hebrides.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
9 av 11 personer (82%) syntes denne anmeldelsen var hjelpsom
Ikke anbefalt
1.4 timer registrert
Publisert: 6. mars
Honestly, I am lacking the motivation to say much about Dear Esther. The fact that it is not a "game" does not bother me. The fact that it is literally a "walking simulator" does not bother me.

There are many games (yes, I still say game) of that style that I have enjoyed over time. What bothered me is simply the writing itself and the choice to make narration pieces random. I tried my best to be absorbed by the narration, but the writing overall was lacking to me. You just walk these long distances to just get some little chunk of odd, unimpressive text read to you in a pretty unimpressive voice - why would I be excited about this?

I did not feel much emotion from Dear Esther. The game is amazingly beautiful in how the island looks. But the narrator felt lackluster in comparison. I understand why some people got into it, but to me, it wasn't enough.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
10 av 13 personer (77%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
Anbefalt
1.9 timer registrert
Publisert: 7. februar
This game make me feel like just purchased a ticket to visit Hebridean island. This ticket last forever :)

After 1 hour experince:
*Beat the game with half exploration!

Graphic Quality on this game:
*Score of 8/10 (2012)

Enjoyment: 7/10
*Reasons below:

+Beautiful maps!
+Deep story
+Quick save & quick load
+No killing (No violence)
+No item (No puzzle)

-No sprint (Oops, wrong way)
-No jumping (I want to climb)
-No map (i lost sometime)
-Zoom level is not enough (Is that a ghost?!)
-Lack of object to examine (I want to touch something)

GAME MODE:
= Story mode (4 Chapters)
= No mulitplayer

REPLAY VALUE?
*Yes, if you enjoy beautiful landscape & enjoy haunting story
*No, if you cannot stand for a long walk

WORTH BUYING?
*Yes, for normal price; Or wait for sale, there will be 75% off
*No, don't buy this if you have not enough money
*It is a good collection for casual gamer
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
9 av 12 personer (75%) syntes denne anmeldelsen var hjelpsom
Ikke anbefalt
3.3 timer registrert
Publisert: 29. mars
You walk around while the narrator reads you an irrelevant story. And pretty scenery?

I could get behind this game if the story being read at least felt relevant to the stuff I was seeing or doing, but otherwise it just all feels lazy and boring. The story itself isn't even very interesting, and uses annoyingly flowery prose. The graphics aren't quite pretty enough for me to get by enjoying sightseeing, and the setting/environment doesn't get my curiousity going.

If you want to see a game that takes a similar idea but does it better, look at Gone Home, where the story being read to you is related and relevant to the things you are seeing and interacting with (and said story is actually *interesting*).

I guess I would give Dear Esther points for originality at the time, but I would rather just go for a walk in my local park while listening to an audiobook; same base experience, only better.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
5 av 6 personer (83%) syntes denne anmeldelsen var hjelpsom
Anbefalt
2.8 timer registrert
Publisert: 12. februar
A lighthouse. Caves burning with stars. A moonlit bay. Altars of candles. A red beacon in the distance.

Dear Esther evokes a sense of morose solitude, of persistent questions and scattered answers that require stitching together, like a gaping wound. It is not difficult to understand, but I found that wandering the island was in and of itself the reward. The reason. The question and the answer.

The entire experience is breathtakingly beautiful, punctured by an exquisite score, a soft, dulcet narration, and the insatiable, earnest desire to simply explore. Thanks to the superb atmosphere, you are encouraged to stoke your curiosity. To savour the windswept cliffs, the shifting waters, the fragile moments of peace amidst ambiguity and doom. You will never lose your sense of direction, but you will lose yourself in the wonders of the island. You will want to come back.

Dear Esther is, in a word, stunning.
 
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8 av 12 personer (67%) syntes denne anmeldelsen var hjelpsom
4 personer syntes at denne anmeldelsen var morsom
Ikke anbefalt
0.4 timer registrert
Publisert: 30. mars
This game is like playing a book. Except instead of turning pages you hold down the 'W' key and instead of engrossing yourself in the story you problem solve how to maneuver around 10cm high rocks on the shore.
 
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2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
1.2 timer registrert
Publisert: 13. mars
Dear Esther is an aesthically pleasing, story-rich experience that is thoughtful, beautiful, and intriguing. It's not something that everyone is going to enjoy, as it is less a game and more of an exploratory journey used to deliver a narrative. The term 'walking-simulator' has been dealt out to ths particular genre of games and, while I don't really think that term is useful, it does attempt to give define a tag to apply to these games that offer its players more than just a wandering quest to complete. What Dear Esther offers its players is a contemplative work of art that left me thinking about the game for a few hours after completing it. It's graphics, voice-work, music, and writing all colate into a fine design that is worth taking your time to experience.

I think that if I played too many of these games too often, or consecutively, I would grow tired of the genre as a whole, but they are something that I enjoy partaking in on occasion, and it's the same enjoyment that I find in reading a good book. The player awakes on an island and is left to their own devices to explore though there is a 'correct' path that will reveal more of the narrative. There are some interesting hidden elements in the game that are quite creepy, and the package as a whole is very well done.

I'd recommend this game for those who want to enjoy an interesting and well told story within the interactive medium of a game. You won't find challenges, or riddles, or enemies to overcome, only a story that you can walk around inside at your leisure, discern yourself, and leave you to contemplate afterwards.
 
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1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
3.1 timer registrert
Publisert: 15. februar
I replay this every year to remind myself what emotions are. This is therapy more than anything. Love it.
 
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1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
1.4 timer registrert
Publisert: 21. februar
A must have for any gamer that loves games with a story so good that is going to develop you as a gamer and a person.
Full of metaphors and stuning visuals. This game brings to life the famous quote "Every man is an island"
10/10
 
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1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
2.9 timer registrert
Publisert: 3. mars
Its just one of those games you have to play. Pay attention, take notes, play through it again until you get the story. (or good old google explains it for you)
Its beautiful, creepy, and almost puts you in an hour long trance as you play it. Music is amazing!
 
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1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
1.6 timer registrert
Publisert: 5. mars
Walking simulator is not a game in common sence, attitude is different, you should defenetly play it if you want to walk or meditate in some way, not if you want to intertain yourself.
+ Graphics are great. Colors are amaising. World is beautiful and interesting to explore.
+ Sounds in game are great too. Wind and water and caves are very immersive.
- A drunken electrician was hired to draw meaningless alcohol molecules and electric transformer schemes through the island. There are graphically beautiful sometimes.. but that is so lame.
- Level designer need to be emprisoned in a bounding box forever. Immersion is breaked by invisible walls everywhere, you cant explore the world freely, you can only use paths that someone designed for you.
- There is no way to shut up faceless storyteller your are forced to hear. He tells you a lot of pseudo-literary ♥♥♥♥♥♥♥t and a lot of redundant information you do not need to hear at all. It will be much better if this content was optional in form of letters you can read by your own will.
- Music is not so great.

Soo.. you should defenetly buy and play this game to delight yourself with beautiful world and cold tundra island immersion trying not to be ♥♥♥♥♥♥ off by bad game and narrative design decisions at the same time.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
2.4 timer registrert
Publisert: 7. mars
The island presented in Dear Esther is simultaneously beautiful and bleakly desolate. It sets the tone for rest of the game instantly, weaving a spell that hides the flatness of foliage and uniformity of every rock. The mystery inherent in the sporadic narration can't take the full blame for this witchcraft any more than the oddly stunning visuals or the sweetly melancholic instrumentation can as - over plucked heartstrings aside - very little can be pulled out of its impenetrable vagueness. The player is as hopelessly unable to effect change as the protagonist himself. There's no jumping, no crouching, no pressing of this or pulling of that; only endless walking. That's the height of input the player can provide; explore freely and listen as one random landmark or the other conjures a stray thought from the nameless protagonist. But as odd as it may sound, games with hundreds of pages of instructions leave behind less of a feeling of control than a game that won't even allow the player to turn on his or her own flashlight.
 
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